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Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.01.19 20:20:00 -
[1]
I think the idea behind Dominion was to get more small groups into 0.0. The more systems/things you have to control to have Sov, the larger the alliance has to be.
There are three different components that prevent blobs from forming in real wars: 1. Everything has a limit to its mobility (as you said) 2. There is a strategic benefit to attacking multiple locations - it prevents the defenders from being able to dig in and mass their forces - the longer a force is in place, the greater the tactical advantage they hold. 3. Heavily fortified locations are not self-sustaining.
The reason for blob warfare is the timezone inclusiveness of Eve. The very strength that allows Eve to appeal to players around the world is the cause of blob warfare. Alliances have plenty of titans and cynos to create a very mobile blob.
To break up fleets in Eve, a mechanic forcing people to hit multiple targets simultaneously is needed. Instead of the blockade units (which failed miserably at spreading out fleets), have the invuln/reinforcement set by another defensive structure... sort of like a RR structure.
Structures that have bonuses to repairing each other (think RR fleet), but will not remote rep each other if they are taking local damage (unlike an organized RR fleet). Each would obviously also need defensive weapons as well to prevent a single ship sitting on each while the fleet hits a primary target.
Allow more than one in a system so even within a single system, fleets would be on multiple grids. Allow each to have a multiple system range for RR - maybe constellation-wide. Since bigger targets draw bigger fleets, the bigger the alliances/coalitions attacking/defending, the more targets have to be hit at the same time.
This thread originally was a suggestion for changes for this post. You can read both and decide if either is better than the current system.
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Camios
Insurgent New Eden Tribe Systematic-Chaos
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Posted - 2010.01.19 21:55:00 -
[2]
Since I hope that sov war is fixed once for all as soon as possible, I support this thread ad hope CSM will discuss on this topic and see all the proposals.
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Magnus Orin
Minmatar United Systems Navy Zenith Affinity
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Posted - 2010.01.19 22:54:00 -
[3]
If only we had something to clear grids of blobs.
I don't know, something that could simply wipe out a fleet of battleships and keep the local counts down so the node would stay stable.
Of course, this device, or whatever it would be, would have to cost an enormous amount of isk and time to build so that in order to field it you would have to risk tremendous alliance assets.
If implemented, these devices could even have the side effect of fleets splitting up onto multiple grids in order to not put all eggs in one basket, further helping node stability.
What do you think?
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Drake Draconis
Minmatar Shadow Cadre Looney Toons.
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Posted - 2010.01.20 01:20:00 -
[4]
Originally by: Magnus Orin If only we had something to clear grids of blobs.
I don't know, something that could simply wipe out a fleet of battleships and keep the local counts down so the node would stay stable.
Of course, this device, or whatever it would be, would have to cost an enormous amount of isk and time to build so that in order to field it you would have to risk tremendous alliance assets.
If implemented, these devices could even have the side effect of fleets splitting up onto multiple grids in order to not put all eggs in one basket, further helping node stability.
What do you think?
You mean like Doomsday weapons?
*suddenly gets pelted with rotten fruit* ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
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Posted - 2010.01.20 02:57:00 -
[5]
Originally by: Drake Draconis
Originally by: Magnus Orin If only we had something to clear grids of blobs.
I don't know, something that could simply wipe out a fleet of battleships and keep the local counts down so the node would stay stable.
Of course, this device, or whatever it would be, would have to cost an enormous amount of isk and time to build so that in order to field it you would have to risk tremendous alliance assets.
If implemented, these devices could even have the side effect of fleets splitting up onto multiple grids in order to not put all eggs in one basket, further helping node stability.
What do you think?
You mean like Doomsday weapons?
*suddenly gets pelted with rotten fruit*
Damn, I was gonna guess a supernova missile. --Vel
Brand new year, same old attitude. |
Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.01.20 19:37:00 -
[6]
Originally by: Drake Draconis
Originally by: Magnus Orin If only we had something to clear grids of blobs.
I don't know, something that could simply wipe out a fleet of battleships and keep the local counts down so the node would stay stable.
Of course, this device, or whatever it would be, would have to cost an enormous amount of isk and time to build so that in order to field it you would have to risk tremendous alliance assets.
If implemented, these devices could even have the side effect of fleets splitting up onto multiple grids in order to not put all eggs in one basket, further helping node stability.
What do you think?
You mean like Doomsday weapons?
*suddenly gets pelted with rotten fruit*
Because, of course, those actually worked to decrease blob warfare. At all.
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William Caldon
Caldari Caldari Provisions
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Posted - 2010.01.20 20:29:00 -
[7]
Originally by: Bagehi
Originally by: Drake Draconis
Originally by: Magnus Orin If only we had something to clear grids of blobs.
I don't know, something that could simply wipe out a fleet of battleships and keep the local counts down so the node would stay stable.
Of course, this device, or whatever it would be, would have to cost an enormous amount of isk and time to build so that in order to field it you would have to risk tremendous alliance assets.
If implemented, these devices could even have the side effect of fleets splitting up onto multiple grids in order to not put all eggs in one basket, further helping node stability.
What do you think?
You mean like Doomsday weapons?
*suddenly gets pelted with rotten fruit*
Because, of course, those actually worked to decrease blob warfare. At all.
No, it made blobs worse, not better. The only anti-blob weapon that has worked so far are Stealthbombers.
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Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.01.20 20:42:00 -
[8]
Originally by: William Caldon
Originally by: Bagehi
Originally by: Drake Draconis
Originally by: Magnus Orin If only we had something to clear grids of blobs.
I don't know, something that could simply wipe out a fleet of battleships and keep the local counts down so the node would stay stable.
Of course, this device, or whatever it would be, would have to cost an enormous amount of isk and time to build so that in order to field it you would have to risk tremendous alliance assets.
If implemented, these devices could even have the side effect of fleets splitting up onto multiple grids in order to not put all eggs in one basket, further helping node stability.
What do you think?
You mean like Doomsday weapons?
*suddenly gets pelted with rotten fruit*
Because, of course, those actually worked to decrease blob warfare. At all.
No, it made blobs worse, not better. The only anti-blob weapon that has worked so far are Stealthbombers.
False. Neither worked.
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