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Thread Statistics | Show CCP posts - 1 post(s) |
Irida Mershkov
Gallente Honour Before Death Nominis Expers
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Posted - 2010.02.07 00:29:00 -
[241]
You can't lesbian-sex up Tali unfortunately, she keeps dropping hints and then it just denies you, forcing you to either go with metal man or frog man for your xeno encounters. |
LordSwift
Caldari Swift Industries Inc
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Posted - 2010.02.07 00:38:00 -
[242]
Made up my mind. Dumped miranda and going for tali. all this talk of immune boosters and antivirals is emmmmm , damn she is a horny quarian. One question i know its a weird thing to think off. But im guessing most of the races physiolgy (organs) are similar. Except the asari i guess since they are asexual. (but a human can still romance them. im confuddled.) |
Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.02.07 00:42:00 -
[243]
Edited by: Akita T on 07/02/2010 00:48:19
Originally by: LordSwift True actually. remembering most of the conversations with ashley, they were rather like that. But then she was a lesser of the two women choices. Who did you go with in me2? im thinking Tali. but then Miranda is hot!! Cant go wrong with geneticly created perfection. They definately took time modeling her. lol
I started watching the TV show called "Chuck" just to see the actress they used to voice and model Miranda after... she's a blonde in that show, but other than that Miranda and her model look surprisingly similar. Granted, I was tempted to go with Miranda, but then again, she has such an inferiority complex (and not really that much of a great attitude towards Shep even after you start wooing her) that it made me think twice... then the loyalty mission came around, and the story there put the final tiny straw on the camel's back.
Before that, I was tempted to try and remain "relation-less" and try to patch things up with Liara, but after reconnecting with her and noticing how obsessed she was with petty revenge (which she admitted it would take a very long time even after I kept helping her), I considered that relationship over too.
So, yeah, obviously I went with Tali... I mean, ok, she's not human biologically, but she's the most HUMANE of all romance options you get. Not to say she's also basically worshiping you for saving her life more than once and in more than one way (from the first moment you met her in ME1 to the rousing speech you can give at her trial on the paragon path if you don't want to incriminate her father). How could you possibly NOT go with Tali ?
Originally by: Irida Mershkov Also, Miranda is bloody wierd, her face is slightly sagged and she has a buck tooth.
Yeah, well, that's how Yvonne Strahovski looks like It's more obvious in the game than in pictures or in the TV show, but you can see it there too if you look closely.
Originally by: Irida Mershkov To be honest, as unlikable as Ashley was, she was the better character than Kaiden, whom was almost as bad as Liara.
Well, TBH, Ashley remained alive among other things because of her proficiency with an assault rifle She was almost always a member of my 3-person team in ME1.
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Irida Mershkov
Gallente Honour Before Death Nominis Expers
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Posted - 2010.02.07 00:49:00 -
[244]
Yeah but Miranda's face just look its had double gravity settings for a bit too long, you know? Generally don't like the character either.
How the hell do you guys put up with Male Sheps voice acting though? It's better than ME1, but god damn, compared to FemShep it's just dead and neutral toned.
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M'ktakh
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Posted - 2010.02.07 00:54:00 -
[245]
Edited by: M''ktakh on 07/02/2010 00:55:51 We need a hack that gives maleshep femsheps voice acting, so we can sex up Tali while being able to listen to femshep
:has a crush on Tali. rrrrr:
Omigod, I have found rule34 pics of Tali. ewwww
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Irida Mershkov
Gallente Honour Before Death Nominis Expers
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Posted - 2010.02.07 01:01:00 -
[246]
Trannyshep.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.02.07 01:04:00 -
[247]
Originally by: Irida Mershkov How the hell do you guys put up with Male Sheps voice acting though?
Fast reading and a generous use of the SPACEBAR ?
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Irida Mershkov
Gallente Honour Before Death Nominis Expers
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Posted - 2010.02.07 01:11:00 -
[248]
Originally by: Akita T
Originally by: Irida Mershkov How the hell do you guys put up with Male Sheps voice acting though?
Fast reading and a generous use of the SPACEBAR ?
That's a fair point.
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Bestofworst Worstofbest
Caldari Science and Trade Institute
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Posted - 2010.02.07 01:13:00 -
[249]
Originally by: Akita T
Originally by: Irida Mershkov How the hell do you guys put up with Male Sheps voice acting though?
Fast reading and a generous use of the SPACEBAR ?
I didn't think his voice acting was that bad. ________________________________________________ My Music "Commander-Shepard?" |
Irida Mershkov
Gallente Honour Before Death Nominis Expers
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Posted - 2010.02.07 01:19:00 -
[250]
Listen to Femshep, then Manshep.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.02.07 01:21:00 -
[251]
Edited by: Akita T on 07/02/2010 01:22:16
Originally by: Bestofworst Worstofbest I didn't think his voice acting was that bad.
For a B-movie, it would have been pretty damn good. For an AAA-game, after you compare his voice acting with the female Shep voice acting, or with any other number of voice actors in the same game... not so decent anymore. So, you know, expectations, comparisons...
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.02.07 01:22:00 -
[252]
Edited by: Blane Xero on 07/02/2010 01:22:24
Originally by: Irida Mershkov Listen to Femshep, then Manshep.
I guess it depends on how you form the Face of your Character. Some faces suit it, others don't. The "Canon" male shep does not suit it.
I like Maleshep tbh. And i'm not just Trolling. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Irida Mershkov
Gallente Honour Before Death Nominis Expers
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Posted - 2010.02.07 01:26:00 -
[253]
Originally by: Blane Xero Edited by: Blane Xero on 07/02/2010 01:22:24
Originally by: Irida Mershkov Listen to Femshep, then Manshep.
I guess it depends on how you form the Face of your Character. Some faces suit it, others don't. The "Canon" male shep does not suit it.
I like Maleshep tbh. And i'm not just Trolling.
Yeah that is true, I just find that compared to Femshep, he just seems dead and flat. esp to my femshep.
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Bestofworst Worstofbest
Caldari Science and Trade Institute
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Posted - 2010.02.07 01:27:00 -
[254]
Originally by: Akita T Edited by: Akita T on 07/02/2010 01:22:16
Originally by: Bestofworst Worstofbest I didn't think his voice acting was that bad.
For a B-movie, it would have been pretty damn good. For an AAA-game, after you compare his voice acting with the female Shep voice acting, or with any other number of voice actors in the same game... not so decent anymore. So, you know, expectations, comparisons...
Well there are obviously parts where it seemed dead, and lines in the game that doesn't seem to fit (Too man "I should go."'s) but other than that it was ok. I think watching the voice actor of Garrus talk was rather disturbing ________________________________________________ My Music "Commander-Shepard?" |
Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.02.07 01:35:00 -
[255]
Originally by: Irida Mershkov Edited by: Irida Mershkov on 07/02/2010 01:30:21
Originally by: Blane Xero Edited by: Blane Xero on 07/02/2010 01:22:24
Originally by: Irida Mershkov Listen to Femshep, then Manshep.
I guess it depends on how you form the Face of your Character. Some faces suit it, others don't. The "Canon" male shep does not suit it.
I like Maleshep tbh. And i'm not just Trolling.
Yeah that is true, I just find that compared to Femshep, he just seems dead and flat. esp to my femshep.
Edit: although my 'main' shep is redheaded with shorter hair style, is faptastic.
I hate playing games in this genre where my character looks like he/she stepped out of a german **** shoot. Sorry but its the little part of "Roleplayer" in me that didn't die at a young age.
Meh. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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ReaperOfSly
Gallente Heavens Gate Consortium
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Posted - 2010.02.07 01:42:00 -
[256]
Originally by: Blane Xero
Originally by: ReaperOfSly Edited by: ReaperOfSly on 06/02/2010 20:05:52
Originally by: Irida Mershkov Ashley/Liara/Kaiden are all back in the third one which will reflect on whether you were loyal or not.
Which is odd given that at least one of them is dead.
Originally by: M'ktakh Thread: if you sex up Tali, do you get to see what she actually looks like?
I've heard not. I think she takes the faceplate off, but you can't see it from the camera angle.
Confirming this. Shep takes her mask off and she pounces him onto the bed, and it fades out. You see absolutely nothing
If she survives the final mission and you carry on playing, you can go down to engineering and talk to her after your sexy time. Apparently, she has a raging fever and something indescribable pouring out of her nose, but that it was totally worth it. Damn that's hot. How exactly does one wipe their nose within an environment suit?
Also, does anyone hate Zaeed as much as I do? Stupid old geezer doesn't know when to stop talking. ____________________
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.02.07 01:46:00 -
[257]
Originally by: ReaperOfSly
Originally by: Blane Xero
Originally by: ReaperOfSly Edited by: ReaperOfSly on 06/02/2010 20:05:52
Originally by: Irida Mershkov Ashley/Liara/Kaiden are all back in the third one which will reflect on whether you were loyal or not.
Which is odd given that at least one of them is dead.
Originally by: M'ktakh Thread: if you sex up Tali, do you get to see what she actually looks like?
I've heard not. I think she takes the faceplate off, but you can't see it from the camera angle.
Confirming this. Shep takes her mask off and she pounces him onto the bed, and it fades out. You see absolutely nothing
If she survives the final mission and you carry on playing, you can go down to engineering and talk to her after your sexy time. Apparently, she has a raging fever and something indescribable pouring out of her nose, but that it was totally worth it. Damn that's hot. How exactly does one wipe their nose within an environment suit?
Also, does anyone hate Zaeed as much as I do? Stupid old geezer doesn't know when to stop talking.
As a note. Zaeed doesn't seem to "Turn up" to help in the final mission at all. It wouldnt let me pick him as a squad member and he was in no cutscenes.
Lazy bastard better not have gotten paid for doing a grand ole' nothing. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Cautet
Celestial Apocalypse
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Posted - 2010.02.07 01:58:00 -
[258]
Originally by: Akita T
Oh, and don't get me started on cover... yeah, sure, you get to go into cover in several visually appealing ways, but eventually you have to come out of it to AIM and shoot (at least partially), and aim well you must, because everything moves fast and you easily miss, so overall you might as well not even GO into cover most of the time at all for all the good it does.
What else - oh, yeah, they cut out most of the equipment purchase/customisation/blahblah RPG-esque part, no more picking up zounds of weapons and mods and whatnot from enemies, it's just ammo (gorram ammo, I can't stress how much I hate this approach) but instead just "upgrade" or diversify weapon types your team starts with between missions... so, yeah, they added a minor resource management thingy to "take care" of that. Did I mention you actually have to BUY FUEL from fuel depots to go anywhere reasonably far ? Yup, weapons and starter ammo is basically free, but moving from system to system costs cash Ok, granted, I didn't dwell much on it, just barely caught a glimpse of it before closing the game and coming over here to post about it.
Bottom line, both are "adventure" games... but ME1 was mainly an RPG with a little bit of shooting tacked onto it (at least on high target assist mode you could barely feel the "shooter" part), while ME2 is a shooter with a smidge of RPG on top of it. Did I ever mention how much I hate shooters ? Or that the one big redeeming quality of ME1 was that you could make it almost a non-shooter game ? Yeah, the same can't be said for ME2.
I wanted to like the game, but to be honest, it doesn't look like I will be able to go through it as enthusiastically as I went through the first one, and it sadly almost certainly will be far less pleasant. A pity, actually, since even at minimum graphic details it looks so much better, and the story might actually have some pretty good potential. Now if only I could grit my teeth and go past the silly combat/ammo system, it might still have a chance.
I think this sums up the game pretty well, except for cover - which makes it easy to kill everything.
ME2 is a Bland ultra-easy 3rd person shooter with bland RPG elements and bland storyline. With some really bland romance tacked on. It doesn't have the redeeming elements of ME1. They did reduce the loading times and improve the graphics, but that doesn't make a game. The DLC rubbish only being available if you buy Dr Peppers, DAO, and pre-order packages, and assign stupid DLC codes to your EA Account is getting really old really fast. If I buy a game I want everything in it even if those things are all just gimicks (playing dressy-up with Shephard is rather sad).
The worst element from the first game other than the Mako was the Renegade/Paragon choices. They kept that and made it even more wierd. Rather than acting out a character you are rewarded for rude if you want to play it evil. Also, many of the Paragon choices seemed to involve Shephard smiling which really gave me the creeps. So I had to grit my teeth and go with ultra rude and evil just to avoid the smiles!
Also, the game is too linear. Not even really an adventure game as you are forced to do things in a set way all the way through, prodded from one small mission area to the next.
The choices you made in ME1 have some effect but apart from saving or destroying the council and saving or killing Wrex nothing in ME1 really had any relevance. Some emails based on someone you helped, a romance option who blanks you but you have their picture, and 1 or 2 different cutscenes and news items.
Seems most people are focusing on who they wanted to romance and/or who dies at the end. First playthrough I lost a few characters but was gutted soo many made it out alive. Apart from Tali and Jack I found everyone else fairly boring. Garius was made of teflon but I managed to get him killed eventually which was satisfying.
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ReaperOfSly
Gallente Heavens Gate Consortium
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Posted - 2010.02.07 02:15:00 -
[259]
Originally by: Cautet Also, the game is too linear. Not even really an adventure game as you are forced to do things in a set way all the way through, prodded from one small mission area to the next.
No it's not. You can do things in any order you like, talk to people (or not) when you like. Yes, the missions are linear but that's not a bad thing. ____________________
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.02.07 02:21:00 -
[260]
Oh it occurs to me i haven't vented my frustration about this here yet.
IN WHICH UNIVERSE WAS IT DEEMED A GOOD IDEA TO REMOVE THE ABILITY TO CROUCH WHILE NOT NEAR COVER JUST BECAUSE PEOPLE ABUSED THE CAMERA ANGLES IN A THIRD PERSON GAME FOR CRYING OUT LOUD.
Too many god damn times I died in stairwells/near objects the game did not deem worthy of thy almighty cover system and instead it decided i wanted to sprint head first into a heavy mech. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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LordSwift
Caldari Swift Industries Inc
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Posted - 2010.02.07 02:26:00 -
[261]
@Cautet, Each to their own. I found the story and the characters really great. sure games not perfect. Fuel system is pointless, if you run out of fuel you need to use resources to get back to fuel depot, if you run out of resources you just insta appear at a fuel depot.
Your finding the game easy? weird im playing a new game on veteran and im dying loads. Well enough to not hamper me in anyway. I really wish they had kept the Mako but just improved on the entire system. Mining planets with probes gets so dull. Anyway back to my first playthrough. I tend to take my time and explore everywhere.
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Cautet
Celestial Apocalypse
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Posted - 2010.02.07 02:48:00 -
[262]
Edited by: Cautet on 07/02/2010 02:52:35
Originally by: ReaperOfSly
Originally by: Cautet Also, the game is too linear. Not even really an adventure game as you are forced to do things in a set way all the way through, prodded from one small mission area to the next.
No it's not. You can do things in any order you like, talk to people (or not) when you like. Yes, the missions are linear but that's not a bad thing.
I meant the order in which you do everything is rather linear, it's just disguised in a half-hearted attempt to appear non-linear.
Most of the people you have available to talk to are in some way related to a given mission or are a 5-second sidetrack rather than fleshed out interesting characters. And there are limited numbers of both people, shops, and items. Oh shopkeeper shall I use blue or red to get a discount? type events were rather common.
I was really disapointed that the areas were all small and very mission oriented. Perhaps I expect too much, but I would rather a Bethesda game (dodgy combat system but makes up for it with RPG and exploration elements) than ME2 (dodgy combat system but doesn't make up enough for it).
Of course there are some extra missions to be found exploring. Rewards being couple of credits.
On the ease of the game:
Playing ME1 with sniper rifle and trying to line up the shots was hard (but satisfying). On harder levels I died multiple times at or near the start. In ME2 there is no wobble, a time-freeze, handy cover everywhere (ooh look another set of handy blocks in this spaceship), i'm invisible, and I have turned on my double shield Barrier effect. Oh, and while i'm in cover people can't hit my head but I can hit theirs.
I think perhaps I expect too much. I was really looking forward to ME2, and got taken in by the hype.
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Irida Mershkov
Gallente Honour Before Death Nominis Expers
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Posted - 2010.02.07 03:03:00 -
[263]
There's no wobble because it made Sniper rifles border-line *******s until they were maxed. And popping out of cover on hardcore or insanity for a shot usually ends up in me being dead, I have to spam tech armour on my sentinel character on insanity.
Also, Blane, I'm guessing your character has a giant forehead or something? (and hey, that Scottish dude in engineering must be right up your alley.)
The cover system does have flaws though and doesn't quite hit Gears level of refinement, my main gripe is the ally AI though, seemingly always with Zaeed, Jacob and bloody Mordin they just seem to ignore my commands to go to cover whilst charging across the battlefield and getting killed. I refuse to waste my medi-gel on them, so I never use them, Grunt seems to be smarter than the others.
As for Zaeed, he does reek of DLC character, his voice actor is ok, (sometimes seems a bit off though with how he speaks to how his character looks) and his actual dialogue is pretty good/funny, but because you can't speak to him like the other allies, he just seems fairly ****ty in comparison, and after I visited him the first time, I didn't bother afterwards. Didn't get him loyal either as I wanted to save the people on his mission.
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LordSwift
Caldari Swift Industries Inc
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Posted - 2010.02.07 03:48:00 -
[264]
wow the husks are well hard. especially in the geth ship. Little place to hide and so many of them. Reminds me of left 4 dead.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.02.07 04:19:00 -
[265]
Edited by: Blane Xero on 07/02/2010 04:20:13
Originally by: LordSwift wow the husks are well hard. especially in the geth ship. Little place to hide and so many of them. Reminds me of left 4 dead.
Shoot the legs/lower body or use Cryo rounds if you have them. Not sure how it is on the harder difficulties but they break instantly without being shot the minute they freeze. They seem to be weakest around the Abdomen. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Bestofworst Worstofbest
Caldari Science and Trade Institute
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Posted - 2010.02.07 04:26:00 -
[266]
I don't see how it is so linear outside of the actual missions. At the moment on my second play through I've done twice the many side quests than my first playthrough. Along with that I have about 3 different loyalty missions to do in any order I choose, I still have people to pick up, upgrades to get, I just went out of the collector ship trap. I got Zaeed first compared to my first playthrough getting him right before Geth.
I like having linear combat in ME2, the problem I had with Fallout 3 and Oblivion was that it was so open a lot of the world felt empty and worthless. Narrowing the scope down to only a few areas of the planets allow Bioware to focus their concentration on making this small area rich and beautiful, and not having to load up this huge empty surface of a planet for the Mako to pass by without a second glance so that they can use that resource for other stuff in that mission.
I really didn't like Zaeed all too much except how he acted in his loyalty mission. But you CAN get him loyal even if you go to save the people.
________________________________________________ My Music "Commander-Shepard?" |
LordSwift
Caldari Swift Industries Inc
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Posted - 2010.02.07 04:27:00 -
[267]
Originally by: Blane Xero Edited by: Blane Xero on 07/02/2010 04:20:13
Originally by: LordSwift wow the husks are well hard. especially in the geth ship. Little place to hide and so many of them. Reminds me of left 4 dead.
Shoot the legs/lower body or use Cryo rounds if you have them. Not sure how it is on the harder difficulties but they break instantly without being shot the minute they freeze. They seem to be weakest around the Abdomen.
oh thanks for the tip. Completed the mission now though. got me a new robot to play with now. :) Going to do its mission. Can you dock at stations and have him come with. I doubt it. But would be funny seeing people flee in terror on the citadel. :)
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.02.07 04:33:00 -
[268]
Originally by: LordSwift
Originally by: Blane Xero Edited by: Blane Xero on 07/02/2010 04:20:13
Originally by: LordSwift wow the husks are well hard. especially in the geth ship. Little place to hide and so many of them. Reminds me of left 4 dead.
Shoot the legs/lower body or use Cryo rounds if you have them. Not sure how it is on the harder difficulties but they break instantly without being shot the minute they freeze. They seem to be weakest around the Abdomen.
oh thanks for the tip. Completed the mission now though. got me a new robot to play with now. :) Going to do its mission. Can you dock at stations and have him come with. I doubt it. But would be funny seeing people flee in terror on the citadel. :)
Thats the breaker immersion wise. You can run around the Citadel with him all day and nobody so much as whispers "Is that a Geth?" _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Bestofworst Worstofbest
Caldari Science and Trade Institute
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Posted - 2010.02.07 04:49:00 -
[269]
Originally by: Blane Xero
Originally by: LordSwift
Originally by: Blane Xero Edited by: Blane Xero on 07/02/2010 04:20:13
Originally by: LordSwift wow the husks are well hard. especially in the geth ship. Little place to hide and so many of them. Reminds me of left 4 dead.
Shoot the legs/lower body or use Cryo rounds if you have them. Not sure how it is on the harder difficulties but they break instantly without being shot the minute they freeze. They seem to be weakest around the Abdomen.
oh thanks for the tip. Completed the mission now though. got me a new robot to play with now. :) Going to do its mission. Can you dock at stations and have him come with. I doubt it. But would be funny seeing people flee in terror on the citadel. :)
Thats the breaker immersion wise. You can run around the Citadel with him all day and nobody so much as whispers "Is that a Geth?"
The specter status helps with that, but you do get some weird looks and lines from Csec and some others like the VI. ________________________________________________ My Music "Commander-Shepard?" |
LordSwift
Caldari Swift Industries Inc
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Posted - 2010.02.07 09:55:00 -
[270]
Edited by: LordSwift on 07/02/2010 09:59:48 Woohoo finished. Game kept me up all night. :) But i finished the game perfectly. Got Tali in bunk, Saved crew and team!. No deaths, well except a few crew but i dont think you can avoid that. Started a new profile just to be ready when i want to play again, on insanity. Went to load a save and nearly had a heart attack until i saw that they have seperated saves into careers now. phew. now to figure out whether its worth me getting a nap or keeping myself awake. zzzzzzzZZZZZZzzzzzz
edit: oh damn you Kelly chambers for getting turned into sludge. Now all my fish have died
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