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Thread Statistics | Show CCP posts - 6 post(s) |
Xtover
Suicide Kings
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Posted - 2010.01.20 15:37:00 -
[1]
Edited by: Xtover on 20/01/2010 15:41:08 good read of things we know.
We're glad you've been freed.
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Xtover
Suicide Kings
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Posted - 2010.01.20 16:13:00 -
[2]
Originally by: CCP Diagoras Hey! Abathur pointed me over here.
Originally by: Chainsaw Plankton Edited by: Chainsaw Plankton on 20/01/2010 15:53:14 FREE Abathur!!!
oh wai-....
and Top 15 types killed in November 2009: Bantam - 598
You may note that the top 8 of the types killed in November were tech one frigates. Of those 8 types of frigate, 98.07% (3,656) of them were killed by the same Titan pilot.
an Atlas titan pilot by any chance?
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Xtover
Suicide Kings
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Posted - 2010.01.20 16:43:00 -
[3]
Originally by: Diddyo Nice stuff, still what happened to the cyno effect revamp? thought we would havee seen it in dominion 1.0
good question, sir.
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Xtover
Suicide Kings
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Posted - 2010.01.20 16:59:00 -
[4]
Originally by: Suboran also why th rebranding of motehrships as supercarriers? there role hasnt exactly changed at all and surely shouldnt a new class of cap ship be introduced for the supercarrier title?
It is like renaming battlecruisers, supercruisers.
I'm guessing here, but by reading F&ID and some random posts, they are possibly, eventually looking into some kind of hive ship.. also, supercarriers fit the role better even if it sounds cartoonish at first.
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Xtover
Suicide Kings
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Posted - 2010.01.20 17:30:00 -
[5]
Originally by: Punishaa I don't see anything about the range of citidel torps, will the phoenix be able to hit a large control tower in 1.1?
nope, going to have to use cruise from now on.. and honestly since it's pointless to swap from torp/cruise on the fly might as well just use cruise and deal less damage.
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Xtover
Suicide Kings
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Posted - 2010.01.20 19:16:00 -
[6]
Originally by: Masada Akiva Edited by: Masada Akiva on 20/01/2010 19:09:10 I am (also) not sold on these changes being instantly good. I was excited to see there would be a *new* capital ship called a supercarrier... now I'm less excited to see that it is just a mothership.
It seems this change to mothership/supercarriers is really just a nerf to POS owners. Since the odds of a typical Eve player owning or using a POS is about 1000 times greater than ever using or owning a mothership, you've probably reduced the enjoyment of the game for most players while catering to comparitive few.
So now if motherships can't use clone bays anymore... that leaves what? Titans and Rorquals as the only clone bay ships? :-/ Now it seems pretty silly for me to have been training for them... A Rorqual can not be near a battlefield and a Titan is... well pretty darn hard to get.
I like the fighter bombers in concept. I'm glad motherships got a little more combat fearsome. I hope the vast majority of the non-mothership owning player base gets something out of it.
did *anyone* really... REALLY ever use the vat bays?
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Xtover
Suicide Kings
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Posted - 2010.01.21 20:59:00 -
[7]
Originally by: Fighter26 Nice work, as a suggestion try looking into Area Affect Healing and energy for Supercarriers. Make it a bit less than a capital mods can give and force ship to be stuck there for 10 mins doing it- and when activated no drones/fighters/bombers. Would really add some unique risks and rewards for putting the girl on the field.
Um, SCs are supposed to be assault-oriented ships, it's why triage was removed from them. Addin in an AoE triage goes completely in the opposite direction of the class' intended purpose.
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