Pages: 1 2 [3] 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
UVPhoenix2
Brotherhood of Heart and Steel Libertas Fidelitas
|
Posted - 2010.01.25 00:42:00 -
[61]
Originally by: UVPhoenix2 I'm glad we have threads like this.
Yes I agree. ___
After I'm gone, your Earth will be free to live out its miserable span of existence, as one of my satellites, and that's how it's going to be. |
Captain Mastiff
|
Posted - 2010.01.25 03:00:00 -
[62]
Edited by: Captain Mastiff on 25/01/2010 03:01:17
Originally by: Dirk Culliford
Originally by: Alexeph Stoekai Oh god, one of our idiot-sinks out in nullsec is clogged... now we'll have to endure crap like this thread until someone can flush the tanks.
You stuff 1000+ people on a node that isn't Jita and then act surprised when it crashes? Please spare us your complaints.
He's right! We should arrange to duke it out using Jita next time
I'm pretty sure if you managed to make Jita and the surrounding systems crash you would seriously raise an issue up with CCP. Obviously for Jita you would have to be in the system like 2 days before to amass the fleet as it has a 1,4000 player limit (I believe) and without the intention of getting it to crash... perhaps a convenient meeting of multiple alliances. CCP seem to be more concerned about Jita than anywhere else. I'm a carebear and it annoys me that Jita sees so much attention over 0.0, It's the main reason why I haven't taken the initiative to leave high sec to seek glory and riches out in 0. Dominion hasn't made it any better for me either...
I have little 0.0 experience so don't be too harsh on my opinion.
|
Seth Ruin
Minmatar Ominous Corp Cult of War
|
Posted - 2010.01.25 03:14:00 -
[63]
Originally by: Captain Mastiff Edited by: Captain Mastiff on 25/01/2010 03:01:17
Originally by: Dirk Culliford
Originally by: Alexeph Stoekai Oh god, one of our idiot-sinks out in nullsec is clogged... now we'll have to endure crap like this thread until someone can flush the tanks.
You stuff 1000+ people on a node that isn't Jita and then act surprised when it crashes? Please spare us your complaints.
He's right! We should arrange to duke it out using Jita next time
I'm pretty sure if you managed to make Jita and the surrounding systems crash you would seriously raise an issue up with CCP. Obviously for Jita you would have to be in the system like 2 days before to amass the fleet as it has a 1,4000 player limit (I believe) and without the intention of getting it to crash... perhaps a convenient meeting of multiple alliances. CCP seem to be more concerned about Jita than anywhere else. I'm a carebear and it annoys me that Jita sees so much attention over 0.0, It's the main reason why I haven't taken the initiative to leave high sec to seek glory and riches out in 0. Dominion hasn't made it any better for me either...
I have little 0.0 experience so don't be too harsh on my opinion.
Don't forget that in Jita, the node isn't strained to produce real-time calculations for hundreds of ships on the same grid. All you have to do is undock at Jita 4-4 to realize lag starts to become noticeable with only a few dozen ships on grid at the same time.
|
Captain Mastiff
|
Posted - 2010.01.25 03:38:00 -
[64]
Originally by: Seth Ruin Don't forget that in Jita, the node isn't strained to produce real-time calculations for hundreds of ships on the same grid. All you have to do is undock at Jita 4-4 to realize lag starts to become noticeable with only a few dozen ships on grid at the same time.
Are you saying it would only take a few people to fight away in addition to the numbers already present in jita for it to possibly crash?
|
Eternum Praetorian
Retribution. Inc.
|
Posted - 2010.01.25 04:00:00 -
[65]
Edited by: Eternum Praetorian on 25/01/2010 04:01:02 News flash... Blob fleet crashes node..
The public is stunned, more at 11:00
This is news? How many drones you guys have in space before it went poof?
|
Sfynx
Caldari The Arrow Project Morsus Mihi
|
Posted - 2010.01.25 04:31:00 -
[66]
Edited by: Sfynx on 25/01/2010 04:33:33 I've seen this kind of performance regression after an expansion before... where memory problems were killing the node I believe. Of course that is the real cause, someone must have introduced a software bug somewhere, causing unneeded use of system resources.
These massive slugfests were very possible in some moments in EVE history, that's the sad thing about it... I've been part of hundreds vs hundreds fights where you saw a few seconds delay in module activation at worst, that was so cool. Please let it not be code bloat amassed over the years, but just some kind of typo you will fix tomorrow, so we can all smash each others skulls again without lag.
|
Hecatonis
|
Posted - 2010.01.25 04:33:00 -
[67]
Originally by: Eternum Praetorian Edited by: Eternum Praetorian on 25/01/2010 04:01:02 News flash... Blob fleet crashes node..
The public is stunned, more at 11:00
This is news? How many drones you guys have in space before it went poof?
agreed.
has anyone told these people the definition of insanity? repeating an action expecting a different result
1400 people fighting in one location crashes a node. node crashes next day, 1400 people fighting in one location crashes a node. node crashes next day 1400 people fighting in one location crashes a node. node crashes. 1400 people move to a new node, they crash that one..
who is having a epic fail?
|
Seth Ruin
Minmatar Ominous Corp Cult of War
|
Posted - 2010.01.25 04:49:00 -
[68]
Originally by: Hecatonis agreed.
has anyone told these people the definition of insanity? repeating an action expecting a different result
1400 people fighting in one location crashes a node. node crashes next day, 1400 people fighting in one location crashes a node. node crashes next day 1400 people fighting in one location crashes a node. node crashes. 1400 people move to a new node, they crash that one..
who is having a epic fail?
Okay. So if you're in a 1400-man fleet fight, you'd do your part to fight lag and voluntarily field fewer ships than you are capable of?
And that's not insane?
|
Hecatonis
|
Posted - 2010.01.25 05:13:00 -
[69]
Originally by: Seth Ruin
Originally by: Hecatonis agreed.
has anyone told these people the definition of insanity? repeating an action expecting a different result
1400 people fighting in one location crashes a node. node crashes next day, 1400 people fighting in one location crashes a node. node crashes next day 1400 people fighting in one location crashes a node. node crashes. 1400 people move to a new node, they crash that one..
who is having a epic fail?
Okay. So if you're in a 1400-man fleet fight, you'd do your part to fight lag and voluntarily field fewer ships than you are capable of?
And that's not insane?
i didn't say anything about fighting lag son, reread my post and find one instant i said anything about lag.
i was talking about crashing the node. this is why you people havent been able to accomplish much lately, try reading and learning :P
and my fleet has never crashed a node so i guess thats a +1 for me :P
|
Seth Ruin
Minmatar Ominous Corp Cult of War
|
Posted - 2010.01.25 05:27:00 -
[70]
Originally by: Hecatonis i didn't say anything about fighting lag son, reread my post and find one instant i said anything about lag.
i was talking about crashing the node. this is why you people havent been able to accomplish much lately, try reading and learning :P
and my fleet has never crashed a node so i guess thats a +1 for me :P
Don't be a pedantic smartass with me. It's the same issue: So 1400 people crash the node. Are you going to voluntarily bring fewer pilots and just "hope" your opponent does the same?
|
|
Hecatonis
|
Posted - 2010.01.25 05:50:00 -
[71]
Originally by: Seth Ruin
Originally by: Hecatonis i didn't say anything about fighting lag son, reread my post and find one instant i said anything about lag.
i was talking about crashing the node. this is why you people havent been able to accomplish much lately, try reading and learning :P
and my fleet has never crashed a node so i guess thats a +1 for me :P
Don't be a pedantic smartass with me. It's the same issue: So 1400 people crash the node. Are you going to voluntarily bring fewer pilots and just "hope" your opponent does the same?
you argument doesn't get stronger the most you use obscure words. nice try though.
if i was in that situation, yes i wouldn't drop my fleet of 700 in that system knowing full well that it will crash, i would use it for effectively, because we are all sure that the super blob doesnt work.
i would think outside the box, too much to ask i guess. would you use 200 cruisers to kill one battleship? no its an ineffective system. think of a different way and stop blaming CPP your your lack of creativity.
or continue to crash nodes an getting nothing done.
and dont worry about responding, i know what it is going to be "its the only way of doing it" or "you dont understand how to fight in nul sec" or any number of excuses to justify not being able to think of a workable solution.
i await for the next node crash and the next 20 threads about it and the next 14000 people that are surprised that it happened AGAIN.
please refer back to my post about the definition of insanity.
|
Terianna Eri
Amarr Senex Legio Get Off My Lawn
|
Posted - 2010.01.25 06:00:00 -
[72]
Originally by: Hecatonis
Originally by: Seth Ruin
Originally by: Hecatonis i didn't say anything about fighting lag son, reread my post and find one instant i said anything about lag.
i was talking about crashing the node. this is why you people havent been able to accomplish much lately, try reading and learning :P
and my fleet has never crashed a node so i guess thats a +1 for me :P
Don't be a pedantic smartass with me. It's the same issue: So 1400 people crash the node. Are you going to voluntarily bring fewer pilots and just "hope" your opponent does the same?
you argument doesn't get stronger the most you use obscure words.
The rest of your post proves you're an idiot, but this bit really points it out.
Originally by: Seth Ruin ... pedantic ... smartass ... voluntarily ... opponent ...
are the four largest words in that line. Tell me, which of those was an "obscure" word? ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
|
Hecatonis
|
Posted - 2010.01.25 06:14:00 -
[73]
Edited by: Hecatonis on 25/01/2010 06:15:11
Originally by: Terianna Eri
Originally by: Hecatonis
Originally by: Seth Ruin
Originally by: Hecatonis i didn't say anything about fighting lag son, reread my post and find one instant i said anything about lag.
i was talking about crashing the node. this is why you people havent been able to accomplish much lately, try reading and learning :P
and my fleet has never crashed a node so i guess thats a +1 for me :P
Don't be a pedantic smartass with me. It's the same issue: So 1400 people crash the node. Are you going to voluntarily bring fewer pilots and just "hope" your opponent does the same?
you argument doesn't get stronger the most you use obscure words.
The rest of your post proves you're an idiot, but this bit really points it out.
Originally by: Seth Ruin ... pedantic ... smartass ... voluntarily ... opponent ...
are the four largest words in that line. Tell me, which of those was an "obscure" word?
http://www.cracked.com/funny-3809-internet-argument-techniques/ please read ;) you have hit number 2, 4 and 7 only 8 more to go
how about trying to argue my points, not my post. you assume that english is my first language and that i would notice a typo that wasn't spelled wrong.
try again
|
Imweasel09
|
Posted - 2010.01.25 06:32:00 -
[74]
Originally by: Hecatonis Edited by: Hecatonis on 25/01/2010 06:15:11 http://www.cracked.com/funny-3809-internet-argument-techniques/ please read ;) you have hit number 2, 4 and 7 only 8 more to go
how about trying to argue my points, not my post. you assume that english is my first language and that i would notice a typo that wasn't spelled wrong.
try again
So...if the enemy shows up knocking on their door with a 700 man blob, they have to choose between mounting a reasonable defense of similar numbers and watch the node go boom, or defend with far fewer numbers so that the node doesn't die but they are at a massive disadvantage because the enemy has several hundred more ships on the field. Really, in that scenario it seems like crashing the node is the better option.
|
Slade Hoo
Amarr 24th Imperial Crusade
|
Posted - 2010.01.25 06:38:00 -
[75]
lowsec is fine. Come here and try it ------ I'm just a lonely pirate on my way to ascension |
Hecatonis
|
Posted - 2010.01.25 06:46:00 -
[76]
Originally by: Imweasel09
Originally by: Hecatonis Edited by: Hecatonis on 25/01/2010 06:15:11 http://www.cracked.com/funny-3809-internet-argument-techniques/ please read ;) you have hit number 2, 4 and 7 only 8 more to go
how about trying to argue my points, not my post. you assume that english is my first language and that i would notice a typo that wasn't spelled wrong.
try again
So...if the enemy shows up knocking on their door with a 700 man blob, they have to choose between mounting a reasonable defense of similar numbers and watch the node go boom, or defend with far fewer numbers so that the node doesn't die but they are at a massive disadvantage because the enemy has several hundred more ships on the field. Really, in that scenario it seems like crashing the node is the better option.
ok so now you are using the limitations of the server to force a ceasefire, downing the node, great job that's not a blatant abuse of game at all.
and to answer you question, no
will i go into detail? no
why? because i will not help you learn if I tell you the answers, there is more then two options its your failing because you cant think past those two and it why nodes keep on going down.
you are assuming that a sandbox game means you can do anything you like without limitations, well guess what, your limitation is 1400 people in one place.
|
Kai Lae
Gallente Shiva Morsus Mihi
|
Posted - 2010.01.25 06:52:00 -
[77]
Edited by: Kai Lae on 25/01/2010 06:55:11
Originally by: Dalieus Dakarn
IF the NC were to attack the people's own territory, they would lose their land before they could even get back to defend it. "OH MY GOD, Someone's burning down my house! Quick, let's to their house 2 states away, so we can get them to leave!"
Tri actually tried this in 2007; they left defending branch and assaulted vale. That stategery didn't work out too well for them :)
Oh, and another thing about numbers (well limiting numbers in a fight) - great idea maybe on paper, but one obvious question comes to mind. How many are there going to be on each side? Because you never really know this before the fight starts. It's not like "we need to do X, so 300 ppl go here". It works like this: "Hey, important thing X happening in system Y today, everyone get there with shiptypes Z and let's go get them". And whomever shows up, shows up. If an actual real good fight starts, the numbers tend to shoot up because people logging in will move toward the sound of the guns to get in on it; if they're doing boring stuff all day numbers generally drop. That's the way it works in reality.
|
Furb Killer
Gallente
|
Posted - 2010.01.25 08:53:00 -
[78]
Originally by: Hecatonis Edited by: Hecatonis on 25/01/2010 06:46:57
Originally by: Imweasel09
Originally by: Hecatonis Edited by: Hecatonis on 25/01/2010 06:15:11 http://www.cracked.com/funny-3809-internet-argument-techniques/ please read ;) you have hit number 2, 4 and 7 only 8 more to go
how about trying to argue my points, not my post. you assume that english is my first language and that i would notice a typo that wasn't spelled wrong.
try again
So...if the enemy shows up knocking on their door with a 700 man blob, they have to choose between mounting a reasonable defense of similar numbers and watch the node go boom, or defend with far fewer numbers so that the node doesn't die but they are at a massive disadvantage because the enemy has several hundred more ships on the field. Really, in that scenario it seems like crashing the node is the better option.
ok so now you are using the limitations of the server to force a ceasefire, downing the node, great job that's not a blatant abuse of game at all.
and to answer you question, no
will i go into detail? no
why? because i will not help you learn if I tell you the answers, there is more then two options its your failing because you cant think past those two and it why nodes keep on going down.
you are assuming that a sandbox game means you can do anything you like without limitations, well guess what, your limitation is 1400 people in one place.
edit: i am heading to bed, feel free to have the last word ;)
Ah so you got a super secret way to win while fighting horribly outnumbered that you arent going to tell anyone, but really exists, seriously it really exists
No one in his right mind is going to defend a system with less people than they can get. Sure it will lag less, but your opponents also like that and they still got their entire fleet, so you lose your system, brilliant tactic.
And protip, whatever it involves you need to be able to actively chase them away, not just doing a few hit and run attacks on them (in SBs for example).
|
Sharon Anne
|
Posted - 2010.01.25 09:06:00 -
[79]
Maybe a suggestion to CCP
Have jump gates lag a little for fleets who don't have sovereignty of the system they are jumping into, say 5 sec between ships. this would string out attacking ships or slow there movement.
other than that I can't think of any other measures to break up blobs.
|
tookar
Amarr Accipiter raiding inc
|
Posted - 2010.01.25 10:36:00 -
[80]
So. Basically the anti blobbers are saying when the enemy has 300 guys in your system and tearing it down you should just sit by and go 'oh well, we'd rather get roflpwned than possibly crash the node trying to defend!'
seriously these guys have never left empire
|
|
Malcanis
Vanishing Point. The Initiative.
|
Posted - 2010.01.25 10:53:00 -
[81]
Originally by: Sharon Anne Maybe a suggestion to CCP
Have jump gates lag a little for fleets who don't have sovereignty of the system they are jumping into, say 5 sec between ships. this would string out attacking ships or slow there movement.
other than that I can't think of any other measures to break up blobs.
Uh, you know that large fleets are now usually titan bridged in at 300-600 AU safespots, right?
In any case, capital ships can't use gates.
|
JitaPriceChecker2
|
Posted - 2010.01.25 11:26:00 -
[82]
Do 500 vs 500 battle in jita,motsu,dodixie etc.
Crash the node.
Have thousands of carebears whining on forums to help you raise the issue.
|
destinationunreachable
Hello Kitty Fanclub
|
Posted - 2010.01.25 11:54:00 -
[83]
Originally by: JitaPriceChecker2 Do 500 vs 500 battle in jita,motsu,dodixie etc.
Crash the node.
Have thousands of carebears whining on forums to help you raise the issue.
Jita won't work as it is the only node, which limits the amount of users, which can enter. Although I'm not sure, how it copes with suers logging in from space, not docked...
|
prsr
Gallente Shiva Morsus Mihi
|
Posted - 2010.01.25 12:43:00 -
[84]
Originally by: destinationunreachable
Jita won't work as it is the only node, which limits the amount of users, which can enter.
Not very relevant. All that's needed is to make sure a good portion of the people in system are shooting each other. Jita will crash and burn just like the reinforced nodes in 0.0. -- .sig apathy ftw |
Captain Mastiff
|
Posted - 2010.01.25 13:33:00 -
[85]
Originally by: destinationunreachable logging in from space, not docked...
Made me think... I don't think I've ever had to wait to log in whilst I've been in space in Jita. Then again I might of just been lucky. I vote for a large fleet battle in Dodixie/Jita/Amarr I will like to watch the lightshow, that is the server ****sploding and the sparks flying off angry carebear keyboards typing OMFGWTFBBQ!
|
Oktavian Septimus
|
Posted - 2010.01.25 14:23:00 -
[86]
+1 we should create mega carnage in jita and lock it down
|
Maria Kalista
Amarr Splinter Foundation
|
Posted - 2010.01.25 14:32:00 -
[87]
Originally by: Oktavian Septimus +1 we should create mega carnage in jita and lock it down
Pretty sure they have a nice ban stick for that somewhere. (That = crashing nodes on purpose)
Originally by: Jacharian This sounds like a bad idea. I'm in.
We are recruiting!
|
Jovialmadness
|
Posted - 2010.01.25 14:45:00 -
[88]
I want to thankyou for, once again, informing me of these communication issues that currently exist ingame. I clearly had no idea they existed. I'll help out and inquire if ccp plans to resolve these issues.
Jovial |
Malcanis
Vanishing Point. The Initiative.
|
Posted - 2010.01.25 14:53:00 -
[89]
Originally by: Maria Kalista
Originally by: Oktavian Septimus +1 we should create mega carnage in jita and lock it down
Pretty sure they have a nice ban stick for that somewhere. (That = crashing nodes on purpose)
It's quite safe, since the logs wont show anything.
|
Lrrp
Minmatar The Graduates Morsus Mihi
|
Posted - 2010.01.25 15:06:00 -
[90]
Originally by: destinationunreachable
Originally by: JitaPriceChecker2 Do 500 vs 500 battle in jita,motsu,dodixie etc.
Crash the node.
Have thousands of carebears whining on forums to help you raise the issue.
Jita won't work as it is the only node, which limits the amount of users, which can enter.
Perhaps but if the neighboring systems were node crashed, then what? No entry and no exit.
|
|
|
|
|
Pages: 1 2 [3] 4 :: one page |
First page | Previous page | Next page | Last page |