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Hugo Lordmagnus
Caldari Vexillari
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Posted - 2010.01.29 17:11:00 -
[1]
Proposal
A button or drop-down menu selection that reconnects to drones lost on either a warp-out or a disconnect.
Reasoning
I've recently gotten into T2 drones, and in just a week of using them, I've lost three sets in missions when I had a network disconnect. Even in a cruiser, I don't have enough time to reach them before the mission rats kill them off. The loss is frustrating when it's a 2.5 mil set of Hammerhead IIs. I think a reconnect button would give us a chance to at least recover some of them before they get popped. As previous threads have stated, this mimics the way we can reconnect to lost probes; so, while I won't assume that the actual programming will be simple, I see the fix as one that makes logical sense.
Note: I hunted through previous posts on this topic and found several inactive threads; but reading through them seemed to suggest that they had general community support, and that this was something that could warrant the CSMs' attention. Apologies if this has gone up the chain before and been rejected.
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Marcus Gideon
Federal Defense Operations
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Posted - 2010.01.29 17:17:00 -
[2]
1) I wunder Y nobudy els sujested thiz alredee?
2) Rats need to stop shooting abandoned drones. Sure, it could easily be exploited by a competent mission runner. But it would also save a lot of grief on d/c's.
3) Probes got a recovery button, why can't we? |
JcH
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Posted - 2010.01.31 08:35:00 -
[3]
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Sep'Shoni
Carpe Diem inc. Celestial Shadows
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Posted - 2010.01.31 19:01:00 -
[4]
Yes, if you can reconnect to probes you should be able to reconnect to drones. Sep'Shoni
Mining ore and making stuff. Its not just a job, its an obsession. |
Tacolina
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Posted - 2010.01.31 21:20:00 -
[5]
disable reconnect for manual abaddonments
only able to field one set = exploitations gone
fixed
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Brengholl
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Posted - 2010.02.01 12:25:00 -
[6]
Edited by: Brengholl on 01/02/2010 12:26:20 Edited by: Brengholl on 01/02/2010 12:25:05 yes on reconnect
no on rats not shooting drones... you should be carefull with them, that's punisment for forgetting them, and if you didnt forget but disconnected, whell there's a lot worse things that can happen on disconnect... and that's something we all live with
i also agree no recconect after abandoning drones... you can still scoop them "the old fashioned way"
also: maybe i'm wrong but i think i remember this was mentioned by ccp as "comming soon"(tm)
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Dariah Stardweller
The Knights Who Say Pew
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Posted - 2010.02.01 14:45:00 -
[7]
I support all drone related improvements!
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Hugo Lordmagnus
Caldari Vexillari
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Posted - 2010.02.01 17:26:00 -
[8]
When making the proposal, I hadn't considered abandoning drones. I agree that any abandoned drone is exactly that--it can't be reconnected to.
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Last Wolf
Caldari Provisions
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Posted - 2010.02.01 17:40:00 -
[9]
Oh please yes!
Either this, or make NPC's not target drones when you get D/Ced Besides, I'm never gonna give you up, never gonna let you down |
Hugo Lordmagnus
Caldari Vexillari
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Posted - 2010.02.04 17:05:00 -
[10]
Bump. Have you hugged a drone today?
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TeaDaze
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Posted - 2010.02.04 18:06:00 -
[11]
Interesting.
I'd prefer the proposal to specifically state something like the following (just my suggestion though).
Add a function to reconnect to drones as long as: 1) Player was disconnected or warped out 2) Player didn't abandon them. 3) Player attempts to reconnect to drones within (say) 10 mins (to stop people with larger drone bays leaving sets in strategic positions round gates etc).
The only issue then would be getting back to the drones within the 10 mins if you happen to have warped out (different to DC) of room 5 of a mission - but in that case the rats probably got them anyway...
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Hugo Lordmagnus
Caldari Vexillari
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Posted - 2010.02.04 18:37:00 -
[12]
Originally by: TeaDaze Interesting.
I'd prefer the proposal to specifically state something like the following (just my suggestion though).
Add a function to reconnect to drones as long as: 1) Player was disconnected or warped out 2) Player didn't abandon them. 3) Player attempts to reconnect to drones within (say) 10 mins (to stop people with larger drone bays leaving sets in strategic positions round gates etc).
The only issue then would be getting back to the drones within the 10 mins if you happen to have warped out (different to DC) of room 5 of a mission - but in that case the rats probably got them anyway...
I like the suggestions. I think one way to implement #3 would be to give disconnected drones a countdown in the realm of the suggested 10 minutes; sort of like a signal decay. After that, they become "abandoned" and reconnection is disabled. I also think it's fair to make the countdown activate regardless of disconnect or player-initiated warp--just to simplify it and account for the potential abuse as you suggested.
I'll update the proposal shortly to reflect this.
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TeaDaze
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Posted - 2010.02.04 19:50:00 -
[13]
Edited by: TeaDaze on 04/02/2010 19:50:45
Originally by: Hugo Lordmagnus I think one way to implement #3 would be to give disconnected drones a countdown in the realm of the suggested 10 minutes; sort of like a signal decay. After that, they become "abandoned" and reconnection is disabled. I also think it's fair to make the countdown activate regardless of disconnect or player-initiated warp--just to simplify it and account for the potential abuse as you suggested.
I agree the timer should start from you warping out or disconnecting.
What I meant by DC being different from warping out is that (IIRC and it has been a while) if you DC in a mission you warp back to the same deadspace pocket but if you warp out from say X extravaganza you would have to warp back to the first gate and then through all the pockets in between within the 10 min timer. But in those cases I've not had any drones left to come back to so YMMV.
I'll keep an eye on this thread or ping me in game once it is updated. *edit* I see it has been updated already
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GavinCapacitor
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Posted - 2010.02.05 15:19:00 -
[14]
Sucks to leave your drones behind.
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Dav Varan
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Posted - 2010.02.05 15:51:00 -
[15]
Only on a disconnect and reconnect to drones should be automatic if you are returning from a disconnect emg warp out.
Sorry if you leave it too late and have to warp out to save your ship. Its your own fault.
Plus all sorts of baits , exploits are possible with off grid safes. Lots of sentries left at a gate anyone. Warp onto grid well out of range and reconnect to start fighting now that you out of harms way ?
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Hugo Lordmagnus
Caldari Vexillari
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Posted - 2010.02.05 16:33:00 -
[16]
Originally by: Dav Varan Plus all sorts of baits , exploits are possible with off grid safes. Lots of sentries left at a gate anyone. Warp onto grid well out of range and reconnect to start fighting now that you out of harms way ?
You raise a good point, but I wouldn't call that an exploit. I'd call it tactics--and bad tactics at that.
So they drop their sentries and then warp off-grid. Now they have to detect a target, jump back in, reconnect, target, then engage--all while micromanaging the proposed 10 minute countdown by warping in, reconnecting, and warping back out again.
That's not really any more effective than just jumping in and deploying the sentries straight off. It also isn't really a good baiting trap since the sentries will be on-grid when someone shows up... kind of a giveaway if you see that the drones are still active.
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Alt Nearing
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Posted - 2010.02.25 01:00:00 -
[17]
The ability to reconnect to drones isn't worth anything if they are all killed, even if you re-logged in ASAP. So the "don't shoot at drones of disconnected players" thingy should really be implemented. You lose over 5 Million isk with every set of 5 heavy tech2 is in an ishtar or Gila. That sucks a lot, i once had 3 crashes (mac client not as stable as windows, ISP) so i lost more money in 2 hours than i could earn in 0.0 ratting :/ That was really sad and it happens more often! Plz CCP; make it fair :/
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bukchoi
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Posted - 2010.04.08 04:17:00 -
[18]
Edited by: bukchoi on 08/04/2010 04:18:37 +1 this needs to be fixed, problem has been proposed over a year ago.
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Jerid Verges
The Society of Innovation The Last Stand
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Posted - 2010.04.08 19:46:00 -
[19]
Supported. But you should be able to reconnect with drones you left behind. If you follow somebody into warp it is your own fault if you get caught in a sentry drone trap.
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Bubbled
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Posted - 2010.04.09 11:29:00 -
[20]
+1
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DrCyno
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Posted - 2010.04.09 13:05:00 -
[21]
Agreed |
Velocifero
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Posted - 2010.04.09 13:11:00 -
[22]
Yes! Drones are too expensive not to have this feature. This is their primary weakness.
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Bartimeaus d'Ray
V3SPA GROUP HOLDING V3SPA Community
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Posted - 2010.04.12 09:34:00 -
[23]
There should be some sort of solution, but please; not an easy one.
I know myself, when I have to do less, I just become more lazy :)
So make it a skill or whatever, but not just a simple feature. CEO V3SPA GROUP
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Zilberfrid
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Posted - 2010.04.12 20:50:00 -
[24]
+1
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Bunyip
Center for Advanced Studies
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Posted - 2010.04.13 02:27:00 -
[25]
I represented this idea to the CSM, then on to CCP. They're currently looking into how they'd do it. It'll happen SOON (Sometime Or Often Never).
As far as the playerbase and the CSM, all we can do is follow up on it. The ball is in CCP's court now.
"May all your hits be crits." - Knights of the Dinner Table. |
Siiee
Recycled Heroes Codemonkey Construction Project
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Posted - 2010.04.13 03:23:00 -
[26]
supported
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Vala Drysi
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Posted - 2010.04.18 15:59:00 -
[27]
I dunno why they don't have the fighter AI.
its always annoying to see all abandoned drones after a fleet fight, not because the owner is destroyed - just because your fc did a fleet warp
so yes supported 4 sale |
Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.04.18 16:45:00 -
[28]
Originally by: Tacolina disable reconnect for manual abaddonments
only able to field one set = exploitations gone
fixed
You can't field new set even now, before you abandon your old. And by abandonement, you willingly shut down them, making them essentially unavailable for reconnection attempts. -- Thanks CCP for cu |
Imigo Montoya
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Posted - 2010.04.18 20:46:00 -
[29]
Supported.
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Lykouleon
Trust Doesn't Rust Ushra'Khan
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Posted - 2010.04.19 01:38:00 -
[30]
Supported. Its annoying losing good drones when you get DC'd
I name all of my drones, and I'm starting to run out of names. Plus Randolph #16 has a special place in my heart
Quote: CCP Mindstar > Sorry - I've completely messed all that up. lets try again
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