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Emperor Salazar
Dreddit Test Alliance Please Ignore
551
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Posted - 2012.07.06 11:41:00 -
[31] - Quote
Jelizza Arlath wrote:If you are selling Maelstroms for great profit somewhere, you don't really broadcast it so others can start selling them in the same place you are.
Encouraging people to do exploration is directly counterproductive to your own endeavours.
Stop encouraging people.
Especially considering mining and missions having vastly better profits anyways.
I still don't get it. |
dexington
Lysergic.acid.diethylamide
26
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Posted - 2012.07.06 12:03:00 -
[32] - Quote
Emperor Salazar wrote:I still don't get it.
The claim is that the increase in population and interest in exploration will have a negative effect on exploration.
The finite number of systems in the eve universe starts to get over crowded, more people are fighting for the same sites, which in return lowers the income from exploration and decrease the all-over experience. While it's possible to increase the number of active sites to acommidate more players doing exploration, this would result in the marked being flooded with faction and deadspace items, reducing their price.
Weather or not this is a valid concern is hard to say, and depends a lot on how the exploration spawn mechanics and timers work. In the end it all boils down to isk/hr, if it low then running level 4missions a lot of people are going to switch to missions, which decrease the amount of faction and deadspace items on the marked, making it more profitable again.
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Daniel Plain
Science and Trade Institute Caldari State
236
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Posted - 2012.07.06 12:07:00 -
[33] - Quote
dexington wrote:Emperor Salazar wrote:I still don't get it. The claim is that the increase in population and interest in exploration will have a negative effect on exploration. The finite number of systems in the eve universe starts to get over crowded, more people are fighting for the same sites, which in return lowers the income from exploration and decrease the all-over experience. While it's possible to increase the number of active sites to acommidate more players doing exploration, this would result in the marked being flooded with faction and deadspace items, reducing their price. Weather or not this is a valid concern is hard to say, and depends a lot on how the exploration spawn mechanics and timers work. In the end it all boils down to isk/hr, if it low then running level 4missions a lot of people are going to switch to missions, which decrease the amount of faction and deadspace items on the marked, making it more profitable again.
i don't get it either. can you explain once more?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Emperor Salazar
Dreddit Test Alliance Please Ignore
551
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Posted - 2012.07.06 14:47:00 -
[34] - Quote
What is isk/hr?
Can you elaborate? |
dexington
Lysergic.acid.diethylamide
26
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Posted - 2012.07.06 18:01:00 -
[35] - Quote
Emperor Salazar wrote:What is isk/hr?
Can you elaborate?
hmmm.. as much as i would like to help you, basic arithmetic and fractions are not the easy to explain. Normally it is included in elementary education, while you are seeking help in the worst of places, i'll do what i can to you help you.
Math for kids
You may want to have a look at this web site, i am not sure if it is free or not, or weather or not you are ready for mathematics on this level. I hope this helps you. |
Emperor Salazar
Dreddit Test Alliance Please Ignore
552
|
Posted - 2012.07.06 18:30:00 -
[36] - Quote
I appreciate your help.
Do you think you could tutor me personally some time? |
Emperor Salazar
Dreddit Test Alliance Please Ignore
552
|
Posted - 2012.07.06 18:30:00 -
[37] - Quote
Math is not my strong sute. |
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