Aesynil
Caldari The Unit...
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Posted - 2010.02.13 07:26:00 -
[6]
Pilot A flips can of Pilot B. Pilot B and Pilot B's corp can shoot at Pilot A for 15 minutes. After ten minutes elapse, Pilot C (Who is a member of Pilot B's corp) shoots at Pilot A. Pilot C now has a 15 minute aggression countdown towards Pilot A, that has no bearing to corp/alliance/whatever. Pilot A can shoot pilot C at will for 15 minutes. Pilot B's corp can still shoot Pilot A. At no point is Pilot A's corp involved in this matter.
Now, say Pilot B steals the can back from Pilot A. Pilot A's corp can now shoot Pilot B freely, with same rules stated previously. Can theft is the only corp-flagging thing here; shooting is personal.
Now, back to Pilot C. 15 minutes pass from the initial theft, and Pilot A is no longer flagged to B's corp. However, A can still shoot at C, and vice-versa, for another 10 minutes, due to that aggression. If they shoot each other, I believe the countdown is reset to 15 minutes, between them; corps are not involved.
Now, pilot D, uninvolved to ANY corp, comes along, and remote-reps the initial thief, Pilot A while he is still on a countdown to B's corp. IIRC (I -may- be wrong on this), Pilot B's entire corp can now shoot at Pilot D. Remote rep passes along any aggression countdowns, INCLUDING global criminal countdowns.
This got kinda longwinded, sorry...
Oh. Here's a ltitle quirk, I don't know if they've fixed this yet. However, let's say Pilot A flips Pilot B's can -right- when Pilot B tries to take it into a hauler. If it's timed perfectly, Pilot A will be considered the owner of that ore, and Pilot B taking it into his hauler IS considered theft from Pilot A. A can then shoot at B freely, despite the fact he never touched a can that wasn't his. Somebody tell me if this has been changed?
Here's a few tricks I..er...I mean..low-life ore-thieving s****use.
Find an unattended can in a no-station system, and flip it. Wait one jump over in the most likely to be occupied system; points if you see the original owner of the can there fetching a hauler. Wait at the gate for him to get there, to notice you aren't in local, and steal the can back. He jumps back in to the system you're waiting in, you gank him, much lols are had.
Flip a can in a small, weak ship (Shuttle, noob ship, frigate) to encourage the target to gank you, return in a bigger ship to pop them.
Flip the can of a mining op with obvious security, with backup waiting to warp in and remote rep you.
The moral of this story is, if a ore thief steals your can, and you believe that you can easily gank him, it's a trap. Not it might be a trap, not it could be a trap. IT IS A TRAP. NO thief will put himself in the line of fire willingly, unless if he knows good and well he's getting a kill out of it.
Now, to finally get back to the OP's question...No. My A/B/C/D story mighta said that, but I'll say it clearly, no, lol. I don't believe there ever was a mechanic that allowed that, but I could be wrong.
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