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Phil Exon
Gallente Aliastra
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Posted - 2010.02.16 19:37:00 -
[1]
I'm curious as to how much isk was generated by the NPC corps after the Dominion was released. At 11% rate and tens of thousands of members this could be huge. Also, analysis on how many people actually left NPC corps to join player corps to avoid taxes would be nice too.
I wonder if it would make sense to have NPC corps be "privatized" and sell their shares. Those shares could then pay dividens to all members on isk collected. Why? Cause Im bored reading duplicates of the same posts over and over 
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Slade Trillgon
Endless Possibilities Inc. Ushra'Khan
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Posted - 2010.02.16 19:40:00 -
[2]
Edited by: Slade Trillgon on 16/02/2010 19:41:18 All those iskies go to CONCORD 
EDIT: And a bit to the Faction Police 
Slade
Originally by: Niccolado Starwalker
Please go sit in the corner, and dont forget to don the shame-on-you-hat!
≡v≡ |

Jarik Utoni
Minmatar
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Posted - 2010.02.16 19:51:00 -
[3]
CONCORD should buy a few dreads __________________ -Jarik Utoni, --Cov Ops Pilot ---T2 Frigate Specialist d(^.^)b |

Mr Greh
Dead Sun Heavy Mining
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Posted - 2010.02.16 20:08:00 -
[4]
Originally by: Phil Exon I'm curious as to how much isk was generated by the NPC corps after the Dominion was released. At 11% rate and tens of thousands of members this could be huge. Also, analysis on how many people actually left NPC corps to join player corps to avoid taxes would be nice too.
I wonder if it would make sense to have NPC corps be "privatized" and sell their shares. Those shares could then pay dividens to all members on isk collected. Why? Cause Im bored reading duplicates of the same posts over and over 
With the new tax on the NPC corps, CCP decided that taxing everything was a bit gay. So they made it so anything over 100,000 was taxable. This is the same for player corps.
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Kerfira
Audaces Fortuna Iuvat
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Posted - 2010.02.16 20:17:00 -
[5]
They've not made a single ISK from me as I created 1-man corp for my characters....
Disappointingly I haven't been wardec'ed even once!
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Scout Ops
Red Federation
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Posted - 2010.02.16 20:34:00 -
[6]
Originally by: Kerfira They've not made a single ISK from me as I created 1-man corp for my characters....
Disappointingly I haven't been wardec'ed even once!
so Audaces Fortuna, uh? 
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Chaos Incarnate
Faceless Logistics
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Posted - 2010.02.16 20:50:00 -
[7]
Originally by: Kerfira They've not made a single ISK from me as I created 1-man corp for my characters....
Disappointingly I haven't been wardec'ed even once!
quick, someone wardec him! this hubris cannot be allowed to go unpunished! _____________________ Horrors! Demons in the deep! |

Darth Skorpius
Crystalline INC THE-FEDERATION
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Posted - 2010.02.16 21:51:00 -
[8]
Originally by: Mr Greh
Originally by: Phil Exon I'm curious as to how much isk was generated by the NPC corps after the Dominion was released. At 11% rate and tens of thousands of members this could be huge. Also, analysis on how many people actually left NPC corps to join player corps to avoid taxes would be nice too.
I wonder if it would make sense to have NPC corps be "privatized" and sell their shares. Those shares could then pay dividens to all members on isk collected. Why? Cause Im bored reading duplicates of the same posts over and over 
With the new tax on the NPC corps, CCP decided that taxing everything was a bit gay. So they made it so anything over 100,000 was taxable. This is the same for player corps.
thats the ways its worked for over 2 years. it was already like that when i started playing at the end of 2007 ____________________________________________ Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |

Samantha U
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Posted - 2010.02.16 22:00:00 -
[9]
Edited by: Samantha U on 16/02/2010 22:01:02
Originally by: Darth Skorpius
Originally by: Mr Greh
Originally by: Phil Exon I'm curious as to how much isk was generated by the NPC corps after the Dominion was released. At 11% rate and tens of thousands of members this could be huge. Also, analysis on how many people actually left NPC corps to join player corps to avoid taxes would be nice too.
I wonder if it would make sense to have NPC corps be "privatized" and sell their shares. Those shares could then pay dividens to all members on isk collected. Why? Cause Im bored reading duplicates of the same posts over and over 
With the new tax on the NPC corps, CCP decided that taxing everything was a bit gay. So they made it so anything over 100,000 was taxable. This is the same for player corps.
thats the ways its worked for over 2 years. it was already like that when i started playing at the end of 2007
For player corps, but the tax for NPC corps was only introduced with Dominion, with much gnashing of teeth when the news leaked out beforehand. One of the big arguments at the time was that it affected new players, which it doesn't due to the starting point of the amounts being taxed, this is what he was pointing out I believe.
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syphurous
Gallente Center for Advanced Studies
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Posted - 2010.02.16 22:53:00 -
[10]
Well it affects their startup, so now they just buy a plex, hop in a battleship in 2/3 weeks and complain when it blows up.
For those who knew the tax was coming, and are making 6 figure plus incomes we are not really affected anyway. It simply is not enough for those of us long term NPCers to feel like we need to move. It ends up being about 1% of our total income, it simply affects those moving from lvl2's to lvl3's where the isk to risk ratio suddenly jumps up ( risk is due to the lack of skills and fitting knowledge ). Most people will read this thinking it's part of my post, when its actually my sig :P
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Kerfira
Audaces Fortuna Iuvat
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Posted - 2010.02.16 23:05:00 -
[11]
Originally by: Scout Ops so Audaces Fortuna, uh? 
Originally by: Chaos Incarnate quick, someone wardec him! this hubris cannot be allowed to go unpunished!
You're all words.... No action 
Anyway, I've created at least 4+ corp for different characters since the tax was implemented. Not a single one has seen a wardec....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Cipher Jones
Minmatar
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Posted - 2010.02.17 03:54:00 -
[12]
Originally by: syphurous Well it affects their startup, so now they just buy a plex, hop in a battleship in 2/3 weeks and complain when it blows up.
For those who knew the tax was coming, and are making 6 figure plus incomes we are not really affected anyway. It simply is not enough for those of us long term NPCers to feel like we need to move. It ends up being about 1% of our total income, it simply affects those moving from lvl2's to lvl3's where the isk to risk ratio suddenly jumps up ( risk is due to the lack of skills and fitting knowledge ).
I love "sour grapes math". 11.5% = about 1%. -------------------------------------------------- I'm so Old I can remember when QQ was TT
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Slade Trillgon
Endless Possibilities Inc. Ushra'Khan
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Posted - 2010.02.17 03:58:00 -
[13]
Originally by: Cipher Jones
Originally by: syphurous Well it affects their startup, so now they just buy a plex, hop in a battleship in 2/3 weeks and complain when it blows up.
For those who knew the tax was coming, and are making 6 figure plus incomes we are not really affected anyway. It simply is not enough for those of us long term NPCers to feel like we need to move. It ends up being about 1% of our total income, it simply affects those moving from lvl2's to lvl3's where the isk to risk ratio suddenly jumps up ( risk is due to the lack of skills and fitting knowledge ).
I love "sour grapes math". 11.5% = about 1%.
All that gets taxed are bounties and mission rewards 
Slade
Originally by: Niccolado Starwalker
Please go sit in the corner, and dont forget to don the shame-on-you-hat!
≡v≡ |

Ashina Sito
Gallente Center for Advanced Studies
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Posted - 2010.02.17 04:08:00 -
[14]
Originally by: Phil Exon Also, analysis on how many people actually left NPC corps to join player corps to avoid taxes would be nice too.
I too would be interested in seeing this information. I doubt we will ever know the numbers though. There is no real reason for CCP to go to the effort. Then again they did post PLEX creation/sale/usage and that was an eye opener.
I was never happy with this change but, it's CCP's game. The unfortunate side effect for me is that I spend more of my time in 0.0 doing exploration content then running missions atm. Most of the drops in those sites are of little value, the bounties do make up a larger portion of my income. So I do end up eating nearly the full value of the tax... all so I can have the safety from war decs.... in 0.0.... where there is no CONCORD and anyone can shoot me anyway. 
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syphurous
Gallente Center for Advanced Studies
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Posted - 2010.02.17 06:21:00 -
[15]
Originally by: Cipher Jones I love "sour grapes math". 11.5% = about 1%.
Only Bounties and mission rewards over 100,000.00 , not my market, my contracts, my gambling, my ransoms, my player donations, or any of the many other lucrative ways to make isk.
New players and those who don't have the time to learn other "trade" skills will run to missions to make isk. They are an easy and relatively risk free way of making isk. I could simply cut mission running out at this point and spend 2 hours a day making my plex a month very easily. I only need to generate 10 mil a day to play with plex. Most people will read this thinking it's part of my post, when its actually my sig :P
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Terri Lam
Center for Advanced Studies
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Posted - 2010.02.17 10:38:00 -
[16]
Not surprisingly, I'm all out of rant on this topic so I'll just hit some of the big points.
-NPC Corp tax == Bad. -I haven't seen it encourage people to leave, in fact only the hype before it was implemented caused people to leave [that I know of] for one man corps. -CCP trying to herd us into playing their way == bad. -Not a sand box if they are going to take that attitude towards it. -yadda - yadda - yadda ... yadda.
I too would like to see the data that CCP would fabricate, most likely using a random number generator as seen here. Where the figure generated will be used to represent the number of times that every player feels they have been personally screwed over by CCP when dealing with this and a list of other issues too long to put effort into compiling.
That said, I hope their wrath on my own carebearing is not too great in the future. Please forgive me, hugs and kisses, xoxoxo, Terri
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Val Karan
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Posted - 2010.02.17 10:50:00 -
[17]
NPC Corps should use their generated tax to buy up plex at a lower-than-market price, so players can donate their plex to ccp for better eve 
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oolk
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Posted - 2010.02.17 15:30:00 -
[18]
They are still gathering data in preparation for the next wave(s) of ''incentives''.
Probably number 12728 on the priority list.
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Guillieme Lohran
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Posted - 2010.02.17 15:32:00 -
[19]
Edited by: Guillieme Lohran on 17/02/2010 15:33:32 From just what I observed the NPC tax didn't really change much. The players who would have eventually joined player corps anyway may have left a little earlier but there was no mass exodus. It had no effect on long term members of NPC corps because it really had little effect on them. When you have someone clearing hundreds of millions in trade and running plexes, the tax on the couple million they get from running a mission once a week isn't a big deal.
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