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Tiger's Spirit
Caldari
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Posted - 2010.02.21 03:11:00 -
[1]
Change this trick/exploit in the game.
All ship unscanable if Signature radius/Sensor strength reach < 1.08.
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darius mclever
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Posted - 2010.02.21 03:30:00 -
[2]
why? you give up so much other aspects of your ship.
also someone claimed they are not 100% unscannable.
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Tiger's Spirit
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Posted - 2010.02.21 04:40:00 -
[3]
Originally by: darius mclever why? you give up so much other aspects of your ship.
also someone claimed they are not 100% unscannable.
Because it's an exploit
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De Guantanamo
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Posted - 2010.02.21 05:12:00 -
[4]
Originally by: Tiger's Spirit
Because it's an exploit
really? dev tell you that?
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Tiger's Spirit
Caldari
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Posted - 2010.02.21 05:15:00 -
[5]
Edited by: Tiger''s Spirit on 21/02/2010 05:15:59 If u dont want to fight just ratting with unscanable ship, go playing with Hello Kitty.
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SupaKudoRio
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Posted - 2010.02.21 05:16:00 -
[6]
Seems perfectly balanced to me. You lose pretty much any functionality besides being probe-proof. The only ships that could possibly benefit are non-combat ships (few of which have the slots to pull it off) and command ships. _____
10/10: Where is your God now? |
De Guantanamo
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Posted - 2010.02.21 05:26:00 -
[7]
Originally by: Tiger's Spirit Edited by: Tiger''s Spirit on 21/02/2010 05:15:59 If u dont want to fight just ratting with unscanable ship, go playing with Hello Kitty.
wait wait wait
you're complaining about people using unscannable to do stuff at static sites?
how bout you learn how to use that directional scanner?
as for mission runners using unscannable ships....still possible to catch them...you just have to work at it
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el Sabor
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Posted - 2010.02.21 05:29:00 -
[8]
I like this mechanic and really hope it's working as intended. Definitely not supported.
a) unscannable ships are forced to fly with seriously gimped fits. b) A nice mechanic. Quite interesting to see how people use it to their advantage.
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darius mclever
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Posted - 2010.02.21 05:36:00 -
[9]
Originally by: Tiger's Spirit Edited by: Tiger''s Spirit on 21/02/2010 05:15:59 If u dont want to fight just ratting with unscanable ship, go playing with Hello Kitty.
If you want to get spoon feed kills just run missions. rats happily suicide into you.
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Drake Draconis
Minmatar Shadow Cadre Looney Toons.
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Posted - 2010.02.21 05:48:00 -
[10]
Wait wait wait... someone wana fill me in here?
WTF is an unscannable ship?
All ships are scannable in some form or fashion... some are more harder than others. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.02.21 05:52:00 -
[11]
Originally by: Drake Draconis Wait wait wait... someone wana fill me in here?
WTF is an unscannable ship?
All ships are scannable in some form or fashion... some are more harder than others.
easy way: sensor strength > signature radius tad more complicated: signature radius/sensor strength < 1.08
T3 do this well with the dissolution sequencer; add 2 mid slot ECCM and a low slot ECCM and ta da, unscannable
can use implants/drugs/remote ECCM to help as well _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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Hun Jakuza
Octavian Vanguard
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Posted - 2010.02.21 05:53:00 -
[12]
Originally by: XXSketchxx
Originally by: Drake Draconis Wait wait wait... someone wana fill me in here?
WTF is an unscannable ship?
All ships are scannable in some form or fashion... some are more harder than others.
easy way: sensor strength > signature radius tad more complicated: signature radius/sensor strength < 1.08
T3 do this well with the dissolution sequencer; add 2 mid slot ECCM and a low slot ECCM and ta da, unscannable
can use implants/drugs/remote ECCM to help as well
You wrong. Read: *All ship unscanable if Signature radius/Sensor strength reach < 1.08.
Supported.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.02.21 05:56:00 -
[13]
Edited by: XXSketchxx on 21/02/2010 05:56:15
Originally by: Hun Jakuza
You wrong. Read: *All ship unscanable if Signature radius/Sensor strength reach < 1.08.
Supported.
sorry what exactly did I say that was wrong? I said T3 do it well because of the SS boosting subsystem. Obviously any ship can do it _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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darius mclever
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Posted - 2010.02.21 05:57:00 -
[14]
Originally by: Drake Draconis Wait wait wait... someone wana fill me in here?
WTF is an unscannable ship?
All ships are scannable in some form or fashion... some are more harder than others.
There you go.
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Drake Draconis
Minmatar Shadow Cadre Looney Toons.
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Posted - 2010.02.21 06:22:00 -
[15]
Edited by: Drake Draconis on 21/02/2010 06:23:33 Edited by: Drake Draconis on 21/02/2010 06:23:04 Thank you so very much darius.. nice to see someone speak freaking english and explain it for the rest of us. *sincere compliment and salute to darius*
NOT supporting for obvious reasons.
(Don't like that answer? Serves you right.. tit for tat) ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
Hun Jakuza
Octavian Vanguard
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Posted - 2010.02.21 06:35:00 -
[16]
Edited by: Hun Jakuza on 21/02/2010 06:46:07 Thank you so very much darius.. nice to see someone speak freaking english and explain it for the rest of us. *sincere compliment and salute to darius*
NOT supporting for obvious reasons.
(Don't like that answer? Serves you right.. tit for tat)
NOT supporting for obvious reasons. LOL If you dont know what is the unscannable ship, better if you dont support anything.
But... exploit is exploit, cheat is cheat even then, if it from wrong development too. So CCP fix it this sh*t. And no, not need extra stuff for unscannable ships, 3 months ago, a capital ship could use this cheat too. Just now changed this thing, when the capital ships sig radius was changed. And not even need t3 ship for this unscannable crap. (all hack can, some CS can, etc)
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Exlegion
Caldari Salva Veritate
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Posted - 2010.02.21 11:48:00 -
[17]
Originally by: Tiger's Spirit Edited by: Tiger''s Spirit on 21/02/2010 05:15:59 If u dont want to fight just ratting with unscanable ship, go playing with Hello Kitty.
You can still catch unprobabeable ships. I'm not telling you how. But if you don't want to think about it because you're too lazy why don't YOU go play Hello Kitty Online?
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
TheSlaveMaster
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Posted - 2010.02.21 12:09:00 -
[18]
fit a cloak, i got one on my bs... don't cry, this will never happen.
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Liol Wongsta
The Arrow Project Morsus Mihi
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Posted - 2010.02.25 01:08:00 -
[19]
Leave my Loki alone! Better gang bonus than a claymore, can warp cloaked, is immune to bubbles and cant be probed while fleet boosting. Its perfect as it is! Cant do anything else however, hence the ballance of using a gimped fit.
Not supported.
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MatrixSkye Mk2
Minmatar
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Posted - 2010.02.25 02:38:00 -
[20]
I would rather see a new probe introduced. A probe that when launched is seen across the entire system (like a cyno field beacon) and that is perishable (one time use only). Additionally it needs to cost lots of iskies to purchase (5 to 10 million isk per). The probe when triangulated as the others is able to spit out a warpable point to cloaked and hi sensor ships, but if the prey is paying attention the probes are essentially wasted. It's about time gankers faced some risk when engaging PVE ships, in this case the risk is in their wallets .
Let the ganker whinage begin!
"NOOOOOOOO!1! uS gAnK3Rs aLreDy have enuffs risks [sad panda]!1!"
Grief a PVP'er. Run a mission today! |
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De Guantanamo
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Posted - 2010.02.25 03:19:00 -
[21]
Originally by: MatrixSkye Mk2 I would rather see a new probe introduced. A probe that when launched is seen across the entire system (like a cyno field beacon) and that is perishable (one time use only). Additionally it needs to cost lots of iskies to purchase (5 to 10 million isk per). The probe when triangulated as the others is able to spit out a warpable point to cloaked and hi sensor ships, but if the prey is paying attention the probes are essentially wasted. It's about time gankers faced some risk when engaging PVE ships, in this case the risk is in their wallets .
Let the ganker whinage begin!
"NOOOOOOOO!1! uS gAnK3Rs aLreDy have enuffs risks [sad panda]!1!"
balancing around isk is stupid (re: titans)
also cloaks are fine as are unprobable ships
in conclusion
your idea sucks
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Tortugan
Internal Anarchy
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Posted - 2010.02.25 09:50:00 -
[22]
I actually do agree that non-cloaked ships shouldn't ever be 100% unscannable, however this proposal is terribly written, so I'm not supporting it.
IMO you should be able to make yourself extremely hard to probe (to the point where you need good skills/bonuses/implants to probe you out), but never impossible. I think that's a reasonable balance- if you want 100% immunity to probes, get a cloak.
:D
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.02.25 10:01:00 -
[23]
How many ships does it apply to apart from the Tengu? How many hoops does a person have to jump to achieve it? Is it fool-proof?, last thread I read about it left a big fat question mark on that.
As far as I know a ship fitted to be unprobable is essentially worthless for anything else as it has to expend a ton of slots to do it. Its ONLY real value is for mission running in pirate-infested space since a bog-standard cloak or CovOps trumps it hands down in all other scenarios.
Hardly a problem.
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darius mclever
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Posted - 2010.02.25 10:12:00 -
[24]
Originally by: Hirana Yoshida How many ships does it apply to apart from the Tengu? How many hoops does a person have to jump to achieve it? Is it fool-proof?, last thread I read about it left a big fat question mark on that.
As far as I know a ship fitted to be unprobable is essentially worthless for anything else as it has to expend a ton of slots to do it. Its ONLY real value is for mission running in pirate-infested space since a bog-standard cloak or CovOps trumps it hands down in all other scenarios.
Hardly a problem.
it is not just the tengu. any t3 cruiser with dissolution sequencer subsystem, ceptor and some ECCMs in the mids. it is neither fool proof and there are enough occasions where you can catch such people.
for tortugan: it would actually be worth a try if a max skilled prober with faction probes and virtue set could find them.
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Ophelia Ursus
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Posted - 2010.02.25 10:50:00 -
[25]
Edited by: Ophelia Ursus on 25/02/2010 10:50:46
Originally by: Hirana Yoshida How many ships does it apply to apart from the Tengu? How many hoops does a person have to jump to achieve it? Is it fool-proof?, last thread I read about it left a big fat question mark on that.
As far as I know a ship fitted to be unprobable is essentially worthless for anything else as it has to expend a ton of slots to do it. Its ONLY real value is for mission running in pirate-infested space since a bog-standard cloak or CovOps trumps it hands down in all other scenarios.
Hardly a problem.
Yes, it's foolproof provided that you don't get painted by rats, deploy drones, or do something unbelievably stupid. And yes, you have to jump through hoops, but since it makes you invulnerable, lots of people will do that. I'm actually not that bothered about the PvE setups, but you can make unprobeable covops-cloaking T3 command ships with 3 bonused ganglinks and an interdiction nullifier.
Which is pretty amazingly OP.
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.02.25 16:09:00 -
[26]
Originally by: Ophelia Ursus ...Which is pretty amazingly OP.
Apart from being more 'mobile', what exactly is the difference between the Fleet Command sitting at a POS and the T3 sitting in a safe?
Both provide benefits to gang and both are essentially 'invulnerable'. Or does gang-links not work inside a shield bubble any more?
As stated, a non-issue.
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Drake Draconis
Minmatar Shadow Cadre Looney Toons.
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Posted - 2010.02.25 16:21:00 -
[27]
Not to mention these are Tech 3's... bloody expensive and nothing more than flying neon signs saying "SHOOT ME"
It would be different if there where dozens seen every day.
So yes... OP... quit your emo'ing and go some place else. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.02.25 16:38:00 -
[28]
Originally by: Ophelia Ursus but you can make unprobeable covops-cloaking T3 command ships with 3 bonused ganglinks and an interdiction nullifier.
Which is pretty amazingly OP.
this is more a problem with gang bonuses being applied from off-grid than unprobable ships
(which is stupid and should be fixed, as it has been acknowledged by CCP as a bad mechanic) _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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Clumsy Pilot
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Posted - 2010.02.25 16:40:00 -
[29]
i dislike the mecanics. I cannot see a point in sig strength being divided by sensor strength. These values are rather irrelevant to each-other. Instead, i believe, the mecanics needs changing, for it to be something except for sensor strength. PLain sig radius would imao.
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Tortugan
Internal Anarchy
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Posted - 2010.02.27 00:09:00 -
[30]
Originally by: Drake Draconis Not to mention these are Tech 3's... bloody expensive and nothing more than flying neon signs saying "SHOOT ME"
It would be different if there where dozens seen every day.
So yes... OP... quit your emo'ing and go some place else.
Even so, I don't think they should be un-scannable. Make them damn near impossible to scan, sure, but not impossible.
:D
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