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ninjaholic
Gallente Aliastra
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Posted - 2010.02.22 05:44:00 -
[1]
Checked and couldn't find this idea already.
It's a rather simple but ultra effective idea.
In short, I want to be able to see what players in local, or other channels, sec status and corporation are, and came up with this.
(Please enable images to view them, they're worth seeing!)
So, what do you guys think? Obviously, alliance ticker would override corp ticker, and sec status could be changed to some other visible value in-game.
I have to tirelessly assess the local channel's occupants far too often, and to be honest, that amount of clickery is just going to give me RSI.
Any comments, criticisms, contributions ?
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ninjaholic
Gallente Aliastra
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Posted - 2010.02.24 01:28:00 -
[2]
Am I the only one who thinks this is awesome?!
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Discrodia
Gallente Green Peace Inc.
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Posted - 2010.02.24 01:31:00 -
[3]
Nerf the local intel channel.
Originally by: CCP Zymurgist Locked, thread is filled with trolling.
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darius mclever
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Posted - 2010.02.24 01:57:00 -
[4]
Originally by: Discrodia Nerf the local intel channel.
nuff said.
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ninjaholic
Gallente Aliastra
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Posted - 2010.02.24 02:22:00 -
[5]
How about a constructive criticism instead? 
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darius mclever
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Posted - 2010.02.24 02:30:00 -
[6]
Originally by: ninjaholic How about a constructive criticism instead? 
it was a very constructive advice that local is a chat window and not your intel tool and that most people would prefer w-space like local every where.
but the intel tools need some more works for that.
so any proposal to add more intel tools into the chat window is just the wrong direction.
constructive enough?
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ninjaholic
Gallente Aliastra
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Posted - 2010.02.24 02:44:00 -
[7]
That was much better. I'm against W-Space local intel too tbh. I'm proposing a convenient addition to current K-Space. Seeing as it's already used as that, then at least a minor convenience addition would increase the instant-available intel rather than have to double-click everyone in local every ten minutes. 
It also benefits flashy-red hunters. 
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ninjaholic
Gallente Aliastra
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Posted - 2010.02.25 01:14:00 -
[8]
So no-one else likes the idea?
Even if you don't like it, tell me why! 
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Cedims
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Posted - 2010.02.25 01:44:00 -
[9]
For "other channels" it could be cool.
Vaporize "local"!
(And FYI, you DID ask for "Any comments, criticisms, contributions ?".)
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sg3s
Caldari Deep Core Mining Inc.
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Posted - 2010.02.25 05:42:00 -
[10]
As mentioned before in this thread... This would kinda enhance the local channel, while most of us agree that this wouldn't be a good thing or even want to see the channel disappear...
In any case, it might be nice if this is not possible in local channel, and can be enabled by channel owners in private channels... Then it would be nice, and have added vallue. However I think that the information you suggest should be put in there isn't actually known to the client UNTIL you right click show info them (that would make this kinda hard to realise), extra queries to the database are always bad.
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Abbot Laarkin
Order Of Mystical Mountain Monks
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Posted - 2010.02.25 07:26:00 -
[11]
While I think this would be a nice addition to alliance/ private channels I would hate to see this added to local.
Local already gives far too much (undeserved/ free) information already.
You want Intel? Then you should have to work for it imho.
+1 For nerfing the **** out of k-space local channel. ----
Originally by: Sir Carnage
Originally by: Marko Riva Why does that read like they're all 12 and have an IQ of 37?
I was under the impression they were 37 and had an IQ of 12
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Kronossan
Tread Alliance
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Posted - 2010.02.25 07:49:00 -
[12]
The idea itself is good, but I wouldn't like it being implemented.
If there would be no easy way for me to see if there are any hostiles in the system I wouldn't dare going out to mine in 0.0 anymore. _________________
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Nuts Nougat
Sniggerdly Pandemic Legion
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Posted - 2010.02.25 08:41:00 -
[13]
I think this is a good idea. Local aside, this already pretty much exists, but is very tedious. I'm playing with personal standings and other icons to achieve it personally, some people might use other stuff.
And since we (well, I at least) want delayed local anyway, I don't see the problem with this being in said delayed local either. ---
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.03.01 03:16:00 -
[14]
I did indeed ask for comments, criticisms and contributions, and how. 
Thanks for the feedback guys!
As a fan of local intel, this is something that we can already achieve in-game. Simply right-click or double-click a character in the local channel and instantly we've got a tonne of info. I propose we add this to the local channel in the meantime, simply because it's already there, and saves 4 minutes of double-clickery to get an idea of what corps, players, alliances and/or flagged pilots are in the same system as you, or at least in the system you've just jumped in to.
If anyone has any other reasons for or against I'd love to hear them!
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Reggie Stoneloader
JAFA Trade and Manufacturing Cooperative
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Posted - 2010.03.01 04:20:00 -
[15]
A sec status column on the overview would be helpful, if it doesn't exist already, although the flag indicator is enough information for tactical applications.
On the one hand, the fact that a simple double-click (if you have it set up to do that instead of opening a convo) can give corp, alliance, sec status, and all other information makes it seem like the presence of local implies that you should have that data at your fingertips. On the other hand, using local as an intel tool isn't an intended feature and should probably require a little effort.
I'm not a fan of obfuscating the interface, requiring extra effort to glean information that isn't restricted except by the hoops you have to jump through to put it on your screen. It makes it feel like bad game design, and I'm sure that if CCP allowed third-party add-ons to the game, this sort of scripted data-gathering would become common, ubiquitous and required for all players, just as certain plug-ins for WoW are absolutely required for players to be competitive.
Unifying the interface ensures that everyone faces the same challenges and obstacles, and clumsy or incompetent use of info-getting and research maneuvers are just as punishing as poor ship navigation decisions or bad directional scanning. Because everyone has to do the same amount of work to get at the data, it can be considered a form of game balance, and nobody will deny that taking a minute to identify possible threats in local, instead of scanning a list, can be an important strategic concern when considering post-jump cloak duration and directional scans and rapid-fire decisions about how to deploy a fleet.
I was a little disappointed when war targets and standings got put on the local display, but I put that in the category with warp-to-zero, in that it obviated the horrible misuse of the buddy list as a way to track enemies, just as WTZ allowed us to delete those thousands of bookmarks we bought on escrow in the bad old days. The feature has covered the ground that it needed to cover to streamline an emergent feature that was putting strain on servers and demanding metagaming by all serious players, and it should not go a single millimeter beyond that goal.
TL;DR: No, I don't think this feature is called for. ======================
Crusades: Security Status |

Nika Dekaia
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Posted - 2010.03.01 08:31:00 -
[16]
Originally by: ninjaholic I propose we add this to the local channel in the meantime, simply because it's already there,...
So, basically you're saying: Since it's broken already, let's break it even more.
As people have said, local is not meant to be an intel tool. it would be great to have local removed and implement a kind of proximity scanner. The closer the target the more information (even shiptyp) you get. But having all information readily available all the time is not the way to go.
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Master Entreri
Nunca Falla.
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Posted - 2010.03.02 15:34:00 -
[17]
The local channel being "broken" is a matter of prespective.
Yes, it was never meant to be an intel gathering source, but there are many things in eve that arent used for it's intended use.
I like the OPs idea and his proposed picture looks very neat and well done.
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Tornicks
Caldari U-208 Blade.
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Posted - 2010.03.02 17:36:00 -
[18]
Could be good. If local is to be there, then let's make it display the information already present just a few clicks further.
- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Tobas last command, CE23155
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.05.30 00:09:00 -
[19]
Originally by: Tornicks Could be good. If local is to be there, then let's make it display the information already present just a few clicks further.
Exactly! This info is already available, but this way, more at-a-glance. 
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Torothanax
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Posted - 2010.05.30 12:29:00 -
[20]
Edited by: Torothanax on 30/05/2010 12:30:46 Local as is, or with this addition, is fine for empire space. This includes low sec. As a rule anyone is allowed to use a jump gate. I assume this is so that there is little incentive to shoot at a gate. (Yes I know you can't destroy them anyway and they have to let everyone through or people would quit. Think RL application and social ramifications. Use a little imagination and some logic. I know it's hard for some of you.) That doesn't mean they wouldn't report the info on who passed through. Hence people showing up in local.
I think that local should go away in null, BUT they have to give a different way to gather intel first. They also have to do somthing about cloaks being completely undetectable.
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Roboplegic
Amarr
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Posted - 2010.05.30 12:42:00 -
[21]
I like the idea, double clicking all the time when hunting is repetative and anoyying, i swear eve freezes and i have to wait like 10secs for a random character sheet from some one in local to load, this makes it super anoyying and dangerous
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ninjaholic
Gallente Federal Defence Union
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Posted - 2010.05.30 23:17:00 -
[22]
Originally by: Roboplegic I like the idea, double clicking all the time when hunting is repetative and anoyying, i swear eve freezes and i have to wait like 10secs for a random character sheet from some one in local to load, this makes it super anoyying and dangerous
Yea, double-clicking every goddamn time someone enters a system is a pain. Give us at-a-glace use of the intel that's already there!
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