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Flitterby
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Posted - 2010.03.01 22:13:00 -
[1]
So, I've been trying to figure out a way to tackle Vagas with reasonably a cheap ship. I know, the Holy Grail, right? I don't fly Vagas, but it looks to me like a nano-Vaga with good skills will have a max speed around 2850 m/s, is that right? And it sure seems like they love engaging lone Drakes... hence, the attempt:
[Drake, fast tackle]
Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I Small Capacitor Booster II, Cap Booster 200 Magnetic Scattering Amplifier II Large Shield Extender II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Medium Unstable Power Fluctuator I Small Unstable Power Fluctuator I Small Unstable Power Fluctuator I
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Max speed of only ~1300 m/s which is nowhere near fast enough to catch a Vagabond, of course. The idea though is that you can conceal your top speed from the Vagabond by leaving it turned off until you're aiming right at him and he's 12-13 km away. Then you hit the MWD to close those few kilometers and throw on the web+scram.
Is this a ridiculous idea? Ehhhhhhhhh.
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James Tritanius
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Posted - 2010.03.01 22:17:00 -
[2]
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Lugalzagezi666
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Posted - 2010.03.01 22:17:00 -
[3]
0/10 Seriously, 4x od is too obvious.
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Last Wolf
Rage For Order
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Posted - 2010.03.01 22:25:00 -
[4]
Vagabond would only have to fly straight at you, then pass you going the opposite direction. By the time you turn around and get back up to speed he'll be 3 grids away. Oh no you don't! Incoming witty reply, ETA: 600 seconds! |
Slade Hoo
Amarr Corpse Collection Point
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Posted - 2010.03.01 22:35:00 -
[5]
Drake/fast/tackler (pick one) ------ Make Lowsec useful! Vote in the CSM-Forum! |
Flitterby
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Posted - 2010.03.02 03:48:00 -
[6]
Yes, everyone, I know this is a stupid Drake fit for normal circumstances. I'm trying to think of something that could bait a Vagabond into fighting, potentially get tackle, and then survive long enough for more DPS to arrive. If you've got better ideas, please tell me!
Originally by: Last Wolf Vagabond would only have to fly straight at you, then pass you going the opposite direction. By the time you turn around and get back up to speed he'll be 3 grids away.
Do you think dual webs could prevent this? I've seen Vagas orbit before, so I'm thinking that if I could burst into range he'd be moving perpendicular to me when the webs hit.
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Yakov Draken
Minmatar Tides Of War
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Posted - 2010.03.02 04:32:00 -
[7]
Ok so the basic idea seems silly . . . but hey I try out all sorts of silly stuff in eft and every once in a while I get something unexpected that works. So I'll bite with the warning that on the surface this idea looks unlikely.
4xOD just isn't right. You are gaining virtually nothing from the last and it is more important to have some acceleration.
With 1x OD, 1x IS, 1x Nano plus a DCU goes 1263m/s or more importantly 1788 overheated and has the agility of a sluggish cruiser.
Lets say the vaga is orbiting you at 16-20k with MWD off waiting to pulse it. You watch their trajectory then pick a point in space ahead of them in their arc and accelerate towards it with an overheated MWD. You overheat your web (13K T2, 18k for a fed navy one) and if you can get it on that gives you the speed edge unless he overheats. You then have to get your scrambler on it to nail it down so overheat that (10.8k T2, 13.5k true sansha) and if you can get that on it you try to kill it.
Wether or not you can catch them depends on how close in they orbit, how alert they are, and wether you have any faction gear.
Ofc the Vaga might just kill you regardless.
For your tank I'd go 2x Invul, LSE, an EM rig, and a couple of extender rigs.
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Flitterby
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Posted - 2010.03.02 04:44:00 -
[8]
Woohoo, thanks for the constructive feedback, with numbers! What's a common DPS profile (damage type and amount) for a Vagabond? EMP is pretty popular right?
I think a heavy webber drone could also be thrown into the mix to slow down the Vaga right before I pulse my MWD. Do you think the cap booster is unnecessary? I'd hate to lose tackle by running out of cap, which would happen quickly if permarunning the mwd, tackle, and invuln(s).
I'm not as worried about DPS, because usually there are other blues around with their thumbs up their butts while we all sit around like idiots trying to figure out how to catch the wandering nano-crap. If I can get tackle on one I should get reinforcements easily enough (and be hero for a day!).
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Yakov Draken
Minmatar Tides Of War
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Posted - 2010.03.02 09:29:00 -
[9]
Stupid forum just ate my response! It was an epic response and there is no way I going to repeat it so:
- Vaga approx 600-650 dps unless ECM drones which = -100. If they have ECM drones kill them with FoF's.
- Webber drone might help but I'd tend to go for ECM drones. Try it and see and don't rage when you die.
- you don't perma run your MWD and you won't need to. Use a nos for a little extra cap - or two if you really don't care about dps.
- always care about dps! Kill stuff fast, loot, gtfo.
- don't sit back and defend. Organising a decent defence is not easy in "prey" alliances which it sounds like you are in. If you can organise a decent defence then why stop there? Go onto offence and become a predator. Nubs in cruisers can hunt successfully in 0.0 - I know because it is how it all started for TOW (the corp I'm in). We came from a bunch of total nubs in Syndicate called "The Newb Patrol" and it was awesome!
- Get EFT and learn to use it. Get onto Scrapheap Challenge and devour their pvp ships setup forum.
- The Vagabond is probably bait for a bigger gang which will come and kill all your friends who come to help so learn to scout.
- the best thing in Eve is to destroy your enemies ship, loot their wrecks and read their lamentations in local.
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Jotobar
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Posted - 2010.03.02 10:02:00 -
[10]
bait drakes are a common sight (too common) and your take is specific and you need speed, so far nothing wrong. Your main problem with making it work is agility which your fit has 0 mods to improve, here it starts.
some nanos, dual webs, no cap booster, no neut Might catch one if you're lucky/he gets suprised but the question is what you plan on doing after he gets close :) If your answer is bring in 2-3 more friends then it's not a completly failed idea.
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TimMc
Gallente Trans-Solar Works Rooks and Kings
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Posted - 2010.03.02 10:08:00 -
[11]
I don't know about anyone else, but when I was in a vagabond I didn't like engaging drakes. Their missiles hit me for constant damage and are bit tough.
And then in execution, this drake fit isn't impressive. 1300 is pathetically slow considering 4 OD. Best anti-vaga is neuts (curse or any BS), scrams (lachesis/arazu) or dual long range webs (rapier/huggin). Now vagas stay away from those ships, and anything else quick enough to catch the vaga is usually too weak to survive long. Best bet is to play off pilot error, baiting the pilot to enter scram range if he thinks you are going to get back to gate barely or something else.
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