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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
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CCP Shadow
Caldari C C P
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Posted - 2010.03.05 20:25:00 -
[1]
Listen up, future DUST 514 ground pounders! CCP has just launched the official Facebook page for DUST 514. Become a fan and you'll be able to keep up with the status of the game with the latest announcements, art and videos directly from the DUST dev team.
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Last Wolf
Rage For Order
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Posted - 2010.03.05 20:37:00 -
[2]
I would be a fan, But I'll never get to play it =( Oh no you don't! Incoming witty reply, ETA: 300 seconds! |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2010.03.05 20:40:00 -
[3]
Old news is old Been live for hours now
Secure 3rd party service |
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AdmiralJohn
The Unknown Bar and Pub
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Posted - 2010.03.05 21:01:00 -
[4]
Chribba, I like your info on your Facebook page. It made me smile.
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Destination SkillQueue
Are We There Yet
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Posted - 2010.03.05 21:04:00 -
[5]
What is that profile image supposed to be? It's dark enough, so I can't make out what it is supposed to be. After squinting at it for a while I mainly see some dark shapes resembling people with generic scifi machinery. At the same time it is light gray on the top, so the shade used makes the title less clear. Only the bottom part of the image is immediately clear by a glance. The rest is just a dark gray mess.<insert an obvious dust joke here>
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Galega Ori
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Posted - 2010.03.06 13:45:00 -
[6]
Originally by: Chribba Old news is old Been live for hours now
and the award for biggest DUST fan goes to "Chribba"
also known as the biggest nerd award, but who am I to say. I fly imaginary space ships
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HeliosGal
Caldari
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Posted - 2010.03.08 03:39:00 -
[7]
New information would be good Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
Destination SkillQueue
Are We There Yet
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Posted - 2010.03.08 06:36:00 -
[8]
Originally by: HeliosGal New information would be good
Should be coming within a week, if their announcements are to be believed. T Minus 10 Days! to new info was announced on the 3rd.
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HeliosGal
Caldari
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Posted - 2010.03.08 08:05:00 -
[9]
shall wait and see Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
Evan Batarr
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Posted - 2010.03.17 00:42:00 -
[10]
**** Facebook and all this social media crap.
Watch your data!
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HeliosGal
Caldari
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Posted - 2010.03.17 03:07:00 -
[11]
yes do be very careful with facebook not from eves end but from security and setings overall. No annoucement on dust being on PC yet ? Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
malfoy
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Posted - 2010.03.25 16:03:00 -
[12]
Originally by: Evan Batarr **** Facebook and all this social media crap.
Watch your data!
this is comming from an eve subscriber(or any other mmo), all your data are belong to...
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Hixxy
Caldari Provisions
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Posted - 2010.04.13 21:25:00 -
[13]
Edited by: Hixxy on 13/04/2010 21:34:10 beta invite to my email plix.
**** engine choice.
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Malaquias Dionysis
BlackJack Kings
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Posted - 2010.04.27 23:13:00 -
[14]
I love EVE Online.
Thank you CCP for all the time and effort you all put into the story, graphics, playability, difficulty, complexity, etc.
That being said, it also seems like the creators and developers are trying to make Dust 514 a unique concept, just like EVE is.
When creating this first-person shooter, please consider maintaining the "complex freedom" we enjoy in EVE . Anyone can make an FPS. We've seen many examples (i.e. Quake, Halo, Doom(s), Counterstrike, Call of Dutie(s), etc.), and various others which are incredibly lame, because they have been done before. SO many times. In the end they are all the same; except for Dust.
Dust gamers will be able to interact with an existing universe of gamers stretched out across the entire blue planet. Please excuse the cliche, but the possibilities are limitless.
Back to the "complex freedom". What is freedom? EVE is freedom:
-Being able to choose the path of our character as we please. -Adventures/missions/PvP that can (and will) go on forever. -Legendary and epic stories, like our favorite books, that DO NOT end. -The infinite that is space, and a valiant effort by CCP to make our EVE space as vast and limitless as RL space. -EVE is not a game you "beat". -EVE is not one of those games where you can rack up exp. points somewhere for a few days, then go destroy everything. -Your girl (or kids, if you have them) can't just button mash and beat you. -There is no beginning and there is no end. The beginning was 20,000 years ago (please excuse me if I am not exactly accurate with this figure) and there is no end to space. -If you give up or get frustrated easily, this game is NOT FOR YOU.
That being said, we should encourage CCP to maintain standards like these for Dust. This is all what sets EVE apart (and on a much higher gaming tier entirely) from every other game. Although Dust will be a console game, the players should still have this same complex freedom that capsuleers do. Let them decide where and when to do things. What to train. Who to join with. What careers to do. What path to take. I hope this game can hold on to all the things we value in EVE.
-M.D.P.
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