Killmeded
|
Posted - 2010.03.25 16:42:00 -
[1]
Originally by: CCP Nimbus
Originally by: Avalon Ranger Edited by: Avalon Ranger on 11/03/2010 13:35:54 There are a few roads this could take along the way. Here are two basic routes that I can forsee but as this is early alpha it's nice to just talk about the idea. Anything could happen.
1) Cheap and easy to setup, allows for people that like micro-management to have something to do but the overall output would be relatively cheap produce. Planets are instanced meaning that 50 people could be using the same planet without knowing it. This would take a lot more database calls and entries but it could work out.
TL;DR - Cheap, easy, less realistic but fun.
2) Expensive to setup, taking a lot of resources to launch these structure down to the surface. 5 people per planet, perhaps (In high sec) you can rent area of the planet much like people "buy" areas of our own moon. 0.0 is the same but the controlling alliance of the territory can control the planet, give areas to people. Giving the richer areas to some people and poorer areas to other. All areas of the planet will have SOME resources even if it's just trace amount meaning that it'll be usable but no where near as good as rich areas.
TL;DR - Requires some management, skill and investment. More profitable, more fun, fits in the same way POS's does or should.
Any thoughts on these two? To be honest I like the second one more but I don't like the idea of shutting people out but the current system doesn't feel very EVE like at all. Not yet anyway.
Questions like this are probably best aimed at the devblog comment thread, however I can say that we are aiming for something which includes elements of both your options. We do want this to be easily accesable, though.
I have made me another account primarily to use for planetary interaction and I do not like the idea of having the planets instanced - It removes the single universe feel of eve and should not be used >.<
Maybe some system where you get to claim a certian amount of territory around your command center so that noone else can build near you -- this could increase with upgrades and/or skills
Or a system where the plaents are divided into equal size sectors and with better skills you can claim more sectors
One question I also have - Is it going to be possible to sell the facilities you have on a planet ? ? ? (like if you want to quit managing it to start another planet or are moving to a different region)
|