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Thread Statistics | Show CCP posts - 0 post(s) |
HeliosGal
Caldari
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Posted - 2010.03.11 03:49:00 -
[1]
it will be evenly distrbuted my guess is wormhole and 00 space in some random locations will have higher resource levels. its designed to spread the player base out , so please to ccp dont favour the fatcat 00 alliances on this one, they can always have alts in low sec and empire anyway looking for those richer viens Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.11 10:14:00 -
[2]
Originally by: Winters Chill I'm in favour of entirely random distribution.
The high population areas will get mined out fast, opening up exploration/prospecting for forgotten rare planets in the unknowns.
i support the random placement, there are only so many empire planets, ccp needs to encourage movement around populations in wormholes and unused 00 areas so its a good idea, makes low sec more attractive to Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.20 11:26:00 -
[3]
well dont forget wormhole systems off empire will also be fair game, lots of empty wormholes might now be populated more just for the farming opportunities. So many opportunities remembering most non ice pos fuels will now require planet manfacutre adding another element. IM guessing certain planets byproducts will go to other planet types for more refining ( ie oxygem will be required on gas planets from ice and ocean and terran planets) to enable the colonies on gas and lava planets to function so it will be a planet produce sink. But hte lava planet will produce valuable ores further along the chain
Where ccp mentioned wormhole planets were at risk there u go supplies might be hard to acqauire more logistics to keep chains going but easier to get materials
Wormhole planets might have the best supplies encouraging further spread Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.21 04:31:00 -
[4]
Originally by: Amida Ta
Originally by: Lialem Edited by: Lialem on 11/03/2010 01:49:23 Rare mineral-planets should be in 0.0 NPC space and not sovereignty space. If you put them in sov space then most planets will be safe heavens and that means less battles for dust players. Put rare planets on npc space where anyone can go and attack them.
You don't need to attack anything. So it doesn't matter if they put it into 1.0 or 0.0 at all.
wrong u can attack the hauler when they come to pick up their planet mining stuffs
high sec war dec or suicide or can flagging ( opens up another avenue) low sec - usual 00 and wh space Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
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