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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.03.30 21:27:00 -
[1]
The whole Planet Interaction UI SHOULD be movable/have it's own container. 100% players have chat window over current position of "Submit" button. (Even if 100% is an exaggeration and it is actually only 99,(9)% players).
Structure interface windows MUST have convenient "Close" button.
Routing amount definition SHOULD be separate from routing definition itself. It just adds way too much of a micromanagement and leaving too much of a room for mistakes.
Routing amount SHOULD be absent for structures without inner storage space, unless they can throttle the outcome (doubt that the case).
Schematics list seriously need some love in form of grouping. At the very least, put raw materials processing schematics to the top of the list.
P.S. http://www.ietf.org/rfc/rfc2119.txt -- Thanks CCP for cu |
Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.04.04 10:37:00 -
[2]
Originally by: Hyarion Yara This does all largely depends on how the resources work. Do they replenish at a set rate during DT - like ore belts - or do they stay at the same sizes indefinately? My testing has not been able to change the location/size of resources so far, not noticable at least.
It could easily be abundancy rather than available quantity. -- Thanks CCP for cu |
Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.04.16 11:57:00 -
[3]
Thanks to EVEMon devs, I stumbled upon this precious site: http://homepage.mac.com/bradster/iarchitect/shame.htm Reading it now... -- Thanks CCP for cu |
Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.04.21 23:51:00 -
[4]
Originally by: Jim Luc
Originally by: Adunh Slavy Edited by: Adunh Slavy on 20/04/2010 09:57:46
Originally by: Jim Luc However this wasn't exactly my point. Planets should act like every other object, like stations, ships, asteroids, etc, allowing you to click on them anywhere.
Please no. Fights happen near planets, I'd prefer not to have a planet graphic be mouse sensitive when what I am realy wanting is to manuver. Once upon a time, plants did have a larger clicakble area and it was anoying, and they were even further away than now.
You have a good point, however this should be an option that can be enabled/disabled by the user.
"Enable planetary selection" or something along those lines.
Please no. Pointless options that make little sense should never be an option. -- Thanks CCP for cu |
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