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Marconus Orion
D00M. RED.OverLord
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Posted - 2010.03.31 23:02:00 -
[1]
Communicaiton Scrambler
This fits in a high slot of assault ships. No other ship can fit it. The assault ship will use this against a locked target and disrupts his communication which includes:
- All broadcast, both outgoing and incoming are scrambled. Thus any broadcast such as "Need Armor" will fall on deaf ears. In space, no one can hear you scream.
- All communication with stations. Without being able to communicate with the station, the target can not get approval to dock. Scotty will not open a docking bay for you because the sounds of donuts being vanquished easily drown out your tears for playing station games.
- Because this module requires all of the ships electronical interfacing, no other electronic warfare module can be fitted in fear of throwing off the balance of the computer mumbo jumbo.
Along with this module, a new station button will be introduced that would act similar to a directional scanner in the since that it will show what is on grid to the station and how far out. Who is piloting these ship would not be shown.
With the indroduction of both the Communication Scrambler and the in station short range scanner (a window), the assault ship becomes a very valuable ship to have in any fleet working both around stations and off station disrupting logistics and causing general havoc.
I know, not original, but is based of CCP/CSM/EVE Community feedback. I hope you enjoy. If you feel some things need to be tweaked, please give feedback with comments.
- Marconus Orion
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lookatzebirdie
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Posted - 2010.04.01 06:34:00 -
[2]
Edited by: lookatzebirdie on 01/04/2010 06:36:46 FC says " no typing in chat once engaged, fleet chat for RR broadcasts only."
simples
Edit: this will just be a seen as a nerf to AFs as they already don't exactly do what they say on the tin and now they will get shoved near to the top of the primary list with the EWAR ...
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Marconus Orion
D00M. RED.OverLord
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Posted - 2010.04.01 11:12:00 -
[3]
Originally by: lookatzebirdie Edited by: lookatzebirdie on 01/04/2010 06:36:46 FC says " no typing in chat once engaged, fleet chat for RR broadcasts only."
simples
Making rr broadcast harder to do so objective complete.
Originally by: lookatzebirdie Edit: this will just be a seen as a nerf to AFs as they already don't exactly do what they say on the tin and now they will get shoved near to the top of the primary list with the EWAR ...
A nerf?
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lookatzebirdie
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Posted - 2010.04.01 15:23:00 -
[4]
going from this situation...
... I'm slap bang in the middle of a blob engagement in an overpriced frig hull with barely more EHP and less actual speed but luckily nobody gives a crap because i'm just warp scrambling.
to this one...
... I'm slap bang in the middle of a blob engagement in an overpriced frig hull with barely more EHP and less actual speed and now everyone is shooting me first in case I c*** up their RR.
would be seen as a nerf by many. Ofc I am assuming the module is realtively short range, at least shorter than ECM. What did you have in mind range wise ?
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Marconus Orion
D00M. RED.OverLord
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Posted - 2010.04.01 15:38:00 -
[5]
Originally by: lookatzebirdie Keep the AF class ****ty so I am not primaried in a blob fight.
I think that sums up what you are saying in your last post pretty well.
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lookatzebirdie
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Posted - 2010.04.01 15:44:00 -
[6]
Edited by: lookatzebirdie on 01/04/2010 15:44:14
Originally by: Marconus Orion
Originally by: lookatzebirdie Keep the AF class ****ty so I am not primaried in a blob fight.
I think that sums up what you are saying in your last post pretty well.
No not really, maybe you didn't see my edit, I do want an AF buff, just something that has more application than blob warfare, since AFs are an often used solo/small gang ship.
Seriously, if you intend this to be a short range module, and by that I mean anything in point range, nodoby is going to want to fly an AF into a blob fight since it would be about as sensible as bringing a blackbird or a falcon into point range. AFs aren't exactly cheap either for what you get.
I think it would work ok on an EAF at ECM type range tho...
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Trader Jen
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Posted - 2010.04.02 07:21:00 -
[7]
Originally by: Marconus Orion
Making rr broadcast harder to do so objective complete.
watch list? and "x in fleet if ur taking damage" >> find person in watch list...rep said person. This doesnt work, and isnt needed. |
Marlona Sky
D00M. RED.OverLord
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Posted - 2010.04.02 13:40:00 -
[8]
Originally by: Trader Jen watch list? and "x in fleet if ur taking damage" >> find person in watch list...rep said person. This doesnt work, and isnt needed.
Watch list only holds 10 people. Even if you have people x in fleet chat, that still takes a much longer process to go thru with all the right click menu's and sub menu's to eventually get to the 'lock person' thingy.
Makes broadcasting much more difficult? Sure.
Impossible to get around? Of course not, nothing is.
CCP should impliment the AB bonus on AF's as well. Not sure if an AF would be best for this or not. EAF might make more sense, but the EAF is ultra paper thin. Give EAF this module along with an HP boost would be nice.
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Jerid Verges
Gallente The Society of Innovation The Last Stand
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Posted - 2010.04.02 14:09:00 -
[9]
And what happens when the gang is using 3rd party chat comms? No matter what module you fit you can't get to 3rd party communication.
All this REALLY does is just give a boost to station camping. Not supported.
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steave435
Caldari Final Agony B A N E
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Posted - 2010.04.02 16:01:00 -
[10]
Originally by: Jerid Verges And what happens when the gang is using 3rd party chat comms? No matter what module you fit you can't get to 3rd party communication.
All this REALLY does is just give a boost to station camping. Not supported.
It would be a nerf for station campers. They would no longer be able to deagress and dock if they get in trouble, and they'd catch the same targets. If it's a kickout, they'd be webbed down and killed anyway, if not the target can still wait out session change and re-dock before anything can lock.
Still though, I prefer just having pointed = can't dock, which CCP are already planning.
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Marlona Sky
D00M. RED.OverLord
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Posted - 2010.04.02 16:59:00 -
[11]
Originally by: steave435 It would be a nerf for station campers. They would no longer be able to deagress and dock if they get in trouble, and they'd catch the same targets. If it's a kickout, they'd be webbed down and killed anyway, if not the target can still wait out session change and re-dock before anything can lock.
Still though, I prefer just having pointed = can't dock, which CCP are already planning.
Please be so kind to link where CCP says they are implimenting this.
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Jack bubu
Lyonesse. RAZOR Alliance
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Posted - 2010.04.02 17:42:00 -
[12]
Originally by: Marlona Sky Edited by: Marlona Sky on 02/04/2010 17:17:48
Originally by: steave435 Still though, I prefer just having pointed = can't dock, which CCP are already planning.
Please be so kind to link where CCP says they are implimenting this.
Read the last CSM summit from ccp, though they dont say they want to definatly implement it but ask the CSM members for their opinion on that subject.
Linkage
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Marlona Sky
D00M. RED.OverLord
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Posted - 2010.04.02 18:45:00 -
[13]
Originally by: Jack bubu
Originally by: Marlona Sky Edited by: Marlona Sky on 02/04/2010 17:17:48
Originally by: steave435 Still though, I prefer just having pointed = can't dock, which CCP are already planning.
Please be so kind to link where CCP says they are implimenting this.
Read the last CSM summit from ccp, though they dont say they want to definatly implement it but ask the CSM members for their opinion on that subject.
Linkage
Ahh... good old, "Hey, they were asking/talking about something so it MUST mean it is going to happen!"
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