Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Arcane Azmadi
Caldari First Flying Wing Inc Primary.
|
Posted - 2010.04.08 14:42:00 -
[1]
OK, this is a bit of a far-out idea, so bear with me.
First off, please note THIS PROPOSAL IS NOT INTENDED TO BE IMPLEMENTED NOW. It's intended to accompany Walking In Stations, when and if it ever comes out.
A lot of people have expressed an interest in arena PvP and the Alliance Tournaments have always been very popular and fascinating events. However, other people have pointed out the difficulties inherent in the concept and indeed, it seems too difficult to be practical to set aside a section of space for uninterruptable, enforced-rules arena PvP.
So the concept of Walking In Stations/Ambulation/whatever gave me an idea- if you're looking for an activity to do while you're walking around in stations, why not include a multiplayer combat simulator where you can load a preset pilot, dial up a ship, form teams (or just set it to free for all), and blow the crap out of your opponents in a completely separate arena space? No chance of permanent ship or implant loss, no chance of cheaters mucking up the fun, nothing stopping you from using pretty much any fit you like. Additionally, there's no actual profit from winning except possibly prestige if we include stat tracking, which will keep it from overshadowing or displacing the REAL PvP in EvE. Basically it's a minigame, with the added advantage that it can also double as a training simulator.
And to get in BEFORE the objectors, if your issue is just that the idea doesn't interest you then YOU DON'T HAVE TO DO IT. Come up with a real and practical objection to why it'd be an actively bad idea first (other than "too hard to implement"- it could hardly be harder than Ambulation itself).
|
Mashie Saldana
Red Federation
|
Posted - 2010.04.08 18:34:00 -
[2]
Originally by: Arcane Azmadi No chance of permanent ship or implant loss, no chance of cheaters mucking up the fun, nothing stopping you from using pretty much any fit you like. Additionally, there's no actual profit from winning except possibly prestige if we include stat tracking, which will keep it from overshadowing or displacing the REAL PvP in EvE.
Not supported and that is why.
|
Bunyip
Gallente Center for Advanced Studies
|
Posted - 2010.04.08 18:45:00 -
[3]
CCP already tried to do this and said it was impossible to accomplish. The game keeps hard track of losses and wins, and adding 'virtual ships' with 'virtual items' would double the item database (which is already overburdened).
In addition, it would kill 90% of PvP in this game. PvP is essential to this game to create a dynamic economy. If this is implemented, the prices for PvE depreciate to the point where there is no longer any profitability in mining. Eliminating the PvP and the PvE means this game crashes faster than the Hindenburg.
Definitely not supported, and I expressed the same to CCP when they discussed a similar idea during my term on the CSM.
"May all your hits be crits." - Knights of the Dinner Table. |
Exploding Tukey
|
Posted - 2010.04.08 18:46:00 -
[4]
Originally by: Mashie Saldana
Originally by: Arcane Azmadi No chance of permanent ship or implant loss, no chance of cheaters mucking up the fun, nothing stopping you from using pretty much any fit you like. Additionally, there's no actual profit from winning except possibly prestige if we include stat tracking, which will keep it from overshadowing or displacing the REAL PvP in EvE.
Not supported and that is why.
QFT
|
Marlona Sky
D00M. RED.OverLord
|
Posted - 2010.04.08 18:48:00 -
[5]
Go back to WoW if your scared to lose ships you *****.
|
lookatzebirdie
|
Posted - 2010.04.08 20:19:00 -
[6]
Originally by: Arcane Azmadi
And to get in BEFORE the objectors, if your issue is just that the idea doesn't interest you then YOU DON'T HAVE TO DO IT.
That's not the point really as it assumes that it will not affect those that do not engage in it, when in fact it will and the more ppl that do it, the worse it will be for everyone else. Because...
1. real loss in pvp is the selling point of this game and despite what you think, a simulation of that as a lightweight option will detract from the real thing, be it in loss of targets, messing up the killboard stats with bad KM implementation or any number of other reasons.
2. we need the huge isk sink of pvp and while ppl are busy playing no loss arena pvp, they are not losing ships and then everybody from manufacturers, to traders, to pvpers and miners all start to lose out as the market dries up.
Please do not be so cavalier with what is basically the cornerstone of this game.
Not supported like I have never not supported any proposal here ever on this char or any other i have posted with.
|
Ralicx
SniggWaffe
|
Posted - 2010.04.09 19:49:00 -
[7]
No. Go back to wow.
|
Allen Ramses
Caldari Zombicidal Mania Reckoning.
|
Posted - 2010.04.09 20:51:00 -
[8]
Edited by: Allen Ramses on 09/04/2010 20:51:40 The naysayers are just saying nay for the sake of sayering... or something. Pew for sport (if done properly) would be a welcome addition to EVE. However, there are too many technical reasons why this would be a bad idea. In order for it to work, it would require a duplicate star system for each battle. This would be WAY too demanding on the server, and this isn't even accounting for the duplicate item handling for the DB. It was tried before, and the server threw a tantrum.
To get around these limitations would require something to be added to the game that was written from scratch, and nearly isolated from the rest of the game. CCP has far more important things to do, like breaking balance to existing mechanics even further. ____________ I'd make a forum signature that didn't suck, but I'm restricted by a character limit that does. |
Koshs SC
|
Posted - 2010.04.10 17:04:00 -
[9]
if you want free pvp, go on the test server. eve does not need this
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |