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Aregz
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Posted - 2010.04.09 04:41:00 -
[1]
Hey, I'm a relatively new player and I plan on making a new PvE/Golem Alt and I'm wondering if this is a good skill plan - http://pastebin.com/ceXczWeN
I'm not the best at this so I planned the learning skills then Cybernetics V so I can get +5's, current remap is Max mem/int so I'm going to add Drone, Engineering, and Electronics. Then remap to max Per/int.
It's about 320 days with Implants. I also added some Drake and Caracal skills so I won't be docked for the next year.
And like I said, I'm new, so any advice would be appreciated, thanks!
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Nico Terces
Gallente
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Posted - 2010.04.09 05:55:00 -
[2]
Get cybernetics 1 as soon as possible, after you get analytical mind lvl 3 for example. +3 implants are really good, and require very little trainingtime.
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Aregz
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Posted - 2010.04.09 10:58:00 -
[3]
Originally by: Nico Terces Get cybernetics 1 as soon as possible, after you get analytical mind lvl 3 for example. +3 implants are really good, and require very little trainingtime.
Ok, will do. Thanks
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Sarius Deteis
The Legion of Spoon Curatores Veritatis Alliance
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Posted - 2010.04.09 14:01:00 -
[4]
If this character will be a pure mission running alt then I think you are on the right track. But if that is all it is going to be, period, then you might want to consider dropping the drake skills as you do not need them, because there will be no need for this character to actually leave the station until your skill plan is done.
Amarr Victory
WTB 8 lowslot Inty |
Aregz
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Posted - 2010.04.09 14:06:00 -
[5]
Originally by: Sarius Deteis If this character will be a pure mission running alt then I think you are on the right track. But if that is all it is going to be, period, then you might want to consider dropping the drake skills as you do not need them, because there will be no need for this character to actually leave the station until your skill plan is done.
Yeah, I know they're going to add some time, but I added them because my other alts aren't as combat orientated so I figure I'd get some combat skills in while the long skills trained, that way I don't jump into a expensive fitted ship and lose it because I've never flow one.
Also the Drake's skills weren't going to be done as in the plan, I'd just push them up the queue when the learning skills were done.
Thanks for the feedback
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Dacryphile
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Posted - 2010.04.11 23:56:00 -
[6]
Originally by: Sarius Deteis there will be no need for this character to actually leave the station until your skill plan is done.
That is assuming this character doesn't need to build standings for his own L4s.
Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
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