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Daniel Oneal
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Posted - 2010.04.12 14:21:00 -
[1]
I have 2 alts that I am going research/production and one alt I plan on ratting and missioning with. I will be transfering him to a seperate account tomorrow, as he is on the same as one of the research alts.
So tomorrow I will be able to start training him again. I was playing around on Evemon and came up with a 364 day skill plan. Although, it is not built around my attribute and what would be more time efficient just more so what I would like to end up in. I am mainly looking on ways to improve it, what doesn't need to be trained, and any other constructive criticism. Here it is:
1. Eidetic Memory IV 2. Analytical Mind V 3. Logic IV 4. Learning V 5. Clarity IV 6. Presence I 7. Presence II 8. Presence III 9. Caldari Cruiser IV 10. Caldari Cruiser V 11. Caldari Defensive Systems I 12. Caldari Electronic Systems I 13. Caldari Engineering Systems I 14. Missile Launcher Operation V 15. Caldari Offensive Systems I 16. Caldari Propulsion Systems I 17. Caldari Strategic Cruiser I 18. Heavy Missiles IV 19. Heavy Missiles V 20. Heavy Missile Specialization I 21. Shield Management V 22. Shield Upgrades V 23. Tactical Shield Manipulation V 24. Thermic Shield Compensation I 25. Thermic Shield Compensation II 26. Thermic Shield Compensation III 27. Thermic Shield Compensation IV 28. Thermic Shield Compensation V 29. Shield Compensation I 30. Shield Compensation II 31. Shield Compensation III 32. Shield Compensation IV 33. Shield Compensation V 34. Kinetic Shield Compensation I 35. Kinetic Shield Compensation II 36. Kinetic Shield Compensation III 37. Kinetic Shield Compensation IV 38. Kinetic Shield Compensation V 39. Explosive Shield Compensation I 40. Explosive Shield Compensation II 41. Explosive Shield Compensation III 42. Explosive Shield Compensation IV 43. Explosive Shield Compensation V 44. EM Shield Compensation I 45. EM Shield Compensation II 46. EM Shield Compensation III 47. EM Shield Compensation IV 48. EM Shield Compensation V 49. Targeting V 50. Multitasking I 51. Multitasking II 52. Multitasking III 53. Multitasking IV 54. Weapon Upgrades V 55. Advanced Weapon Upgrades I 56. Advanced Weapon Upgrades II 57. Advanced Weapon Upgrades III 58. Advanced Weapon Upgrades IV 59. Advanced Weapon Upgrades V 60. Drone Interfacing II 61. Drone Interfacing III 62. Drone Interfacing IV 63. Combat Drone Operation II 64. Combat Drone Operation III 65. Combat Drone Operation IV 66. Combat Drone Operation V 67. Warhead Upgrades III 68. Warhead Upgrades IV 69. Target Navigation Prediction IV 70. Target Navigation Prediction V 71. Rapid Launch IV 72. Rapid Launch V 73. Missile Projection III 74. Missile Projection IV 75. Missile Projection V 76. Missile Bombardment III 77. Missile Bombardment IV 78. Missile Bombardment V 79. Heavy Missile Specialization II 80. Heavy Missile Specialization III 81. Heavy Missile Specialization IV 82. Guided Missile Precision I 83. Guided Missile Precision II 84. Guided Missile Precision III 85. Guided Missile Precision IV 86. Afterburner IV 87. Afterburner V 88. Acceleration Control I 89. Acceleration Control II 90. Acceleration Control III 91. Acceleration Control IV 92. Acceleration Control V 93. Evasive Maneuvering III 94. Evasive Maneuvering IV 95. Evasive Maneuvering V 96. Fuel Conservation II 97. Fuel Conservation III 98. Fuel Conservation IV 99. Fuel Conservation V 100. Social IV 101. Social V 102. Connections II 103. Connections III 104. Connections IV 105. Negotiation III 106. Negotiation IV 107. Negotiation V 108. Caldari Strategic Cruiser II 109. Caldari Strategic Cruiser III 110. Caldari Strategic Cruiser IV 111. Caldari Strategic Cruiser V
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.04.12 16:22:00 -
[2]
Edited by: Akita T on 12/04/2010 16:26:53
Why would you train drone skills if you plan to use a Tengu ? The "good" mission Tengu configs have zero dronebay. And while you're at it, you won't be exactly overheating anything on it either for missions, so L1 in strategic cruiser is enough. Dump the damage-type shield compensation skills to L3 (or at most L4), they're junk for a mission Tengu, you want active hards all the way. Also, add more capacitor skills. In fact, just dump the whole core-elite spec list on it except core fitting elite (you don't really need AWU5).
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Skippermonkey
Suddenly Ninjas
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Posted - 2010.04.12 17:12:00 -
[3]
Totally off-topic..
Akita T, you better be running for the CSM
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Daniel Oneal
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Posted - 2010.04.12 17:30:00 -
[4]
I'm set for training for the tengu. I'll take a look and change some things around. I'll repost the list in a few.
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Daniel Oneal
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Posted - 2010.04.12 17:42:00 -
[5]
Wasn't too far from Core-Elite. I took away drone skills, took subsystems to V, I did reduce the shield compensation, but the fit I was looking at is shield tanking. As far as I can tell, the compensation skills effect active and passive. Why would I reduce these skills? Just wondering.
New plan:
1. Eidetic Memory IV 2. Analytical Mind V 3. Logic IV 4. Learning V 5. Clarity IV 6. Presence I 7. Presence II 8. Presence III 9. Caldari Cruiser IV 10. Caldari Cruiser V 11. Caldari Defensive Systems I 12. Caldari Electronic Systems I 13. Caldari Engineering Systems I 14. Missile Launcher Operation V 15. Caldari Offensive Systems I 16. Caldari Propulsion Systems I 17. Caldari Strategic Cruiser I 18. Heavy Missiles IV 19. Heavy Missiles V 20. Heavy Missile Specialization I 21. Shield Management V 22. Shield Upgrades V 23. Tactical Shield Manipulation V 24. Thermic Shield Compensation I 25. Thermic Shield Compensation II 26. Thermic Shield Compensation III 27. Shield Compensation I 28. Shield Compensation II 29. Shield Compensation III 30. Shield Compensation IV 31. Kinetic Shield Compensation I 32. Kinetic Shield Compensation II 33. Kinetic Shield Compensation III 34. Explosive Shield Compensation I 35. Explosive Shield Compensation II 36. Explosive Shield Compensation III 37. EM Shield Compensation I 38. EM Shield Compensation II 39. EM Shield Compensation III 40. Targeting V 41. Multitasking I 42. Multitasking II 43. Multitasking III 44. Multitasking IV 45. Weapon Upgrades V 46. Advanced Weapon Upgrades I 47. Advanced Weapon Upgrades II 48. Advanced Weapon Upgrades III 49. Advanced Weapon Upgrades IV 50. Warhead Upgrades III 51. Warhead Upgrades IV 52. Target Navigation Prediction IV 53. Target Navigation Prediction V 54. Rapid Launch IV 55. Rapid Launch V 56. Missile Projection III 57. Missile Projection IV 58. Missile Projection V 59. Missile Bombardment III 60. Missile Bombardment IV 61. Missile Bombardment V 62. Heavy Missile Specialization II 63. Heavy Missile Specialization III 64. Heavy Missile Specialization IV 65. Guided Missile Precision I 66. Guided Missile Precision II 67. Guided Missile Precision III 68. Guided Missile Precision IV 69. Afterburner IV 70. Afterburner V 71. Acceleration Control I 72. Acceleration Control II 73. Acceleration Control III 74. Acceleration Control IV 75. Acceleration Control V 76. Evasive Maneuvering III 77. Evasive Maneuvering IV 78. Evasive Maneuvering V 79. Fuel Conservation II 80. Fuel Conservation III 81. Fuel Conservation IV 82. Fuel Conservation V 83. Social IV 84. Social V 85. Connections II 86. Connections III 87. Connections IV 88. Negotiation III 89. Negotiation IV 90. Negotiation V 91. Caldari Defensive Systems II 92. Caldari Defensive Systems III 93. Caldari Defensive Systems IV 94. Caldari Electronic Systems II 95. Caldari Electronic Systems III 96. Caldari Electronic Systems IV 97. Caldari Engineering Systems II 98. Caldari Engineering Systems III 99. Caldari Engineering Systems IV 100. Caldari Offensive Systems II 101. Caldari Offensive Systems III 102. Caldari Offensive Systems IV 103. Caldari Propulsion Systems II 104. Caldari Propulsion Systems III 105. Caldari Propulsion Systems IV 106. Caldari Defensive Systems V 107. Caldari Electronic Systems V 108. Caldari Engineering Systems V 109. Caldari Offensive Systems V 110. Caldari Propulsion Systems V 111. Spaceship Command V 112. Warp Drive Operation II 113. Warp Drive Operation III 114. Warp Drive Operation IV 115. Warp Drive Operation V
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Mashie Saldana
Red Federation
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Posted - 2010.04.12 18:12:00 -
[6]
Originally by: Daniel Oneal As far as I can tell, the compensation skills effect active and passive. Why would I reduce these skills? Just wondering.
Since you will be using hardeners and invulnerability fields the compensation skills will do nothing fo ryou unless you run out of capacitor at which stage you have a bigger issue than the lack of 3% resist.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.04.12 19:04:00 -
[7]
Originally by: Daniel Oneal As far as I can tell, the compensation skills effect active and passive. Why would I reduce these skills? Just wondering. New plan: [...] 30. Shield Compensation IV 31. Kinetic Shield Compensation I 32. Kinetic Shield Compensation II 33. Kinetic Shield Compensation III 34. Explosive Shield Compensation I [...]
"Kinetic Shield Compensation" will affect ACTIVE hardeners only in their "turned off" state, granting 3% resist per trained level (for a max of 15% resist instead of the "usual" 1% with skill untrained). When they are turned "on", active hardeners are not affected by "<damagetype> Shield Compensation" skills.
However, the skill at #30, "Shield Compensation" (notice the lack of damage type name), it reduces capacitor usage of shield boosters. That one you _DO_ want trained to L5.
Also, you still haven't added the two core capacitor skills (Energy System Operation and Energy Management). You want those two to L5 too.
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Originally by: Skippermonkey Akita T, you better be running for the CSM
Sorry, I don't see myself bothering to renew my expired passport just for validation of ability to go on one or two trips to Iceland especially since I'd probably only need my national ID card anyway even if I intended to go at all. A couple of years ago, I might have said yes, but nowadays I barely find the time to play the game actively (even my forum activity dropped off), let alone find the time to sit in a "committee" god knows how many times a month and take a week off from work for something like that once or twice in a year. I might change my mind at a later date again, but it's kind of doubtful.
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Daniel Oneal
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Posted - 2010.04.12 19:14:00 -
[8]
Originally by: Akita T
Originally by: Daniel Oneal As far as I can tell, the compensation skills effect active and passive. Why would I reduce these skills? Just wondering. New plan: [...] 30. Shield Compensation IV 31. Kinetic Shield Compensation I 32. Kinetic Shield Compensation II 33. Kinetic Shield Compensation III 34. Explosive Shield Compensation I [...]
"Kinetic Shield Compensation" will affect ACTIVE hardeners only in their "turned off" state, granting 3% resist per trained level (for a max of 15% resist instead of the "usual" 1% with skill untrained). When they are turned "on", active hardeners are not affected by "<damagetype> Shield Compensation" skills.
However, the skill at #30, "Shield Compensation" (notice the lack of damage type name), it reduces capacitor usage of shield boosters. That one you _DO_ want trained to L5.
Also, you still haven't added the two core capacitor skills (Energy System Operation and Energy Management). You want those two to L5 too.
Both of those skills are at 5 :P
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