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RG Hatchling
modro ROMANIAN-LEGION
0
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Posted - 2011.09.21 20:31:00 -
[1] - Quote
In this universe of Eve there are no rules to declare war, leaving the decisions to be made by whichever leaders are the most unstable.
The fact that a declaration of war costs ISK is too easy, there should be a chain of events that would enable a corporation to have the possibility of declaring a state of hostilities, perhaps several battles in low sec, or a bid to capture or defend space.
I say all this looking at groups that their sole purpose is to declare war and camp Jita for an easy kill, where there almost never is a concerted effort to safe guard members of a corp.
I realize that it simply is a war tactic, but declaring war should entail a more serious endeavor.
RG |
KFenn
Percussive Diplomacy
3
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Posted - 2011.09.21 20:36:00 -
[2] - Quote
No.
PvP in EVE isn't meant to be necessarily consensual. Commanding Officer of the Treacle Tart Brigade |
Feligast
GoonWaffe Goonswarm Federation
63
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Posted - 2011.09.21 21:00:00 -
[3] - Quote
Learn how to avoid Orphanage/Privateers/whoever in highsec. There are innumerable ways to get stuff into/out of empire and never have to physically go to Jita 4-4. |
Algathas
Domini Caedis
1
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Posted - 2011.09.21 22:29:00 -
[4] - Quote
All you have to do is just not go to Jita and let them waste their isk. There are thousands of other systems where you can buy stuff. If you still must go to jita, then a 1 day old alt on one of your 2 extra character slots in a bestower could easily do the job. |
FloppieTheBanjoClown
The Skunkworks
75
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Posted - 2011.09.21 22:41:00 -
[5] - Quote
If you need advice on how to stay safe when your corp is under wardec, ask for it.
If you need help building a PVP fleet out of your PVE corp, ask for it.
If you want to change the entire system of war in Eve because you lost some ships in Jita to your own carelessness...no.
Having been on the receiving side of griefer decs when my friends and I were new to the game and had our own corp, I feel for those who are just learning the mechanics of the Eve universe when they find themselves pursued by killwhores who wardec noob corps so they can pad their stats. I have a bit of a soft spot for those noobs who try to get into Eve on their own terms instead of joining other corps and wish there were a way to give them 2-3 months without wardec that couldn't be exploited. Given the creativity of the Eve playerbase I doubt that would be possible and so just offer advice to the noobs when I can.
If you've been playing Eve for at least six months, there is NO REASON you shouldn't know enough to evade someone who has declared war on your corp. |
Goose99
Republic Military School Minmatar Republic
2
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Posted - 2011.09.21 22:44:00 -
[6] - Quote
There's nothing wrong with grieving. But calling it a war is downright ********.
Rename the current dec system to something like "gank declaration," "carebear population control," "assisted subscription cancellation," or "CCP revenue reduction procedure," and create a new war system that consists of an actual war.
Arbitrary mechanics like station game, highsec wardecs, and to a smaller extent gate camping are such jokes. Tell anyone outside of Eve how they work, and they'll laugh at you. Keep them if you want, but at least give us some non-stupid mechanics in addition that aren't ********. |
Naari Talvanis
Science and Trade Institute Caldari State
0
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Posted - 2011.09.22 03:17:00 -
[7] - Quote
Goose99 wrote:Arbitrary mechanics like station game, highsec wardecs, and to a smaller extent gate camping are such jokes. Tell anyone outside of Eve how they work, and they'll laugh at you. Keep them if you want, but at least give us some non-stupid mechanics in addition that aren't ********.
This basically.. I agree with an earlier poster that war should by not be consentual, but war as it is right now is basically a /pvpon switch. Creating more mechanics associated with war would perhaps make it into something other than said switch / often used grief method. I also believe that it would add a new dimension to the game (and highsec for that matter) if war ment more that just being allowed to shoot each other.
It should at the very least mean altered docking mechanics to prevent station games, possibly tied to standings so the people being wardecced can actually exploit fighting in their "home systems". Would you open the door for someone ringing the bell that you don't know? Would you do it if they were being shot at and shooting back? With deathrays?
And perhaps being unable to dock on the same station the enemy has their HQ on or something of that variety.. If someone decides to come to your frontdoor to kick your ass, he shouldn't be able to run inside into your own living room and hide there when he decides you're making him loose too many teeth..
Perhaps even something to gain from declaring war, if done succesfully.. And more consequenses if done poorly..
Of course these are alot more mechanics and situations at play here that should be considered, and these are very rough outlines that I'm sure could be flamed to hell and back within a minute, but the point is war should indeed entail more than just being able to fight.. It would add to the game, not take away from it.
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Tamiya Sarossa
Hedion University Amarr Empire
2
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Posted - 2011.09.22 04:45:00 -
[8] - Quote
First off, go to lowsec. Seriously, 99% of the **** you can do in highsec you can do in lowsec, with shockingly little more risk if you *pay attention and know game mechanics*. And boom, wardecs cease to be an issue. You want **** from hubs? train up a hauling alt on a different character slot, takes a day or two tops. Of course no one will do this, but whatever, there's the option and trust me it works shockingly well, plus you'll learn more about the game! Win win.
I abhor highsec because there's so many people that intel tools - local, dscan, etc, are all useless. It's annoying even when I've decced someone.
In general wars are stupid because people give highsec wardeccers a reason to keep doing them. If you think they're dumb, stop being dumb when they happen, or drop corp, or just ship spin in station. Reverse griefing can be entertaining, and nothing gets you more whines than corp hopping to avoid decs.
Point being, there are plenty of ****** mechanics in EVE, and wardecs are certainly not the worst of them. No that that means they can't be improved, but they surely don't deserve the amount of bitching they receive. |
foksieloy
Rockets ponies and rainbows
14
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Posted - 2011.09.22 09:47:00 -
[9] - Quote
Eve system is much better than the real world version:
"Hey that nation elected by their free will a leader who opposes us! Let us claim he is a dictator and blow them up and take their money under the banner of 'bringing democracy'! Because democracy is not democracy if we didn't choose the leader!" Disclaimer: I do not actually play this game, I just forum warrior. |
Uppsy Daisy
Deteis Industries
1
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Posted - 2011.09.22 10:13:00 -
[10] - Quote
NPC corporations (i.e. the corporations that all characters start in, and go to when you leave a player created corp) cannot be wardecced.
So train a hauler alt, leave it in the NPC corp, and to all your hi-sec hauling with them.
That was hard, wasn't it? |
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Princess Nexxala
Quantum Cats Syndicate
3
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Posted - 2011.09.22 15:58:00 -
[11] - Quote
If you can not avoid the absolute fail that is high sec griefing, you deserve to DIAF. Use a combination of neutral alts , safe undocks and common sense...its really not that hard.
And yeah, fighting in Eve isn't always consensual. If it always was this **** would get boring. Is sexy time? |
Wa'roun
Quantum Cats Syndicate
6
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Posted - 2011.09.22 22:51:00 -
[12] - Quote
I agree with many previous old forums posts that the costs involved are too cheap these days. Despite the attempts to control inflation by CCP, it still happens, so the war dec fees need to increase to match the ease of gaining ISK. |
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