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Thread Statistics | Show CCP posts - 0 post(s) |

Zmorana
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Posted - 2010.04.14 18:29:00 -
[1]
Dear CCP,
This is complete bull. Give us a way to probe stealthed ships that have not changed course in the last 10 minutes.
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Boss Lemming
Gallente BOUNTY. HUNTER. MINING. EXSPLORATION. CORPORATION. HYDRA RELOADED
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Posted - 2010.04.14 18:35:00 -
[2]
Originally by: Alchemist's Alt I stopped mining because you mean pirates kept blowing me up.[...] now I am doing all the blowing up. Shadow
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Dragonmede
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Posted - 2010.04.14 18:45:00 -
[3]
Ahhh...such sweet tears, like a fine whine....
What? You haven't learned how to defend against wet paper sacks?
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haterofidiots
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Posted - 2010.04.14 18:48:00 -
[4]
failed fail troll is fail. this failed fail troll even failed to fail troll. -10/10 |

Phatstabley
Gallente Resurrection Gentlemen's Club
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Posted - 2010.04.14 19:14:00 -
[5]
Originally by: Zmorana Dear CCP,
This is complete bull. Give us a way to probe stealthed ships that have not changed course in the last 10 minutes.
Great idea! To show my solidarity with you, Zmorana, every 10 minutes I am online I will voluntarily de-cloak for 2 minutes in order to make probing me down easier.
10/10!
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Eternum Praetorian
Method In Khaos
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Posted - 2010.04.14 23:57:00 -
[6]
Originally by: haterofidiots failed fail troll is fail. this failed fail troll even failed to fail troll. -10/10
Post with your main 
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Salient
Caldari APOCALYPSE LEGION
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Posted - 2010.04.15 13:43:00 -
[7]
Originally by: Eternum Praetorian
Originally by: haterofidiots failed fail troll is fail. this failed fail troll even failed to fail troll. -10/10
Post with your main 
Fail trolls never do that
ut tensio sic vis |

Vultirnus
Amarr T.C.R.I
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Posted - 2010.04.15 17:55:00 -
[8]
Hahahaha, I don't know what it is, but the failed troll thing has me cracking up.
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Exploding Tukey
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Posted - 2010.04.15 20:03:00 -
[9]
Originally by: Zmorana Dear CCP,
This is complete bull. Give us a way to probe stealthed ships that have not changed course in the last 10 minutes.
Old Procedure: 1) afk
After Proposed Fix 1) Set to orbit something at 100km, asteroid, station, etc. 2) afk
Fix accomplished nothing.
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Vultirnus
Amarr T.C.R.I
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Posted - 2010.04.15 20:38:00 -
[10]
I don't have a lot of experience with pvp, but what's the big deal about cloaked afk? What's the difference between doing that and sitting in a station? You can't get them either way. Plus there is always the chance you run into the cloaked ship and then destroy them.
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Armoured C
Gallente Amarrian Retribution
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Posted - 2010.04.15 20:54:00 -
[11]
Originally by: Vultirnus I don't have a lot of experience with pvp, but what's the big deal about cloaked afk? What's the difference between doing that and sitting in a station? You can't get them either way. Plus there is always the chance you run into the cloaked ship and then destroy them.
because bears get scared that they are being watched
i swear it can lock down systems and is a very good physiological ploy to rile up your enemies :D
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Vultirnus
Amarr T.C.R.I
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Posted - 2010.04.15 21:19:00 -
[12]
Right but fear is part of the game. In terms of game mechanics there is nothing unfair about it.
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Amanda Mor
Gallente
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Posted - 2010.04.15 22:48:00 -
[13]
Originally by: Vultirnus I don't have a lot of experience with pvp, but what's the big deal about cloaked afk? What's the difference between doing that and sitting in a station? You can't get them either way. Plus there is always the chance you run into the cloaked ship and then destroy them.
I've decided not to care about this issue anymore, since there's been entirely too many threads about it, and they all go in circles and accomplish nothing, but:
-if they're in station then you know where they are, and that they are not a threat.
-if they're cloaked you don't
-the "unfairness", if you want to call it that, is that the AFK cloaker can have a (psychological) effect on the whole system without expending any effort or even being near their computer.
-it's not really a big deal b/c most cloaked ships are not really a huge threat to pop a ratting ship - unless of course the cloaked ship is a stealth bomber, and/or you are moving something around in a weak ship.
As I said, I don't care too much about this issue anymore, but the arguments used on both sides often don't make any sense. Just throw on a 5 minute timer that requires you to press a button to maintain your cloak, and the "problem" is solved - cloaks don't lose any of their effectiveness (they can't, and shouldn't be able to be scanned down), and at least you know the cloaker is at least without reaching distance of his keyboard every five minutes. The only person this would hurt is the AFK cloaker.
---------------------------------------------- I'm not an alt. Oh wait, yes I am. |

Vorekk
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Posted - 2010.04.16 01:35:00 -
[14]
Going off of the above poster's idea, I think it would be reasonable to give Cloaking devices (the modules) an activation timer that cannot auto-repeat. Think of an armor repper, or turrets that manually need to be repeated. The "duration" of the cloak could be something like, 15 minutes for T1 cloaks and 30 minutes for the T2 and covert cloaks.
Also, when the cloak's duration has expired (and must be reactivated), the ship should uncloak 10-15 seconds after the module's duration. This way there is no risk of uncloaking for those few seconds if the pilot is not AFK.
That said, I think AFK cloakers are an over-glorified "threat".
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foksieloy
Minmatar Universal Army Ushra'Khan
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Posted - 2010.04.16 07:47:00 -
[15]
Originally by: Vorekk Going off of the above poster's idea, I think it would be reasonable to give Cloaking devices (the modules) an activation timer that cannot auto-repeat. Think of an armor repper, or turrets that manually need to be repeated. The "duration" of the cloak could be something like, 15 minutes for T1 cloaks and 30 minutes for the T2 and covert cloaks.
Also, when the cloak's duration has expired (and must be reactivated), the ship should uncloak 10-15 seconds after the module's duration. This way there is no risk of uncloaking for those few seconds if the pilot is not AFK.
That said, I think AFK cloakers are an over-glorified "threat".
1. Move cloak to f1 position. 2. Put a large, but stable rock on your f1 key. 3. ? 4. Profit. _______________________ We come for our people! |

Lutz Major
Austriae Est Imperare Orbi Universo
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Posted - 2010.04.16 10:58:00 -
[16]
Originally by: Amanda Mor -it's not really a big deal b/c most cloaked ships are not really a huge threat to pop a ratting ship - unless of course the cloaked ship is a stealth bomber, and/or you are moving something around in a weak ship.
Allthough I have only theoretical knowledge in this field, I think, that any ship that can cloak and carry a Cynosural Generator is a huge threat! But I find nothing unfair about it 
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Mortant Neros
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Posted - 2010.04.16 13:17:00 -
[17]
Originally by: foksieloy
Originally by: Vorekk Going off of the above poster's idea, I think it would be reasonable to give Cloaking devices (the modules) an activation timer that cannot auto-repeat. Think of an armor repper, or turrets that manually need to be repeated. The "duration" of the cloak could be something like, 15 minutes for T1 cloaks and 30 minutes for the T2 and covert cloaks.
Also, when the cloak's duration has expired (and must be reactivated), the ship should uncloak 10-15 seconds after the module's duration. This way there is no risk of uncloaking for those few seconds if the pilot is not AFK.
That said, I think AFK cloakers are an over-glorified "threat".
1. Move cloak to f1 position. 2. Put a large, but stable rock on your f1 key. 3. ? 4. Profit.
Underpants!
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Italian Wedding
Soup Of The Day
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Posted - 2010.04.16 16:49:00 -
[18]
Originally by: Vultirnus Right but fear is part of the game. In terms of game mechanics there is nothing unfair about it.
What should the cloaked guy sitting at a safe spot fear? Surely the fear should go both ways, no?
The perfect way would be able to probe them, but the last probe required has to be on the same grid the cloaked ship is on and a special probe. If they are afk they get warped on, if the aren't, they can visually see the prober drop the special probe and just warp away. This is fair to everyone. Active cloakers still won't be found, while afkers will finally die. |

Grut
The Protei
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Posted - 2010.04.16 18:40:00 -
[19]
Originally by: Vultirnus I don't have a lot of experience with pvp, but what's the big deal about cloaked afk? What's the difference between doing that and sitting in a station? You can't get them either way. Plus there is always the chance you run into the cloaked ship and then destroy them.
If people are logged off in system theres a delay while they log back in which gives time to align and gtfo.
If theres a station you can get an alt or something to sit on the station or just be somewhere were there is no stations.
If theres afk cloaker(s) in system you've got to be aligned and ready to warp which is an impractical pain in the arse.
Sufficient cloakers means even bs can be popped before help arrives so staying in a system with afks can make you randomly 'splode. You can bait them but its an uphill struggle and easy for them to dodge- anyway they're probably afk, you've got a gang of people getting very, very bored.
You can just go to a different system but with the new sov mechanics its abit pointless leveling up a system if someones going to afk in it.
All in all its just minimal effort for the cloakers and a pain in the arse for whoevers there. Kinsy > deadman you there? Kinsy > are either of us in pods, becase we dont know...
Mostly harmless [ 2005.12.09 19:22:50 ] (notify) You have started trying to warp scramble the Dreadnought |

Armoured C
Gallente Amarrian Retribution
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Posted - 2010.04.16 22:12:00 -
[20]
i dont get what it your lot fasination with cloakers
they are cloaked and cant do anything
they cant shoot you , they cant engage you
no need for probes to get them or what not because they can't do anything to you
you having your game breaking probe will disrupt actual verified cloaking ships like stealth bombers or other cover op frigs which are designed to spy on enemy.
if you don't like it
move somewhere else.
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xxFantasyxx
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Posted - 2010.04.16 22:32:00 -
[21]
The one permanent emotion of the inferior man is fear - fear of the unknown, the complex, the inexplicable. What he wants above everything else is safety.
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Zmorana
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Posted - 2010.04.21 23:30:00 -
[22]
Follow this discussion on the new thread.
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Celestal
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Posted - 2010.04.22 01:11:00 -
[23]
To show solidarity with the OP I promise to sleep naked for the next month. |

Cimilkar
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Posted - 2010.04.22 01:47:00 -
[24]
As a stealth bomber pilot myself, i got to say, if you run into a single stealth bomber that trys to gank you......shoot back. Usually 1 or 2 volleys should do it. They are paper thin. Its a good thing theres no air in space coz a soft breeze would blow them apart. If you run into a group of bombers then it was all planned and your death was already fortold, so there was nothin to be done. Besides if they fix it, what would they be called? Not so Stealth Bombers? Paper Space planes? Easy Money?
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Xeorth
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Posted - 2010.04.22 02:08:00 -
[25]
They should make cloaking devices consume 1 unit of strontium clathrates per minute  |

Spirit Whisperer
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Posted - 2010.04.22 02:23:00 -
[26]
I happen to love my Maticore, if you fit it right you can fit a expanded prob launcher on it! ^^
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LonTas 5
Minmatar
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Posted - 2010.04.22 02:25:00 -
[27]
Edited by: LonTas 5 on 22/04/2010 02:26:27 TROLLfail RANTfail 0/10 And if u have a problem with stealth bombers, just blow them up when theyr NOT CLOAKED.
One percent people who have useful info. Ninety-nine percent people who have nothing to do but try to annoy you. Welcome to the forums! |

Fa'afafine
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Posted - 2010.04.22 03:12:00 -
[28]
What a lot of whhhining about cloaking - what dif does it make if they are AFK ? If it scares U stay out of the area
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Sith LordX
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Posted - 2010.04.22 10:19:00 -
[29]
Its working as intended. A stealth bomber wouldn't be STEALTH if it could be found now would it? How would a recon then be able to do recon if it was detectable? It takes more then 10 mins to watch somebody to spy on them. They are glass cannons the stealth bombers are paper. Good enough to need to be undetectable. Whats complete bull is your trolling my dear. 
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Armoured C
Gallente Amarrian Retribution
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Posted - 2010.04.22 11:14:00 -
[30]
Originally by: Sith LordX Its working as intended. A stealth bomber wouldn't be STEALTH if it could be found now would it? How would a recon then be able to do recon if it was detectable? It takes more then 10 mins to watch somebody to spy on them. They are glass cannons the stealth bombers are paper. Good enough to need to be undetectable. Whats complete bull is your trolling my dear. 
mental high five o/
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