Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
masternerdguy
Gallente Caldari Naval Reserve
|
Posted - 2010.04.26 01:48:00 -
[1]
The 5% resist bonus and 5% kinetic dmg bonus per level are good, but....
1. It only applies to heavy/HAM missiles! 2. NO ROF BONUS! Hurricane gets a dmg and ROF bonus..... 3. It only applies to kinetic missiles....WTF ccp! That makes missioning lame.
Please make the drake also have....
5% ROF bonus per level 2% bonus to non-kinetic missile dmg per level
|
Rawr Cristina
Caldari Omerta Syndicate
|
Posted - 2010.04.26 01:52:00 -
[2]
history shows anything CCP buffs gets nerfed twice as hard sometime in the future
so no, go away
- Malyutka (The Virus) - |
Krist Valentine
Amarr British Armoured Division The G0dfathers
|
Posted - 2010.04.26 01:53:00 -
[3]
not even worth the 5min youll have to wait til you can post again
|
King Gore
Sword and Pistol
|
Posted - 2010.04.26 02:19:00 -
[4]
Originally by: masternerdguy The 5% resist bonus and 5% kinetic dmg bonus per level are good, but....
1. It only applies to heavy/HAM missiles! 2. NO ROF BONUS! Hurricane gets a dmg and ROF bonus..... 3. It only applies to kinetic missiles....WTF ccp! That makes missioning lame.
Please make the drake also have....
5% ROF bonus per level 2% bonus to non-kinetic missile dmg per level
Yes lets turn the tank BC into another damage BC. Granted you may not like cross training into hybrid guns. But hey, it's CCP, cry some moar. Your posts are just awful. _____________ |Blood::Farmer| |
Phosphorus Palladium
|
Posted - 2010.04.26 02:36:00 -
[5]
You DO realize that the drake is one of the ships in EVE with the best bang for the buck?
You also realize that ship discussions should be in the Ships & Modules section of the forums?
|
PeaceOfMind
Caldari Ethical Business Inc. Elysium Alliance
|
Posted - 2010.04.26 02:48:00 -
[6]
Originally by: masternerdguy The 5% resist bonus and 5% kinetic dmg bonus per level are good, but....
1. It only applies to heavy/HAM missiles! 2. NO ROF BONUS! Hurricane gets a dmg and ROF bonus..... 3. It only applies to kinetic missiles....WTF ccp! That makes missioning lame.
Please make the drake also have....
5% ROF bonus per level 2% bonus to non-kinetic missile dmg per level
stop posting, you make my eyes bleed.
|
Ghoest
|
Posted - 2010.04.26 02:49:00 -
[7]
DRAKE
A B C D E F G H I J K L M N O P Q R 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 S T U V W X Y Z 18 19 20 21 22 23 24 25
4 + 17 + 1 + 11 + 5 = 38
Coincidence? I think not.
Wherever you went - Here you are.
|
mechtech
SRS Industries SRS.
|
Posted - 2010.04.26 02:51:00 -
[8]
Terrible thread. You have no idea what you are talking about, and this in the wrong section.
|
Artemis Rose
Sileo In Pacis THE SPACE P0LICE
|
Posted - 2010.04.26 03:14:00 -
[9]
CCP.
Ban the OP. That's it. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
Taxesarebad
|
Posted - 2010.04.26 03:16:00 -
[10]
Originally by: Artemis Rose CCP.
Ban the OP. That's it.
supporting this. he has yet to make a nonfail post, put it in assembly hall and i will be there.
|
|
WarlockX
Amarr Free Trade Corp
|
Posted - 2010.04.26 03:16:00 -
[11]
Originally by: masternerdguy The 5% resist bonus and 5% kinetic dmg bonus per level are good, but....
1. It only applies to heavy/HAM missiles! 2. NO ROF BONUS! Hurricane gets a dmg and ROF bonus..... 3. It only applies to kinetic missiles....WTF ccp! That makes missioning lame.
Please make the drake also have....
5% ROF bonus per level 2% bonus to non-kinetic missile dmg per level
what do you mean "also" you want it to have 2 more bonus's then other ships?! ----------------------------------------------- Free Trade Corp - Flash page
|
NeoShocker
Caldari Interstellar eXodus BricK sQuAD.
|
Posted - 2010.04.26 03:31:00 -
[12]
I remember Drake had the 5% RoF bonus in SiSi ----------------------------------- Peace through power! |
Domonique Molvoy
Exploitation Inc.
|
Posted - 2010.04.26 03:33:00 -
[13]
Originally by: masternerdguy whine whine whine
Please. Stop posting.
|
|
CCP Applebabe
|
Posted - 2010.04.26 03:50:00 -
[14]
Moved from EVE General Discussion.
Please make your posts stay on topic.
Applebabe Community Representative CCP Hf, EVE Online Contact us |
|
Omara Otawan
|
Posted - 2010.04.26 03:55:00 -
[15]
Originally by: CCP Applebabe Moved from EVE General Discussion.
Please make your posts stay on topic.
We might actually need a "Trolling & Ranting" subforum I think.
|
Tau Dades
Caldari Even End of the Universe
|
Posted - 2010.04.26 05:02:00 -
[16]
I propose CCP leave the Drake as is. They should make the Caldari Navy Drake the even moar epic bc every achura has wet dreams about.
|
RasaelWolf
Caldari Easy Co. Important Internet Spaceship League
|
Posted - 2010.04.26 05:51:00 -
[17]
Doing all that to a drake would just... Ruin one of the most legendary ships!
Do you ever think what you post?
And please, if you love the damage bonus of the Hurricane, cross-train to it, duh!
---------------------------------------- "The more we learn, the less we care" ---------------------------------------- |
Neesa Corrinne
Stimulus Rote Kapelle
|
Posted - 2010.04.26 06:20:00 -
[18]
You've been popping too many boosters. The Drake is absolutely the best entry-level BC in the game and after a player has his skill level high enough, it becomes a very tough little BC to crack in small gangs or even solo.
The Drake is truly a great ship exactly how it is.
|
Omar Khayyam
Minmatar
|
Posted - 2010.04.26 07:05:00 -
[19]
Edited by: Omar Khayyam on 26/04/2010 07:05:37
Quote: Drake Bonuses are Total CRAP!
thanx for that topic, i needed to laugh this morning ------------------------------------------------ cruisers used to be a great power when i started this game :) |
Marlona Sky
D00M. RED.OverLord
|
Posted - 2010.04.26 07:46:00 -
[20]
Sounds to me like someone just had their Drake's **** pushed in by a Hurricane.
|
|
Pheusia
Gallente The Initiative.
|
Posted - 2010.04.26 08:20:00 -
[21]
Originally by: Neesa Corrinne You've been popping too many boosters. The Drake is absolutely the best entry-level BC in the game and after a player has his skill level high enough, it becomes a very tough little BC to crack in small gangs or even solo.
The Drake is truly a great ship exactly how it is.
Neesa, he's trolling. Signed, Pheusia |
KustoMKilleR
Random Jedi Industries
|
Posted - 2010.04.26 08:48:00 -
[22]
0/10
What?....You Expected a Quality Post?? --------------
|
Furb Killer
Gallente
|
Posted - 2010.04.26 09:10:00 -
[23]
Originally by: masternerdguy Hurricane gets a dmg and ROF bonus.....
No matter how much i hate to admit this, mng has a point this time, drake should have similar bonuses to other BC. I propose 10% bonus to launcher cap usage + 7.5% bonus to shield boost amount per level.
|
Ka choop
|
Posted - 2010.04.26 09:27:00 -
[24]
Originally by: masternerdguy The 5% resist bonus and 5% kinetic dmg bonus per level are good, but....
1. It only applies to heavy/HAM missiles! 2. NO ROF BONUS! Hurricane gets a dmg and ROF bonus..... 3. It only applies to kinetic missiles....WTF ccp! That makes missioning lame.
Please make the drake also have....
5% ROF bonus per level 2% bonus to non-kinetic missile dmg per level
You do undestand that a bonus to resistance is also an indirect dps bonus? With the Drake you could do with less slots to achieve a similar tank as ships without a shield bonus. These slots can be used for damage mods or for a far better tank then other battlecruiser. You can't have your cake and eat it.
|
Sedilis
Lead Farmers
|
Posted - 2010.04.26 09:39:00 -
[25]
How about a nice cup of...
The Drake is nicely balanced ship and does not need to be changed in anyway.
|
MoeJoe Green
Gallente Empire Assault Corp Dead Terrorists
|
Posted - 2010.04.26 09:41:00 -
[26]
So many replies to an obvious troll post...
|
Smabs
|
Posted - 2010.04.26 10:11:00 -
[27]
25% bonus to both tank and damage is one of the best bonus sets you can get. Stop trolling.
|
the nextship
|
Posted - 2010.04.26 10:14:00 -
[28]
ssshh Caldari Navy Drake is now on SISI already. you saw it here first!
|
Baron Agamemnon
Caldari The Einherji
|
Posted - 2010.04.26 10:15:00 -
[29]
Would not mind a generic 5% damage bonus over the kinetic spesific one, but that will border on making the drake too good, maybe.
--- "And thus, another of the world's dreamers died, taking his dreams with him. Just as John Lennon wanted world peace, Gerald Bull simply wanted a gun big enough to fire **** into space." |
Rha Cypher
Gallente Defenders Of Freedom
|
Posted - 2010.04.26 11:26:00 -
[30]
Troll........shoo
|
|
Cpt Branko
Retired Pirate Club
|
Posted - 2010.04.26 11:52:00 -
[31]
Successfull troll is successful.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Zeta Zhul
|
Posted - 2010.04.26 13:44:00 -
[32]
Hmmmm.
1. Frankly I think ship bonuses and penalties should be eliminated entirely as they make things very predictable and are extremely difficult to game balance. It would also eliminate the endless whining about nerf this, nerf that, bonus this, bonus that.
2. Replace it with a modified rig system. Instead of calibration these rigs would be/could be race specific, faction specific, NPC corporation specific, ship class/type specific. They should incur penalties to cargo, cap, shields, armor, hull, speed, agility, etc etc etc.
It would make for endless possibilities and also make ganking and pvp a bit more uncertain.
And while we're at it.
3. Make a ship customization system based also on rigs. Not changes in the models or specific texture maps but in terms of paint schemes as an overlay on top of the texture map. These paint rigs could come in predefined patterns/colors/emblems to represent corporations, alliances and Sov. They could also represent nothing more than the design/color choices of individual players.
This way players get customization features they want, CCP has a manageable method of implementing the same and we don't end up with youtube.com videos of battles where it's nearly impossible to tell who is who without a program card.
Let's say 3 paint rig slots. First paint rig would be for a bottom layer design. Second rig would be the top layer and the third rig would be solely for emblems that go on top of everything else.
Have all designs predefined for simplicity of implementation but allow players to actually create the paint rigs through BPO/BPC. Emblems could be generated automatically from the corporation emblem chosen at the time of corp creation. Other emblems could represent NPC corporations, factions, Militia, etc.
|
Exploding Tukey
|
Posted - 2010.04.26 14:13:00 -
[33]
I agree with this change. I think we should postpone the expansion, put off walking in stations and adding a huge chunk of content to the game, and have ccp focus all efforts into making ships pretty, colorful and have pretty pictures on the sides.
Honestly, the ship identification square thing covers up most of the ship when people look at you. nobody can see your pretty pink drake floating around, and everyone focuses on the overview window anyways.
As for the OP, the drake fits one of the best tanks of all races, even including a lot of BS ships. The drake can push over 700dps omni passive tank or 800+ Gurista, all taking no cap and easily used as a level 5 tank in the presence of neut towers. All of this for a ridiculously low SP requirement.
Sure it does less damage then, as you mentioned, hurricane, but it does have it's advantages.
Try finding a thread about a hurricane soloing C3 sites...
|
Alsyth
Night Warder
|
Posted - 2010.04.26 14:35:00 -
[34]
Originally by: Baron Agamemnon Would not mind a generic 5% damage bonus over the kinetic spesific one, but that will border on making the drake too good, maybe.
|
Zhilia Mann
|
Posted - 2010.04.26 14:53:00 -
[35]
Originally by: Furb Killer No matter how much i hate to admit this, mng has a point this time, drake should have similar bonuses to other BC. I propose 10% bonus to launcher cap usage + 7.5% bonus to shield boost amount per level.
10% might be too high for a cap bonus. I thought only Amarr got those?
Also: no turret slots? WTF CCP: it's a batelcruiser.
Otherwise: signed.
|
Seishi Maru
Organization for Nuclear Research
|
Posted - 2010.04.26 15:09:00 -
[36]
Peopel fail to notice this guy posts ONLY troll threads?
|
Liendral
|
Posted - 2010.04.26 15:11:00 -
[37]
Originally by: Zhilia Mann
Originally by: Furb Killer No matter how much i hate to admit this, mng has a point this time, drake should have similar bonuses to other BC. I propose 10% bonus to launcher cap usage + 7.5% bonus to shield boost amount per level.
10% might be too high for a cap bonus. I thought only Amarr got those?
Also: no turret slots? WTF CCP: it's a batelcruiser.
Otherwise: signed.
launchers do not use cap.
|
Tom Peeping
|
Posted - 2010.04.26 19:40:00 -
[38]
Originally by: Furb Killer
Originally by: masternerdguy Hurricane gets a dmg and ROF bonus.....
No matter how much i hate to admit this, mng has a point this time, drake should have similar bonuses to other BC. I propose 10% bonus to launcher cap usage + 7.5% bonus to shield boost amount per level.
/thread
|
Meeko Atari
|
Posted - 2010.04.26 19:50:00 -
[39]
How about we make a petition to CCP to not allow masternerdguy to not post ideas on ship balance.
For real man! You kill more Caldari than the Gallente do.
You FC your fleet in your uber Condor, then come here and ***** about ship balance, you couldn't set up a PvP drake if your life depended on it.
|
Ninetails o'Cat
League of Super Evil
|
Posted - 2010.04.26 19:51:00 -
[40]
Originally by: Furb Killer
Originally by: masternerdguy Hurricane gets a dmg and ROF bonus.....
No matter how much i hate to admit this, mng has a point this time, drake should have similar bonuses to other BC. I propose 10% bonus to launcher cap usage + 7.5% bonus to shield boost amount per level.
I'd prefer a 10% Cap use/7.5% Armor repair amount.
I mean, the drake's slot layout implies it should active armor tank; look at all those mids for cap boosters!
|
|
Exploding Tukey
|
Posted - 2010.04.26 20:04:00 -
[41]
Originally by: Ninetails o'Cat
Originally by: Furb Killer
Originally by: masternerdguy Hurricane gets a dmg and ROF bonus.....
No matter how much i hate to admit this, mng has a point this time, drake should have similar bonuses to other BC. I propose 10% bonus to launcher cap usage + 7.5% bonus to shield boost amount per level.
I'd prefer a 10% Cap use/7.5% Armor repair amount.
I mean, the drake's slot layout implies it should active armor tank; look at all those mids for cap boosters!
Are we forgetting tracking bonus? This is essential in balancing the drake. Can't have it too underpowered can we?
|
Terianna Eri
Amarr Senex Legio Get Off My Lawn
|
Posted - 2010.04.26 22:13:00 -
[42]
Originally by: Liendral
Originally by: Zhilia Mann
Originally by: Furb Killer No matter how much i hate to admit this, mng has a point this time, drake should have similar bonuses to other BC. I propose 10% bonus to launcher cap usage + 7.5% bonus to shield boost amount per level.
10% might be too high for a cap bonus. I thought only Amarr got those?
Also: no turret slots? WTF CCP: it's a batelcruiser.
Otherwise: signed.
launchers do not use cap.
THATS THE JOKE.JPG ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
|
Zilberfrid
|
Posted - 2010.04.26 22:17:00 -
[43]
Originally by: Ninetails o'Cat
Originally by: Furb Killer
Originally by: masternerdguy Hurricane gets a dmg and ROF bonus.....
No matter how much i hate to admit this, mng has a point this time, drake should have similar bonuses to other BC. I propose 10% bonus to launcher cap usage + 7.5% bonus to shield boost amount per level.
I'd prefer a 10% Cap use/7.5% Armor repair amount.
I mean, the drake's slot layout implies it should active armor tank; look at all those mids for cap boosters!
Why not 10% armor plating fitting reduction and 7,5% hull rep amount?
|
Admiral Pelleon
White Shadow Imperium Z.E.R.G
|
Posted - 2010.04.26 22:21:00 -
[44]
________
|
Exploding Tukey
|
Posted - 2010.04.26 22:57:00 -
[45]
Edited by: Exploding Tukey on 26/04/2010 22:58:09
Originally by: Admiral Pelleon
|
Admiral Pelleon
White Shadow Imperium Z.E.R.G
|
Posted - 2010.04.26 23:10:00 -
[46]
Originally by: Exploding Tukey Edited by: Exploding Tukey on 26/04/2010 22:58:09
Originally by: Admiral Pelleon
________
|
Omgah
The Python Cartel. The Jerk Cartel
|
Posted - 2010.04.26 23:43:00 -
[47]
The OP is ******ed but I would take the hurricane over the drake for pretty much everything but running level 3 missions.
|
Cate Fenring
|
Posted - 2010.04.27 12:28:00 -
[48]
The Drake is rather fine as it is, really ;-)
Though I must say that the Caldari Kinetic bonus in general isn't really my thing. RoF or +2% to all types would be a lot better. What about Minmatar ship bonus: "+5% damage to Depleted Uranium ammunition damage"?! Does a launcher recognize what missile is fired with it? How can I see what resistance the NPCs have if my Kinetics do so much more damage? It messes up things!
It must be a conspiracy between the factory that makes Scourge missiles and the Caldari ship builders!! |
C4 985
|
Posted - 2010.04.27 13:00:00 -
[49]
Edited by: C4 985 on 27/04/2010 13:01:52 Well, drake is a beast as it is. It can deliver a hard punch and take even more. Best ship money can buy for that price. (like any other of the Tier 2 BC :) )
|
Muad' Dib
Gallente Beyond Divinity Inc
|
Posted - 2010.04.27 14:08:00 -
[50]
Originally by: masternerdguy The 5% resist bonus and 5% kinetic dmg bonus per level are good, but....
1. It only applies to heavy/HAM missiles! 2. NO ROF BONUS! Hurricane gets a dmg and ROF bonus..... 3. It only applies to kinetic missiles....WTF ccp! That makes missioning lame.
Please make the drake also have....
5% ROF bonus per level 2% bonus to non-kinetic missile dmg per level
Yes CCP, i also want a Drake with 100k EHP and torp raven dps at 50km. --- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |
|
Exploding Tukey
|
Posted - 2010.04.27 14:29:00 -
[51]
Originally by: Admiral Pelleon
|
Trader20
|
Posted - 2010.04.27 18:38:00 -
[52]
quiet kid, ur gonna ruin 1 of cal's few decent pvp ship.
|
Cipher Jones
Minmatar
|
Posted - 2010.04.28 01:22:00 -
[53]
Originally by: masternerdguy The 5% resist bonus and 5% kinetic dmg bonus per level are good, but....
1. It only applies to heavy/HAM missiles! 2. NO ROF BONUS! Hurricane gets a dmg and ROF bonus..... 3. It only applies to kinetic missiles....WTF ccp! That makes missioning lame.
Please make the drake also have....
5% ROF bonus per level 2% bonus to non-kinetic missile dmg per level
Cane bonus is ROF and DMG with NO defensive bonus. Doi.I fly both, missioning in a drake is as lame as the end user makes it. This is clearly a signature. |
Alsyth
Night Warder
|
Posted - 2010.04.28 01:27:00 -
[54]
5% shield resist /lvl 5% missile damage /lvl (not only HAM & HML. Every missile)
would be great.
Not overpowered but would make it less predictable.
|
Cipher Jones
Minmatar
|
Posted - 2010.04.28 02:22:00 -
[55]
Originally by: Alsyth 5% shield resist /lvl 5% missile damage /lvl (not only HAM & HML. Every missile)
would be great.
Not overpowered but would make it less predictable.
That would make it balanced how? Minmatar doesnt have bonus to ALL size projectiles, and im pretty sure the other races don't either This is clearly a signature. |
Alsyth
Night Warder
|
Posted - 2010.04.28 13:03:00 -
[56]
Originally by: Cipher Jones
Originally by: Alsyth 5% shield resist /lvl 5% missile damage /lvl (not only HAM & HML. Every missile)
would be great.
Not overpowered but would make it less predictable.
That would make it balanced how? Minmatar doesnt have bonus to ALL size projectiles, and im pretty sure the other races don't either
Huginn, Caracal, Cerberus, Lachesis; Scythe Fleet Issue, Tengu, Nighthawk.... All of these ships have bonuses to Assault Missile Lauchers (Light missile). Are they overpowered ? I don't think it would make the Drake overpowered at all, everyone that fly both missile and turret boats know pretty well that a rack of smallest medium guns can hit a frigate just fine in most cases, while a medium missile just can't. The big loss in dps in range would make it pretty balanced in fact.
|
Jovialmadness
|
Posted - 2010.04.28 14:35:00 -
[57]
Originally by: masternerdguy The 5% resist bonus and 5% kinetic dmg bonus per level are good, but....
1. It only applies to heavy/HAM missiles! 2. NO ROF BONUS! Hurricane gets a dmg and ROF bonus..... 3. It only applies to kinetic missiles....WTF ccp! That makes missioning lame.
Please make the drake also have....
5% ROF bonus per level 2% bonus to non-kinetic missile dmg per level
sure. Your suggestion is accepted as long as 1500 seconds is added to shield recharge time. Cool?
If not stop posting crap. |
Alsyth
Night Warder
|
Posted - 2010.04.28 17:12:00 -
[58]
Originally by: Jovialmadness
Originally by: masternerdguy The 5% resist bonus and 5% kinetic dmg bonus per level are good, but....
1. It only applies to heavy/HAM missiles! 2. NO ROF BONUS! Hurricane gets a dmg and ROF bonus..... 3. It only applies to kinetic missiles....WTF ccp! That makes missioning lame.
Please make the drake also have....
5% ROF bonus per level 2% bonus to non-kinetic missile dmg per level
sure. Your suggestion is accepted as long as 1500 seconds is added to shield recharge time. Cool?
If not stop posting crap.
Even with infinite recharge that would make the buffer Drake insane.
|
Max Hardcase
Art of War Cult of War
|
Posted - 2010.04.28 17:38:00 -
[59]
TBH I've always found it odd that the caldari Sub-BS ships only get a kinetic bonus to missiles. I'd would seem alot fairer that if it would be split into 2.5% RoF and 2.5% kinetic dmg at the very least. ( But then also for the Raven ). Or a straight 5% RoF bonus. The split one seems the fairest tho.
|
Exploding Tukey
|
Posted - 2010.04.28 17:45:00 -
[60]
Fair or not, Amarr only gets EM and Thermal damage with lasers. Imagine you are trying to kill a ratter doing Sansha rats with EM and Thermal resists buffed up. an Abaddon could not even dent a ratting Domi shooting all out with 2xEM 2xTherm hardener running.
Caldari are pushed towards Kinetic, even though they get the choice of what damage type to use. The challenge lies in figuring out if the 20-25% bonus is worth using missiles that the opponent might be weak to.
|
|
Ranka Mei
Caldari
|
Posted - 2010.04.28 18:34:00 -
[61]
Originally by: C4 985 Edited by: C4 985 on 27/04/2010 13:01:52 Well, drake is a beast as it is. It can deliver a hard punch and take even more. Best ship money can buy for that price. (like any other of the Tier 2 BC :) )
Quoted for Truth. -- Gorgeous, delicious, deculture! |
Alsyth
Night Warder
|
Posted - 2010.04.28 18:44:00 -
[62]
Originally by: Exploding Tukey Fair or not, Amarr only gets EM and Thermal damage with lasers. Imagine you are trying to kill a ratter doing Sansha rats with EM and Thermal resists buffed up. an Abaddon could not even dent a ratting Domi shooting all out with 2xEM 2xTherm hardener running.
Caldari are pushed towards Kinetic, even though they get the choice of what damage type to use. The challenge lies in figuring out if the 20-25% bonus is worth using missiles that the opponent might be weak to.
Don't compare like that. Swapping missile while in a fight is a lot more difficult than swapping laser...
|
Mister LEM0NS
Caldari
|
Posted - 2010.04.28 18:57:00 -
[63]
Ok lets check this here... You want ROF? use a tengu, you want damage versitality? use the drake anyway... Honestly, the drake just about the best cheap ship a mission runner could get. Only costs about 50 million for the fit AND ship which can excell in both missions and PVP. The resist bonus is just about the perfect thing for the drake. Its meant to sit there, take damage, and slowly chip away at enemies. The damage bonus is because CALDARI USE KINETIC! You want a different damage type? then access the drone bay CCP was so kind to incorperate. If anything is gona happen to the drake its going to be nerfed more at which point i will personaly pettition the action. Granted i would love to make the drake the most awesome uber ship in the game, but thats T3s job. You look at any ship that fits within your budget and see how many bonuses it has. Most likely its not going to be 4. with 7 heavy launchers and a ROF of about 4.7 seconds, the tengu would go out of buisness. You wanna mission so bad? use tsomething else. I made my way to where i am just fine using a drake for all lvl 4s until about a month ago. PS:"1. It only applies to heavy/HAM missiles! 2. NO ROF BONUS! Hurricane gets a dmg and ROF bonus..... 3. It only applies to kinetic missiles....WTF ccp! That makes missioning lame."
1. WTF do you want to shoot? rockets? light missiles? 2. How fast do you want that thing to shoot. you want a 5 sec ROF AND drones? too bad 3. Go cry. kinetics work just fine on every mission. You wanna whine about caldari ships on the forums? go **** about the rokh. drake gets a better volly... |
zappy101
|
Posted - 2010.04.28 19:00:00 -
[64]
Edited by: zappy101 on 28/04/2010 19:07:30 Edited by: zappy101 on 28/04/2010 19:06:58 Edited for more fun facts
Originally by: Alsyth
Originally by: Exploding Tukey Fair or not, Amarr only gets EM and Thermal damage with lasers. Imagine you are trying to kill a ratter doing Sansha rats with EM and Thermal resists buffed up. an Abaddon could not even dent a ratting Domi shooting all out with 2xEM 2xTherm hardener running.
Caldari are pushed towards Kinetic, even though they get the choice of what damage type to use. The challenge lies in figuring out if the 20-25% bonus is worth using missiles that the opponent might be weak to.
Don't compare like that. Swapping missile while in a fight is a lot more difficult than swapping laser...
I think you missed the point of the post you quoted, lasers DONT change damage types AT ALL, 10seconds to change damage type and find a resistance hole vs not being able to adjust and 0 flexibility isnt a fair comparison.
Originally by: Alsyth Edited by: Alsyth on 28/04/2010 13:06:27
Originally by: Cipher Jones
Originally by: Alsyth 5% shield resist /lvl 5% missile damage /lvl (not only HAM & HML. Every missile)
would be great.
Not overpowered but would make it less predictable.
That would make it balanced how? Minmatar doesnt have bonus to ALL size projectiles, and im pretty sure the other races don't either
Huginn, Caracal, Navy Caracal, Cerberus, Lachesis, Scythe Fleet Issue, Tengu, Nighthawk, Sacrilege,.... All of these ships have bonuses to Assault Missile Lauchers (Light missile). Are they overpowered ?
I don't think it would make the Drake overpowered at all, everyone that fly both missile and turret boats know pretty well that a rack of smallest medium guns can hit a frigate just fine in most cases, while a medium missile just can't. The big loss in dps in range would make it pretty balanced in fact.
Another small thing, what exactly are you comparing? ACs/Blasters/pulses to Heavy Missiles? If so, please use the right types of weapons, HMLs are the equivalent to Artillery, Beam lasers and Railguns, which, if you try them out, you'll find that they cannot track to hit a frigate as you so claim when the frigate is orbiting within 10-20km while HMLs CAN hit the targets with only a little bit less damage. NO damage on a frigate vs Less Damage?
|
Alsyth
Night Warder
|
Posted - 2010.04.28 19:04:00 -
[65]
Edited by: Alsyth on 28/04/2010 19:05:22
Originally by: zappy101
Originally by: Alsyth
Originally by: Exploding Tukey Fair or not, Amarr only gets EM and Thermal damage with lasers. Imagine you are trying to kill a ratter doing Sansha rats with EM and Thermal resists buffed up. an Abaddon could not even dent a ratting Domi shooting all out with 2xEM 2xTherm hardener running.
Caldari are pushed towards Kinetic, even though they get the choice of what damage type to use. The challenge lies in figuring out if the 20-25% bonus is worth using missiles that the opponent might be weak to.
Don't compare like that. Swapping missile while in a fight is a lot more difficult than swapping laser...
I think you missed the point of the post you quoted, lasers DONT change damage types AT ALL, 10seconds to change damage type and find a resistance hole vs not being able to adjust and 0 flexibility isnt a fair comparison
You missunderstood me, what I was saying is there can be no fair comparison between 2 totally different weapon types. You can go on "but my lasers use cap", "but my missiles can't hit small targets"... That's just irrelevant to compare like that.
And keep in mind that Assault Missile Lauchers ARE Cruiser/BC weapons.
|
Stockika
Caldari The Stocki's
|
Posted - 2010.04.28 19:32:00 -
[66]
hi
This tread made me laugh :) drake is fine as it is :), ususally only well fitted command ships can brake its tank, its dps is sufficient compared its defensive capabilities. I could imagine even stronger DPS for it but then it would be a command ship, and for that matter i would propose to change nighthawk's ferox model to the drake model :) i like it more :).
Bye I am here! Run everyone whenewere he look. |
Meeko Atari
|
Posted - 2010.04.28 20:25:00 -
[67]
The OP's most recent and most used Drake setup
masternerdguy
pro fit
|
|
|
|
Pages: 1 2 3 :: [one page] |