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Irvynn
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Posted - 2010.05.03 18:59:00 -
[1]
I am ready to train for a strategic cruiser and have all races cruiser skill to 5.
If it were you, which ship would you train for and build & why?
Thanks in advance.
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Kara Valkyrien
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Posted - 2010.05.03 19:58:00 -
[2]
I'd go for lokis from minmatar. Everywhere I go, I always hear webbin lokis are always in constant demand for fleets and wh corps. Plus they're t3, best duct tape and rust quality you can find anywhere.
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Last Wolf
Rage For Order
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Posted - 2010.05.03 20:08:00 -
[3]
what are you using it for?
PvE? Tengu. PvP? Tengu.
Oh no you don't! Incoming witty reply, ETA: 300 seconds! |
Naomi Knight
Amarr Imperial Academy
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Posted - 2010.05.03 20:09:00 -
[4]
train all and then buy from me :)
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Irvynn
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Posted - 2010.05.03 20:26:00 -
[5]
Sorry. I should've been more specific.
I will be using it solely for high second war dec pvp.
Small gangs and some solo work.
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Aamrr
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Posted - 2010.05.03 20:28:00 -
[6]
I think a proteus might be a good choice for that. Extended scramble range for camping gates, high short-range damage for station games...
It's got a lot of flexibility.
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GoingOffRoading
Gallente Quantum Cats Syndicate
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Posted - 2010.05.03 20:31:00 -
[7]
Tengu or Loki... Proteus FTW but nobody seems to fly them. Tengu is good for PvE, ok for PvP.
I am Gallente and I'm prob going to start with a Loki
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Deva Blackfire
Shut Up And Play WE FORM VOLTRON
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Posted - 2010.05.04 08:38:00 -
[8]
Edited by: Deva Blackfire on 04/05/2010 08:39:59 Tengu PvE (and some PvP) Proteus PvP.
Legion and Loki are crap.
Quote: Sorry. I should've been more specific.
I will be using it solely for high second war dec pvp.
Small gangs and some solo work.
only proteus. Flown one in empire wars and its awesome. HAC on steroids with very high dps (770 on my setup), decent speed (1,7 overheated, can overheat for few minutes), 160+k ehp, 20km scrambler. Covers empire gates, can approach target and bump it or just destroy before it gets back to gate.
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Ath Amon
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Posted - 2010.05.04 09:02:00 -
[9]
proteus for small gang is quite nice, have a friend who just loves it :) tengu is pretty good too (as usual)
Loki suffer from the lack of 1 midslot (if shieldtanked) or the huge armor holes (if armor tanked)
Originally by: Diana Merris
Unfortunately, rather than address the slot layout/tanking issues for Minmatar the Devs have simple declared that it makes us "versitile".
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Shad0w Hawk
GK inc. Panda Team
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Posted - 2010.05.04 09:08:00 -
[10]
You can make a pretty mean dualprop webbing armor loki actually~~~
All the t3s have many roles they can fill. Even the legion, despite being pretty terrible.
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Warezmy Carr
Gallente People with Guns Initiative Mercenaries
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Posted - 2010.05.05 01:48:00 -
[11]
I have three different Proteus setups sitting in my hangars right now.
One for cloaky lurking, one for ship-melting DPS, and the last for probing. Quite effective, all of them.
After seeing a Loki in action during a recent T3 ship roam, I will be training for it when my current training plan finishes. The Tengu is by far the most popular T3 ship, but I've never been one to follow trends ... so that one will likely be the last I train. If I ever train for it at all...
Admittedly, I chose the Proteus first simply because I had already trained Gallente Cruiser V for the Ishtar. -- My typical ship fit:
Highs: teeth Mids: claws Lows: nads
I armor tank because I like to feel my ship's pain. |
Ghoest
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Posted - 2010.05.05 02:46:00 -
[12]
The Loki is good for a a narrow range of PVP uses.
The Tengu is good for a lot.
Wherever you went - Here you are.
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BlackJack Shellack
Caldari Red Federation
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Posted - 2010.05.05 08:36:00 -
[13]
So what is wrong with the Legion? I am about ready to make the jump to a t3 myself, I have been focussing on Amarr for quite a while now.
thanks |
Deva Blackfire
Shut Up And Play WE FORM VOLTRON
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Posted - 2010.05.05 09:04:00 -
[14]
Originally by: BlackJack Shellack So what is wrong with the Legion? I am about ready to make the jump to a t3 myself, I have been focussing on Amarr for quite a while now.
thanks
Other t3s "can do it better". Pulse legion? Proteus can outdamage it with pulses/rails (+some drones -> hybrid armature subsystem) while having same (or even more if it wants) ehp and while having +50% scram/disruptor range. Beam legion? Rail prot is better. Ham legion? Tengu does HAMs better. Cloaky legion? All other t3s have better cloaking subsystems (and actually most recons are better cloakers than legion).
In the end legion has only few uses. Sub-par "idiot ehp" ham platform (like 220k ehp with 450ish dps using hams = large sacrilege), bait (lots of ehp and thats it - but proteus does it better), wormhole runner (tengu is better but due to no ammo use legion can sit for longet - ofc if you collect loot tengu is better due to larger cargohold) and some random fits with neut subsystem (curse does it better). And ofc laser legion which is same as zealot with twice the EHP and 10% or so more dps.
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Iteken Hotori
Minmatar Rionnag Alba Against ALL Authorities
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Posted - 2010.05.05 09:39:00 -
[15]
Originally by: Irvynn I am ready to train for a strategic cruiser and have all races cruiser skill to 5.
If it were you, which ship would you train for and build & why?
they are all outperformed by a Cynabal.
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Dr Fighter
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Posted - 2010.05.05 09:53:00 -
[16]
Originally by: Iteken Hotori
Originally by: Irvynn I am ready to train for a strategic cruiser and have all races cruiser skill to 5.
If it were you, which ship would you train for and build & why?
they are all outperformed by a Cynabal.
this is a lie.
T3s are good, as long as oyu only really try to do the one main thing, as soon as you expect to be able to do sick dps with a savage tank uber tackle and have probes while warping cloaked and be safe from bubbles - they suck.
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Deva Blackfire
Shut Up And Play WE FORM VOLTRON
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Posted - 2010.05.05 11:07:00 -
[17]
Originally by: Dr Fighter
Originally by: Iteken Hotori
Originally by: Irvynn I am ready to train for a strategic cruiser and have all races cruiser skill to 5.
If it were you, which ship would you train for and build & why?
they are all outperformed by a Cynabal.
this is a lie.
T3s are good, as long as oyu only really try to do the one main thing, as soon as you expect to be able to do sick dps with a savage tank uber tackle and have probes while warping cloaked and be safe from bubbles - they suck.
3/5 in proteus? Imo good result ;p
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Linsyn
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Posted - 2010.05.05 11:27:00 -
[18]
I fly Tengu, Legion and Proteus ..
Tengu is best for pve gives me 622 DPS near enough 1k omni tank, needs faction fit.
legion is meh 450 dps 700 tank mine isnt as pimped as my tengu though but still nowhere near as good
Proteus is superb at pvp melts everything can use disruptor over 20km
If used in Wormhole space Legion is good for armour buff holes mind you can get good Proteus WH fits too
I'd always go Proteus in pvp
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Trazis
Unknown-Entity
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Posted - 2010.05.05 11:28:00 -
[19]
Loki can be flown like a vaga with about the same dps but a lot more ehp, so its meh in that department, but if you set up a sniper loki your in like flint as you can put out a 5k raw damage volly from 50km or a 3k volly from close to 120 and be able to hit frigates acuratly even when their comming on an angle.. o and you can scan with it. Its a nasty assult/factoin frig poper also lays down some mean hurting on zelots.
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Accomac
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Posted - 2010.05.05 14:03:00 -
[20]
Afaik, the cloaky proteus is the best in terms of cov ops subsystem. It has the ability to search and destroy while others struggle in the destroy part.
Cov ops tengu does a **** poor 300dps while protues can push 500-650 depending on implants/faction fit.
Legion is sorta ew, Tengu can be good for pvp but needs fleet support for webs, loki....never tried it myself
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MaxxOmega
Caldari Caldari Provisions
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Posted - 2010.05.05 16:49:00 -
[21]
I crossed a Tengu with a Shuttle and got a Tenguttle. Goes nowhere fast...
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Kail Storm
Caldari
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Posted - 2010.05.05 20:09:00 -
[22]
For small gang PVP missle flight times dont mean as much, so its Tengu all the way.
T2 Fit Buffer Tengu is 100kish EHP and 680 DPS @113km which is unmatched, and even though the Prots buffer is bigger its Overall DMG is not very good since range kills it and since its plated its not as fast and easily kited.
Proteus is good for gate camps where you have alot of Webbers/Tackle but Tengu doesnt need any of those with HML Tengu does Same Dmg as most Prots at its optimal and does it at up to 10x the range, with Hams it reaches 850 DPS at 2x-3x the range and once again can kite.
If anyone thinks the Proteus is better in a small gang where you dont have 2 Tacklers I`d like to hear why?
IMO the Tengu in gangs can pour on awesome DMG and doesnt have to fight at dangerous range, where the Prot is at risk at its optimal 100% of the time so if you are fighting a HI-Sec war and the carebears bring out there Command ships and outnumber you...You are a gonner...Tengu will probably escape. I love both but Tengu wins IMO.
[Proteus, PvP Buffer Proteus] Damage Control II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
10MN MicroWarpdrive II True Sansha Warp Scrambler Federation Navy Stasis Webifier
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
Proteus Electronics - Friction Extension Processor Proteus Offensive - Hybrid Propulsion Armature Proteus Propulsion - Localized Injectors Proteus Engineering - Power Core Multiplier Proteus Defensive - Augmented Plating
Hammerhead II x5
This is a pretty standard Prot Fit T2 For combat, and Im giving Drone DPS for benefit of the doubt. 109k EHP 750 Gun DPS 850 with [email protected] Optimal with 9km falloff 550 Gun DPS with Null @5km optimal and 12km falloff 1200 m/s speed with 8 sec align
[Tengu, Buffer Gu] Damage Control II Reactor Control Unit II Ballistic Control System II Ballistic Control System II
Large F-S9 Regolith Shield Induction Photon Scattering Field II Invulnerability Field II Invulnerability Field II Warp Disruptor II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Tengu Defensive - Amplification Node Tengu Electronics - Dissolution Sequencer Tengu Engineering - Augmented Capacitor Reservoir Tengu Offensive - Accelerated Ejection Bay Tengu Propulsion - Intercalated Nanofibers
A Similiar T2 Fit with less Faction stuff, but as you can see it will Definately be able to engage and escape much more freely. 78k EHP with 135 DPS recharge 564 DPS w/o Imps upto 113km 1287 m/s with a 4.5 sec align w/o mwd on
As you can see the margin for the Proteus to be better is a 2km one IMO so unless you can warp to zero every time and keep a faster and way more agile ship in that range it wins, also over the course of the battle between the 2 of these its about 90 secs so the Gu gains another 8k EHP.
IMO there isnt much of a choice unless you are in Armor gang or RR Gang or the ocasional Station ****, But hell with Hams the Tengu`s range is 25km and does the same DPS as the Prots optimal.
-------------------------------------------------- "If Eve Was P*rn, It would be a Snuff film, First you get screwed then you get killed" -Me
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Religous Reclaimer47
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Posted - 2010.05.06 04:45:00 -
[23]
Proteus and Loki look good on paper but Proteus Range Blows, and since it uses a huge buffer as its main weapon is is very slow, it needs to get a range Bonus and lose some DPS or buffer and it would be very useful, it does work in some situations but is simply outclassed by the Tengu in almost every way in small gang PVP and PVE.
The Prot does whoop ass with a Cloaky fit compared to the 300 DPS tengu though.
And the Loki takes good missle and AC skills to be great, I do think its effectiveness double since Patch though, it used to blow hard, now I think it is better than Proteus since its so damned fast and can do webber combos etc.
I agree with poster above and would advise OP to go Tengu for Small PVP and PVE, it also goes great with the Drake skills and is basically a smaller faster Drake which is way more Expensive, but if you had unlimited ISK it would be one of the Best Ships Solo in Game Barr None, its Older bigger Bro the Drake is and its only shorcomings are speed which the Tengu has well, not Mimmi fast but fast compared to BC`s.
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Deva Blackfire
Shut Up And Play WE FORM VOLTRON
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Posted - 2010.05.06 09:49:00 -
[24]
Edited by: Deva Blackfire on 06/05/2010 09:53:55
Originally by: Religous Reclaimer47 Proteus and Loki look good on paper but Proteus Range Blows, and since it uses a huge buffer as its main weapon is is very slow, it needs to get a range Bonus and lose some DPS or buffer and it would be very useful, it does work in some situations but is simply outclassed by the Tengu in almost every way in small gang PVP and PVE.
Lol. Learn2proteus. Or fit lazors if you dont like its range. ATM its perfect ship and only clueless pilots cant get close enough to deal its full damage.
Quote: IMO the Tengu in gangs can pour on awesome DMG and doesnt have to fight at dangerous range, where the Prot is at risk at its optimal 100% of the time so if you are fighting a HI-Sec war and the carebears bring out there Command ships and outnumber you...You are a gonner...Tengu will probably escape. I love both but Tengu wins IMO.
You need to be close to gate to actually tackle something. Thats 14-15km start so "carebears in command ships" can also tackle you. Preferably you want to stop them from burning back too so scram+web is in order. Ofc that brings you close to enemy but: 1. you do have scouts? 2. you do have RR ship? (not always needed)
If you dont have 1 then you already failed at pvp in general. If you dont have 2 you are about to learn how empire wars work. And if you have both proteus suddenly becomes way better empire war ship than tengu. Tengu is better roaming ship (for disruptor range), prot is way better close range brawler. And in most cases empire wars are close range brawls.
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Kail Storm
Caldari
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Posted - 2010.05.06 18:17:00 -
[25]
Edited by: Kail Storm on 06/05/2010 18:26:53
Originally by: Deva Blackfire Edited by: Deva Blackfire on 06/05/2010 09:56:41 Edited by: Deva Blackfire on 06/05/2010 09:53:55
Lol. Learn2proteus. Or fit lazors if you dont like its range. ATM its perfect ship and only clueless pilots cant get close enough to deal its full damage.
You need to be close to gate to actually tackle something. Thats 14-15km start so "carebears in command ships" can also tackle you. Preferably you want to stop them from burning back too so scram+web is in order. Ofc that brings you close to enemy but: 1. you do have scouts? 2. you do have RR ship? (not always needed)
If you dont have 1 then you already failed at pvp in general. If you dont have 2 you are about to learn how empire wars work. And if you have both proteus suddenly becomes way better empire war ship than tengu. Tengu is better roaming ship (for disruptor range), prot is way better close range brawler. And in most cases empire wars are close range brawls.
As for HAM tengu: its ***** to fit if you want 6 launchers. I fly one (tengu on alt, prot on main) so have quite good comparison of both ships. And in all around-empire-gates action prot just blows tengu out of water. Its better tackler, its harder to crack open and brings more dps. Tengu is very good when you dont want to get close and tackle stuff, otherwise prot.
A Tengu with HML`s Does great DMG from 50x the optimal is way faster has 85% of the Buffer, how is the Prot way better, in small gang action?
In the fantasy land where you are always at 2.5km Optimal it may be ok, but you must have a magic Stay in Range button because the lighter faster ship with very similiar DPS is going to escape and be way outside your range. A Proper PVP Gu can make you change ammo from CN AM to NULL by getting out to 10km all the while you have **** falloff tracking and very poor DPS and add 10 sec reloads in there as well.
Normally I would never bring up the EVE Tourny in my beliefs that it isnt real PVP, except the fact that it is more like HI SEC wars than any other fighting, and the Tengu`s were eating the Prots up simply because they arent agile enough to stay in optimal ESP when you add multiple targets, tehy were burning the whole time trying to get in range and engage multiple targets, and in my Tengu they simply started firing and hitting great DMG at any range.
The Tengu brings a ship that you cant find in any other class a Very agile fast Boat with Massive Tank and Great DMG/Range Ratio, the Gatecamping and Hisec wars you are mentioning can be done just as good with a Mega/Bruti Combo and since you said RR is a must and scouts why risk te 750 mil if you always need a 3 man gang just to run it right its nit the best ship IMO.
The Prot is wonderful, but its roles can be done 90% as well with way cheaper ships, and no matter what you say every time you are in Scram range you are fully committed, and to say you will need 2 scouts 1 on each gate and RR is not always realistic.
Also saying that you can stay in optimal in a 1600mm Plated cruiser with a 2.5km optimal is just nuts.
A great pilot might stay in optimal for a good amount of time "Maybe" but the rate at which the Dmg goes down is crazy steep, The Prot is Designed for Targets that it can Melt while the pilot gets it in its tiny range, Thats why blasters melt so fast because its very hard to stay there all fight.
Look at dps graphs, you do a whopping 366 DPS with 0 transversal @ 10km. 550 DPS with 0 transversal at 6k, add transversal at you are pooched, With a talanted target who keeps your transversal high your optimal will switch to 3.5km therefore making its best dps 330 @6.8km LOLz. Now your gonna say L2 Prot Blah Blah Blah I can keep no transversal wholefight...Sorry doesnt work that away unless you a newb catcher -------------------------------------------------- "If Eve Was P*rn, It would be a Snuff film, First you get screwed then you get killed" -Me
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Deva Blackfire
Shut Up And Play WE FORM VOLTRON
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Posted - 2010.05.06 18:36:00 -
[26]
Originally by: Kail Storm
In the fantasy land where you are always at 2.5km Optimal it may be ok, but you must have a magic Stay in Range button because the lighter faster ship with very similiar DPS is going to escape and be way outside your range.
Have you ever fought empire wars before? 99% of engagements will take place on undock or on gate. If tengu is 30km away ill burn back to gate and jump, no damage done. If tengu is one who jumps in he will get insta scrambled before he even manages to MWD out of scram range (21km on overheat, thankyou). Next comes web and bump soon after. One dead tengu. Sum up: in 21km sphere im the one who decides who to engage and im the one who sets the distance not disruptor fitted ship. Ofc if you pvped a little you would know that.
Quote:
A Proper PVP Gu can make you change ammo from CN AM to NULL by getting out to 10km all the while you have **** falloff tracking and very poor DPS and add 10 sec reloads in there as well.
Thats why i dont carry null not to fall into "look at me im sniping with blasters" trap. Either go close and use antimatter or dont engage at all. Know your ship before you pvp with it.
Quote:
Normally I would never bring up the EVE Tourny in my beliefs that it isnt real PVP except the fact that it is more like HI SEC wars than any other fighting, and the Tengu`s were eating the Prots up simply because they arent agile enough to stay in optimal ESP when you add multiple targets.
LADIES AND GENTLEMEN! YOU HEARD IT HERE! EVE TOURNEY IS LIKE HISEC WARS ! Not.
Quote:
The Tengu brings a ship that you cant find in any other class a Very agile fast Boat with Massive Tank and Great DMG/Range Ratio, the Gatecamping and Hisec wars you are mentioning can be done just as good with a Mega/Bruti Combo and since you said RR is a must and scouts why risk te 750 mil if you always need a 3 man gang just to run it right its nit the best ship IMO.
You use mega+brutix. I use prot+guardian(oneiros). Guess who is the winner. Also prot costs around 500-600m nowadays with t2 fit. Its cheap.
Quote:
The Prot is wonderful, but its roles can be done 90% as well with way cheaper ships, and no matter what you say every time you are in Scram range you are fully committed, and to say you will need 2 scouts 1 on each gate and RR is not always realistic.
Or if you know the area and timers you will know that you basically need 1 scout (your rr ship) and prot on other side. Cheaper ships doing its job? Find me ship which: deals 750+dps, has 130k ehp (mega, heh?) AND has 20+km scrambler as a bonus. Oh yes... only prot can do this. And to some small extent sleipnir with gang link (but its tank is way worse).
Quote:
Also saying that you can stay in optimal in a 1600mm Plated cruiser with a 2.5km optimal is just nuts. A great pilot might stay in optimal for a good amount of time "Maybe" but the rate at which the Dmg goes down is crazy steep...look at dps graphs, you do a whopping 366 DPS with 0 transversal @ 10km. 550 DPS with 0 transversal at 6k, add transversal at you are pooched at upto 3.5km with a good enemy pilot therefore making its best dps 330 @6.8km LOLz. Now your gonna say L2 Prot Blah Blah Blah I can keep no transversal wholefight...Sorry doesnt work that away unless you a newb catcher
I dont need to look at "dps graphs". I actually FLY proteus on TQ and actually KILL **** with it. And i really want to see those ships who actually can control range in 20km sphere around me (and are larger than frig). So yeh - learn2proteus as it seems you only learned2eft till now.
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Vokradacka
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Posted - 2010.05.06 18:53:00 -
[27]
proteus for pvp(great low range dps + omgEHP + 20km scramble) Tengu for pvE(shield tanked HACs still sux in small gang pvp,except vaga) loki as pvp support ship for middle/bigger gangs(2xEHP Huggin)
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.05.06 19:15:00 -
[28]
Originally by: Irvynn I am ready to train for a strategic cruiser and have all races cruiser skill to 5.
If it were you, which ship would you train for and build & why?
Thanks in advance.
After discussion with corpies, I'm training Loki & Tengu.
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Kail Storm
Caldari
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Posted - 2010.05.06 23:14:00 -
[29]
Originally by: Deva Blackfire
Originally by: Kail Storm
Stuff
Apart from Ace pilots like you I just dont think the Proteus is as forgiving or applicable as the Tengu is in small PVP. Covert Ops its great, station Ganks its great, But for it to really be great in all its roles you need a very very skilled pilot to keep range, you may be this great it looks like your KB stats support this, but for most pilots the Tengu is way way more forgiving.
Also a HAMGU is a great station Camper and a Great Gatecamper, as for the RR a Tengu iswonderful when it has support of a Bassy or Scimmi and really tthe only reason Arm RR is king is because its way ezer to fit on BS groups and not because how ineffective shields are so really the Gu as just as Good IMO.
It comes down to what it always does with Blasters IMO
0-1.5KM Tengu is better because you cant hit anything well with blasters 1.5km-4km its Definately better than Gu since Optimal and falloff arent killing it yet and at 4km it has 80% of its DPS. 4km-6km its slightly in favor of Prot still but Very very close. 6km-8km Tengu wins in DPS and tracks even the whole time, but not by much. 8km-10km Tengu wins by big margin and Prot is down to 40% its DPS 10km-113km Tengu slaughters it and if you have even pilots wins every time, and If you were fighting yourself you would beat your own Prot.
24km is a 14km buffer of pure win for the Gu, and it still has the option to get under guns, IMO it just has so many glaring wholes in its DPS that most pilots cant do as much to a evenly matched Ship.
The reason the Prot is so good IMO is that you Gal blaster Losec guys are truly some of the best pilots and have ahd to learn alot of ways to approach and keep range, but In a even match the Tengu has way more options, Yes the Prot is a better Point blank Brawler but the Tengu is probably the 2nd best at 5km brawling for sub BS, its not like its only good at range lol.
Prot wins upclose but Tengu is close second, While the Prot has 0 effectiveness at range and the Tengu remains great.
Also Deva please tell me [not being a smartass] how you can maintain a constant 2km-6.5km range on your targets? Whenever I fly my Buffer Proteus It is hard for me to maintain any hard 180 changes in a lighter ship and usually lose the target, on the other hand I have GTFO a ton of times against a plated prot, I just dont see how you can keep the range without proper support or a slower ship.
TL DR Tengu for most pilots is way more versatile in its DPS range and while the 750 DPS looks good its most the time at 500ish while its flying well from my EXP.
So if pilots were equal Tengu has way more ways to beat the Prot where as the Proteus has 1 way.
-------------------------------------------------- "If Eve Was P*rn, It would be a Snuff film, First you get screwed then you get killed" -Me
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Deva Blackfire
Shut Up And Play WE FORM VOLTRON
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Posted - 2010.05.06 23:38:00 -
[30]
Originally by: Kail Storm
Also Deva please tell me [not being a smartass] how you can maintain a constant 2km-6.5km range on your targets? Whenever I fly my Buffer Proteus It is hard for me to maintain any hard 180 changes in a lighter ship and usually lose the target, on the other hand I have GTFO a ton of times against a plated prot, I just dont see how you can keep the range without proper support or a slower ship.
Scrambler. Thats pretty much all you need. It will kill speed of 90% (if not more) ships larger than frig. How often do you see AB on HAC for example or on BC/BS? Rarely. So when you scramble them they can only move with slowboat speed and you can use MWD most of the time (unless you find some ass that has scrambler too but thats rare). As a result you WILL be one dictating range all the time due to higher speed. Oh yea - i dont use webs usually, i run MWD/scram/small injector on my standard setup and just try to do perfect bumps to keep target from going back to gate. But might swap for web - its not like ive used ONE cap charge over past few weeks...
And when it comes to frigs? I just ignore them. If i were to 1v1 a frig i guess that in infinite amount of time (well few long minutes) he would prolly eat away my buffer and win. But thats why i engage only in places where i can always have backup exit (gates/stations etc) and thats why i also carry remote rep around + ECM drones on RR.
Also i never said tengu is bad. I actually like it quite a lot, just not in empire wars where targets tend to run away on 1st ocassion. For empire wars i just use HAM drake (sebo + disruptor + scram + web lol) + rr. Got nice tengu kill this way (overheat on mwd, catch on scrambler + web, add rr and hes dead).
Yes i know i use "omg gay rr". If you are in fair fight it means you screwed up somewhere and lost all the advantage you had before :)
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