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DocThunder
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Posted - 2010.07.07 23:08:00 -
[61]
From our members. *****************************************************
Quote:
Please all new members REMEMBER TO FOLLOW ALL basic instructions you recieve upon joining or you may not remain in the corps long do to failure to follow simple instructions. All recruits should *Read and Sign in on the ROE post. this ensures that you understand the Rules of Engagement and helps us tally our members and make sure they are able to be reached and compatent. * All recruits should look on the rank structure post, copy their rank avatar and apply it as their own avatar, I.E. new recruits are MAGGOTS, no offence but at the CMC you gotta earn your keep, its not hard, just use commen sence, show loyalty, and follow the few mandatory instructions that you are given. *Look for the CMC Training Division, and check in under the appropriate gaming platform with your gamer tags and games your play. This helps the Corps stay connected and comunicate accross multiple games and multiple platforms hopefully allowing our members to always have a friend who can watch their back.
* It is a good Idea to download Ventrillo onto your computer. it is a voice communications program allowing for out of game comunication. We sometimes use these for officer meetings, online gamming, and other situations where the Corps feels it's nessicary. just got to www.google.com and google ventrillo then download the client version.
*if members intend to compete in Clan matches then they should, as soon as possible, sign up on gamebattles, find the gamebattles team post and post in there signing in and letting people know your down to fight, then send SGT Drunknmonky a friend request and a message letting him know that you wish to join the team and need an invite. the link for the website is www.gamebattles.com the name of the team is, obviously, Colonial Marine Corps and you can do a team search to find it, or go directly to http://gamebattles.com/xbox360/battlefield-bad-company-2/team/colonial-marine-corps. you can also do a member search and find me or SGT or anyother team member click on there name and then click the CMC team link under their profile. members on the team HAVE to sign up and be on the gamebattle team no later than 12 hours before a match to be eligable to play in said match THIS IS NOT NEGOTIABLE.
*All members should youtube Dust514 and figure out what it is about. members could also visit www.EVE-Online.com to figure out the game that dust514 will be directly affecting. Know that we have an in game eve corp as well so you can join that if you play the game. You can also google dust514 or visit dust514.org to get allot of up to date info and even see the original CMC startup post lol. * Lastly, dont forget to stop and find out who your supperiors are and which members help administrate which aspects of the Corps. basically, KNOW THE CHAIN OF COMMAND and direct inquiries to the appropriate superiors and not strait to the top. The CMC's chain of command is structured for Effeciency and we thank you for further helping it remain effecient Oh and one more thing you MAGGOTS LETS GET TACTICAL
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MrShotgun
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Posted - 2010.07.09 02:16:00 -
[62]
Edited by: MrShotgun on 09/07/2010 02:16:37 Warrant Officers As a Warrant Officer in the CMC, you have dedicated your EvE character(s), including personal assetts to supporting the conduct of CMC ground combat operations. As a Warrant Officer, you will be assigned to a CMC platoon that operates in conjunction with your regular play times. If you are the platoons Contract Officer, you are responsible for keeping the platoon gainfully employed in accordance with your commanders intent. As an individual you must be completely self sufficient, relying on your personal skill set and inginuity to protect CMC assetts and support CMC operations unassisted deep within enemy territory. As a part of a team you are proficient in fleet tactics ranging from small scale escort duties that will be vital to deploying our ground forces, up to large fleet maneuvers that will be employed in support of our clientele.
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DocThunder
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Posted - 2010.07.10 23:11:00 -
[63]
POINT MAN. When moving with a fixed team, the team leader should designate one team member as the point man. The team leader will still maintain control of the team, deciding the manner in which the team will move and its overall goals, however the point man will choose the route the team will take during movement. The team will base their movement and tactical formation off the point man. Designate the team member that is most likely to survive initial contact with the enemy as your point man.
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MrShotgun
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Posted - 2010.07.12 03:38:00 -
[64]
"We are going in with first wave. Means more bugs for us to kill. You smash the entire area, you kill anything that has more than two legs! You get me?"
~Lieutenant Willy (Starship Troopers - film)
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MrShotgun
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Posted - 2010.07.12 23:12:00 -
[65]
"Dear Sarge, having a lovely time kicking ass in outer space - wish you were here!"
~Unknown Marine Corporal (Halo 2 - Game)
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DocThunder
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Posted - 2010.07.14 23:27:00 -
[66]
Buggers or Bugs: Adversial NPCs that take the form of creatures that are not humanlike in nature. (Enders Game - book, Alines - film, Starship Troopers - film/book)
See you on the bounce!
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DocThunder
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Posted - 2010.07.15 21:58:00 -
[67]
Edited by: DocThunder on 15/07/2010 21:59:46
Lieutenant (LT): As a Lieutenant, it is expected that you will coordinate and lead CMC operations from the front lines. You will activly seek out and accept leadership oportunities when higher level commanders are not available. You are authorized to accept contracts within the guidence of higher commanders. If you are a platoon commander, you will be responsible for ensureing that training is conducted and that minimum training standards are met. You will also ensure that your platoon remains active during it's prime time hours, this means that you are also responsible for ensuring that new members are recruited.
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DocThunder
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Posted - 2010.07.18 06:44:00 -
[68]
Kill.
Kill stuff.
Kill babies!
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DocThunder
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Posted - 2010.07.18 15:32:00 -
[69]
1) Understand the chaos. 2) Control the chaos. 3) By all means allow it to be chaotic.
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DocThunder
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Posted - 2010.07.23 19:17:00 -
[70]
Don't be a Cowboy... Join the CMC!
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MrShotgun
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Posted - 2010.07.25 07:58:00 -
[71]
See you,Space Cowboy...
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DocThunder
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Posted - 2010.07.26 04:30:00 -
[72]
Please visit your user settings to re-enable images. Primary designation: Dust 514 Ground Combat Element. Secondary designation: EvE Online Corporation, Logistics and Combat Support Element [LCSE]
Website: http://cmchq.lefora.com/
EvE Corp: Colonial Marine Corps LCSE [LCSE]
CMC at this time is not associated with any existing EvE online alliance, nor is it going to be purely a mercenary group. I do intend that CMC will play a significant role in determining the outcome of the ongoing battle over 0.0 space. My secondary objective is to enable the CMC player base to retain a high operational tempo 24 hours a day, 7 days a week.
Colonial Marine Corps was designed from the top down to essentially be a conglomerate of small independent thinking groups, with a stable centralized command element to establish a unified goal oriented mentality across the organization. These small independent thinking groups which we designate as platoons will be separated by time slots in which members of CMC typically find themselves playing. As a platoon in a specific time slot becomes large enough, it's players will be encouraged to branch off and create new platoons, even exclusive niche platoons may be formed, thereby creating a company of several platoons which play during a specific time slot. CMC will also be broken down into divisions which contain players who feel more comfortable speaking a specific language. For example, the First Division is geared for English speaking CMC members, whereas at some time in the near future, the Second Division may be geared for German, French or Russian speaking players. By this method, CMC plans to conduct operations 24 hours a day on any given day.
Membership status levels:
Enlisted- Enlisted members consist of both casual and hard core FPS gamers. Activity requirements for enlisted members are relatively relaxed, however just like all members of CMC, they must follow the CMC ROE. If you are currently in a player corp, fear not. CMC does not require enlisted members to resign from their current posts.
Warrant Officer- To become a Warrant Officer you must intend to play both Dust 514 and EvE online. If you choose to gain Warrant Officer status, you must commit your primary character to the organization by joining the Logistics and Combat Support [LCSE] EvE Online Corp. You will not retain membership in any other player run corp and you must not allow for any other individuals to access your account.
Commissioned Officer- In order to obtain Commissioned Officer status, you must reach a minimum age requirement, as well as dedicate your online gaming time to the CMC exclusively. The organization is your online gaming family and you will be willing to make sacrifices as necessary in order to ensure the wellbeing of the community. At a later time, you may be required to submit personal contact information in order to allow for the CMC command staff to contact you outside of the online gaming environment. Participation in the CMC L&CSE is encouraged but not required.
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MrShotgun
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Posted - 2010.07.27 00:21:00 -
[73]
Edited by: MrShotgun on 27/07/2010 00:22:42
Warrant Officers
As a Warrant Officer in the CMC, you have dedicated your EvE character(s), including personal assetts to supporting the conduct of CMC ground combat operations. As a Warrant Officer, you will be assigned to a CMC platoon that operates in conjunction with your regular play times. If you are the platoons Contract Officer, you are responsible for keeping the platoon gainfully employed in accordance with your commanders intent. As an individual you must be completely self sufficient, relying on your personal skill set and inginuity to protect CMC assetts and support CMC operations unassisted deep within enemy territory. As a part of a team you are proficient in fleet tactics ranging from small scale escort duties that will be vital to deploying our ground forces, up to large fleet maneuvers that will be employed in support of our clientele.
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MrShotgun
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Posted - 2010.08.03 02:06:00 -
[74]
Marines are allowed to die, but IÆll be damned if any of my Marines ever let that stop them!
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MrShotgun
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Posted - 2010.08.08 16:16:00 -
[75]
(1) FRAG AND CLEAR. Frag and clear is the method of breaching in which grenades are thrown through the threshold first, in order to eliminate or disrupt the enemy opposition, before the team enters the area.
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DocThunder
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Posted - 2010.08.11 01:09:00 -
[76]
Edited by: DocThunder on 11/08/2010 01:09:05 Perhaps the wrong thing to do with a Marine Corps is to make a separate MOS for infantry.
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MrShotgun
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Posted - 2010.08.12 23:23:00 -
[77]
Primary designation: Dust 514 Ground Combat Element. Secondary designation: EvE Online Corporation, Logistics and Combat Support Element [LCSE]
Website: http://cmchq.lefora.com/
EvE Corp: Colonial Marine Corps LCSE [LCSE]
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MrShotgun
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Posted - 2010.08.14 23:50:00 -
[78]
We got sonic electronic ball breakers!
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DocThunder
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Posted - 2010.08.19 01:59:00 -
[79]
The purpose of the CMC Ground Combat Element (GCE) is to engage and destroy the enemy in close combat. All members of CMC are a part of the GCE. Every CMC Marine will have a basic set of ground combat skills which may be dictated or strongly suggested by GCE command. The GCE may also be broken down into smaller parts, such as an Air Corps, an Armor Corps, an Engineering Corps etc... GCE command will attempt to spread load those who choose to specialize in a specific Corps across the various platoons within the CMC in order to better ensure that Marines with these special sets of skill are present in all engagements.
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MrShotgun
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Posted - 2010.09.21 00:27:00 -
[80]
Around her neck she wore a studded collar!
She wore it in the spring time and in the month of May!
And if you ask just why she wore the collar!
SheÆll say she wore it for that young Marine whoÆs in to whips and chains!
Whips and chainsà àWhips and chains!
She wore it for that young Marine whoÆs into whips and chains.
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DocThunder
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Posted - 2010.09.24 17:55:00 -
[81]
Yea, though I walk through the valley of the shadow of death, I will fear no grief: for thou art 1337; thy pulse rifle and thy grenade launcher they comfort me.
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MrShotgun
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Posted - 2010.09.25 15:47:00 -
[82]
Does anybody have a good recipe for cooking hand grenades?
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DocThunder
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Posted - 2010.09.26 07:48:00 -
[83]
lolz u nubz. !!!!
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MrShotgun
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Posted - 2010.09.26 23:13:00 -
[84]
The CMC L&CSE will be made up players who play both Dust 514 and EvE Online. These players will use their EvE Online account primarily to support the CMC Ground Combat Element. "-Initially at least, the economies of EVE and DUST will be kept as separate as possible. CCP do not want co-dependency between the games." Although CCP does not want the games to be co-dependent, we can assume that there will be elements of each game that will affect the other. ô-EVE Pilots will own the majority of planetary districts, this will be introduced in the expansion following Dominion. -DUST marines will be securing key staging area districts. -Hiring Dust Marines will not be mandatory, but it will make the capture of planets easier.ö The CMC L&CSE will have the capability to gain and retain territory and the CMC Combat Element will assist in the seizure and defense of this territory. ô-DUST players will have to use the war barge to attack hostile worlds. -There are two methods a DUST marine can use to get from planet A to planet B. The first is to clone jump, using similar technology to EVE Pod pilots. The second is to use their corps War Barge and fly to a hostile planet.ö This statement suggests that the DUST marines can exist on their war barge in EvE space where the barge will be open to attack by hostile EvE players. Instead of depending of independent EvE players to escort our war barges, members of CMC L&CSE will provide escort assistance.
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DocThunder
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Posted - 2010.09.28 01:05:00 -
[85]
Sailors are lovers.
Rangers are fighters.
Marines are lovers and fighters.
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DocThunder
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Posted - 2010.09.29 23:55:00 -
[86]
In short I need a hand full of trustworthy and driven individuals who are goal oriented and committed to the CMC. As a CMC officer you will be held to a higher standard. You will be expected to make sacrifices and follow more stringent rules in regards to membership than that of the enlisted personnel. In order to minimize conflicts in interest with adjacent organizations you will be expected to resign from all other EvE and Dust corporations making CMC your one and only home.
Requirements:1) Must be at least 20 year old. I realize that an 18 year old can display just as much maturity and ability to lead as those of us that are a bit older. However I need officers that can command respact from a mature gaming community where first impressions can be a deal breaker. Another reason is I believe that our key power players will be between the ages 18 and 25. These players shouldn't be burdoned with the responisibility of command and should be aloud to consentrate on killing the enemy. 2) Must disclose all relationships with other EvE and Dust organizations to CMC command and must no longer retain membership in any other such organization. You must also be prepared to take up arms against your former gaming organizations. Honor your former comrades by maintaining your integrity with CMC, giving both your current and former teams the best fight you can give them (it is only a game after all). 3) And all other requirements as directed by CMC command at a future time.
Failure to adhere to any of the above conditions is grounds for being removed from the Command Element and the L&CSE where applicable. In extreme cases, a member can be permanently banned for CMC if command staff sees fit.
Accelerated Commissioning Program: CMC members who are below the age of 20, who have been in service with CMC for no less than eight (8) months and have proven to CMC command to be exceptional leaders, may be commissioned as a CMC officer. This will be done on a case by case basis by CMC command staff. http://cmchq.lefora.com/2010/01/21/officers-needed/#post9
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MrShotgun
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Posted - 2010.09.30 23:06:00 -
[87]
You can take the Marine out of the fight, but you cant take the fight out of the Marine.
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DocThunder
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Posted - 2010.10.02 16:16:00 -
[88]
Primary designation: Dust 514 Ground Combat Element. Secondary designation: EvE Online Corporation, Logistics and Combat Support Element [LCSE]
Website: http://cmchq.lefora.com/
EvE Corp: Colonial Marine Corps LCSE [LCSE]
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MrShotgun
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Posted - 2010.10.03 15:59:00 -
[89]
Enlisted- Enlisted members consist of both casual and hard core FPS gamers. Activity requirements for enlisted members are relatively relaxed, however just like all members of CMC, they must follow the CMC ROE. If you are currently in a player corp, fear not. CMC does not require enlisted members to resign from their current posts.
Warrant Officer- To become a Warrant Officer you must intend to play both Dust 514 and EvE online. If you choose to gain Warrant Officer status, you must commit your primary character to the organization by joining the Logistics and Combat Support [LCSE] EvE Online Corp. You will not retain membership in any other player run corp and you must not allow for any other individuals to access your account.
Commissioned Officer- In order to obtain Commissioned Officer status, you must reach a minimum age requirement, as well as dedicate your online gaming time to the CMC exclusively. The organization is your online gaming family and you will be willing to make sacrifices as necessary in order to ensure the wellbeing of the community. At a later time, you may be required to submit personal contact information in order to allow for the CMC command staff to contact you outside of the online gaming environment. Participation in the CMC L&CSE is encouraged but not required.
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DocThunder
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Posted - 2010.10.06 00:45:00 -
[90]
(1) FRAG AND CLEAR. Frag and clear is the method of breaching in which grenades are thrown through the threshold first, in order to eliminate or disrupt the enemy opposition, before the team enters the area.
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