Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cpt Branko
Retired Pirate Club
|
Posted - 2010.05.15 19:41:00 -
[61]
Originally by: Whitehound The critics will shout my wish down
Typically when people say something like "I know some will disagree" or a similar phrase it means they're going to utter something idiotic. The principle has not failed this time, either.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Whitehound
The Whitehound Corporation
|
Posted - 2010.05.15 19:56:00 -
[62]
Originally by: Cpt Branko The principle has not failed this time, either.
How about contributing to the discussion? --
|
Cpt Branko
Retired Pirate Club
|
Posted - 2010.05.15 20:16:00 -
[63]
Edited by: Cpt Branko on 15/05/2010 20:16:35
Originally by: Whitehound
Originally by: Cpt Branko The principle has not failed this time, either.
How about contributing to the discussion?
This is hardly speaking a discussion. The first part of a discussion is problem analysis, which is completely epically ****ing absent. Without discussing what is the problem*, why is it a problem, and whether it's possible to actually solve the problem, it's not a discussion, it's a crossover between the horribad junk of features and ideas and CAOD-style trolling.
*Low-sec is devoid of life and empty disqualifies you outright, because it's, you know, not true. Building a argument on a fallacious premise doesn't work.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
captain foivos
|
Posted - 2010.05.15 22:21:00 -
[64]
Originally by: Whitehound
How about contributing to the discussion?
You first, good sir.
Originally by: CCP Gandalf
One does not simply warp into Mordor.
|
Whitehound
The Whitehound Corporation
|
Posted - 2010.05.16 11:47:00 -
[65]
Originally by: captain foivos You first, good sir.
Choose:
- You are trolling.
- You started reading on the third page.
- You disagree with me, but lack arguments.
- None of the above, and you want me to ask you what your problem is.
--
|
Marchocias
Silent Ninja's
|
Posted - 2010.05.16 12:02:00 -
[66]
Originally by: DjRobin The problem is that most mission fits are useless for pvp making you an easy target. Perhaps they should generate more pvp style missions, bridging the gap for people who want to move into pvp and luring more people into lo-sec
I agree... I think a key focus CCP should have is to make missions work like pvp, as far as is possible:
1) I dont like the way that each npc faction has standard damage types you're meant to deal, and standard damage types you should tank against. They should mix them up a bit more, and partially randomise the types of NPCs you get.
2) Add sleeper AI to all missions (and rebalance, where needed).
3) Make the npcs use all forms of ewar and scramming, but also vulnerable to it all.
4) Give npcs the ability to warp away and repair/reload and come back to join the fight, making it useful to fit point to mission ships.
Hell, I'd happily return to doing missions like this, as I would know I could get a fun pvp fight half way through, and not be totally BBQed because I'm in a ship not fit for purpose.
---- I belong to Silent Ninja (Hopefully that should cover it). |
Lana Torrin
Minmatar Republic Military Skool
|
Posted - 2010.05.16 13:24:00 -
[67]
Originally by: Marchocias
1) I dont like the way that each npc faction has standard damage types you're meant to deal, and standard damage types you should tank against. They should mix them up a bit more, and partially randomise the types of NPCs you get.
2) Add sleeper AI to all missions (and rebalance, where needed).
3) Make the npcs use all forms of ewar and scramming, but also vulnerable to it all.
4) Give npcs the ability to warp away and repair/reload and come back to join the fight, making it useful to fit point to mission ships.
Interesting idea.. Can we also add. - Not get pwned by a solo BS when you outnumber him 50 to 1 - Get concorded if agro first - Rats can use T2 ships, T2 guns, T2 ammo,.. you get the idea - Same drop rate of all this nice gear as player drops - Not being able to MWD around when the player cant. - Switching damage types with weapon systems that actually can (ie, reload a different damage type). - Cloaking rats (with cloaking sickness) - Some form of indication as to how many there are supposed to be (ie, just like local)
Would need some tweeking though, like concord not being able to insta warp in to mission deadspace.
|
Sir Carnage
|
Posted - 2010.05.17 05:12:00 -
[68]
Congrats on the troll. Starting a topic of seemingly real discussion and then watching the inevitable degradation of it based on it being a "controversial" topic, gotta love it.
So, just to feed the troll, let's have a look at low-sec.
First Complaint: indiscriminate blobs on high-sec gates.
solutions: 1. Go around. The blobs congregate, typically, along trading lanes. There are other entrances to low-sec that aren't typically blobbed. Try one of those.
2. Break up the blobs. They're there for easy kills. Take away the easy kills with consistent displays of force and the blob will move somewhere else. Continue this and the blob will find something else to do.
3. ***** and moan about it on the forums. To this I say GB2 Farmville.
Second Complaint: No targets in low-sec.
Solutions: 1. Roam more/further. There are plenty of empty tracts of low-sec. These are great places to hunt as people looking for exploration sites know this too. Wormholers also pop up in these areas quite often for the same reason. You may also find said Wormholers making trips through low-sec to get to and back from their wh.
2. Allow your low-sec to repopulate. Quit gate camping all the time and popping anything that moves. If you reduce the risk of traversing the space then you'll have more people in it. Ofcourse, this also means watching for other low-sec denizens that would use your space to gank everything that moves.
3. ***** and moan about it on the forums. To this I say GB2 Lemmings.
Third Complaint: Pirates pop everything
Solution:
1. Stop moving stuff in rookie ships, shuttles, etc. If you continue to move hundreds of millions worth of stuff in these ships, pirates are going to continue popping them.
2. Caravan it. Become more organized and travel in groups with support. This doesn't mean you have to fight them. You could travel with nothing but ewar ships.
3. ***** and moan about it on the forums. To this I say GB2HKO
Conclusion:
Nothing has a pressing need to be changed. All that is necessary is for players to quit complaining on the forums in the hopes that ccp will "fix it" for them. Be proactive and change it yourself within the current mechanics of the game.
This isn't me saying that improvements can't be made. Mynxee's CSM thread has some pretty good, well thought out suggestions in it. Even these, as with anything, have their flaws. With a little tweaking, some are viable and will only improve game play for everyone. Again, though, they're nice but not necessary.
New proposal for low-sec:
Nerf Whiners support the parrot
|
Whitehound
The Whitehound Corporation
|
Posted - 2010.05.17 08:15:00 -
[69]
Originally by: Sir Carnage Congrats on the troll. ...
Dear Sir Carnage,
You are suggesting that the pirates start to organize in order to take full control of low-sec systems.
I suggest that you jump of the bridge you are currently standing on and die like an honourable troll. --
|
Ka choop
|
Posted - 2010.05.17 09:18:00 -
[70]
The only way to make low more interesting is to put things in low-sec that are only in low-sec.
What would low-sec look like if it was the only place where you could get ABC ores?
|
|
Whitehound
The Whitehound Corporation
|
Posted - 2010.05.17 11:15:00 -
[71]
Originally by: Ka choop What would low-sec look like if it was the only place where you could get ABC ores?
It would look like a miner-gank-fest.
My ship's database, which I got for pretty cheap of a client, says the following about pirates:
Pirates do not wish to kill others. They want free stuff and accept your death as their consequence. They are very honest about it and think of it as a drama. They also hardly kill miners. They are no terrorists.
So why not reduce the number of assembly lines within high-sec?
Regardless of the influence on the prices this will have will there be more cargo running in, through and out of low-sec. Industrials can tank better and T2 transporters are designed for just this. --
|
Dureena Nafee1
|
Posted - 2010.05.17 11:17:00 -
[72]
how about a mix, Sec status of the system +/- your sec status, so those Pirates going into highsec could be shot at and a low chance of concord coming
say 0.6 system and the offending player is sec status 0.2
that makes it approx a 0.8 system so concord more likely to come however in the same system
0.6 and the pirate at -1.0 means its now a -0.4 sec status and so there is no chance that concord would come to protect the pirate if shot at by the 0.2 sec status player....
|
Terra Mikael
Private Nuisance
|
Posted - 2010.05.17 13:19:00 -
[73]
Originally by: Kixad Well i would say remove jumpbridges and jumpfreighters from game, so the 0.0 carebears have to actually travel/taking a risk.
that would for sure populate lowsec again.I think its simply to easy to get far out in 0.0 space now a days.The Carebears got it all , the last few years, the pvp`er got nothing ,the last couple of years.
Oh, come now. Pee vee pee-ers need to engage industrialists? Just admit that you're like me, and enjoy forum sh!tting and in game sh!tting all over other players because it makes you giggle.
Now that i think about it, i agree, let's call it pee vee pee! ___________ Proof that Daniel Jackson is a ret@rded furry |
Jovialmadness
|
Posted - 2010.05.17 18:11:00 -
[74]
I had every intention of coming into this thread and verbally bashing the op but after reading the post that idea is not half bad.
To further expand it, CCP could utilize this and turn it into a nice isk sink. A payment plan could be set up, very similar to insurance, where the player could pay differing amounts to add different ranges of % increases. Basically pending on how much isk you pay determines your improved chances of protection. This new % never reaching 100% would be nice but whatever.
Only problem with this would be .1 to .4 space. Pirates might get screwed potentially. Having said that the pricing for protection that low of sec would be super high I'd hope. |
Sir Carnage
|
Posted - 2010.05.17 23:57:00 -
[75]
Originally by: Whitehound
Originally by: Sir Carnage Congrats on the troll. ...
Dear Sir Carnage,
You are suggesting that the pirates start to organize in order to take full control of low-sec systems.
I suggest that you jump of the bridge you are currently standing on and die like an honourable troll.
Actually, pirates with no affiliation other than being pirates have worked together plenty, but that's not what I'm saying. There are large pirate alliances that have all but total control over entire swaths of low-sec. They have the ability to do this. Whether or not they have the desire is based entirely on just how fun/profitable they deem it to be.
Quote: "Mr. Whitehound, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this forum is now dumber for having listened to it. I award you no points, and may God have mercy on your soul."
support the parrot
|
Manssell
|
Posted - 2010.05.18 00:28:00 -
[76]
All right, donÆt shoot me, IÆm probably wrong on a ton here but IÆll throw out a noob/carebear perspective. As one who likes to dabble a bit in low sec while I donÆt see much wrong with it there are a few things IÆve noticed. For me low sec is a great place to practice just staying alive. On pretty much every noobs/carebearÆs first few times in, weÆre killed pretty much in a matter of minutes. IÆm fine with that, but others IÆve talked to get spooked real quick about it and just avoid it all together. The other thing IÆve noticed is there really isnÆt much benefit to noobs/carebearÆs venturing in. You canÆt run a mission there (youÆre fit is pve and youÆll have 10 rats, and a pirate on you) so just stay in high sec for that. Another problem may be the ôfly what you can afford to loose ruleö means noobs are in T1 frigates while the pirates all BS and up sometimes. Oh well, but that also shuns noobs away a bit I think.
The last issue (if itÆs even that) is I think most noobs/carebears donÆt really understand how acts of aggression will affect their standings, and abilities to get new agents. Now IÆm sure (really sure!) IÆm wrong but when IÆm in low sec and I see someone who has low sec standings and IÆm sure their a pirate but I think I may have at least a chance with them in a fight (prob not but how you going to find out if you donÆt do it?) My not knowing what my sec hit will be for attacking ends the whole deal there. I know the info has to be out there, but itÆs not clear to noobs how that works. Since IÆm running level 2 missions, trying to get to 3 (and I do like missions still for isk) I just donÆt attack. Well that means the carebear pretty much has to put themselves out as a target first and then after their insta popped they can fire back according to concord. Basically itÆs all risk and not much reward (as the caerbear sees it).
|
Cpt Branko
Retired Pirate Club
|
Posted - 2010.05.18 00:57:00 -
[77]
Originally by: Sir Carnage New proposal for low-sec:
Nerf Whiners
Supporting this.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Whitehound
The Whitehound Corporation
|
Posted - 2010.05.18 12:24:00 -
[78]
Originally by: Actually, pirates with no affiliation other than being pirates have worked together plenty, but that's not what I'm saying. There are large pirate alliances that have all but total control over entire swaths of low-sec. They have the ability to do this. Whether or not they have the desire is based entirely on just how fun/profitable they deem it to be.
It will never happen.
Quote: "Sir Carnage, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this forum is now dumber for having listened to it. I award you no points, and may God have mercy on your soul."
--
|
Sir Carnage
|
Posted - 2010.05.18 13:09:00 -
[79]
Originally by: Whitehound
It will never happen.
Whether or not it would happen has no bearing on whether or not it would be a solution to a perceived problem. You, however, have seemed to miss the entire point of my post. I'll lay it down as simply as I think is possible (though I thought I'd already done that). Nothing really needs to be fixed. If you think there's a problem, fix it yourself. Everything that's being whined about can be "fixed" within the current game mechanics.
I thought all this was obvious from my post, but I guess I over estimated your ability to reason. For this I am sorry. In the future, I will try to structure my posts in a manner that appeals to the lowest common denominator.
Again, I apologize for overestimating your ability to reason. support the parrot
|
Sutskop
Minmatar Canis Canem Edit
|
Posted - 2010.05.18 13:19:00 -
[80]
Originally by: Lana Torrin
Are you seriously telling me if you had to choose between 2 easy kills and one almost certain death but if you pull it off it will be epic kill but you probably wont.. You would pick the suicide option?
That might be the point. You look for easy kills, others look for a challenge. Why don't you wardec some noobs in hisec and push them around? Lowsec is fine. Most people there WANT to pvp.
|
|
Whitehound
The Whitehound Corporation
|
Posted - 2010.05.18 14:13:00 -
[81]
Originally by: Sir Carnage Whether or not it would happen has no bearing on whether or not it would be a solution to a perceived problem. You, however, have seemed to miss the entire point of my post. I'll lay it down as simply as I think is possible (though I thought I'd already done that). Nothing really needs to be fixed. If you think there's a problem, fix it yourself. Everything that's being whined about can be "fixed" within the current game mechanics.
I thought all this was obvious from my post, but I guess I over estimated your ability to reason. For this I am sorry. In the future, I will try to structure my posts in a manner that appeals to the lowest common denominator.
Again, I apologize for overestimating your ability to reason.
Get out! Nobody needs your whining!
Seriously, your suggestion is useless. People want what people want. Even you want people to understand your point of view after all. |
Cpt Branko
Retired Pirate Club
|
Posted - 2010.05.18 14:30:00 -
[82]
Originally by: Whitehound People want what people want.
The real question is why out of all the places, you close to fulfill your ****poasting urges in C&P? Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Amy Platt
|
Posted - 2010.05.18 14:43:00 -
[83]
He posts **** in other forums as well. I've started to ignore all his posts, which is a shame because the odd one or two contains some good points, it's just a pity he never admits he's wrong.
|
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |