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Aralieus
Amarr Rising Devils En Garde
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Posted - 2010.05.20 21:30:00 -
[1]
Hello all,
I have been doing exploration for the last few months and it seems it is hit and miss at its best. I can go 10 systems in any direction and not get a single mag/radar site. When I do find a hit, there are usually unfriendly's in local who will scan me down the second I uncloak(this is not what I have a problem with directly). Now this might be normal in high-sec where sites are very sporadic and of poor quality but currently I am in the most lucrative place for exploration from what I have been told which is 0.0 and I still have a hard time keeping a steady income with this profession. Is this normal, or are we explorers being treated like the red-headed stepchild? I understand it will not be as profitable as say high-sec lvl 4's, however I do think with the current risk we take in low-sec and 0.0 the profits should reflect this, as it stands its not even close. I was wandering if the current Eve exploration community shares my opinions and if so what would you change? How would you change it? I am really interested in hearing other peoples experience with exploration as well as your thoughts on how it could be better than what it is now. Maybe if the right people read this thread we can get the ball rolling on a rework/buff....
Fortune favors the bold!!! |
genette devo
Gallente Center for Advanced Studies
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Posted - 2010.05.20 21:49:00 -
[2]
i think it is very hit or miss in losec as well as hisec but i generally find lots more in losec, i can scan all day and find nothing other times i find radar and mag sites everywhere, it could use some evening out.i've got as little as 500k out of one site and as much as 70 mil from 1 can in losec.
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Ran Khanon
Amarr Ministry of War
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Posted - 2010.05.20 22:26:00 -
[3]
Edited by: Ran Khanon on 20/05/2010 22:34:34
This is funny. I came to this board to start a thread with the exact same title >_<
I did a half week of heavy exploring in high sec (mainly 05-06 systems), got a few escalations of which one sent me to low sec. That was the only exciting part which I really enjoyed even though the loot was crappy. (I had to create a warp in with my pod and leave my fail fit arbitrator at a safespot in order to stand a chance :-)
The rewards are way off the scale (as in: low) for the amount of time involved. I realize that you can get lucky and get some really nice shiny loot out of it but overall it is very disappointing. Next to this the process became very boring because of the distribution of signatures:
Out of 100 sigs that actually needed probing down, I found around 50 low level drone sites, 20 WH's, 15 gravimetric sites, 10 radar or magnet sigs, 3 low level pirate faction plexes and maybe two ded rated. This goes for most of the Amarr 0.5 - 0.6 systems in and around 4 or 5 different constellations that I've tried.
ISK per hour? If it is more than 2 million I would be surprised.
After half a week I am bored out of my mind with probing down yet more of the same drone sites. I really hope CCP will add some spice to exploration.
A few ideas to make it more of a dynamic, exciting profession:
- more diversity; there are too many of the same low level sites, even doubles and triples in the same system. - better loot distribution in general; rewards need to be scaled up for non ded rated plexes. - make the lowest rated sigs that need probing down show their identity quicker; (guaranteed identification at 8 AU for instance)
I really love the concept and mechanics of exploration but the actual content seems lacklustre for the biggest part as of now :<
disclaimer: I am not asking for easy mode, high profit exploring in high sec. I am asking for a more interesting, worthwhile experience which is more in line with the general idea of 'exploring' and getting rid of the fluff: I'd rather scan down 20 systems without a single sig and finally hit up a great plex, than finding one after probing down 30 of the same generic, low leveled sigs in 10 systems.
edit: I'll have a shot at low sec and 0.0 exploring soon. Maybe that'll make a difference.
Help us to make parrots game related today! |
Grayclay
Caldari The Arrow Project Morsus Mihi
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Posted - 2010.05.21 01:35:00 -
[4]
Exploring is really something meant for 0.0. I can probably make more ISK off the bounties of a basic cosmic anomaly than you would make in any empire deadspace complex. In my region, you can find a radar/mag/deadspace complex every other jump or so, if you know where to look.
Key Points: -Sites spawn after downtime, so thats the best time to go plexing. For me this is almost impossible, as downtime ends at 4am for me. But just know that. -Lower population systems will always be better, less people looking for them. -In nullsec, the quality of the system does not determine the quality of sites found therein, not to any noticeable extent.
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genette devo
Gallente Center for Advanced Studies
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Posted - 2010.05.21 02:33:00 -
[5]
Originally by: Grayclay Exploring is really something meant for 0.0. I can probably make more ISK off the bounties of a basic cosmic anomaly than you would make in any empire deadspace complex. In my region, you can find a radar/mag/deadspace complex every other jump or so, if you know where to look.
Key Points: -Sites spawn after downtime, so thats the best time to go plexing. For me this is almost impossible, as downtime ends at 4am for me. But just know that. -Lower population systems will always be better, less people looking for them. -In nullsec, the quality of the system does not determine the quality of sites found therein, not to any noticeable extent.
they don't spawn at downtime they spawn all day when one site goes down in one place a site pops up somewhere else, don't believe me go pick a quiet system, scan everything out, go back a few hours later and scan it again
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aetherguy881
Gallente
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Posted - 2010.05.21 17:36:00 -
[6]
Highsec exploration is the bait to get you into low and null sec. I started doing sites and was enjoying it. Then I kept seeing things about these awesome items, but you had to at least get to low sec.
Well, I've tossed out the high sec chains and am scanning in null sec. It's awesome.
My advice to you would be: Find a null sec alliance that you like and has their own space. You won't find much eventually, but given the system upgrades and the random spawns, you'll find the goodies.
Also, if you're any good or just lucky, you won't lose too much isk while waiting. ------------------- Always remember this about EVE:
Life is cheap, or 15 bucks a month. |
Lina Evergreen
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Posted - 2010.05.22 07:05:00 -
[7]
Might be that hisec exploration needs a little tweaking. But losec is fine, havent done 0.0 but I guess thats even better. But you shouldnt be able to make good money in hisec, the old risk vs reward thingy.. That said, yes you can make alot of iskies on hisec lvl4¦s but thats another thing and maybe, just maybe, lvl4 reward¦s needs a nerf?
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genette devo
Gallente Center for Advanced Studies
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Posted - 2010.05.23 04:29:00 -
[8]
nerfing highsec income=nerfing ccp income and i don't see that happening
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Cyan Cure
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Posted - 2010.05.23 07:50:00 -
[9]
Exploration is chance based. You can get nothing or get rich over night. If you want a steady income then i suggest running Missions or doing S&I. The potential money gain is certainly there. I've done exploration lately and it got me more money than fleet mining with a Rorqual or running level 4 missions. You just have to be lucky, have the right ship and know how to run a complex fast. Radar and Magnetometric sites are just treats.
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RootEmerger
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Posted - 2010.05.23 08:16:00 -
[10]
In the latest patch notes there's something about new "dungeons" for exploration - dunno what they meant but looks promising
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If this were played upon a stage now, I could condemn it as an improbable fiction. |
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Nareg Maxence
Gallente
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Posted - 2010.05.23 08:18:00 -
[11]
Edited by: Nareg Maxence on 23/05/2010 08:18:00 It's already been said, but it seems to be a very persistant misunderstanding, so bares repeating.
Sites do not spawn after downtime!!!
Buff magsites, they are ****. Radar sites are fine.
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Shosei Weitang
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Posted - 2010.05.23 10:38:00 -
[12]
Quote: they don't spawn at downtime they spawn all day when one site goes down in one place a site pops up somewhere else, don't believe me go pick a quiet system, scan everything out, go back a few hours later and scan it again
Like other said, they don't spawn only after downtime. But the downtime close halffinished sites they was still open before downtime or timeout site. And they respawn after downtime. Thats why many people think they are just respawn after downtime.
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Dark Drifter
Amarr Sardaukar Merc Guild General Tso's Alliance
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Posted - 2010.05.23 12:01:00 -
[13]
Edited by: Dark Drifter on 23/05/2010 12:02:53 ok to start any unscaned plex (not scaned to any degree 0.01% or 100%) will respawn after down time, -DED plexes last for 3 days once scanned -radar sites reset after DT also (will despawn if you leave dedspace pocket) -mag sites reset after DT to (will despawn if you leave dedspace pocket) -grav sites last for 3 days -ladar sites . . . meh not worth it unless in null sec
the key to finding a plex is to stick to 1 constelation scan every system and run every worth while plex/site (with exception to grav sites) also run the anomilys witch are not named (forsaken forlorn) once you have compleated 1 system move to the next, do this through out the constelation and you will more than likley run the same plex u did in system 1 as ur now running in system 5, once you have done all the starter plexes in the constelation, go to ur jurnel and do all the escelations (if u have any) or just start over in the same or different cconstelation,
doing it this way u will always be garanteed to hit the optimum amount of plexes in any given game play time to our departed friend EDD "april 09" fly true man |
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