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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.05.27 01:42:00 -
[1]
if you have ever used the ingame eve map and tried to plot a route with it, you may have noticed that the flattened map looks TERRIBLE.
ccp, make the flattened map look something like this
http://evemaps.dotlan.net/map/The_Citadel
and not like this the way it currently looks
http://upload.wikimedia.org/wikipedia/commons/9/93/Spaghetti.jpg
MAZZILLIU FOR CSM 2010 CHECK OUT MY CAMPAIGN VIDEO |
Quacka
Minmatar Mercurialis Inc. RAZOR Alliance
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Posted - 2010.05.27 01:45:00 -
[2]
I prefer spaghetti tbo
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FlameGlow
Rebellion Alliance
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Posted - 2010.05.27 01:52:00 -
[3]
flattened map is just that - flattened 3D map which shows the stars where they are but with no Z-axis Wollari's map totally lacks the information on star relative positions in favor of readability |
mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.05.27 01:59:00 -
[4]
Originally by: FlameGlow flattened map is just that - flattened 3D map which shows the stars where they are but with no Z-axis Wollari's map totally lacks the information on star relative positions in favor of readability
star relative positions is generally worthless info on the flattened map. if you are in a capital trying to figure out if you can jump to a star, you need to use 3d mode anyways. or eve jump planner
if you are in a roaming gang and you want to look in the nooks and crannies of the eve star systems have fun with that.
using a 3rd party site just to figure out where i want to go sucks
MAZZILLIU FOR CSM 2010 CHECK OUT MY CAMPAIGN VIDEO |
Quacka
Minmatar Mercurialis Inc. RAZOR Alliance
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Posted - 2010.05.27 02:10:00 -
[5]
The current map really isn't all that hard to read imo. I don't think the time to change it is worth the reward. Also I prefer the current one for RP sake. Id like to keep a little bit of the feeling that i'm actually in space rather then looking at another spreadsheet.
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Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.05.27 02:42:00 -
[6]
Edited by: Herschel Yamamoto on 27/05/2010 02:42:52 Supported, if and only if they implement a proper ruler on the map. It can be star colouring and a text box where you input a number of LY, but it should be graphical, and it should be accessible without needing to be physically inside a jump-capable ship at the time.
That said, minor issue. Wiollari, Ombey, and Serenity have already done a pretty fair job of this, players can work from there.
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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.05.27 02:46:00 -
[7]
Edited by: mazzilliu on 27/05/2010 02:46:11
Originally by: Herschel Yamamoto Edited by: Herschel Yamamoto on 27/05/2010 02:42:52 Supported, if and only if they implement a proper ruler on the map. It can be star colouring and a text box where you input a number of LY, but it should be graphical, and it should be accessible without needing to be physically inside a jump-capable ship at the time.
That said, minor issue. Wiollari, Ombey, and Serenity have already done a pretty fair job of this, players can work from there.
yeah, but the problem with their maps is that you cant right click and set destination to the systems in there, and you have to tab out
MAZZILLIU FOR CSM 2010 CHECK OUT MY CAMPAIGN VIDEO |
Jita Jenn
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Posted - 2010.05.27 06:57:00 -
[8]
Originally by: mazzilliu Edited by: mazzilliu on 27/05/2010 02:46:11
Originally by: Herschel Yamamoto Edited by: Herschel Yamamoto on 27/05/2010 02:42:52 Supported, if and only if they implement a proper ruler on the map. It can be star colouring and a text box where you input a number of LY, but it should be graphical, and it should be accessible without needing to be physically inside a jump-capable ship at the time.
That said, minor issue. Wiollari, Ombey, and Serenity have already done a pretty fair job of this, players can work from there.
yeah, but the problem with their maps is that you cant right click and set destination to the systems in there, and you have to tab out
In-game browser? Also, using the search function in people and places works better than right clicking in the map. Search for your first waypoint, add waypoint. Search for second, add second, etc.
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Cpt Nebulon
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Posted - 2010.05.27 07:46:00 -
[9]
Originally by: mazzilliu if you have ever used the ingame eve map and tried to plot a route with it, you may have noticed that the flattened map looks TERRIBLE.
ccp, make the flattened map look something like this
http://evemaps.dotlan.net/map/The_Citadel
and not like this the way it currently looks
http://upload.wikimedia.org/wikipedia/commons/9/93/Spaghetti.jpg
dude how hard is it to learn what your looking at. is it really that hard to read the lines.. and figure out what color lines mean what.. or hers is an idea.. use the F11 map to look at constilation info..
or right click a spot near you and do select constilation or region figure out the area as all the lines will connect and you can see what your looking at as well as read map data.. the pdf maps and such are great for what they are but all in all they are not that needed and without the current map data they are worthless when your loking to plan arotue or
last but not least.. learn were you fly.. i mean my god the time it would take to figure out a few things about were your roam'n / hunting.. so some home work . the map has been pretty much the same sense beta and its worked just fine thus far.. why do you think it should change becuase it has fetures you lack the understanding in learning how to use...
as with most forum cry's do some home work or ask for help.. people are so quick to ask for change before they take th time to learn or ask hwo to do something everyone else seems to be able to do just fine..
if everyone else can do it and not you maybe th eproblem is you??? good old mirror take a look you might notice something familar..
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I'thari
Minmatar
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Posted - 2010.05.27 07:59:00 -
[10]
It is terrible, but it's not so much about the looks, it mostly about having hard time selecting solar system you need out of two systems that are few pixels away from each other (because of "feature" of previosly selected solar system staying in focus if you move cursor away - that results in pixelhunting most quests would envy). |
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.27 09:11:00 -
[11]
What we need is a 3-D map that can be freely rotated (as it used to be years ago) so the flattened map is once again redundant.
Making the flattened map change star locations any more than it already does would make it impossible to find my way around on it. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |
irion felpamy
HellJumpers Corp Indecisive Certainty
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Posted - 2010.05.27 09:21:00 -
[12]
I agree with Maz, I find it incredible that anyone uses the ingame map to find their way around in its current implementation.
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Cearain
The IMPERIUM of LaZy NATION
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Posted - 2010.05.27 16:23:00 -
[13]
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mazzilliu
Sniggerdly Pandemic Legion
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Posted - 2010.05.27 19:08:00 -
[14]
Edited by: mazzilliu on 27/05/2010 19:09:21
Originally by: I'thari It is terrible, but it's not so much about the looks, it mostly about having hard time selecting solar system you need out of two systems that are few pixels away from each other (because of "feature" of previosly selected solar system staying in focus if you move cursor away - that results in pixelhunting most quests would envy).
yes this is the reason its terrible. the criss crossing lines arent a big deal, but if a line happens to go over a star(but not connect to), and when stars overlap with landmarks or other stars is the problem. I don't necessarily mean that CCP should turn the eve map to look like something out of a spreadsheet(i think it should remain in the same art style)- but something where the connections to the stars make more visual sense would be great. I want to be able to look at the flattened map and see "oh there, is a deadend constellation" and "oh there, is another route to the same place".
MAZZILLIU FOR CSM 2010 CHECK OUT MY CAMPAIGN VIDEO |
The Grouch
FinFleet IT Alliance
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Posted - 2010.05.27 23:48:00 -
[15]
The map looks a lot like the ombeve 2d maps, which I've found to be just a confusing as the ingame map. Not supported, although I do understand your frustrations using a 3rd party website to determine locations. 3rd party stuff always makes me tense, I'm always just waiting to log in an find my account hacked with all my junk gone. However, for immersions sake (big deal for me personally) I'd prefer something that looks a little more high tech.
So. . .not supported until maps looks more awesome and keeps the immersion going.
+1 for the spaghetti pic though
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Nuts Nougat
Sniggerdly Pandemic Legion
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Posted - 2010.05.28 10:08:00 -
[16]
Originally by: Crumplecorn What we need is a 3-D map that can be freely rotated (as it used to be years ago) so the flattened map is once again redundant.
Making the flattened map change star locations any more than it already does would make it impossible to find my way around on it.
So CCP can give us back the old 3d map, then steal the 2d maps from dotlan or that 2dmaps site and put those in. Everyone's happy. ---
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JuicyCakes
UK Corp -Mostly Harmless-
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Posted - 2010.05.28 10:23:00 -
[17]
It's impossible to get a dotlan style map for the eve universe as it isn't planar i.e. there will be overlaps.
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Nuts Nougat
Sniggerdly Pandemic Legion
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Posted - 2010.05.28 12:32:00 -
[18]
Originally by: JuicyCakes It's impossible to get a dotlan style map for the eve universe as it isn't planar i.e. there will be overlaps.
The whole point here is to remove overlaps. Yes, it'd have to be done manually, yes it wouldn't look exactly like it actually does, but then again if dotlan could do it why can't ccp?
Or maybe an option to show a "symbolic map", rather than just flat map. ---
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JuicyCakes
UK Corp -Mostly Harmless-
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Posted - 2010.05.28 18:10:00 -
[19]
Edited by: JuicyCakes on 28/05/2010 18:16:05
Originally by: Nuts Nougat
Originally by: JuicyCakes It's impossible to get a dotlan style map for the eve universe as it isn't planar i.e. there will be overlaps.
The whole point here is to remove overlaps. Yes, it'd have to be done manually, yes it wouldn't look exactly like it actually does, but then again if dotlan could do it why can't ccp?
Or maybe an option to show a "symbolic map", rather than just flat map.
It may be possible to do no-overlap maps on a region by region basis, but it's not possible (manually or automatically) to do a universe map that doesn't have overlaps because the solar system graph is non-planar.
http://en.wikipedia.org/wiki/Planar_graph
What is a 'symbolic map'?
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ihcn
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Posted - 2010.06.02 10:44:00 -
[20]
I don't have much of an issue with other areas, but in gallente space every region is piled on top of every other region. The only places in sinq laison that i can really remember in my head are the eastern and southern areas where there aren't 3 regions making it impossible to tell what's happening. Minmatar has kind of the same problem with 2 regions sitting on top of each other, but other than that nowhere else in space is like this.
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Elise Randolph
Habitual Euthanasia Dystopia Alliance
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Posted - 2010.06.02 18:45:00 -
[21]
I don't know why people are disagreeing that the map is ****, the map is ****. --- Sup~ |
Gneeznow
Minmatar Ship spinners inc
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Posted - 2010.06.02 21:24:00 -
[22]
last two times they changed the map they made it worse each time, darker and more incomprehensible, while a new map would be pretty sweet I've no faith in CCP to actually do it properly and instead they'll probably make it even worse and more unreadable so tbh I would prefer they just left it alone at this stage
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De'Veldrin
Special Projects Executive The Obsidian Legion
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Posted - 2010.06.02 22:42:00 -
[23]
Originally by: Elise Randolph I don't know why people are disagreeing that the map is ****, the map is ****.
QFT
Both the 3d and flattened map have their issues and both need a rework. --Vel
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