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Undertow Latheus
Minmatar Monolithic.
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Posted - 2010.06.04 15:08:00 -
[1]
So, I've recently found some appreciation for ccp from an unexpected source: Starcraft 2, or more specifically, Battlenet 2.0. I'd imagine most people have played at least some of Blizzards old games supported by classic battlenet. Remember how you could make as many accounts as you wanted, you could play with people from all over the world, make custom servers, have friends, and communicate with people? Well, Blizzard decided to do away with all of that.
In this massive downgrade of Blizzards multiplayer service, many of the features of BNet 1.0 have been cut out of laziness or greed.
Region Locked - It's impossible to play with players in different regions, UNLESS you buy their respective game clients. So, combined with the fact that the game is being released in 3 installments, to play with anyone in the world you would have to buy 9 game clients. Nine. This is also a huge deal since many top players are from South Korea.
No LAN Support - I'm sure most of us have either casually played friends in lan matches or been to lan parties. Well, you won't be able to with starcraft 2. Blizzard has gone between saying that this is for anti-piracy, and has even said that they want to make the online experience so good that you wont want to play lan. Really? Also, considering how many times I've been dropped from games online, It's frustrating that even when playing people a few feet away from me I'll have to put up with lag from Battlenet.
No Custom Matches - The system of joining unranked custom matches in SC2 isn't really custom at all. It shows you a short list of the most popular presets of map settings, you click on one, it automatically puts you in a lobby being filled or creates a new one as the host. You can't create games with custom settings, custom names, or passwords. If you want to do large private matches, too bad. The system for custom maps is also rather crap in that it has a limit of a 10MB size on all maps, making complicated things such as DotA impossible to make.
Friends List - The only way to add friends is by their email address or by rightclicking their portrait. But the only time you see their portrait is either if you play them or if they're in your friends list. This means that if you want to add someone who you haven't played before and don't know in real life, you have to swap email addresses. People who you add in this way are classified as "Real Life Friends" and can also see your real name. I ran into this when i wanted to play with someone in my Eve alliance, and realized there was no way to play with him other than giving eachother our personal info.
Chat Channels - Chat channels are no more, as are any way of communicating with other players other than ingame. You can't coordinate matches in lobbies anymore, but more importantly, clans wont be able to talk to eachother in battlenet.
Facebook Integration - Instead of implementing any of the missing features from the watered down battlenet 2.0, they added facebook integration where you link your BNet and Facebook accounts, and people on your facebook can see your BNet info and vice versa. The main problem is that other than being a useless feature, it could leak personal info, and "Blizzard may also provide your personal information to other companies or organizations that offer products or services that may be of interest to you."
There is also a 82 page threadnought regarding the matter.
So, even though we've all been frustrated with CCP at some point for balance, lag, or bugs, at least we can be grateful they didn't merge with Activision and become money grubbing *****s.
/rant over Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |
Zedic
Amarr Universalis Imperium
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Posted - 2010.06.04 15:37:00 -
[2]
Edited by: Zedic on 04/06/2010 15:39:51 Indeed. It's shocking that our players have the audacity to stomp their feet and behave like well, gamers do towards CCP. Should we not fuss at them if we don't like something, or don't like a change? Of course not. Do they listen to us? Amazingly so - and from what I've read that council popularity contest thingy it's an amazingly patient gesture on their part to hear what they're player base has to say about the game. Most game dev teams are under too much pressure, or simply don't give a **** what we have to say. CCP does and it shows in the success of the game. And thankfully, CCP isn't as spineless as previous game dev teams like, Verant / Sony for example - who would bend like a blade of grass behind a farting cow every time a player demanded something be changed. For those of you too young to know WTF I am referring to, wiki a game called Everquest. It is the grandfather of the mainstream MMO. Sadly it degenerated after it's hayday into a player class vs. player class nerf war. People stopped playing the damned thing and spent all their time demanding their class get whatever was given to "that other class" or that [insert other class ability here] was ruining their gameplay and should be nerfed. And the morons running the damned game would give into them every single time.
I'm proud of CCP for having the foresight to pay attention to what we want, and the stones to ignore us when we stomp our feet and ***** about something that they don't want to change.
edit: speling is hurd
"Zedic, would probably, somehow, make it all blow up." - Akima |
Zyck
Void-Wolf
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Posted - 2010.06.04 15:43:00 -
[3]
While most of what you wrote is true and I agree blizzard is really ****ing this up, some of it is wrong.
You can make custom games, and you can get all your friends in there quite easily. Use the friends list or start the game as a party and all of your party members will be invited.
The friends list status is temporary. Pre-patch 13 all you needed was a the user ID used in the game, and the email address was a secondary route. Supposedly they only changed that for testing, though if they don't change it back, I'll be as ****ed as you.
Other than that though yeah, **** whoever decided this ****.
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CCP Adida
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Posted - 2010.06.04 17:37:00 -
[4]
Originally by: Undertow Latheus
No LAN Support - I'm sure most of us have either casually played friends in lan matches or been to lan parties. Well, you won't be able to with starcraft 2. Blizzard has gone between saying that this is for anti-piracy, and has even said that they want to make the online experience so good that you wont want to play lan. Really? Also, considering how many times I've been dropped from games online, It's frustrating that even when playing people a few feet away from me I'll have to put up with lag from Battlenet.
WOAH! That's just crazy. Starcraft was our #1 game at all the LANs I went to.
Adida Community Rep CCP Hf, EVE Online
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Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.06.04 17:40:00 -
[5]
Blame Kotick.
There aren't really enough words to articulate how much I hate that ******* ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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JitaBum
Gallente Center for Advanced Studies
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Posted - 2010.06.04 18:00:00 -
[6]
Originally by: Terianna Eri Blame Kotick.
There aren't really enough words to articulate how much I hate that *******
Yes, he can stick his 100million franchises up his sizeable ass
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Abrazzar
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Posted - 2010.06.04 18:22:00 -
[7]
If this is the future of gaming, there won't be a future for gaming. --------
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.06.04 18:24:00 -
[8]
the thing is, do you REALLY want chat rooms? ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2010.06.04 18:28:00 -
[9]
A lot of Emotion here and even more half-truth.
Basically you complain about lack of Battlenet Features and you are quite correct, but StarCraft ll has not yet been released and even the Beta has not all Features integrated.
It is also correct that for an online game a Battlenet connection is required. That is a requirement but other options are still discussed, like a hybrid-LAN modus where the game can be played via LAN and the Battlenet is only used to verify that a valid game key is used, this is a possibility and might be integrated into the game.
No one can blame Blizzard for trying to protect their intellectual property. StarCraft l for example was perhaps the most pirated game ever. Still this kind of protection is still relativly user friendly, especially when compared to the measures other companies have taken.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Undertow Latheus
Minmatar Monolithic.
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Posted - 2010.06.04 18:32:00 -
[10]
Originally by: Deviana Sevidon A lot of Emotion here and even more half-truth.
Basically you complain about lack of Battlenet Features and you are quite correct, but StarCraft ll has not yet been released and even the Beta has not all Features integrated.
It is also correct that for an online game a Battlenet connection is required. That is a requirement but other options are still discussed, like a hybrid-LAN modus where the game can be played via LAN and the Battlenet is only used to verify that a valid game key is used, this is a possibility and might be integrated into the game.
No one can blame Blizzard for trying to protect their intellectual property. StarCraft l for example was perhaps the most pirated game ever. Still this kind of protection is still relativly user friendly, especially when compared to the measures other companies have taken.
Yes it's the beta so you would expect that some features that are planned haven't been implemented yet, but in interviews they have said there are no plans for things like chat rooms, and besides, the blizzard most of us are used to wouldn't rush a game out the door missing features. The game is being released in a month and a half -- I can't imagine that's enough time to fix everything that's wrong. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.06.04 18:49:00 -
[11]
Originally by: Undertow Latheus
Originally by: Deviana Sevidon A lot of Emotion here and even more half-truth.
Basically you complain about lack of Battlenet Features and you are quite correct, but StarCraft ll has not yet been released and even the Beta has not all Features integrated.
It is also correct that for an online game a Battlenet connection is required. That is a requirement but other options are still discussed, like a hybrid-LAN modus where the game can be played via LAN and the Battlenet is only used to verify that a valid game key is used, this is a possibility and might be integrated into the game.
No one can blame Blizzard for trying to protect their intellectual property. StarCraft l for example was perhaps the most pirated game ever. Still this kind of protection is still relativly user friendly, especially when compared to the measures other companies have taken.
Yes it's the beta so you would expect that some features that are planned haven't been implemented yet, but in interviews they have said there are no plans for things like chat rooms, and besides, the blizzard most of us are used to wouldn't rush a game out the door missing features. The game is being released in a month and a half -- I can't imagine that's enough time to fix everything that's wrong.
tbh this whole thing feels like deja vu.
*cough*MW2*cough* ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Lt Forge
Pilots From Honour Aeternus.
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Posted - 2010.06.04 18:49:00 -
[12]
I prefer the Warcraft 3 Battle.net layout, very casual and easy to use.
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Culmen
Caldari Blood Phage Syndicate Dead Terrorists
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Posted - 2010.06.04 19:01:00 -
[13]
Edited by: Culmen on 04/06/2010 19:02:21
Originally by: CCP Adida
Originally by: Undertow Latheus
No LAN Support - I'm sure most of us have either casually played friends in lan matches or been to lan parties. Well, you won't be able to with starcraft 2. Blizzard has gone between saying that this is for anti-piracy, and has even said that they want to make the online experience so good that you wont want to play lan. Really? Also, considering how many times I've been dropped from games online, It's frustrating that even when playing people a few feet away from me I'll have to put up with lag from Battlenet.
WOAH! That's just crazy. Starcraft was our #1 game at all the LANs I went to.
Agreed, it's like Blizzard have no idea what made Starcraft/Warcraft 3 such a hit in the Asian markets.
Many Americans (and I think Europeans) have no concept of what a LAN shop is. But they are huge in Asia.
For those of you who don't know, a LAN shop is like an Arcade, except with real computers. You go there with RL friends and play together over a LAN, for lag free fun.
Without LAN there is no point to a LAN shop. Also looks like a SCII equivalent for a DOTA is impossible. So there goes another LAN shop staple. and further more why do i even need a sig? |
RedClaws
Amarr Dragon's Rage E C L I P S E
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Posted - 2010.06.05 00:02:00 -
[14]
I believe they're trying to create as great as a fuzz as possible and later on go back to meet player demands a bit more. And everybody will praise them and be happy with what is still **** because it'll be this.
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Jin Nib
Resplendent Knives
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Posted - 2010.06.05 02:59:00 -
[15]
Blizzard could **** money down a hole for 15 years and still afford to do whatever it wants. They moved far beyond what got them started and wont ever get back there. They may co opt the next big thing from some one else but it wont come from them, they'll just continue to rehash what worked for them in the past. So all in all, its kind of irrelevant what they are doing. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Brujo Loco
Amarr Brujeria Teologica
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Posted - 2010.06.05 03:53:00 -
[16]
Go on to play LOTRO FOR FREE???? :D
Blizzard sux! ---
Viva VENEZUELA!!! Archipelago Theory
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Pr1ncess Alia
Caldari Perkone
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Posted - 2010.06.05 05:16:00 -
[17]
Originally by: Undertow Latheus
No LAN Support
it will be hacked.
people like blizzard and ea and all the rest need to learn a lesson. if you can't provide what your customer's want, we will provide it for ourselves
of course.... if we have to go to all that trouble anyways, don't be surprised if we don't bother paying good $$ for the half a game you're offering and just pick up a copy from a brother online for free instead
software companies only hurt themselves with antipiracy measures.
make a good game with good features? people will buy it
make a crap game that doesn't run right because of 'features' that do nothing but **** people off? you will get what you deserve
"A game that is significantly nonlinear is sometimes described as being open-ended or a sandbox, and is characterized by there being no "right way" of playing the game." |
RentableMuffin
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Posted - 2010.06.05 05:34:00 -
[18]
OMJ, Oh my Jezus!
ah well haven't bought a blizzard game since starcraft so I guess I'm not too disappointed, but I remember thinking how awesome a SCII would have been for a few years.
ah well guess I'll be skipping it for now.
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Musical Fist
Gallente The Unknown Bar and Pub Elysium Alliance
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Posted - 2010.06.05 06:34:00 -
[19]
Originally by: Pr1ncess Alia
it will be hacked.
people like blizzard and ea and all the rest need to learn a lesson. if you can't provide what your customer's want, we will provide it for ourselves
and for free ;)
I use to enjoy 'buying' stuff and didnt have a reason to get pirated versions but thanks to bad advertisement, lack of support, ruined games, insane amount of bugs (EA games always have major bugs) and plain damn right lousy content I have decided to follow the 'try / listen before you buy' simply because majority of the **** advertised these days isnt worth playing.
Blizzard tend to be great when it comes to making games, while I dont play wow anymore I will test out future games and most likely buy them but will have to try them before I buy :) -- Emo TraderJohn's Number 1 Fan!! |
Aiden Vorlan
Caldari Draconian Armada
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Posted - 2010.06.05 06:49:00 -
[20]
Here's my problem.
Starcraft II was announced roughly two years ago, when Command and Conquer III was announced. The main reason, as was speculated, was because Blizzard was trying to hurt the retail of the company that makes C&C. And it did. The game didn't sell as well as it should have. Then D&C4 was announced. Blizzard said, "But wait, what about Starcraft II?" And the fanbase said, "Put up or shut up." So Blizzard had to come up with something.
For those of you who haven't played it ,the graphics engine in Warcraft III was - at the time - incredible. Warcraft III came out roughly five years ago. It's confirmed that Starcraft II is using the exact same graphics engine. That's right, a five-year-old "3D" graphics engine on a game that has been "in the making" since 2002, supposedly.
Second, it is confirmed that there will be no LAN support. This sucks, because my best friend and I used to spend days playing together - him as Protoss and me as Zerg. Now we don't get to have that fun.
It's very disconcerting. On top of that, the collector's edition will be $100.00. It will have an in-game WoW pet, as well as a thumb drive with Starcraft and Starcraft: Brood War. Will it be worth that amount? I don't think so, personally.
In truth, Blizzard has been struggling as of late. And they're just not focusing enough. They have a WoW expansion due later this year, Starcraft II this month, and supposedly are working on Diablo III.
So, we'll se what happens.
First to fight for right and freedom, And to keep our honor clean!
Semper fidelis! |
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Atomos Darksun
The Maverick Navy IT Alliance
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Posted - 2010.06.05 07:07:00 -
[21]
Blizzard: Their last original game was Starcraft.
'nuff said.
Originally by: Amoxin My vent is talking to me in a devil voice...
Linkification, Baby. |
Admiral Takia
Caldari Running With Scissors Inc.
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Posted - 2010.06.07 04:35:00 -
[22]
blizzard just lost my preorder for starcraft 2, and possibly diablo 3, if they keep this **** up
what they prly still dont realize is that well find a way around anything they throw at us.. the hackers will ALWAYS win if theyre not happy
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Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2010.06.07 04:49:00 -
[23]
It's funny how Blizzard are trying to make SC2 almost exactly like the first game, except they're ditching the thing that made it successful.
- Malyutka (The Virus) - |
Thuranni
Eldjotnar
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Posted - 2010.06.07 05:18:00 -
[24]
Haha, Starcraft 2 looks worse day by day.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.06.07 06:06:00 -
[25]
Originally by: Atomos Darksun Blizzard: Their last original game was Starcraft.
'nuff said.
They pretty much ripped the IP from Games Workshop.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Victor Valka
Caldari Endoxa Corporation
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Posted - 2010.06.07 06:23:00 -
[26]
Originally by: Malcanis
Originally by: Atomos Darksun Blizzard: Their last original game was Starcraft.
'nuff said.
They pretty much ripped the IP from Games Workshop.
Lets not go down that road. We all know that there's only a Warp Storm at the end of it.
Originally by: Spaztick You are not outnumbered, you are in a target-rich environment.
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Ahz
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Posted - 2010.06.07 17:21:00 -
[27]
No reason to stop playing the original Starcraft / Broodwar game.
15 years on the game still stands up.
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Triple Entendre
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Posted - 2010.06.07 21:58:00 -
[28]
Originally by: Pr1ncess Alia
software companies only hurt themselves with antipiracy measures.
make a good game with good features? people will buy it
I think that a good piece of evidence here is Sins of a Solar Empire. For a niche game with a relatively tiny amount of publicity compared to the big studios and their games, 500000+ units (plus the expansions) sold on top of all the piracy, especially for such a low budget game, is an amazing achievement.
And why? Because it's a damn good game, and along with the lack of DRM and the fact it'll run on a great many more systems than some games (Crysis, years on and I'm STILL looking at you), that shows through. Because of the niche market, meaning that while it won't sell as much as a big label/big-budget game, Ironclad and Stardock are sure as hell doing something right.
Originally by: CCP Claw
Me, I don't even see the drones. All I see is blonde, brunette, redhead...
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Reiisha
Evolution IT Alliance
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Posted - 2010.06.08 02:02:00 -
[29]
Originally by: Rawr Cristina It's funny how Blizzard are trying to make SC2 almost exactly like the first game, except they're ditching the thing that made it successful.
They're in it for the money now. They will milk SC2 for all it's worth.
I predict an SC3 in ~3 years, announced next year, which will "promise to fix everything that was wrong with SC2".
"If you do things right, people won't be sure you've done anything at all"
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Noun Verber
Gallente
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Posted - 2010.06.08 05:21:00 -
[30]
Originally by: Reiisha
Originally by: Rawr Cristina It's funny how Blizzard are trying to make SC2 almost exactly like the first game, except they're ditching the thing that made it successful.
They're in it for the money now. They will milk SC2 for all it's worth.
I predict an SC3 in ~3 years, announced next year, which will "promise to fix everything that was wrong with SC2".
...and people will still wet themselves in excitement.
Unfortunately.
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