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Grunanca
Final Agony B A N E
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Posted - 2010.06.08 06:20:00 -
[31]
Originally by: Ikoras
Originally by: CursedEagle79
Originally by: Archon Voranil
I will say this however, 0.0 alliances at times have to deal with more difficult combat situations, such as roaming into hostile territory, being caught by a much larger gatecamp or HD fleet, and having to work to get out of the situation, or just drive on in and take them on.
Many lowsec alliances deal with "hostile territory" every day... It's called being flashy. And jumping into a larger gatecamp? Try jumping into an eve-uni or fw blob sometime when you're flashy.
You forgot to add while being shot at by sentries.
Also, if a pirate gang gets caught in enemy territory, they also need to find their way home later on. Difference is that you will most of the time have sentry guns against you if you actually have to use ecm or neuts to get out. Else you have to wait till you are locked down by enemy ships. Low sec alliances also cant call 100 extra NAP people to bail them out if they get serious assets stuck in enemy territory.
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Archon Voranil
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Posted - 2010.06.08 06:58:00 -
[32]
I think you guys have missed the intent and actual content of what I was saying lol. I was stating with evidence on each side that there isn't much difference really between the alliance's environments. 0.0 do have to deal with unique challenges that others do not, however the baseline is much the same.
Thus, when it comes to something artificial like the Alliance Tournament, there is little to no real difference between them. For all intensive purposes, there is no advantage to being in one position over the others.
No wonder threads get hijacked so often :P People like to cherry pick parts that they disagree with and run with it instead of taking the entire content as a whole, which is the intent of the author :P
But, not going to entirely derail the topic, going to close with a re-iteration of my overall point. 0.0, lowsec, or highsec, the mecanics of the game don't change, the possible threats don't change and the tactics that would play into a better preparedness for the tournament itself are available to everyone in an equal way.
Each zone of living has it's specific drawback, 0.0 has near constant warfare, invasion, assets being trapped within stations outside your access, and the like. Lowsec has Concord/factions to deal with, and Empire has to deal with... well... very long trips to get anything decent going :P and having to pass the billions of Drakes running about doing missions. (flying flapjack ftl)
Anyway, I'll leave this thread off, and this reply, with my usual closing:
Fly safe-ish, don't get Pod'd, and don't forget to upgrade that clone :) |
Thingymawotzit
Kangaroos With Frickin Lazerbeams Negative Ten.
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Posted - 2010.06.08 07:47:00 -
[33]
Originally by: Raiden Kaine Edited by: Raiden Kaine on 06/06/2010 17:19:25 The 0.0 alliances are wiping the floor with these high-sec / pirate (low-sec) corps. They live this everyday and as you can see from today's matches they are far better at fleet comp, strats and fc shot calling.
I'm just saying there is a very distinct advantage and you can see it in the matches.
Yea i'm pretty sure we pwned SoT and were a 'low-sec/pirate alliance'.
So if they've got a distinct advantage then we must be awesome. - - -
| KWFL Killboard | |
Lothar Vimes
ElitistOps Pandemic Legion
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Posted - 2010.06.08 09:19:00 -
[34]
Originally by: Archon Voranil For all intensive purposes
You were doing so well up until this point
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Amber Saint
Genos Occidere HYDRA RELOADED
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Posted - 2010.06.08 09:19:00 -
[35]
Originally by: ThrashPower Edited by: ThrashPower on 07/06/2010 03:20:40 NRDS alliances also seem to have a hard time in the tournament, both hydra and cva lost their first match. Let's hope The Star Fraction can turn this trend when they fight their match later tonight.
edit: whoops.
Garmonation 7 - A Pure pvp movie |
BRooDJeRo
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.06.08 10:11:00 -
[36]
As being a member of a 00 alliance i must say its totaly not always about blobbing. Yes it happens, BUT when there isnt blobs its the same type of gangs you see in the tournament.
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Killer Gandry
Caldari TerraNovae
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Posted - 2010.06.08 11:23:00 -
[37]
Heck, win or lose. It don't matter.
As long as you:
A: Had a blast doing what you did. B: Shared the balst with some people you like. C: Best to try and lose than lose due to never trying.
It's a game and as far as I remember from back in the old days, games are there to enjoy.
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Vuk Lau
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Posted - 2010.06.08 11:44:00 -
[38]
Originally by: Killer Gandry Heck, win or lose. It don't matter.
As long as you:
A: Had a blast doing what you did. B: Shared the balst with some people you like. C: Best to try and lose than lose due to never trying.
It's a game and as far as I remember from back in the old days, games are there to enjoy.
Worda
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Sith Dude
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Posted - 2010.06.13 01:08:00 -
[39]
Originally by: Spatiopathe Edited by: Spatiopathe on 07/06/2010 12:17:26 bull****, tournament fights doesnt look like to eve fight...
In eve we have: - more logistic - more scramble ship and bububle ship.. - cloaking use - more gank and less balanced fights - intel - less expensive ship.
and everybody who play in team have teamplay, and can do great job.
The real difference between match isnt the pilot but their fit and team setup. many of looser and winner team could have different result with a different fitting. there's ofc many error of fit, or risked FC decision.
Most of the match were won before beginning, because its a rochambeau game, very few team can beat all opposant, because you can always have an opponent who have the perfect setup for beat you.
by example, we saw saturday the last match: -red overlord pwned erebus with 3 machariel/6frig angel. 2min fight perfect dps. and we saw sunday the last match: -tormentum pwned star fraction with 3 rookh ladar jam against also 3machariel, and angel/matar ship...coz they know theuir opponent had angel/matar ship.
Now if you put ROL team against tormentum team, tormentum would pwned ROL despite best players.., but it wont happen coz each match have different setup..
each match is different that independant from alliance or skill.
WTB translation.... |
5kyscreamx
Mad Bombers HYDRA RELOADED
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Posted - 2010.06.13 01:31:00 -
[40]
Edited by: 5kyscreamx on 13/06/2010 01:31:54 okay there is a big misunderstanding here.
as im sure you will find there are really only a few 0.0 alliances that do small gang PvP everyday. the rest run around with 15+ man gangs, that ISNT small gang pvp.
hydra does it, voltron does it, U'K used to do it, noir. thinks they do it.
but even then you have the time spent where the fights are actually GOOD fights like the scenarios in the alliance tourney.
so really the people that are saying 0.0 alliances do it better you are pushing the truth a bit cause hydra don't live in 0.0 and neither does voltron iirc.
edit: i haz too many enter hits =====
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Thresh Avery
Best Path Inc. Atlas Alliance
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Posted - 2010.06.13 02:19:00 -
[41]
Originally by: Narciss Sevar
Originally by: Thresh Avery Yeah, but there are some good low sec teams too, because small gang PvP is really what the tournament is about. For example Star Fraction have a history of doing relatively well and thinking up some good setups.
lol
Haha, yeah, i figured this would be quoted and mocked after i saw their first fight. I still think they've got something to give though - best of luck to them next year.
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