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Author |
Thread Statistics | Show CCP posts - 42 post(s) |
Makari Aeron
The Shadow's Of Eve TSOE Consortium
13
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Posted - 2012.07.16 19:26:00 -
[91] - Quote
Emiko P'eng wrote: If you wanted to change it to anything then 'FoF' might be better as that is the universal short hand rather than the EVE current F.O.F. for 'Fire & Forget'
To my understanding F.O.F. meant "Friend or Foe".
I definitely like the standardization of the items (finally), but I am still a fan of FoF rather than Auto-Targeting.
My reasoning: FoF (Friend or Foe) indicates that it will hit ANYTHING (in this case, the largest and closest target) Auto-Targeting indicates that it will auto-acquire a target.....but the name does not suggest what it will target. Some players may think this means only enemies will be targeted in the same fashion of the Auto-Targeter module. Pew Pew Pew! |
PinkKnife
Noir. Academy Noir. Mercenary Group
169
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Posted - 2012.07.16 19:26:00 -
[92] - Quote
I personally like the longer implant names, labeling them "hull upgrades 03" is pretty damn boring. I don't think as they are now, is confusing or hard to identify, and the new changes to the market groups makes a great deal of sense. |
Zendoren
Aktaeon Industries
75
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Posted - 2012.07.16 19:33:00 -
[93] - Quote
Anyway you can direct your attentions to the BluePrint section of the market. You guys did a re-organization of the ships and the sub categories they were in. Anyway you could extend that to the blueprints as well? G¥Æ Single G¥Æ Taken G£ö Playing EVE Online
CCP Guard > Where's the shoot button on this thing? CCP Space Cadet > What's this "offline guns" button do? http://tinyurl.com/dxwseds |
Desmont McCallock
190
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Posted - 2012.07.16 19:33:00 -
[94] - Quote
Sorry if this has been asked and answered before but I'm too lazy to read through the entire thread. Will the following implants be renamed accordingly ?
Zainou 'Snapshot' FOF Explosion Radius FR-100x -> Zainou 'Snapshot' Auto-Targeting Explosion Radius ATER-100x Zainou 'Snapshot' Assault Missiles AM-70x -> Zainou 'Snapshot' Heavy Assault Missiles HAM-70x |
Bubanni
SniggWaffe YOUR VOTES DON'T COUNT
351
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Posted - 2012.07.16 19:36:00 -
[95] - Quote
CCP FoxFour since your so awesome at getting stuff done :P can you rub some of that awesomeness off on some of the other devs... like getting them to look into "warping" and make acceleration inside warp faster? Perhaps get someone to add more graphical indications that a ship just started warping (like accelerating into warp, a warp tunnel could form around the ship?, or engines would glow much brighter!?, so you know you should point him before he does)
and tell veritas to make the dev blog he promissed and make prefired modules serversided (so modules like warp disruptors activate instantly after you locked a target, unlike a whole 1 sec later like it does now)? |
Linda Shadowborn
Dark Steel Industries
185
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Posted - 2012.07.16 19:40:00 -
[96] - Quote
wonderful changes!!!! |
FlinchingNinja Kishunuba
Bellum Esca
112
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Posted - 2012.07.16 19:43:00 -
[97] - Quote
How about fixing defender missiles... |
Dragonzchilde
BURN EDEN Northern Coalition.
26
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Posted - 2012.07.16 19:44:00 -
[98] - Quote
Exactly what we need
Stop messing around and fix the god damn ******** inventory crap mess.
We are not paying for this renaming **** |
The Slayer
GoonWaffe Goonswarm Federation
20
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Posted - 2012.07.16 19:45:00 -
[99] - Quote
CCP FoxFour wrote:Gnaw LF wrote:CCP FoxFour wrote:FIRST! BWAHAHAHAHA! First on my first dev blog! SO MUCH FUN! :D Hi CCP FoxFour, welcome to CCP and the greater EvE community. Hope you like your new job and wish you long years and tons of fun doing it. Also, thank you for fixing all the inconsistent missile names, those really should not have been left behind. As for renaming the F.O.F missiles to Auto Targeting, I do understand that the naming convention would make things easier for new players but I do hope you will remember us bitter old Killboard admins who have to put up with broken killmails for weeks before a DB update is pushed out. Now, the F.O.F missiles are rarely used so its no big deal but any time a popular item undergoes a name change a lot of KB admins begin to cry. So next time please think of that under-appreciated group. Thanks.
Reporting this no content post. |
Illest Insurrectionist
Federal Navy Academy Gallente Federation
6
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Posted - 2012.07.16 19:46:00 -
[100] - Quote
Nice changes, looks good. |
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Emiko P'eng
20
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Posted - 2012.07.16 19:51:00 -
[101] - Quote
Makari Aeron wrote: To my understanding F.O.F. meant "Friend or Foe".
I definitely like the standardization of the items (finally), but I am still a fan of FoF rather than Auto-Targeting.
My reasoning: FoF (Friend or Foe) indicates that it will hit ANYTHING (in this case, the largest and closest target) Auto-Targeting indicates that it will auto-acquire a target.....but the name does not suggest what it will target. Some players may think this means only enemies will be targeted in the same fashion of the Auto-Targeter module.
It is but the military prefer using it to stand for Fire & Forget
Due to the problems with early missiles gaining the derogatory title Friend & Foe due to their habit of targeting anything.
One early attempt to overcome the shortcomings of FoF missiles used pigeons trained to peck a dot on a screen.
Wikipedia - Project Pigeon
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Vincent Athena
V.I.C.E. Comic Mischief
824
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Posted - 2012.07.16 19:52:00 -
[102] - Quote
Dragonzchilde wrote:Exactly what we need
Stop messing around and fix the god damn ******** inventory crap mess.
We are not paying for this renaming ****
"We"? You got mice in your pocket?
And: All you are paying for is the right access the server via the client, nothing more. http://vincentoneve.wordpress.com/ |
Jared Tobin
Bloodstone Industries B.S.I.
191
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Posted - 2012.07.16 19:59:00 -
[103] - Quote
"I made another change as well. When we renamed the category F.O.F. Missiles to Auto-Targeting Missiles the missiles themselves stayed as F.O.F. and so did the skill. I have gone through updated all the auto-targeting missiles to have a matching name scheme along with the blueprints and the skill."
Was this something that was implemented today after DT, or in the near future? (It was unclear in the Blog, and implies that it has already been implemented...)
I ask this only because, well... have a look:
The image I'm linking here is an F.O.F. Missile example of what I'm still seeing in game (19 hours after your Dev Blog):
- our Market BPO collection - the actual BPO Info itself - the listing of the BPO in the Market View - and the Market View of the actual F.O.F.
[ FOF image ] |
Ishtanchuk Fazmarai
465
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Posted - 2012.07.16 20:01:00 -
[104] - Quote
Makari Aeron wrote:Emiko P'eng wrote: If you wanted to change it to anything then 'FoF' might be better as that is the universal short hand rather than the EVE current F.O.F. for 'Fire & Forget'
To my understanding F.O.F. meant "Friend or Foe". I definitely like the standardization of the items (finally), but I am still a fan of FoF rather than Auto-Targeting. My reasoning: FoF (Friend or Foe) indicates that it will hit ANYTHING (in this case, the largest and closest target) Auto-Targeting indicates that it will auto-acquire a target.....but the name does not suggest what it will target. Some players may think this means only enemies will be targeted in the same fashion of the Auto-Targeter module.
Huh, I thought that FoF could discriminate friends from foes... didn't knew they just slammed into whatever. "We want your help to convince management to develop Incarna into 3rd person shooter dungeon raiding with friendly fire in nullsec space..."
Seriously, Team Avatar? |
Takeshi Yamato
Ministry of War Amarr Empire
180
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Posted - 2012.07.16 20:20:00 -
[105] - Quote
CCP FoxFour wrote:It is actually as follows: HG-1001 = Short name for implant HG-1001 = Slot number HG-1001 = Percentage boost the implant gives
I am actually not sure what the Inherent Implants represents.
Right, that makes sense. For the rest:
'Noble' is the implant series. Typing the implant series name into the market is an easy way to find all standard armor tanking implants in case of the 'Noble' series.
Inherent Implants is the manufacturer name, which is purely flavor. Since manufacturers produce several different implant series, typing the manufacturer name into the market is a very inefficient way to find what you want. Knowing the manufacturer name isn't even important when purchasing these implants because they're sold at stations from many different corporations.
Taking all this into consideration, I would suggest the following naming scheme:
'Noble' Hull Upgrades HG-1001 |
Vincent Athena
V.I.C.E. Comic Mischief
824
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Posted - 2012.07.16 20:23:00 -
[106] - Quote
Emiko P'eng wrote:Makari Aeron wrote: To my understanding F.O.F. meant "Friend or Foe".
I definitely like the standardization of the items (finally), but I am still a fan of FoF rather than Auto-Targeting.
My reasoning: FoF (Friend or Foe) indicates that it will hit ANYTHING (in this case, the largest and closest target) Auto-Targeting indicates that it will auto-acquire a target.....but the name does not suggest what it will target. Some players may think this means only enemies will be targeted in the same fashion of the Auto-Targeter module.
It is but the military prefer using it to stand for Fire & Forget Due to the problems with early missiles gaining the derogatory title Friend & Foe due to their habit of targeting anything. One early attempt to overcome the shortcomings of FoF missiles used pigeons trained to peck a dot on a screen. Wikipedia - Project Pigeon
Our normal missiles are fire and forget. A non-fire and forget missile is one that you personally have to guide all the way to the target. A fire and forget missile works by telling the missile what target to hit, firing it, and forgetting about it. An auto-targeting missile ( or a friend-or-foe missile) figures out that to hit on its own. http://vincentoneve.wordpress.com/ |
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CCP FoxFour
C C P C C P Alliance
166
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Posted - 2012.07.16 20:30:00 -
[107] - Quote
Zendoren wrote:Anyway you can direct your attentions to the BluePrint section of the market. You guys did a re-organization of the ships and the sub categories they were in. Anyway you could extend that to the blueprints as well?
In what way were you thinking the blueprints section could be improved.? Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
166
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Posted - 2012.07.16 20:31:00 -
[108] - Quote
Desmont McCallock wrote:Sorry if this has been asked and answered before but I'm too lazy to read through the entire thread. Will the following implants be renamed accordingly ?
Zainou 'Snapshot' FOF Explosion Radius FR-100x -> Zainou 'Snapshot' Auto-Targeting Explosion Radius ATR-100x Zainou 'Snapshot' Assault Missiles AM-70x -> Zainou 'Snapshot' Heavy Assault Missiles HAM-70x
On the F.O.F definition related post, F.O.F stands indeed for 'Friend or Foe'.
Ah thank you very much, those were in fact not changed. I will see what I can do about getting them fixed. Content Designer | Team Five 0 @regnerBA |
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Jared Tobin
Bloodstone Industries B.S.I.
191
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Posted - 2012.07.16 20:33:00 -
[109] - Quote
Ishtanchuk Fazmarai wrote:To my understanding F.O.F. meant "Friend or Foe". (...) Huh, I thought that FoF could discriminate friends from foes... didn't knew they just slammed into whatever.
When I first started in 2008, I quickly learned that FOF missiles would target all enemy objects...
That is... until all the enemy targets are eliminated... then if there are any FOF missiles still in flight with no "Foe" targets, they would end up "auto targeting" the next best thing...
...which would most likely be your own ship (or one of your own in a fleet, etc...
Auto-Targeting, for me, kinda makes it seem less understanding of that wee little detail if all "foes" are destroyed. [smirk] |
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CCP FoxFour
C C P C C P Alliance
166
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Posted - 2012.07.16 20:34:00 -
[110] - Quote
Jared Tobin wrote:"I made another change as well. When we renamed the category F.O.F. Missiles to Auto-Targeting Missiles the missiles themselves stayed as F.O.F. and so did the skill. I have gone through updated all the auto-targeting missiles to have a matching name scheme along with the blueprints and the skill."Was this something that was implemented today after DT, or in the near future? (It was unclear in the Blog, and implies that it has already been implemented...) I ask this only because, well... have a look: The image I'm linking here is an F.O.F. Missile example of what I'm still seeing in game (19 hours after your Dev Blog): - our Market BPO collection - the actual BPO Info itself - the listing of the BPO in the Market View - and the Market View of the actual F.O.F. [ FOF image ]
My apologies. These are changes that I have made, but that have not yet been pushed to Tranquility. The changes are on Sisi for testing if you would like to take a look.
Content Designer | Team Five 0 @regnerBA |
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Makari Aeron
The Shadow's Of Eve TSOE Consortium
13
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Posted - 2012.07.16 20:48:00 -
[111] - Quote
Emiko P'eng wrote:Makari Aeron wrote: To my understanding F.O.F. meant "Friend or Foe".
I definitely like the standardization of the items (finally), but I am still a fan of FoF rather than Auto-Targeting.
My reasoning: FoF (Friend or Foe) indicates that it will hit ANYTHING (in this case, the largest and closest target) Auto-Targeting indicates that it will auto-acquire a target.....but the name does not suggest what it will target. Some players may think this means only enemies will be targeted in the same fashion of the Auto-Targeter module.
It is but the military prefer using it to stand for Fire & Forget Due to the problems with early missiles gaining the derogatory title Friend & Foe due to their habit of targeting anything. One early attempt to overcome the shortcomings of FoF missiles used pigeons trained to peck a dot on a screen. Wikipedia - Project Pigeon
And I learned something new during the summer. Whodathunkit. Thanks for the heads up. Pew Pew Pew! |
Circumstantial Evidence
43
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Posted - 2012.07.16 20:51:00 -
[112] - Quote
While you're renaming things, please look at rigs. They are a jumbled mess when sorted alphabetically, would like to see the names lead off with a Group classification word.
(something like this) Medium Armor: Anti-EM Pump I Medium Armor: Aux Nano Pump I Medium Astronautic: Aux Thrusters I
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Desmont McCallock
190
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Posted - 2012.07.16 21:03:00 -
[113] - Quote
Changes are not yet on SiSi. Probably will be avail on the next patch release.
Correction: F.O.F fix is not on SiSi. |
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CCP FoxFour
C C P C C P Alliance
169
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Posted - 2012.07.16 21:12:00 -
[114] - Quote
Desmont McCallock wrote:Changes are not yet on SiSi. Probably will be avail on the next patch release.
Correction: F.O.F fix is not on SiSi.
Oh wow, you are correct. I thought all my changes had made it over but apparently not. Sorry about that. Content Designer | Team Five 0 @regnerBA |
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Xercodo
Disturbed Friends Of Diazepam
1212
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Posted - 2012.07.16 21:22:00 -
[115] - Quote
Re: Blueprints on market
The categories aren't quite right... The Drake is a Lie |
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CCP FoxFour
C C P C C P Alliance
169
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Posted - 2012.07.16 21:22:00 -
[116] - Quote
Circumstantial Evidence wrote:While you're renaming things, please look at rigs. They are a jumbled mess when sorted alphabetically, would like to see the names lead off with a Group classification word.
(something like this) Medium Armor: Anti-EM Pump I Medium Armor: Aux Nano Pump I Medium Astronautic: Aux Thrusters I
Can you elaborate on this a bit? Rigs on the market currently look like:
Ship Modifications -> Rigs -> Category -> Size -> Rig
The rigs themselves are sorted first by meta level ensuring the tech 2 are at the bottom and tech 1 at the top. Then they are sorted alphabetically.
Are you referring to a difficulty in searching rather then just browsing the market categories? Content Designer | Team Five 0 @regnerBA |
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Antal Marius
No Bullshit Jokers Wild.
17
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Posted - 2012.07.16 21:31:00 -
[117] - Quote
Omg....a dev that makes common sense seem....reasonable? WHAT IS GOING ON? |
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CCP FoxFour
C C P C C P Alliance
170
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Posted - 2012.07.16 21:36:00 -
[118] - Quote
Xercodo wrote:Re: Blueprints on market
The categories aren't quite right...
OK, I think I see what you mean. There are a few really kinda broken things like the location of the drone blueprints, the probes stuff, and cap boosters. From what I can tell it looks like a lot of the other different categories have been merged due to how much few blueprints there are compared to actual modules.
Is this what you are talking about? Content Designer | Team Five 0 @regnerBA |
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Lyta Jhonson
Science and Trade Institute Caldari State
4
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Posted - 2012.07.16 21:40:00 -
[119] - Quote
When some people suggested to include damage type to missile names (like "Widowmaker Thermal Heavy Missile") instead of giving all missiles of same damage type same name it was said that names will be too long and now you giving us "Federation Navy Inferno Auto-Targeting Heavy Missile I"? Okay. |
Circumstantial Evidence
43
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Posted - 2012.07.16 21:48:00 -
[120] - Quote
CCP FoxFour wrote:Circumstantial Evidence wrote:While you're renaming things, please look at rigs. They are a jumbled mess when sorted alphabetically, would like to see the names lead off with a Group classification word.
(something like this) Medium Armor: Anti-EM Pump I Medium Armor: Aux Nano Pump I Medium Astronautic: Aux Thrusters I
Can you elaborate on this a bit? Rigs on the market currently look like: Ship Modifications -> Rigs -> Category -> Size -> Rig The rigs themselves are sorted first by meta level ensuring the tech 2 are at the bottom and tech 1 at the top. Then they are sorted alphabetically. Are you referring to a difficulty in searching rather then just browsing the market categories? Difficulty in searching through items. The market organization is fine, neatly grouping by type. But when I want to fit a ship with armor rigs (example), the different kinds of armor rigs are scrambled with all other types I may have, in a kind of "rig soup." I could type to filter for "trimark" but I would prefer mousing over a tight group of armor icons. |
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