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Choobakka
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Posted - 2010.06.23 21:47:00 -
[61]
Edited by: Choobakka on 23/06/2010 21:57:55 To begin with, the OP's assumption that warp should have always ended up at celestial object is not correct. Even with no bookmarks you can get mid-warp safe spot quite easily by choosing any object at distance which would require more capacitor charge than you currently have. So removing mid-warp bookmarks won't change that much, unless of course you would like to see warps requiring 0 cap (which would ruin some other aspects of the game).
Removing WTZ and as a result forcing fleet members to warp to each other or intended target at 15km as well? - kind of contradicts with your intent to fight ... WTZ to the gate is not an issue - catch on the other side. Station hugging - bring a bubble if you are in 0.0. Though that will not prevent station hugging by someone undocking rather than warping to the station anyway.
So actually the only complain is that in high-sec you cannot kill someone at the station. That means either you should try other places to catch your target or make your target aggro and bring enough DPS to finish it. And if it is not happening at station, you do not seem to be willing to scan ...
To sum it up - you are doing something wrong. |

Opertone
Caldari Metalworks Majesta Empire
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Posted - 2010.06.23 21:50:00 -
[62]
FAK adam,
remove warp drive altogether, make eve fair, don't allow those who activate weapons to warp off instantly
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Gavin Neltharek
Debitum Naturae BricK sQuAD.
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Posted - 2010.06.23 21:55:00 -
[63]
Originally by: XenosisReaper TL:DR, but I pretty sure you're an idiot.
<----------------------------------> Carebears aren't people, they're giant flying piniatas.
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Sourpsalm
Gallente Pubs 'n Clubs
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Posted - 2010.06.23 21:59:00 -
[64]
Remove stargates altogether, it's lazy travel. Make changing systems actually mean something. Also, nerf MWD's.
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Sperrzone
Stardust Heavy Industries Majesta Empire
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Posted - 2010.06.23 22:03:00 -
[65]
you are just ********
nuff said ^^
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MatrixSkye Mk2
Minmatar
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Posted - 2010.06.23 22:08:00 -
[66]
Originally by: Sourpsalm Remove stargates altogether, it's lazy travel. Make changing systems actually mean something. Also, nerf MWD's.

Grief a PVP'er. Run a mission today! |

Butzewutze
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Posted - 2010.06.23 22:15:00 -
[67]
Op is right. WTZ was one of the worst things that have been introduced into this game. Back in the old days everybody had to fly 15 km to gates / stations and such and the universe felt like... well... a big universe. Now its all lame station and gatehuggin. :(
If your ship is in warp you are invulnerable and a PVP-game where u can be invulnerable most of the time is just lame imho.
Anyways, 4 year old veteran here and sometimes i really wonder why i still play this game. Am i the only one?
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icechip
Caldari Selectus Pravus Lupus
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Posted - 2010.06.23 22:22:00 -
[68]
I wonder what Hics are for? " Mankind must put an end to war, or war will put an end to Mankind" "Unknown" |

JC Anderson
Caldari Deep Core Mining Inc.
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Posted - 2010.06.23 22:28:00 -
[69]
Edited by: JC Anderson on 23/06/2010 22:32:08 My only problem when they added warp to 0 was that what once seemed like long distances to travel suddenly seemed small.
All in all the Eve universe just felt so much smaller at that point. Granted we all had insta BM's out the wazoo... And despite being a carebear, it's still something I wish they had never changed. I always felt the game is more enjoyable when there is a reason to look over my shoulder and feel paranoid. ;)
Or to clarify I was a 0.0 carebear when I was CEO of an ASCN corp. Now an Empire carebear if that makes any difference.
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ZeeWes
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Posted - 2010.06.23 22:29:00 -
[70]
If you hate the wtz mechanic because you cant get kills, MOVE TO 0.0 with the rest of us. Then you can set up bubbles on gates to stop that kind of thing.
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Leather Lord
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Posted - 2010.06.23 22:30:00 -
[71]
I didnt read all, but..
Jump to 0km removal = BIG WIN! :)
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greentusk
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Posted - 2010.06.23 22:33:00 -
[72]
This is a troll. Op has previously stated that hulkageddon III is griefing, multiple accounts/alts are ruining the game and is clearly anti pirate. He/she/ just wants to make it harder for players with negative sec to move around hisec. Sounds a lot like matrixskye2.
7/10 |

Ava Starfire
Minmatar Nordanverdr Modr
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Posted - 2010.06.23 22:57:00 -
[73]
Show us on the dolly where the bad pirates touched you. Space is fun! |

Stephanie MacKenzie
Farsight Enterprises LLC Independent Faction
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Posted - 2010.06.23 23:05:00 -
[74]
Edited by: Stephanie MacKenzie on 23/06/2010 23:09:14
Originally by: Avon I also want to take away what little pilot control there is to our Internet Spaceships
GTFO
Originally by: Choobakka To sum it up - you are doing something wrong.
*applauds!* ----- "You want FIVE BIRRION EESK!!?? F U!!! TOO BAD!! HERE BOMB!!"
Edited from Rez Valintine's original |

Cyprus Black
Caldari 4 wing Dara Cothrom
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Posted - 2010.06.23 23:09:00 -
[75]
Edited by: Cyprus Black on 23/06/2010 23:09:32 Have any of you looked at other threads and posts written by the OP? Other Stuff
Seriously, this guy is just full of fail and ignorance. ___________________________________ "In the land of predators, the lion does not fear the jackal." -Dexter |

Akaraut
Gallente The Scope
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Posted - 2010.06.23 23:13:00 -
[76]
Originally by: XenosisReaper TL:DR, but I pretty sure you're an idiot.
We need not say any more
Originally by: Inoue Zael By your reasoning, if we took in physical features into attribute distribution, all minmatar ships would explode once the pilot started them up.
I loled when i saw this |

Aqriue
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Posted - 2010.06.23 23:14:00 -
[77]
Originally by: Avon Actually the OP is correct.
However, I don't see CCP ever undoing WTZ, even though it was a terrible solution to the problem at the time (which was the lag created by everyone having so many bookmarks).
WTZ and jumpclones are easily the two worst changes to Eve.
Terrible solution was CCP having a brainfart "lets make a difficult harsh game" that involves a grind of several months to just increase every basic aspect of a ship. You know, More hull, more cap, more targets, longer range, requiring several weeks to put the shoe on and another 3 more weeks to learn to tie it . Literally if you did nothing but max every skill to 5 for tank/navigation/CPU/PG/cap you would spend 6 months before you even began a skill to move to larger ship class, you could grind levels in another MMOs or level ranks in EVE. So, in the beginning EVE so so terribad dull that people would start the game then leave after a month or two because its boring set skills, rampant mayhem in hisec before CONCORD with utter destruction of your opponent before they even got somewhere adequate with their skills... EVE as a theme song would like Jeopardy! game show it was so stupidly boring. As with other MMOs like Tabula Rasa, they would of shut down the game long ago because it was turning into a money sink instead of profit machine. I guess 45k average online after 7 years is a big deal for EVE, most successful MMOs top that several times over in the first year or two and decline to that amount of the years. Yes, lets remove ways to avoid loss in seconds that takes months to acquire. Would work well with the shut down of EVE (hint: thats the exodus of players that made the game viable from 10k active at once instead of 30k or more) 
As for the OP, I did see him on the Family Guy once.
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Saelie
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Posted - 2010.06.23 23:15:00 -
[78]
WTZ was already a fact before CCP implemented it because most everybody had bookmarks that let them do just that. CCP just added the feature to remove the billions of bookmarks this created. Besides, if they took WTZ out, I can bet that most of the people who wanted it removed would be clamoring for it back within two weeks.
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JC Anderson
Caldari Deep Core Mining Inc.
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Posted - 2010.06.23 23:27:00 -
[79]
Edited by: JC Anderson on 23/06/2010 23:31:13
Originally by: Saelie WTZ was already a fact before CCP implemented it because most everybody had bookmarks that let them do just that. CCP just added the feature to remove the billions of bookmarks this created. Besides, if they took WTZ out, I can bet that most of the people who wanted it removed would be clamoring for it back within two weeks.
Not true.
I want it removed but that is because of the ISK I made selling regional Insta Bookmarks. ;)
Was the easiest way to make billions for awhile. Though I actually MADE mine. Half the ones you'd see for sale were either fake, or sets that somebody bought then copied/sold.
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Cadde
Gallente 221st Century Warfare
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Posted - 2010.06.24 15:30:00 -
[80]
IMHO, eve is way too simple in the regards about stargates and stations. Space travel shouldn't be fixed to a set path but rather be OPEN to any direction you wanna take. Wanna make a super warp from Jita to Rens? Sure! Just fill your hold with enough fuel for the trip and warp away at speeds of 0.01 ly/s all the way up to 0.5 ly/s (rens is 13.2 ly away from jita) and wait 1300 seconds (21 minutes) or just 26 seconds!
This turns eve into OPEN space allowing you to go pretty much anywhere you want to go... And there would ofc be a whole new set of tools made available to counter people warping anywhere, once a warp tunnel is set up a nasty person can detect the warp signature and intercept you in warp (if his ship can warp faster than yours or he happens to be ahead of your location.
I don't have the energy to explain the entire idea i have, the basic idea is that we rid ourselves of the static nature of eve and make it more dynamic and open space where combat can happen pretty much anywhere and being around stations isn't just a matter of stopping all offensive modules and docking. Once in aggression your options are FIGHT, DIE or negotiate a surrender. End of story.
My opinions belong to me, you can't have them!
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bR Fortuna
Volatile Nature Systematic-Chaos
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Posted - 2010.06.24 15:43:00 -
[81]
Stating the obvious and being repetative on this topic and it need be closed. Your a moron. Go play WOW. Better yet, I live in Peroid Bases, 1-N to be exact, come down there if you want PvP. Oh wait its 0.0 not your 1.0 of amarr. Like it was said earlier, if your in empire looking for PvP your a noob looking for like targets. Be a man, do real pVp.
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1Ekrid1
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Posted - 2010.06.24 20:43:00 -
[82]
reasonable threads were killed by the deluge of spam of angst from people talking about DT. please clean up the forum of all these now locked threads, CCP. There's 1, repeat 1, frigate in the T1 lineup designed to be a suicide tackler. the rest are for COMBAT. so don't tell me to tackle when I'm in a combat T1 frig. OR tell CCP to fix their mess. |

Cyprus Black
Caldari 4 wing Dara Cothrom
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Posted - 2010.06.24 20:45:00 -
[83]
Edited by: Cyprus Black on 24/06/2010 20:46:21
Originally by: 1Ekrid1 reasonable threads were killed by the deluge of spam of angst from people talking about DT. please clean up the forum of all these now locked threads, CCP.
I have to partially agree with the OP. There are too many whiny stupid threads on the forums. This one should be locked immediately. ___________________________________ "In the land of predators, the lion does not fear the jackal." -Dexter |

Xiozor
Tyrans d'Or Umbrella Chemical Inc
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Posted - 2010.06.24 20:46:00 -
[84]
Originally by: 1Ekrid1 I cant get kills in highsec with warp to zero.
Stopped reading here. ----------------------------------------------- Mr.Kippling just launched a nuclear holocaust at third world countries! ... But he does make exceedingly good cakes. |

Yuda Mann
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Posted - 2010.06.24 20:48:00 -
[85]
So much fail for one thread.
WTZ was created not because of the number of bookmarks, but because of players copying thousands of bookmarks to sell on contracts. You could always tell when you were in a system with a bookmark seller. Everything would lag out real bad till the copy was done. Jita sped up like crazy when they fixed that problem.
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GreGh Rakrot
Rionnag Alba
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Posted - 2010.06.24 20:56:00 -
[86]
Originally by: 1Ekrid1
Remove WTZ and disallow bookmarks closer than 15km to gates and stations CCP
Cant belive people still use this as some kind of argument.
1. go 20km behind a gate 2. BM the spot 3. warp to that spot @ 20 4. ??? 5. profit
Congratulations you fixed nothing. |

1Ekrid1
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Posted - 2010.06.24 21:08:00 -
[87]
Originally by: GreGh Rakrot
Originally by: 1Ekrid1
Remove WTZ and disallow bookmarks closer than 15km to gates and stations CCP
Cant belive people still use this as some kind of argument.
1. go 20km behind a gate 2. BM the spot 3. warp to that spot @ 20 4. ??? 5. profit
Congratulations you fixed nothing.
choose:
dont allow bookmarks anything other than warp to zero.
don't allow the exit point of a warp to be within 15km of the gate.
Either one would solve the bookmark fiasco since they would be useless for trying to spam warp on top of gates. I like the second one better, as the thing is calculated beforehand and therefor it can tell you that your warp failed due to the exit coming to close to the gate. perfect solution to stop people trying to get around the system. There's 1, repeat 1, frigate in the T1 lineup designed to be a suicide tackler. the rest are for COMBAT. so don't tell me to tackle when I'm in a combat T1 frig. OR tell CCP to fix their mess. |

Isil Rahsen
Gallente Ferrum Superum
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Posted - 2010.06.25 06:26:00 -
[88]
Originally by: 1Ekrid1 Concentrated Fail
jesus christ , and I thought NightmareX was dumb. |

Lt Angus
Caldari the united Negative Ten.
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Posted - 2010.06.25 06:51:00 -
[89]
Originally by: MatrixSkye Mk2
Originally by: Herateis because someone who wants easy ganks and assured PVP is a carebear?.. do not get..
Actually, yes.
 misses the good ole days when carebear meant what it meant(Anti-PKs)
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Imiarr Timshae
Caldari Funny Men In Funny Hats
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Posted - 2010.06.25 08:17:00 -
[90]
Originally by: 1Ekrid1
some other geniuses found they could subvert the gameplay by dropping bookmarks mid-warp to get "safespots", and by dropping bookmarks after logoffski to get "safespots" outside of the solar systems usual paths.
Nope -----
Originally by: GM Horse
Remember kids, both meth and macro use are Really Quite Bad Things.
Originally by: CCP Shadow Tragic smelting accidents.
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