Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
EL Kadin
|
Posted - 2010.06.26 00:52:00 -
[1]
Hey? How did you train up, one type of role or a jack-of-all-trades?
|
Alianne Cooper
|
Posted - 2010.06.26 00:55:00 -
[2]
The vast majority of players train each char for one profession, simply because most of them require a lot of training time to get decent skills. That's why many people have alts.
Combat skills can take you a lot of places if combined with minimal support skills, so I guess that qualifies as jack-of-all-trades.
|
Iamien
Democracy of Klingon Brothers R.A.G.E
|
Posted - 2010.06.26 00:59:00 -
[3]
Most people specialize in flying one ship very well, and then once they have done so, move on to a different ship(not necessarily a larger one). Over time you have a larger number of ships you can fly well and eventually cross-train races or go for industrial skills.
|
Shigsy
Genos Occidere HYDRA RELOADED
|
Posted - 2010.06.26 01:03:00 -
[4]
I specialize in everything. _________________________________
|
NeoShocker
Caldari Interstellar eXodus BricK sQuAD.
|
Posted - 2010.06.26 01:29:00 -
[5]
Jack of all trades at first several months, then I started to spec into certain category, first inties, fully t2 fit ferox/drake, then learning skills. Small stuff at the time. :O ----------------------------------- Peace through power! |
Cyprus Black
Caldari 4 wing Dara Cothrom
|
Posted - 2010.06.26 01:34:00 -
[6]
For the first year I just trained it all. Anything and everything. Went through the market once a month and bought up every new skill that turned green. The vast majority of these skills are only trained up to two or three.
I think it helped in the long run for me. Still figuring out the game and all. Now I train in specialties. But the skill shotgun approach helps with a lot of random stuff. ___________________________________ "In the land of predators, the lion does not fear the jackal." -Dexter |
Yuki Kulotsuki
|
Posted - 2010.06.26 01:36:00 -
[7]
Jack of all trades due to weird issues with Amarr stuff. Some ships are better with projectiles, drones or missiles. Some ships shield tank. Never intended it that way. Just evolved once a new milestone was reached.
Originally by: CCP Lemur THIS IS GOD: ... IF YOU HAVE ANY MORE REQUESTS I'M AVAILABLE SUNDAY FROM 10:30 TO 12:00 TO RECEIVE YOUR PRAYERS.
|
Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
|
Posted - 2010.06.26 01:37:00 -
[8]
I specialized in Amarr Ships and Lasers.
The only things I cant use are missiles and by extension khanid.
Orca Pilot Sale |
Namira Sable
Minmatar Pator Tech School
|
Posted - 2010.06.26 01:42:00 -
[9]
Specialized in Combat with about a week of skills in trade.
|
Terminal Insanity
Minmatar Gith Industries
|
Posted - 2010.06.26 02:12:00 -
[10]
I tried specing in several areas and ended up being master of ... few =P
I eventually got my gunnery, shields, armor and core skills all at 5, but my characters all have random training.... IE: my combat pilot can fly a hulk perfectly... lol
IMO if you're only training one account, train it all on one character. i only train my non-main alts for things like research, trade, hauling, etc. Anything that i expect to actively play, i train on my main.
~ ° ° ° ~ Non-Gameplay Enhancements! |
|
Fournone
|
Posted - 2010.06.26 02:18:00 -
[11]
I specilize in alot of things. I can fly a dominix that tanks all lvl 4 missions and the drones kill everything for me in seconds while i use my highs to slvage, I also fly a hulk with perfect mining and almost perfect refining. I also have a nice iteron 4 taking up hangar space. I am a jack of all trades, master of nothing (exept mining ) and im proud of it.
|
Mr LaForge
|
Posted - 2010.06.26 02:21:00 -
[12]
I specialize in being un-specialized.
Seriously though its gallente stuff.
|
Joe Astor
Gallente Federal Navy Academy
|
Posted - 2010.06.26 03:43:00 -
[13]
My main has a little bit of everything, can fly all races T1 Battleships and Cruisers, but is more effective with Amarr and Gallente.
My industry alt is specialised, can refine pretty much anything, most perfectly...working on the rest. Started out in a Badger, then upgraded a Crane, Orca, then Rorqual, a Charon, then a Rhea.
My inventer/copier alt is specialised, has 10mil SP in Science alone atm.
|
ThaMa Gebir
Gallente SUECHTLER Inc. THE-FEDERATION
|
Posted - 2010.06.26 03:43:00 -
[14]
Bloody forum ate my post.
I will say just this, I trained everything possible and am now FOTM immune... ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here!!!!
|
Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2010.06.26 03:52:00 -
[15]
Originally by: Shigsy I specialize in everything.
This pretty much. After 6 years you start running out of relevant things to train so you end up training em all. Though in this particular alts case I stuck with pure minmatar and dumped all the racial crosstraining into max skills for probing, exploration, production ,mining etc etc. My pure combat alts otoh can fly everything except titans though the prereqs are all done past injecting the actual skills themselves. I r always ready for the new fotm.
Originally by: Balsak Eve-Online, the game that is so awesome people are willing to give CCP money so that they may have the privilege to bash it.
|
Ocih
Amarr The Program Controlled Chaos
|
Posted - 2010.06.26 04:30:00 -
[16]
Account progression became more detailed and specialized.
Ioci, 05. All manner of training. Some mining, corp stuff, All 4 races, Carriers, Amarr Titan. Sisohiv, 06. Miner, Gallente to Moros but mostly miner, hauler. Ocih, 07. All Amarr, PvP. Skydell, 08 Corp, market, FC-Leadership.
Sis mines the stuff, gives it to Skydell to make in to stuff, Ioci can fly it. Ocih just runs around blowing **** up. Every badgirl Posse needs a lunatic fringe |
Metalcali
|
Posted - 2010.06.26 04:40:00 -
[17]
Jack of all trades. Always enjoy seeing everything my games have to offer. Sadly, it tends to mean a slow start as opposed to specializing in something, but in a few more years, I'll be there |
Lunewrath
Amarr
|
Posted - 2010.06.26 04:45:00 -
[18]
Edited by: Lunewrath on 26/06/2010 04:45:35 I'm completely specialized in Amarr BS and laser weps for the purpose of missioning but currently cross training for the Tengu and missile skills so I can do a few more things.
Edit: Have an alt for trade / manufacturing / research / invention.
|
Wet Ferret
|
Posted - 2010.06.26 04:45:00 -
[19]
Specialization just gets you nerfed. Though I did spoil myself with heavy missile spec V (I just wanted to max out something). Mostly my skills are all over the place. I can fly most T1 non-cap ships and use all small and medium weapons well. I have enough trade skills for about 50 orders. Decent social skills for missions.
Level 4 is fine in most skills (unless 5 is a prereq for whatever you want to use). And if you train a lot of 4s instead of a few 5s you can spread your training around a lot.
But for the record, I only changed my sig because I was annoying myself with the last one.
|
jagoff
Cosmic Cakes
|
Posted - 2010.06.26 05:14:00 -
[20]
jack of all trades. at first i couldn't do anything really well, but i was able to get a taste of everything the game has to offer, and i had a lot of fun doing it.
now that i've been around a few years, i'm glad i trained this way. i've since specialized in a few things, but it's nice to have a large base skillset that allows me to use just about all T1 modules and ships in the game.
|
|
Mael Sechnaill
|
Posted - 2010.06.26 05:51:00 -
[21]
As a starter character, you probably want to experiment as many aspects of the game as possible, in order to be able to decide what do you like.
Still, you can't go wrong training combat, and I found the certificate system good in guiding the player. Like ... ok, do I need Mechanic V ? Heck no, it gives hull HP, who needs that (maybe very small ships), so I said I'll skip it, regardless that it's a part of the Armor Tanking Standard Certificate. Yet, later on I realised, that it is a prereq for Nanite Operation, and Large Armor Repairer II ... so ? I do need it after all, as a combat oriented Character. Same with Engineering V, it's a prereq for Thermodynamics, what is also important because it enables overheating.
But it is good to have a bigger picture and plan, as well. Like what race's ships do I want to focus. Some go straight for a BS. I decided to postone it as long as possible, making isk through DED farming, and training for all combat linked basic certificates. This way you will have many essential skills in your skills tab up to lvl 2-3, and this allows for certain flexibility in your plans.
Ofc, if you're a perfectionist, the best is to have a specific set of goals and a 1 year long plan, what you remap for. But this is out of the reach of new players as they lack the info to create such a plan, and it is uncertain they will like it how turns out. Part of the game fun is to experiment it. Powergaming might be more accesible for alts, or veteran players. Especially if you don't know if you'll stay for more than a few months.
|
Syphon Lodian
Gallente Fabled Enterprises
|
Posted - 2010.06.26 06:03:00 -
[22]
Quite the contrary, I specialize in training it all.
|
Halcyon Ingenium
Caldari Bene Gesserit ChapterHouse
|
Posted - 2010.06.26 06:23:00 -
[23]
Better to have a skill and not need it, than need a skill and not have it. But for those new to EVE I recommend specialization. Trolls? In my EVE forums? It's more likely than you think... |
Edam Galum
|
Posted - 2010.06.26 06:36:00 -
[24]
Before you go about trying to specialize in all fields of knowledge in eve, know this: It is currently around 23 YEARS of skill-training-points available to each character in this game. Eve has been around for a mere quarter of that time. so NOBODY is even close to "maxing" their characters ;)
Eve is all about specialization. Never try to be a jack-of-all-trades personality because you will end up being a killed-by-all-kinds-of-specialists killboard statistic instead.
Just a friendly warning ;)
|
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.06.26 07:09:00 -
[25]
Jack of all trades.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Emma Royd
Caldari Maddled Gommerils
|
Posted - 2010.06.26 07:41:00 -
[26]
I started off Jack of all trades, then started specialising towards industry on my main and rolled up a character for missions, he specialised missiles for the raven, and has now trained minmatar and projectiles. In order to not break away from the specialisation I had to roll up another character for hauling, he's an ace hauler, and now going for dread since he had the jump drive skills maxed for the rorqual. Then I wanted a leadership character, so started another one and specialised in leadership, she's still training that, 11m sp in leadership, 8 days away from command ship 5, but then she'll need some combat skills for defence :(
Specialising is great but it ends up with far too many accounts than what's good for you :(
I reckon for a new player, play around and do jack of all trades first, have fun with the game, become fairly proficient at the background skills and then specialise for a bit.
+_+
Artificial Intelligence is no match for Natural Stupidity |
Gorben
Caldari Madhatters Inc. The Initiative.
|
Posted - 2010.06.26 07:44:00 -
[27]
What ever you gonna train start with the learning skills first and get the basics to 5(including learning)it will make your training much faster. Train the skills you need to survive and/or make isk inbetween. During these few months you will find out what you realy like about eve and can specialize to that part of gaming. So first couple of months will train for Jack and after that you will be training for who you want to be.
|
RaTTuS
BIG Majesta Empire
|
Posted - 2010.06.26 08:02:00 -
[28]
I specialize in being a Jack of all trades --
|
Abbot Laarkin
Order Of Mystical Mountain Monks
|
Posted - 2010.06.26 08:21:00 -
[29]
My specialization runs to being a "combat" pilot. Within that framework I can fly one or two ships maxed, but many ships just well enough.
Over-specialization is all well and good, but I like the ability to be flexible and roll with the nerfs.
It also helps to be unpredictable, it is not always required to be maxed out in a given ship to be effective, just good enough. Most ships and tactics have a counter, that counter does not always require max skills and with a broad enough base you can often field whichever "counter" is required at the time.
At the stage now however where I am maxing out all the skills for all the ships I fly, this is slow but satisfying.
Also added just "enough" non-combat skills to at least show willing during corp ops. In the past that was useful, now I normally "guard" corp ops while the specialists do their thing.
Peace. ----
Originally by: Sir Carnage
Originally by: Marko Riva Why does that read like they're all 12 and have an IQ of 37?
I was under the impression they were 37 and had an IQ of 12
|
Abrazzar
|
Posted - 2010.06.26 08:27:00 -
[30]
Jack of all trades. A clone in every corner of the universe. Never get bored.
-------- All I want is a better mankind.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |