Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Grimpak
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Posted - 2004.12.15 22:11:00 -
[31]
this one made me laugh
Quote: Explosions were missing on drones / rogue drones. They now go "boom", or perhaps more like "kaplow"?
...honest! -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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Grimpak
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Posted - 2004.12.15 22:11:00 -
[32]
this one made me laugh
Quote: Explosions were missing on drones / rogue drones. They now go "boom", or perhaps more like "kaplow"?
...honest! -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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The Sloth
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Posted - 2004.12.15 23:02:00 -
[33]
Some very nice modifications. Great Work!
I hope all goes well with the deployment.
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The Sloth
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Posted - 2004.12.15 23:02:00 -
[34]
Some very nice modifications. Great Work!
I hope all goes well with the deployment.
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Bedrock
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Posted - 2004.12.15 23:42:00 -
[35]
I like the 50km for cargo scans, now I dont have to waste my time dealing with BS spawns to get jacked by cheap loot.
----------------------------------------------
[apparent-dreams.com] |
Bedrock
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Posted - 2004.12.15 23:42:00 -
[36]
I like the 50km for cargo scans, now I dont have to waste my time dealing with BS spawns to get jacked by cheap loot.
----------------------------------------------
[apparent-dreams.com] |
Caesium
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Posted - 2004.12.16 00:03:00 -
[37]
any specifics on the adjusted amounts in ice yields?
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Caesium
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Posted - 2004.12.16 00:03:00 -
[38]
any specifics on the adjusted amounts in ice yields?
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MooKids
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Posted - 2004.12.16 00:07:00 -
[39]
Quote: Explosions were missing on drones / rogue drones. They now go "boom", or perhaps more like "kaplow"?
What would be better is if for one week, CCP would replace all the explosions with the original Batman hit screens. "BAM!" "BIFF" "KAPLOW". -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |
MooKids
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Posted - 2004.12.16 00:07:00 -
[40]
Quote: Explosions were missing on drones / rogue drones. They now go "boom", or perhaps more like "kaplow"?
What would be better is if for one week, CCP would replace all the explosions with the original Batman hit screens. "BAM!" "BIFF" "KAPLOW". -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |
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Def Antares
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Posted - 2004.12.16 00:23:00 -
[41]
yeah some very nice and long overdue stuff here. n1.
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Def Antares
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Posted - 2004.12.16 00:23:00 -
[42]
yeah some very nice and long overdue stuff here. n1.
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Maya Rkell
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Posted - 2004.12.16 02:48:00 -
[43]
..and also as usual a bunch of stuff most ppl don't want and will disrupt the game
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |
Maya Rkell
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Posted - 2004.12.16 02:48:00 -
[44]
..and also as usual a bunch of stuff most ppl don't want and will disrupt the game
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |
Bernard Normal
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Posted - 2004.12.16 06:36:00 -
[45]
Nerfed the mwd, now the oversized AB. Whilst the increase in standard AB is welcome, it'll still be a lot slower.
Seems to me it'll make deadspace more of a pain.
The other fixes are very welcome though.
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Bernard Normal
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Posted - 2004.12.16 06:36:00 -
[46]
Nerfed the mwd, now the oversized AB. Whilst the increase in standard AB is welcome, it'll still be a lot slower.
Seems to me it'll make deadspace more of a pain.
The other fixes are very welcome though.
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Holte Prime
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Posted - 2004.12.16 08:20:00 -
[47]
Extremely annoying that this didnt make it into the patch. A corp thiefs nightmare and a real pain in the ass for corp management:
http://oldforums.eveonline.com/?a=topic&threadID=132727
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Holte Prime
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Posted - 2004.12.16 08:20:00 -
[48]
Extremely annoying that this didnt make it into the patch. A corp thiefs nightmare and a real pain in the ass for corp management:
http://oldforums.eveonline.com/?a=topic&threadID=132727
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Zibun Ionic
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Posted - 2004.12.16 09:36:00 -
[49]
Why they had to nerf oversized ab?
WHY!?
forgive our sins that we are about to commit |
Zibun Ionic
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Posted - 2004.12.16 09:36:00 -
[50]
Why they had to nerf oversized ab?
WHY!?
forgive our sins that we are about to commit |
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Hanilein
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Posted - 2004.12.16 09:56:00 -
[51]
Edited by: Hanilein on 16/12/2004 10:05:33 Obviously CCP wants the paying customer to sit hours in front of a monitor watching their ships crawling through space instead of having fun.
- MWD nerv - AB nerv - Control Tower Capacity nerf - Bugged missions (i missed the Storyline bug fix in the patch notes!) - Offline Modules after ship change already unfixed - how many months do you need for that?
What do you think we want? Visit a POS station every day to keep it running? Need 30min for a damned DeadSpace Mission to get some crap loot?
c'mon Devs, we want to play and not to sit and wait - speed up the game instead of slowing it down!
________________________________________________ Balancing doesn't mean to equal every fitting, it means giving everybody the chance to encounter a fitting.
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Hanilein
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Posted - 2004.12.16 09:56:00 -
[52]
Edited by: Hanilein on 16/12/2004 10:05:33 Obviously CCP wants the paying customer to sit hours in front of a monitor watching their ships crawling through space instead of having fun.
- MWD nerv - AB nerv - Control Tower Capacity nerf - Bugged missions (i missed the Storyline bug fix in the patch notes!) - Offline Modules after ship change already unfixed - how many months do you need for that?
What do you think we want? Visit a POS station every day to keep it running? Need 30min for a damned DeadSpace Mission to get some crap loot?
c'mon Devs, we want to play and not to sit and wait - speed up the game instead of slowing it down!
________________________________________________ Balancing doesn't mean to equal every fitting, it means giving everybody the chance to encounter a fitting.
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Ammath
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Posted - 2004.12.16 11:34:00 -
[53]
Looks good CCP, keep up the fine work you do!
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Ammath
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Posted - 2004.12.16 11:34:00 -
[54]
Looks good CCP, keep up the fine work you do!
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Alex Harumichi
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Posted - 2004.12.16 15:05:00 -
[55]
Edited by: Alex Harumichi on 16/12/2004 15:06:12 Assuming things work as advertised, looks very nice. Personal faves:
- "Defender Missiles should not slow your ship when fired." FINALLY! Hallelujah! Much rejoicing.
- "Autorepeat is now ON by default." I don't know how many times I've forgotten to set this, and noticed in the middle of battle
- AB changes. Me likes, but then I'm one of those loonies who have used "normal" ABs even before this change
- Overview customization. Yay!
- "Ships should now fly straight after orbiting instead of stopping." Yay! Nearly lost a ship to this once.
- Fixes to drone (re)targeting. Yay! Hopefully no more "my 10 heavy drones are sitting there idling while I'm getting torn apart"
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Alex Harumichi
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Posted - 2004.12.16 15:05:00 -
[56]
Edited by: Alex Harumichi on 16/12/2004 15:06:12 Assuming things work as advertised, looks very nice. Personal faves:
- "Defender Missiles should not slow your ship when fired." FINALLY! Hallelujah! Much rejoicing.
- "Autorepeat is now ON by default." I don't know how many times I've forgotten to set this, and noticed in the middle of battle
- AB changes. Me likes, but then I'm one of those loonies who have used "normal" ABs even before this change
- Overview customization. Yay!
- "Ships should now fly straight after orbiting instead of stopping." Yay! Nearly lost a ship to this once.
- Fixes to drone (re)targeting. Yay! Hopefully no more "my 10 heavy drones are sitting there idling while I'm getting torn apart"
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Lizanne
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Posted - 2004.12.16 15:09:00 -
[57]
Deadspace missions are already a pain in the ass with slow ships... The idea of having a MWD dampering destoyable structure would be great with all those AB/MWD nerfs...
If you want projectiles turrets to hit more often, just pump up tracking speed rather then reducing ALL game speed...
Overall it is a good patch! Good work devs!
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Lizanne
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Posted - 2004.12.16 15:09:00 -
[58]
Deadspace missions are already a pain in the ass with slow ships... The idea of having a MWD dampering destoyable structure would be great with all those AB/MWD nerfs...
If you want projectiles turrets to hit more often, just pump up tracking speed rather then reducing ALL game speed...
Overall it is a good patch! Good work devs!
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Pesadilla
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Posted - 2004.12.16 16:30:00 -
[59]
what is the right amount of offices supposed to be for conquerable stations? looks same as before patch --> too few -----
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Pesadilla
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Posted - 2004.12.16 16:30:00 -
[60]
what is the right amount of offices supposed to be for conquerable stations? looks same as before patch --> too few -----
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