Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 30 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Liang Nuren
Parsec Flux War.Pigs.
|
Posted - 2010.07.01 04:40:00 -
[151]
Originally by: Spades Slick Edited by: Spades Slick on 30/06/2010 23:00:20
Originally by: Liang Nuren Even super specialized alts train the appropriate learning skills
Yep. The APPROPRIATE learning skills.
Not "5/4/+4 implants". The skills relevant to what you want to do.
Right, which (again) totally supports my point of view that everyone trains learning skills - even the people that know they won't be training more than a month. Learning skills are not optional.
Quote: Unfortunately, rookie chat is filled with people who try to convince newbies that they MUST skill everything
They definitely need 4/4 or maybe 5/4 if they plan to play the game very long at all. I'd usually recommend not training charisma at first though. :)
Quote: The problem is with the older player base over-dramatizing the importance of learning skills... or rather, having ALL of them trained, instead of what you plan to USE.
Its impossible to over dramatize the importance of learning skills. Take it from the dumbass stupid mother ****er that had 3/2s for ages.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |
Siigari Kitawa
Gallente Luxury Exports The Honda Accord
|
Posted - 2010.07.01 04:52:00 -
[152]
Edited by: Siigari Kitawa on 01/07/2010 04:53:28 I don't think this will happen. If it does, it will creating a cascading effect that will ruin the core principals of Eve, such as 0-5 slot implants for starters, create a desire for players to "train faster" thereby pressuring CCP to create microtransactions, and will cause a great violation of trust in players who have played the game for quite some time.
It's not so far off, either. Blizzard has vocally presented the idea of making World of Warcraft Free to Play (F2P,) and while I like Eve very much I wouldn't put it past CCP to pull a stunt like that.
Source: http://www.pcgamer.com/2010/06/30/blizzard-discuss-making-world-of-warcraft-free
|
Liang Nuren
Parsec Flux War.Pigs.
|
Posted - 2010.07.01 05:00:00 -
[153]
Originally by: Siigari Kitawa I don't think this will happen. If it does, it will creating a cascading effect that will ruin the core principals of Eve, such as 0-5 slot implants for starters, create a desire for players to "train faster" thereby pressuring CCP to create microtransactions, and will cause a great violation of trust in players who have played the game for quite some time.
It's not so far off, either. Blizzard has vocally presented the idea of making World of Warcraft Free to Play (F2P,) and while I like Eve very much I wouldn't put it past CCP to pull a stunt like that.
I disagree on all accounts. The removal of learning skills merely corrects a defect in game design. It provides no pressure towards microtransactions, and potentially lessens said pressure because it removes one of the basic reasons why so many noobs quit Eve before giving it a fair chance. Even if the retention rate because of removing learning skills is only 5-10% of the people who quit in a trial, it'd be a Really Big Deal.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |
Diomedes Calypso
|
Posted - 2010.07.01 05:06:00 -
[154]
Edited by: Diomedes Calypso on 01/07/2010 05:07:15 I beg to difer still
I'd argue that its stupid to train 4/4 pr 4/4 until you can fly a frigate well enough to have fun.
There is no destination in the game...your skills compared to others are next to meaninginless in that they'll be higher if they started earlier...
all that matters is what you can do when and which choice will be the most fun for you.
The first logical move would to pick a skill level where you can start to get your hands wet in a field you're intersted in.. to wade your way through modules and ships and interfaces.
As this is a mmo I'd think finding a way to start working with people.. cooperating etc would be a high priority...as the game give's a role to frigates as tackle thats a good plateu where you can fleet with people an be a minor help, where you can start grinding lvl 1 mission for standing.. where you can start working with the interface.
So... the question isn't how can you get the most sp quickist its how can you get to a point where you can use a frigate, with a warp disrupter and a micorwarp drive halfway effectively...a bit of tank, some power sytem upgrades...
onec you get there and can start playing.. then you can think of your nex step and get enoug learning skills to that stage of learning.
My main has 18 million sp...but to be honest I've got far more skills than I can use well.
Until Im a top notch intercepter pilot.. untili I don't make mistakes at gates.. until I'm able to use a system scanner effectively etc.. I've got no buisiness flying an arazu or a vagabond.
I'm skilled in hics but until i've tackled a few dozne ships in intredictors why should I fly a hic and risk a coprs reputation.
Even the slow pace of skill accumlation goes quicker than most pilots can reas pinacle of performance in the lower level shis.
Tryint to get ahead of yourself would be similar to a person buying a character in another mmo thinking he was too proud to learn the ropes working lover level skills in lower level dungeons.
Its the journey , not the destination, and there are plenty of things to do along the way.
This character has 300k sp.. but has made billions trading in various markets.. help in other alts. I'vee gotten high ishkone standing etc.. I could have been doing pi if i felt like sparing the points on the main.
The learning skils are just a choice......and there will be points in time where you have plenty of practice to do with the skills you do have to spare time to get them upp while playing with 100% effort.
|
Issaries Valran
Caldari
|
Posted - 2010.07.01 05:11:00 -
[155]
Originally by: Liang Nuren
Originally by: Siigari Kitawa I don't think this will happen. If it does, it will creating a cascading effect that will ruin the core principals of Eve, such as 0-5 slot implants for starters, create a desire for players to "train faster" thereby pressuring CCP to create microtransactions, and will cause a great violation of trust in players who have played the game for quite some time.
It's not so far off, either. Blizzard has vocally presented the idea of making World of Warcraft Free to Play (F2P,) and while I like Eve very much I wouldn't put it past CCP to pull a stunt like that.
I disagree on all accounts. The removal of learning skills merely corrects a defect in game design. It provides no pressure towards microtransactions, and potentially lessens said pressure because it removes one of the basic reasons why so many noobs quit Eve before giving it a fair chance. Even if the retention rate because of removing learning skills is only 5-10% of the people who quit in a trial, it'd be a Really Big Deal.
-Liang
I have to agree with Liang.
Learning skill should be removed and if they remove learning skills they should remove learning implants too. Even the +3 bonus you get on pirate implants.
With all those gone maybe some people would be more willing to risk their pods in combat.
Learning skill where certainly a bad design decision, and instead of just expecting a the bad design. It should be corrected and I would go so far as say they should learning implants too.
|
Siigari Kitawa
Gallente Luxury Exports The Honda Accord
|
Posted - 2010.07.01 05:12:00 -
[156]
Edited by: Siigari Kitawa on 01/07/2010 05:12:33
Originally by: Liang Nuren I disagree on all accounts. The removal of learning skills merely corrects a defect in game design. It provides no pressure towards microtransactions, and potentially lessens said pressure because it removes one of the basic reasons why so many noobs quit Eve before giving it a fair chance. Even if the retention rate because of removing learning skills is only 5-10% of the people who quit in a trial, it'd be a Really Big Deal.
No way man. Eve is about planning and making good use of your training time spent. If they remove learning skills they're undoing that basic fundamental principal of the game. Learning skills are something everybody must complete if they want to truly get ahead in Eve. If they don't complete their learning skills, then that is a bad decision on their part and they are penalized. It shows that sometimes, sacrifice brings benefit.
|
stoicfaux
|
Posted - 2010.07.01 05:17:00 -
[157]
FFS. It's the ACCELERATED TRAINING BONUS and the TWO FREE NEWBIE REMAPS that make it "mandatory" to train the learning skills for first month.
If we didn't have the accelerated training bonus and two newbie remaps, then newbs could spread out the learning skills depending on what they were training. They could put off training Charisma while on a PvP Rifter plan. When they needed to train social or trade skills, then they could skill up Charisma. But with the remaps, it's a really good idea to burn one remap to speed up as many learning skills as possible before using the 2nd remap for your real focus.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
|
Liang Nuren
Parsec Flux War.Pigs.
|
Posted - 2010.07.01 05:20:00 -
[158]
Originally by: Siigari Kitawa
No way man. Eve is about planning and making good use of your training time spent. If they remove learning skills they're undoing that basic fundamental principal of the game. Learning skills are something everybody must complete if they want to truly get ahead in Eve. If they don't complete their learning skills, then that is a bad decision on their part and they are penalized. It shows that sometimes, sacrifice brings benefit.
Sacrificing 30 days for BS 5 brings a benefit. Sacrificing X time to make the game not suck is a detriment. Unnecessary sacrifices are stupid.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |
Ben Derindar
Dirty Deeds Corp.
|
Posted - 2010.07.01 05:56:00 -
[159]
I'm not really bothered what happens with learning skills at this point, however do I feel compelled to add a bit of perspective to this discussion anyway.
It took me a year to get my learning skills all to 5/4, another 2 years to start filling my head with +3 implants, and another 2 years to start using +4s and finish my learning skills to 5/5.
I cbf doing the maths to work out how much SP I've potentially missed out on by not training all my learning skills ASAP, but let's pick a number and go with 2 mil SP for argument's sake, or approximately 50 days.
Now that would mean that, since I currently have 101 mil SP after 6 years, I've only been training at around... 98% efficiency over that entire period?
OH NOES.
Sometimes I wonder if the likes of Evemon and EFT have done more harm than good. All you obsessive compulsive min/maxers out there really need to chillax and just play the game.
/Ben
|
Placebo Addict
|
Posted - 2010.07.01 06:01:00 -
[160]
Proper use of learning skills allows the intelligent to stand out in the crowd.
Removal of learning skills is a wholeheartedly foolish idea.
|
|
Gariuys
Evil Strangers Inc.
|
Posted - 2010.07.01 06:11:00 -
[161]
Originally by: Liang Nuren
Originally by: Siigari Kitawa
No way man. Eve is about planning and making good use of your training time spent. If they remove learning skills they're undoing that basic fundamental principal of the game. Learning skills are something everybody must complete if they want to truly get ahead in Eve. If they don't complete their learning skills, then that is a bad decision on their part and they are penalized. It shows that sometimes, sacrifice brings benefit.
Sacrificing 30 days for BS 5 brings a benefit. Sacrificing X time to make the game not suck is a detriment. Unnecessary sacrifices are stupid.
-Liang
There we disagree. We're talking about EVE. One of the few games I know of that defines your experience almost as much by what you lose or could lose as it does with what you gain.
And I know it's for dramatic purposes but bull like "without learning skills eve sucks" isn't really scoring you any points.
|
Liang Nuren
Parsec Flux War.Pigs.
|
Posted - 2010.07.01 06:14:00 -
[162]
Originally by: Ben Derindar but let's pick a number and go with 2 mil SP for argument's sake, or approximately 50 days.
So, bear in mind that this will heavily skew to attribute distribution. But lets only take 2 attributes and assume the same values for them? You didn't mention what you had before, but I'll assume 3/2s because I happen to know someone that did that (me). In the first year, you're down 9.18 attributes from everyone else ( [3+2+4]*1.02 ) You lost 9.18 + 9.18/2 = 13.77 SP/min or 7,237,512 SP in the first year alone.
Just sayin.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |
Drak Min
|
Posted - 2010.07.01 06:25:00 -
[163]
Meh, forums scammed my post.
Short and simple, who cares. CCP won't reply for 1 of 3 reasons.
reason 1: they have something in the works and don't want to tip their hat.
reason 2: they don't care and aren't going to stir the pot.
reason 3: they enjoy watching armchair "devs" and get a serious kick out of the tears CCP collects from the player base at large. |
Lena Planeswalker
IDLE GUNS IDLE EMPIRE
|
Posted - 2010.07.01 06:50:00 -
[164]
I will gladly see the learning skills go away, as long as i can keep my skillpoints invested in learning skills which is easily more than 20m spread across my characters
Oh and i did make a new alt not too long a go which is surprise surprise training learning skills, i expect to be able to start using the character in about 2-3 months...stupid learning skills... |
Ran Khanon
Amarr Vengeance Innovations
|
Posted - 2010.07.01 07:25:00 -
[165]
Edited by: Ran Khanon on 01/07/2010 07:26:23 Edited by: Ran Khanon on 01/07/2010 07:25:38
I too would be really happy to see them go .. having the essential ones on 4 for a long time still feels awkward; I SHOULD train them to 5 but there are always skills that really beg me to train up first because of their actual benefits and whenever I find out I need some charisma based skill for something I am really hurting.
Thing is: EVE's time based advancement system is already a somewhat iffy way to raise skills as it is directly linked to your time being subscribed and thus, for a lot of people, to monthly fees. The fact that the rate of this 'fee based advancement' can be influenced by skills which have NO OTHER USE THAN JUST THAT just rubs this 'iffyness' in.
Like other people have argued; it isn't so much of a choice to train them up at least somewhat early but an unavoidable 'must do' for all (at least 'main') characters, which derives from your gameplay options in the first months. Training them up gradually while learning the game works fine though, but you better train them up eventually least you'll stab yourself in the foot (and indirectly: in your wallet). Help us to make parrots game related today! |
Dirk Mortice
|
Posted - 2010.07.01 07:27:00 -
[166]
Originally by: Chribba Don't forget they will double the starting ISK if you send it to CCP when creating a char.
New isk sink?
|
Bryg Philomena
Don't Taze Me Bro
|
Posted - 2010.07.01 07:31:00 -
[167]
Originally by: Slade Trillgon
Originally by: Gariuys Probably not gonna happen, although I don't think it would be that bad a change really. But I am quite interested in why they implemented something like this. I doubt it was hard to do, but I als doubt that this was done purely to give us SP for the downtime.
The ability to replace skillpoints after CCP decides to remove them is, at the least, the second best reason to develop such a system. That or they are going to allow SP microtransactions
Slade
Perhaps it was in place before, possibly in the event of a bug removing SP?
Originally by: CCP Wrangler Am I reading this correctly? You claim you have a bug that undresses female avatars???
Your signature |
Hemp Invader
GK inc.
|
Posted - 2010.07.01 07:40:00 -
[168]
Guess we need another 15 pages for a dev responce :P
|
Regis Nex
|
Posted - 2010.07.01 07:50:00 -
[169]
Question is: Will this bring CCP more money or not? If Yes = Goodbye Learning If No = Keep dreaming guys
CCP is a company, and yes they need to maximize earnings.
Booboo Bear Pew Pew |
Mathias Black
|
Posted - 2010.07.01 07:58:00 -
[170]
Originally by: Ben Derindar I'm not really bothered what happens with learning skills at this point, however do I feel compelled to add a bit of perspective to this discussion anyway.
It took me a year to get my learning skills all to 5/4, another 2 years to start filling my head with +3 implants, and another 2 years to start using +4s and finish my learning skills to 5/5.
I cbf doing the maths to work out how much SP I've potentially missed out on by not training all my learning skills ASAP, but let's pick a number and go with 2 mil SP for argument's sake, or approximately 50 days.
Now that would mean that, since I currently have 101 mil SP after 6 years, I've only been training at around... 98% efficiency over that entire period?
OH NOES.
Sometimes I wonder if the likes of Evemon and EFT have done more harm than good. All you obsessive compulsive min/maxers out there really need to chillax and just play the game.
/Ben
Wow, so, you mean if you completely just make up the math it doesn't seem like a big deal? Who would have thought. You should actually DO the math and see if you actually want to add anything meaningful.
We can't know what you were training, but if you didn't train the learning skills and had no implants for a year you were training at roughly 35% efficiency during that year, and could have nearly tripled what you learned if you had done learning first and bought implants. Assuming you then went up to 80% for year 2 after you trained them, and 95% for year 3 when you finally bought implants, 100% for year four and five when you got expensive implants... your total efficiency would be the average of the percentages, or 82%. So if you had instead done things in the correct order and bought your implants early, you'd have an extra 328 days of training to spend... almost a full extra year. So, yes, you were stupid.
But apart from this, the point is you DID eventually train the learning skills, which again shows it's not really much of a choice. If you chose not to train them, you'd have been at 35% speed the entire time, meaning you would be 1186 days behind what you should be at after 5 years. That's 3.25 YEARS. You would be 3 years behind someone who took the learning skills. Seriously, what sort of "choice" is that. The only reason you would "choose" that is if you are a complete idiot.
|
|
Obyrith
|
Posted - 2010.07.01 08:06:00 -
[171]
/me fantasises about using the 1.6m SP he has in Learning Skills to insta-train Drone Interfacing V.
|
Mathias Black
|
Posted - 2010.07.01 08:10:00 -
[172]
Originally by: Spades Slick I thought I established that I wasn't staring at anything mindlessly?[/url] But okay, continue to ignore me.
Yes, we know, you were running intro missions while training the learning skills, just like every other new player ever. That's not the point; the point is that the thing you are proud of, and the thing that you are defending, is that you were "patient" enough to sit around training a boring, stupid skill before being able to train something you actually wanted to train. This "patience" is really not the great thing you seem to think it is. This is a game, no one in the real world is going to be impressed that you managed to sit through the learning skills like every other Eve player, it doesn't make you "hard working" or anything ridiculous like that, it doesn't make you smarter than someone who plays WoW, it doesn't mean you deserve some kind of reward. All it means is that you're willing to sit through a really boring part of a video game. That's not much to be proud of, and insisting that video games should include really boring parts just to "weed out" the people who don't like to sit through really boring parts of video games is... kind of dumb.
|
Iwillcutyou
|
Posted - 2010.07.01 09:28:00 -
[173]
Bored an read just about this entire forum. Most of the time I just laughed.
For some reason people think this ideal is very unrealistic when ccp themselves say learning skills were a bad idea.
You think they dropped skill refunds into the hot fix for no reason? It was a planned thing, they didn't do it all the sudden from the kindness of their heart, though it was kind. Which means they have future plans for refunding skill points or at least distributing them. Yes it could be used for micro transactions though doubtful.
Would you blame them if they did introduce micro transactions? Its made tons of bad games money. I would hope not, but anything is possible. People forget this is still a business.
Many argue that it forces people to specialize in a certain field, or requires you to make a choice. As many have stated, its not really a choice, and not training them is a bad idea. Attributes, Implants and Level V skills are enough to diversify people.
Plus just because some people can become specialized in another field does not mean they want to.
I begged my friend to try this game several times, he was totally put off due to the learning skills, he finally stayed on the third time, when it didn't take so long to learn the learning skills from quiting so many times. He is one of the most dedicated gamers I know, If anything he calls me lazy. (This should tell you something.) He has been successful in any mmo he's touched, and there has been a lot of them.
So why turn away potential players?
The faster people settle into a role, the better it is for the economy in every way possible. The more people contributing to this economy, the better it becomes. No matter what role you take.
Exploration, Combat, Trading, Can Flipping, Pirating, Scheming. More players makes the eve world go round.
Some one said they were tired of these threads. If you notice, ccp is actually active with their game. Just because they don't respond to a thread doesn't mean they do not read them and take from them. This helps move the problem forward, by continuing to acknowledge it and unanimously agree, learning skills are bad.
Those that just make asinine comments like: "Oh, then they should just take away all ships from the game too, and this and that" .. Are you really contributing anything useful or are you just showing off your child like behavior and immaturity.
It also makes me believe you really don't care what direction the game goes in or how it grows. You are just here to troll and oddly enough, call people trolls and say their topics are stupid. Maybe you would actually get a positive response if you put intelligent thought into some of these arguments (You know who you are.) Though like I said, you really don't care so talking to you,(again, you know who you are,) is useless.
I've yet to see a logical conclusion as why to keep learning skills.
I found this hilarious, it was taken from a 2009 post on the same subject by crimson fire:
Quote: I also trained up learningskills advanced to lvl 4. I vividly remember how utterly boring and meaningless learning skills are to train. As op said, they add nothing in terms of fun.
The only ppl that like learningskills can be categrised in 3 groups:
1: They will never say this out loud, but all their arguments stemm from this feeling "I spend boring time training learning so now you damm well also have to, else I feel cheated." These ppl are often known as jerks
2: They are the ppl that more than anything like to collect. Removing any skill from the game will diminish their collection and heaven forbid that.
These ppl are often know as Tamagotchi nerds
3: A small minority actually have fun training learning skills. They have a right to their inexplicable opinions. Just nod and ignore them, they are mostly harmless.
They are always know as crazy people.
That said, some of you really need to work on paragraphs and punctuation. Mine may be far from perfect.Walls of text are bad
|
Diomedes Calypso
|
Posted - 2010.07.01 09:55:00 -
[174]
Edited by: Diomedes Calypso on 01/07/2010 10:05:09 Hmm, does it really matter to me whether I'd have the right skills to fly a carrier the first week next march or the 3 week next march?
Thats the difference between 4-4's and 5-5 learning skills.
In the mean time I'd have hoped to have been in on a few hundred kills, been in a dozen large fleet actions.. maybe even shot at a titan ?
I'd have got a few more mini trade hubs going .. maded 75 billion isk...(yeah i'm getting the trade thing wired after a year.. and 200k sp alts make just as much ast the higher skilled ones.. the fraction of a dozen million less profits.. practially a rounding error.
Maybe i'd have figured out manfuacturing.. i'd have gotten to know my corpmates better each night on vent
Maye i'd learned to be a good fc.. maybe i'd have taken a role in corp recruitment..
Whether or not I got carrier a couple weeks early is hardly a major issue on the next 8 months. But.. being able to have another alt fly a freigther in 7 weeks instead of waiting 11 weeks to optomize the speed of his future learning.. might be a stupid move...if I was ramping up manufactuing portion of my game.. ..sure It might cost a few weeks from optimum training but just a cost of doing business .
Its not supoosed to be cut and dry.. their should always need to be cost benefit analysis
its only boing if you care about being perfect.. if you don't give a crap and do waht you feel like you win! while the anl rententive get in a trap that sinks themmmm... learning skills are a penalty to perfectionists so the Han solo's of space can win the day in their rust-buckets against the diciplined empire.
|
Lt Angus
Caldari the united Negative Ten.
|
Posted - 2010.07.01 10:39:00 -
[175]
Edited by: Lt Angus on 01/07/2010 10:40:23
Originally by: Liang Nuren
Its impossible to over dramatize the importance of learning skills. Take it from the dumbass stupid mother ****er that had 3/2s for ages.
-Liang
Same here although for 3 years kept thinking I wont be playing this game much longer so no point now
now people my age running with 100+ mill and im not close please resize your signature to the maximum allowed file size of 24000 bytes. Navigator Shhhh, Im hunting Badgers |
Jennifer Fenring
Amarr
|
Posted - 2010.07.01 10:42:00 -
[176]
Edited by: Jennifer Fenring on 01/07/2010 10:44:58 As with the current training speed - even with +5 implants and learning skills to V - it still takes 30 years for all skills. I think we should get rid of learning skills. Better still: increase learning speed to 4,000 SP/hr max. Games shouldn't require a 10 year investment to be able to get to "the top stuff". It's just a hobby, not work!
Not only do I find 6 weeks of subscription a waste to spend on skills that bring me no direct in-game improvement but it's also a great minus for attracting new players. Of course you can opt not to train them but then it will take 1 year instead of 7 months to fly that t2 cruiser. So not really an option. Yes you can drive a car with just 1 gear but it won't go very fast. Is not getting a gearbox an option? While you see everyone speeding past twice as fast on theuir way to the nice places?
I'm all for granting the +10 attributes and giving a SP refund as tested with the 100k we just got. It will make MY EVE a lot better and I hope we'll get some more new players too.
I'm very happy that CCP also admits it was a mistake to introduce them at all (as seen on the vids where it was made clear that removing them was more an issue of "how" than "if") and I hope they will remove them asap. Go CCP! You made a good 1st step!
edit: LOL @Iwillcutyou post #173
|
Galadriel Vasquez
|
Posted - 2010.07.01 11:19:00 -
[177]
I am five weeks into my EVE adventures - I think the Learning skills are a good thing. I hope they dont take them out as to me they make sense. You train your character to be smarter and then as a reward for this you can train things slightly better and progress to new shinies. They dont put off players - I subscribed on day 2 of my trial experience. If players want to be insta-gratified on day one of an MMO Adventure then I respectfully suggest they should play a different one.
|
Demolishar
United Aggression Eternal Ascension
|
Posted - 2010.07.01 11:30:00 -
[178]
Don't fix what isnt broken.
|
Dan O'Connor
Cerberus Network Dignitas.
|
Posted - 2010.07.01 11:40:00 -
[179]
Originally by: Siigari Kitawa Source: http://www.pcgamer.com/2010/06/30/blizzard-discuss-making-world-of-warcraft-free
Well the Maya DID warn us about an event of global precautions in 2012. That would be it.
Item DB | Sigs
|
Khun SP
Paramite Factories
|
Posted - 2010.07.01 12:10:00 -
[180]
Edited by: Khun SP on 01/07/2010 12:13:23 This is the sux...
You want EVE to become the new WOW???
On this game you need a BRAIN, to decide whether train learning skills or not, and many other decissions. Depending on how wise you were, you become succesful or not.
Kill learning skills and you will kill a key decission question for EVE players.
P.S. are they removing attribute implants aswell? that would be the awesome lulzors.. at least this change would imply a bigger will to do PvP...
|
|
|
|
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 30 :: one page |
First page | Previous page | Next page | Last page |