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![LordDiablo LordDiablo](https://images.evetech.net/characters/680203068/portrait?size=64)
LordDiablo
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Posted - 2010.07.13 16:31:00 -
[1]
All other Long ragne guns ( 425 Rails , Tachon , 1400 art ) have almost the same reprocess outcome , in isk terms it's arround 350k worth of minerals . But for the missile launchers it's another story it's sooo damn cheap seige will get u arround 12k , cruise launchers it's arround 24k ??? by doing so u stripped players of what is theirs , specially those who do missions in caldari space and 0.0 where the faction rats are guristas . and Do you hate missiles and ppl who use them or what ?
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![Dasola Dasola](https://images.evetech.net/characters/747352893/portrait?size=64)
Dasola
Minmatar
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Posted - 2010.07.13 16:37:00 -
[2]
So what your saying is that rails, etc... has too high reprocess value then? ![Cool](/images/icon_cool.gif)
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![Qoi Qoi](https://images.evetech.net/characters/498338451/portrait?size=64)
Qoi
New Eden Warriors
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Posted - 2010.07.13 17:08:00 -
[3]
If those modules really are such an influx of minerals (worth up to 350k), i'm all for removing them from loot and replacing them with a system where you have to manufacture meta 1-4 yourself with looted stuff from NPCs.
Thanks for suggesting this, loot should really be nerfed further ![Very Happy](/images/icon_biggrin.gif)
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![Droxlyn Droxlyn](https://images.evetech.net/characters/1093054963/portrait?size=64)
Droxlyn
Caldari
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Posted - 2010.07.13 17:16:00 -
[4]
I think Reprocessing should max out at either 50% or 70% (both of those after skills, I'm just not sure which) of the input minerals to limit them as a source of minerals.
If you need an RP reason why recycling is not 100% efficient, then lots of materials were lost during manufacturing as scraps, problems with reclamation during reprocessing, etc.
I was always surprised that you could get a 100% reprocess at all.
Drox
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![Breaker77 Breaker77](https://images.evetech.net/characters/1470661361/portrait?size=64)
Breaker77
Gallente Reclamation Industries
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Posted - 2010.07.13 19:13:00 -
[5]
Originally by: Droxlyn
I was always surprised that you could get a 100% reprocess at all.
Drox
While real life to game comparisons are always flawed, here goes anyway.
There isn't much in RL that you can't take apart and get 100% of the individual components back with enough time.
Perhaps thats an idea. Instead of instant reprocessing, how about it takes time to reprocess items? Maybe like 10% of the manufacture time.
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![LordDiablo LordDiablo](https://images.evetech.net/characters/680203068/portrait?size=64)
LordDiablo
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Posted - 2010.07.14 12:35:00 -
[6]
This is even more interesting info , 1- The reprocess value of a Heavy Missile Launcher is arround 19k , while the seige missile launcher Torpedos ) is 12k ?????!!!!! even a heavy Beam laser gives u arround 105k isk value !!!
2- The volume of a Heavy Beam Laser gun is 25m , While the Volume of a Tachyon and the Mega beam Lasers are 20m ????
Common guys , It's either u increase the reprocess value of launchers or nerf the guns cuz I love to see T2 large guns go under 1m loool .
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![Shasz Shasz](https://images.evetech.net/characters/1970769292/portrait?size=64)
Shasz
Detox. Black Legion.
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Posted - 2010.07.14 15:55:00 -
[7]
I'll take a stab at it:
Turrets produce more minerals because all the tracking, aiming, range and in some cases, propulsion/generation, comes from the turret. There's a lot of "stuff" going on in the turret.
Missile launchers are just large empty spaces shaped like the missile they hold. Most of the propulsion, tracking, aiming, etc is part of the ammo itself. It doesn't take many minerals to create a hole. ___________________________________
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![LHA Tarawa LHA Tarawa](https://images.evetech.net/characters/403897570/portrait?size=64)
LHA Tarawa
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Posted - 2010.07.14 20:23:00 -
[8]
I think they just hate you.... But I could be wrong.
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![Enthral Enthral](https://images.evetech.net/characters/286503464/portrait?size=64)
Enthral
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Posted - 2010.07.14 21:44:00 -
[9]
Dude, no one stripped you of anything. They reprocess for so little because they cost so little to make. Why don't you rat in a place where the loot is worth more, instead of acting indignant because you chose to rat in a place where the loot isn't worth much?
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![Macvombat Macvombat](https://images.evetech.net/characters/542935391/portrait?size=64)
Macvombat
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Posted - 2010.07.15 09:18:00 -
[10]
Originally by: LordDiablo This is even more interesting info , 1- The reprocess value of a Heavy Missile Launcher is arround 19k , while the seige missile launcher Torpedos ) is 12k ?????!!!!! even a heavy Beam laser gives u arround 105k isk value !!!
2- The volume of a Heavy Beam Laser gun is 25m , While the Volume of a Tachyon and the Mega beam Lasers are 20m ????
Common guys , It's either u increase the reprocess value of launchers or nerf the guns cuz I love to see T2 large guns go under 1m loool .
You seem to neglect the fact that is Demand/supply. an items (most items') value is not determined by it's reprocess value Where i live the 'Arbalest' heavies cost around 16 mill (as far as i remember) while The 'Arbalest' cruises costs only around 1.6 mill - this price difference is not due to reprocess value - it is due to demand/supply
Due to Torpedoes not being very popular at all, naturally they will drop to just around their reprocess value The Mac has arrived |
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![Venkul Mul Venkul Mul](https://images.evetech.net/characters/640524843/portrait?size=64)
Venkul Mul
Gallente
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Posted - 2010.07.15 09:47:00 -
[11]
Originally by: Dasola So what your saying is that rails, etc... has too high reprocess value then? ![Cool](/images/icon_cool.gif)
No, he is saying that missile launcher cost very little to build.
And, BTW, the low mineral content is the reason why you still get large meta0 missile launchers in mission loot while meta 0 large guns have been removed.
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![Dariah Stardweller Dariah Stardweller](https://images.evetech.net/characters/113454768/portrait?size=64)
Dariah Stardweller
Gallente Gung-Ho
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Posted - 2010.07.15 10:04:00 -
[12]
Originally by: Droxlyn
I was always surprised that you could get a 100% reprocess at all.
Drox
Why? This is superduper future space stuff. As long as the atoms exist, there is no law of nature that prevents 100% efficient reprocessing my dear ![Smile](/images/icon_smile.gif)
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![LordDiablo LordDiablo](https://images.evetech.net/characters/680203068/portrait?size=64)
LordDiablo
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Posted - 2010.07.15 10:16:00 -
[13]
Originally by: Macvombat
You seem to neglect the fact that is Demand/supply. an items (most items') value is not determined by it's reprocess value Where i live the 'Arbalest' heavies cost around 16 mill (as far as i remember) while The 'Arbalest' cruises costs only around 1.6 mill - this price difference is not due to reprocess value - it is due to demand/supply
Due to Torpedoes not being very popular at all, naturally they will drop to just around their reprocess value
It seems like u didn't get my point, First of all most of mission drops are crap , I didn' talk about the best named items, they are expensive becus they don't drop so aften , otherwise who will pay 250k for a 425mm carbide railgun , who is collecting them as long as no one is using them , why u find those large buy orders , it's only to get that 30% profit of the minerals value after u reprocess them , it's easy money . and u can apply that on all the crapy loot droped from ratting . explain to me why heavy launchers gives minerals more than torp launchers , seige launchers are supposed to be bigger right ?? don't tell me bcus CCP knew that they will not be so popular ???? before CCP nerf missiles they were so damn good ,they used to do full damage on any target small or large. Explain to me why Heavy beam lasers take more space that the mega beam lasers ??
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![LordDiablo LordDiablo](https://images.evetech.net/characters/680203068/portrait?size=64)
LordDiablo
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Posted - 2010.07.15 10:21:00 -
[14]
Originally by: Enthral Dude, no one stripped you of anything. They reprocess for so little because they cost so little to make. Why don't you rat in a place where the loot is worth more, instead of acting indignant because you chose to rat in a place where the loot isn't worth much?
That's my question dude , Why do they cost tooooooo little to build in the first place ??
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![My Postman My Postman](https://images.evetech.net/characters/305269496/portrait?size=64)
My Postman
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Posted - 2010.07.15 10:32:00 -
[15]
Originally by: Qoi If those modules really are such an influx of minerals (worth up to 350k), i'm all for removing them from loot and replacing them with a system where you have to manufacture meta 1-4 yourself with looted stuff from NPCs.
Thanks for suggesting this, loot should really be nerfed further ![Very Happy](/images/icon_biggrin.gif)
Very much this!
May we have been trolled? -1/10 And damn 5 min timer.
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![Sneaky Neko Sneaky Neko](https://images.evetech.net/characters/593278937/portrait?size=64)
Sneaky Neko
Echoes of Reality
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Posted - 2010.07.15 12:27:00 -
[16]
Originally by: LordDiablo
Originally by: Enthral Dude, no one stripped you of anything. They reprocess for so little because they cost so little to make. Why don't you rat in a place where the loot is worth more, instead of acting indignant because you chose to rat in a place where the loot isn't worth much?
That's my question dude , Why do they cost tooooooo little to build in the first place ??
Because missile launchers are basically just hollow tubes, the missiles themselves do most of the work. While in the case of a railgun for instance, the ammo does virtually nothing. While missile launchers are cheaper you'll notice that the ammo tends to cost more then, say, hybrid charges.
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![LordDiablo LordDiablo](https://images.evetech.net/characters/680203068/portrait?size=64)
LordDiablo
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Posted - 2010.07.15 13:44:00 -
[17]
Another thing i noticed today , when u reprocess for example tachyon beam laser I it gives u 100% of the mineral used to build one. while when u reprocess any launcher , it doesn't give the 100% minerals. anyone knows y ?
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