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Neu Bastian
Minmatar Valklear Guard
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Posted - 2010.07.14 13:55:00 -
[1]
I've just read a CSM meeting Minutes that explicitly said that CCP aren't signing any significant resources to correcting the many issues for Faction Warfare untill Dust and Incarna(walking in stations) are introduced. That's 18+ Months.
The Players and the CSM have brought FW issues time and time again sinces it birth, and it all has been largely ignored. This is unacceptable.
Why would anyone want yet another buggy feature if you can't even fix what is on the game now?
I understand dust opens you up to a new client base, and thus is more money, but Ignoring FW totality is unacceptable.
FIX IT NOW.
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Neu Bastian Valklear Guard - CEO
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Neu Bastian
Valklear Guard
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Posted - 2010.07.14 14:00:00 -
[2]
Quote:
Neu Bastian Valklear Guard - CEO
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.07.14 14:19:00 -
[3]
If there was an easy fix I would be all for it, but the entire premise is flawed as well as the execution.
We participants can't even agree on what is needed to make it all it can be and I am sure that CCP is in the same boat (although they don't have to live the horror )
Eighteen months is nothing, COSMOS is just as buggy and pointless today as it was 4 years ago .. some farming potential was eliminated but that is all it ever received.
FW is in low-sec and as such merging a possible solution into what can be cooked up for the area as a whole will not only increase invested people but could make for a genuinely unique environment.
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Neu Bastian
Minmatar Valklear Guard
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Posted - 2010.07.14 14:27:00 -
[4]
Yet CSM has brought up specific issues with FW that have never been looked into.
For example, I had to sit out this year's tournament because to be on it it meant I not only needed a holder alliance, but to leave FW for 2 months just to be abble to fly in the tourney. the issue of Alliances and FW has been brought raised countless times, and ignored just as many times.
Quote:
Neu Bastian Valklear Guard - CEO
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Angry Fist
Tribal Core
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Posted - 2010.07.14 15:13:00 -
[5]
I get that fixing FW is no easy matter, but come on CCP, throw us a few bones at least.
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Jin Nib
Resplendent Knives
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Posted - 2010.07.14 17:15:00 -
[6]
I'd prefer they work on low sec as a whole personally. By necessity any fix to low sec also has a benefit to FW. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Ori Blake
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Posted - 2010.07.14 17:52:00 -
[7]
Fixing FW wont attract new players. I think people miss the point of Incarna, it's to get a lot of new players into the game, and ones that wouldn't try EVE otherwise. CCP has to attract new business it seems.
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Syekuda
State Protectorate
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Posted - 2010.07.14 21:26:00 -
[8]
Edited by: Syekuda on 14/07/2010 21:30:51 Edited by: Syekuda on 14/07/2010 21:30:29
Originally by: Jin Nib I'd prefer they work on low sec as a whole personally. By necessity any fix to low sec also has a benefit to FW.
Please explain because when I look at Faction Warfare I do not see what can they fix which will benefit it as well ?
This may seem very odd or weird but I don't even see low sec and fw as the same thing. FW involves pvp'ers fighting together in low sec which is consensual per say. For low sec pvp, its pirates and most of the time pirates attack people that don't even want to fight. They try to run away. Again unless some information is missing I don't see any benefits if they work on low sec at all.
I've seen the idea's from the csm and community in the minute meeting and none of the ideas should benefit faction warfare.
Originally by: "Low sec discussion" ...Ideas for making low sec more cohesive criminal environment were then brainstormed, with a focus on criminal industry and perhaps a criminal index for each low sec system that is affected by PvP activity in that system and would subsequently have some kind of impact on profit-making activities. Criminal industry and other ideas discussed included booster production changes; combining boosters in a ôdesigner drugö way to get special effects; the possibility of an ôaddictionö mechanic which would encourage more booster use to delay side effects; the ability to control space; certain privileges for those with outlaw sec status; restrictions to low sec of production, sale, or use of certain items; signal dampeners that would dynamically reduce exploration sitesÆ (and ships in it) scannability the further into site completion players got (for example, the more you mine a grav site, the hard it and your ships would be to be scanned out) or simply affect scan probes making sites and ships harder to scan down; bounty and pirate professions; and criminal industry implants and boosters aimed for low sec. Also mentioned during the freewheeling brainstorming and discussion: Mechanisms for reducing risk and reducing the potential for being interrupted when doing exploration sites would help increase profitability (time= money; cloaking/warping out means sites take longer and/or despawn, affecting profitability).
This is only a very small portion and its only considered brainstorm ideas so don't take this as finalized version of the future version of low sec but this is what they talked about at the meeting. So besides mobile homes, signal dampers or hidden secret stargates which takes you from low sec to low sec without going to high sec I don't know what would benefit us.
Please explain what would benefit FW ? =========
Originally by: "Ori Blake" Fixing FW wont attract new players. I think people miss the point of Incarna, it's to get a lot of new players into the game, and ones that wouldn't try EVE otherwise. CCP has to attract new business it seems.
Wrong, fixing FW will keep players playing it and will attract new players already playing Eve to go in fw so they can pvp.
For Incarna, the whole purpose is to make eve-online more socialising...nothing else. Theres seem to be a big boom in social tools and sites like twitter, facebook and all those useless ugly site. Why ? because people like to chat together and it's a big business oportunity. I mean they live in their mom's basement and they aren't respectful to each other. So they go online and socialize instead...ok nvm, I got off the track here lol.
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Life is pleasant. Death is peaceful. It's the transition that's troublesome.
ISAAC ASIMOV |
Amy Garzan
The Warp Rats Intrepid Crossing
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Posted - 2010.07.14 22:03:00 -
[9]
Incarna has taken how long??
Who cares about walking in stations. Ill go play an FPS or something if I want to do that. -------------------------------------------------- 101010 The Answer to Life, The Universe, and Everything |
5c0u7y
Kinda'Shujaa
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Posted - 2010.07.15 09:26:00 -
[10]
Edited by: 5c0u7y on 15/07/2010 09:29:03 Faction warfare seriously needs an overhaul soon.
Boost the roleplay backgound, fix the endless (senseless) capture-the-flag standing factory and add some effects on gameplay in occupied systems, e.g. no docking rights for opposing militia. a bit similar to 0.0 game mechanics, it's working pretty well there.
(edit: typo)
| Talon Commander 5c0u7y | | |
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Bucky O'Hair
Valklear Guard
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Posted - 2010.07.15 10:21:00 -
[11]
18 months, correction, at least 18 months, before CCP will look into Faction Warfare fixes/updates. That's just wrong. I know only a small percentage of people do FW, but part of that is because it is still buggy.
PLEASE CCP FIX FACTION WARFARE!
Bucky O'Hair
"If it flys it dies!"
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Morka'Dor
Tribal Core
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Posted - 2010.07.15 10:41:00 -
[12]
Originally by: Hirana Yoshida Eighteen months is nothing, COSMOS is just as buggy and pointless today as it was 4 years ago .. some farming potential was eliminated but that is all it ever received.
I don't think its reasonable to take a `minimum time spent broken' into consideration when looking for what to fix first. Factional Warfare is as close to EVEs core business as it gets, since its about player spaceships blowing each other up. Therefore it should get more attention than COSMOS, or indeed Incarna (which is neither about spaceships, nor even about PvP!).
Do want fixes for FW sooner than 18 months from now. |
Laina Delapore
Red Sun Industries
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Posted - 2010.07.15 11:52:00 -
[13]
Originally by: Morka'Dor EVEs core business [is] about...spaceships blowing each other up. Therefore it should get more attention than...Incarna (which is neither about spaceships, nor even about PvP!).
Do want fixes for [pretty much anything and everything that isn't Incarna or Dust] sooner than 18 months from now.
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ThisIsNotMyAlt
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Posted - 2010.07.15 12:20:00 -
[14]
vote against.
makes no sense to shift their scurm teams and planning around. too much time would be wasted by overhead |
Dzajic
Level Up
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Posted - 2010.07.15 12:38:00 -
[15]
Edited by: Dzajic on 15/07/2010 12:39:27 Fully supported. Balancing/Fixing FW and Lowsec is doable and easier to achieve than "fixing lag". EVE at minimum needs those two fixed out of sea of issues that should be higher priority than WIS.
I'd like to remind everyone that "we cant start on that in 18 months" means that no fixes or balance will come at 18 months but much much later. If they start working on stuff in 18 months we likely wont see anything fixed in 2 or 2 and a half years. |
Syekuda
State Protectorate
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Posted - 2010.07.15 14:37:00 -
[16]
Originally by: ThisIsNotMyAlt vote against.
makes no sense to shift their scurm teams and planning around. too much time would be wasted by overhead
Why doesn't it ? new players that just started this game are thrown in Faction warfare almost from the start. This has some importance only because of that. They should work on FW. Lots of bugs, imbalance issues and lots more in FW needs work. It won't take months to fix these issues if a team work on this believe me. Theres lots of veterans in FW from all the races know what's going on and how to fix those imbalance. All CCP needs to do ( if they don't have the info...which I don't think that's the case) is ask them what's going on.
Making the transition to fw less steap that should help. I keep hearing "I just finished the tutorial , what do I do now ?" in the militia chat channel. For me that means CCP has to work on FW.
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Life is pleasant. Death is peaceful. It's the transition that's troublesome.
ISAAC ASIMOV |
ThisIsNotMyAlt
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Posted - 2010.07.15 14:42:00 -
[17]
Originally by: Syekuda
Why doesn't it ?
it makes no sense from the economical / project management point of view. switching up development is not as easy as you all like to believe. it would result in wasted time and money basicly.
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James Tritanius
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Posted - 2010.07.15 15:23:00 -
[18]
I don't give a **** about FW so I rather have them work on Incarna.
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Cearain
The IMPERIUM of LaZy NATION
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Posted - 2010.07.15 15:45:00 -
[19]
Originally by: Hirana Yoshida If there was an easy fix I would be all for it, but the entire premise is flawed as well as the execution.
We participants can't even agree on what is needed to make it all it can be and I am sure that CCP is in the same boat (although they don't have to live the horror )
Eighteen months is nothing...
I do think there would be a relatively easy fix for fw. I have posted about it here and the url is in my sig. I know you disagree (the details can be read in the thread in my sig) which brings us to your second point. It does seem the participants canÆt agree on what changes should happen.
The minor bug fixes proposed (and backlogged) by csm will not ôfix fw.ö I think ôfixing fwö means participants actually engage in, and enjoy, the fight for occupancy. That is what my proposal would do and without too much work. But I fear so many have long since given up on occupancy in its current lacking form that few are interested in the topic.
CCP is saying incarna and dust will be here in 18 months? I doubt it. But if it is here in that time they will have bugs with incarna that will need to be fixed before fw will be addressed. Incarna is just really like designing a whole new game û only harder as it needs to tie in with eve. Fixing the bugs will likely take an additional 6 months.
The changes to fw that I and others request are not that big of a deal. We shouldnÆt have to wait 2 years.
Make the minor changes I and others have requested now and then if they still think they need to do some big overhaul after incarna is out they can. But they wonÆt need to! If they made the changes I proposed FW would, by far, be the best pvp in eve. Those seemingly minor changes would revolutionize eve.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |
Galdornae
Locus Industries
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Posted - 2010.07.15 21:11:00 -
[20]
Edited by: Galdornae on 15/07/2010 21:15:33 Edited by: Galdornae on 15/07/2010 21:11:35
Originally by: James Tritanius I don't give a **** about FW so I rather have them work on Incarna.
I don't give a **** about Incarna so I rather have them work on FW. I don't play this game for walking a guy around like an FPS, I play this game for srs bsns internet spaceships.
Seriously though, I think they should let alliances join, with a no-sov-holding stipulation. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1352285&page=2 <- Support this as well folks.
Edit: As has been mentioned before, I would really like do alliance tourney without my corp having to leave FW.
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Venkul Mul
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Posted - 2010.07.15 21:33:00 -
[21]
/me go and broke a lance against another windmill.
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No Mauk'Ob
Murientor Tribe
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Posted - 2010.07.16 01:25:00 -
[22]
fix it or kill it...
------------------------------------------------ Captain No Mauk'Ob Murientor Tribe Navy 1st MCW MURIE is Recruiting! |
Sneaky Noob
Ice Fire Warriors
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Posted - 2010.07.16 01:55:00 -
[23]
supported.
doubt CCP will ever do anything though...
The Sneakiest N00b in all of EVE -------
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Aodha Khan
Minmatar Matari Stormriders
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Posted - 2010.07.16 08:10:00 -
[24]
Edited by: Aodha Khan on 16/07/2010 08:10:25
CCP needs to be continuing development on the games functions they already have. Not dumping half baked ideas into Eve and then leaving to do some other half baked features.
Working on making FW should be a continual process so this thread gets my support.
Power is not something that is granted - it is something to be taken. |
Laina Delapore
Caldari Red Sun Industries
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Posted - 2010.07.16 08:40:00 -
[25]
Originally by: James Tritanius I don't give a **** about FW so I rather have them work on Incarna.
I don't give two tugs of a dead dog's ***** about FW either, but I care more about spaceships than I do about avatars in stations, so I'd support anything that shifts emphasis away from stupid shinies and back onto in-game issues and half-finished content. Especially things that have been raised again and again and again and have been ignored in favour of the vapourware that is WIS.
Shifting FW to 18 months from now smacks of "Yeah, we don't know how to fix this, either. It's too difficult. Hey, look - the SIMs in Space, Woo! Playerbase distracted, objective acheived."
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Chi Quan
Bibkor Enterprises
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Posted - 2010.07.16 11:31:00 -
[26]
---- Ceterum censeo blasters need some tracking love |
Gordin Brott
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Posted - 2010.07.16 20:34:00 -
[27]
Why do we actually need Second Life in space?
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Tri Vetra
Locus Industries
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Posted - 2010.07.16 22:14:00 -
[28]
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Neu Bastian
Minmatar Valklear Guard
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Posted - 2010.07.17 00:56:00 -
[29]
people, some of you have not clicked the little support box on your repplies, you need to do this for your support to actually count!
Quote:
Neu Bastian Valklear Guard - CEO
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Slalkfa
Helix Biotechnologies
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Posted - 2010.07.17 03:37:00 -
[30]
FW is deserted because there is nothing to win compared to simple mission-running. Gains are an important part of EvE - gains and risks. And for now, I'm sorry, but FW is just a waste of time and ISKs. What does FW need? -Rewards for individual players. Good ones, to actually justify putting Tech II frigates on the line. -Rewards for the militia and/or the faction, to encourage players to play together for a common goal.
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