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blueharmony2
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Posted - 2010.07.14 23:44:00 -
[1]
Okay is there any realistic scenario where a webbbed frigate wont die to a cruiser?
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Machiavelli's Nemesis
Angry Mustellid
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Posted - 2010.07.14 23:50:00 -
[2]
webbed frigate isnt pointed. Being webbed just speeds frigate into warp laughing at inept cruiser pilot
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blueharmony2
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Posted - 2010.07.14 23:56:00 -
[3]
Originally by: Machiavelli's Nemesis webbed frigate isnt pointed. Being webbed just speeds frigate into warp laughing at inept cruiser pilot
okay how about webbed and warp scrammed
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Shaemell Buttleson
Euphoria Released HYDRA RELOADED
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Posted - 2010.07.15 00:02:00 -
[4]
It's dual propped maybe?
* Please resize your signature to the maximum file size of 24000 bytes. - CCP Ildoge
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Whiskerdoodle
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Posted - 2010.07.15 00:29:00 -
[5]
Depending on an opponent, having a tracking disruptor available can save your life
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Ava Starfire
Minmatar Nordanverdr Modr
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Posted - 2010.07.15 00:30:00 -
[6]
Originally by: blueharmony2 Okay is there any realistic scenario where a webbbed frigate wont die to a cruiser?
Webbed scrammed frig with AB may be ok. Depends on cruiser, and if the frig pilot can keep the scram on.
Webbed/droned/neuted/scrammed frig is basically a lossmail that just hasnt been delivered quite yet...yep, there it is. Space is fun! |
Fumitsugu Sylwia
Guristech
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Posted - 2010.07.15 06:19:00 -
[7]
If the frig is fitted with an AB, scram and web it can easily survive, and gtfo if you know what you're doing.
If the frig has all of the above, and a small nos, it can also maintain tackle when being neuted.
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Laina Delapore
Caldari Red Sun Industries
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Posted - 2010.07.15 07:57:00 -
[8]
Edited by: Laina Delapore on 15/07/2010 07:58:27 If the frigate is a Griffin.
Also, if the frigate is on the edge of web range, could probably still have enough speed to get away from web, keep burning and escape.
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Mithfindel
Aseyakone
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Posted - 2010.07.15 08:19:00 -
[9]
Hugging the web edge, you could just fly out of the web range, and then later on dip back in for a moment.
Do note that warp scramblers and warp disruptors are different. Only scramblers (short range) disable the MWD, so webbed and disrupted, the frigate could still fly fast with a MWD. AB frigates, of course, won't care if it's a scrambler or a disruptor.
EW would likely help in both cases. Tracking disruption vs. turret-based cruisers (say, a Maller doesn't even have drones). Of course totally ineffective against droneships and missile ships. ECM, of course, allows you to (possibly) break their tackle and escape.
Even neutralizers can be somewhat countered, if you have a small NOS, for example in a "bleeder" setup Punisher (preferably with artilleries - you'll use the nosferatu to run your speed modules, tackle and perhaps even your tank, if you have cap to spare and are active tanking). Doing this successfully will require some micromanagement of module activations.
A further note, "podded" = pod killed. If you lose just the hull, it's a regular kill. When you get the medical clone express back to the home station, it's a pod kill.
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Milla Jovobitch
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Posted - 2010.07.15 11:13:00 -
[10]
When the frig pilot's mates arrive and wtfpwn the living daylights outta the cruiser? That's realistic... perhaps even typical of Eve.
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eddie valvetino
Caldari Bi-Polar Bears
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Posted - 2010.07.15 11:58:00 -
[11]
Originally by: blueharmony2 Okay is there any realistic scenario where a webbbed frigate wont die to a cruiser?
short answer... yes loads
next stoopid question please?
(\_/) (O.o) (> <) |
X Gallentius
Quantum Cats Syndicate
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Posted - 2010.07.15 15:57:00 -
[12]
Yes, if the frigate is a dramiel. Then cruiser needs three webs.
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yani dumyat
Minmatar Black Storm Cartel The Orca Syndicate
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Posted - 2010.07.15 16:46:00 -
[13]
Originally by: Fumitsugu Sylwia If the frig is fitted with an AB, scram and web it can easily survive, and gtfo if you know what you're doing.
If the frig has all of the above, and a small nos, it can also maintain tackle when being neuted.
Not quite true, webs aren't as important as they used to be (unless you're main tackle for a gang) and tracking enhanced autocannons seem to be everywhere at the moment so the magic modules are dual prop, scram, tracking disruptor and cap booster. You're not going to fit all that on a frigate so it's down to paper, rock scissors. Below is a list of cruiser weapons and how to counter them:
Medium Guns: Cruiser defences = Tracking enhancer / web / scram Counter = Tracking Disruptor / Afterburner / Tank
Tracking is your friend here, you want to maximize the angular velocity between you and your target (you can set the overview to show angular velocity), In game terms this means going as fast as you can and being as close as you can, hanging out at the edge of web range is a VERY bad idea as most medium guns can track you, you want to be right in at 500m.
Not all guns are created equal, heavy pulse lasers are quite easy to evade whereas dual 180mm autocannons will shred you pretty much every time. It's a matter of experience knowing which cruisers are worth attacking, the best way to learn is taking a pile of T1 fit frigs and going kamikaze against anything that moves.
Never underestimate intel, if you're hunting a specific player then check killboards to see how they might be fit. If you get a chance then take a look at their guns before you engage.
You'll never evade all fire from the guns so you need some form of tank. Buffer is needed for the approach but an active rep is often better once you're under the guns, especially if you're solo and have to wait a while for the cruiser to die. Again it's a matter of experience.
Neuts: Frigate counter = Cap Booster / Nos
A cap booster is the perfect counter to a neut but hard to fit so only generally used with active armour rep setups, load it with smaller charges so you don't have to reload too often. The cycle time of a medium neut is 12 seconds so wait till you've been neuted and then release one charge and switch the booster off, repeat each time the neut hits you.
Nos can be something of a game of chance, a T2 small nos gives 9.6 charge to your cap and it takes nearly double that to run one cycle of a scram and afterburner. Even if you time your nos to hit just after you've been neuted the results will vary depending on the cycle time of your mods and their guns, very much an item that's worth having though.
Drones: Counter = Kill Them / Tank
Drones are annoying and should be killed as soon as you see them, it's worth having an overview tab with nothing but drones on it. Again there's a lot of variables but if you're in a tight orbit with afterburner on then you'll most likely take a lot of drone damage, for this reason you need to be razor sharp about targeting and firing on the drones.
Having some form of buffer is essential otherwise you'll die before the drones do, a 200mm plate and damage control is sufficient if you're fast about killing them, avoid doing this to bonused drone boats though. Something to bear in mind is that cruiser pilots will often stick around to fight a lone frigate, by loitering out at 30km to 50km you can often get them to send out their drones, giving you a chance to kill them before the fight starts.
While it's hard to combine all the counters in one frigate there's many frigate combos that can take down cruisers quite easily, the crucifier/rifter combo is a good place to start and ranged interceptors are good if you want to avoid the web/neut issue altogether.
It's a complex art hence the long answer, very satisfying when you get it right though :) _______
Trolls and Tribulations A story of eve, trolls, world domination and dogfighting against starlings in a tiny dramiel. |
Khin'charin
Blue Republic
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Posted - 2010.07.17 09:23:00 -
[14]
Yani sums it up pretty much.
tl;dr version:
Usually the best tactic for surviving a cruiser encounter in a frig, is to get rid of their drones and get UNDER their guns ASAP.
By under their guns, I mean closest orbit you possibly can muster. By ASAP, I mean before the combined DPS from drones and weapons break your hull.
You're best equipped for this task with a NOS, WEB, SCRAM and AB. You will most likely need some sort of tank regeneration aswell, like an armor repper.
stil tl;dr: NOS, WEB, SCRAM, AB, SAR, PLATE - drones + 500m orbit. -Khin
I run L4's in my rifter.
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Clytamnestra
The Tuskers
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Posted - 2010.07.17 09:53:00 -
[15]
Originally by: blueharmony2 Okay is there any realistic scenario where a webbbed frigate wont die to a cruiser?
When said frigate is a Dramiel.
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Ir'aleo Senior
Amarr Amarr Support Collective Inc.
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Posted - 2010.07.19 14:59:00 -
[16]
Or a Sentinel. (Though be careful as it has a papertank)
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Errtan
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Posted - 2010.07.22 14:04:00 -
[17]
If it's a vengeance with a stiff tank it will be fine, crusier will likely die ;)
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Eelis Kiy
Gallente Shadows Of The Federation
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Posted - 2010.07.22 14:06:00 -
[18]
The title of this thread is confusing, you know you can warp your pod out when your ship pops right? -----------------------------
>>where the frack is my ship?<< |
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