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Zurrdok
Ninja Strike Force Reverberation Project
0
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Posted - 2012.07.22 06:53:00 -
[1] - Quote
SOME SUGGESTIONS
: REMOVE ALL PASIVE MODULES AND SHIP RIGING -- CREATE HOLE NEW SHIP MODIFYING SYSTEM WICH SHOULD ALOW CHANGE EVERY % and BY LIMITED LIKE CALIBRATION, EVERY + to same atribute should BY LIKE +1 (1%) +2(1.9%) 3(1.8%) AND SO ON WITH NEGATIVE EFECT LIKE (+1(1%) SHIELD -1%HULL) PLAYERS SHOULD BY ABLE MODYFY EVERYTHING LIKE CONSIDERABLE ADD TO DRONE SPEED LOSING SOME DAMAGE. REDUCING MISLE RANGE in exchange INCREASING MISLE DAMAGE AND SO ON.
: WHY 8 modules max (wich u try to compensate giving ship insane like +100% turet damage).
: ALOW CHANGE CAP CONSUMTION OFF MODULES LIKE AFTERBURNERS SHEYLD ARMOR BOSTERS WICH SHOLD WORK LIKE THAT in afterburner case ( 100 cap +100%, 110 cap +108%, 120 cap +115% and 90 cap +89% 80 cap +76%). 100cap +100% DEFAULT FROM WICH U START .
: EVEN THINKING HOW TO COULD COST U HEDACHE ,BUT MUST BY DONE CURRENT TURRETS SYSTEM ALOW TO ATACK TARGET ANYWHERE WITH AS MANY TURETS AS U HAVE ON FITING SCREEN WICH IS MAKE ANOTHER KICK TO SHIPS BUILDING+MODIFYING (VIZUAL+PROPERTYS(SHIELD,SPEED,RANGE.....) TOOL CREATION WICH SHOULD BY EGZISTED LONG TIME AGO INSTED U UPGRADE CHARACTER PORTRAIT CREATION ALSO WICH MAKE THIS LOOK LIKE EPISODE FROM MOVIE IDEOCRACY. GIVING SHIPS BIG LIKE DREDNOUGH 3 GUNS IS ANOTHER BOUNHEAD MOVE WHEN EVERYONE WOLD LIKE UNLYSH TRUE HELL WITH IT SUGESCION : MAKE FEW TURETS SECTIONS WITH ABILITY TO KEEP ONLY ONE ACTIVE AT A TIME SWICHING DELAY LIKE 50 s . EVERYTHING SHOULD LOOK LIKE LARGE SHIPS COULD NOT HAVE SAME AMAUNT OFF TURETS EVERYWHERE PERHAPS HAVE SOME BLIND SPOTS OR EVEN WEAKER SHIELD REZISTANCE AT SOME SPOT IFF U WOULD ATEMT TO IMPROVE OLD EGG SYSTEM . EVERYTHING TURET SETUP, SHIELDING(STRONG,WEAK) SPOTS, SENSORS (PERHAPS SHIP COULD SEE 150KM TO ONE AND 20KM TO OTHER SIDE) SET BY PLAYERS THEMSELVES .
IFF U KEEP PULING BUNYS FROM HAT PLAYERS GOING TO BECOME BORED.
TH FOR READING MY POOR ENGLISH TEXT. |
Paikis
Red Phoenix Industries
84
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Posted - 2012.07.22 07:04:00 -
[2] - Quote
I'm not reading that. |
Gerrick Palivorn
Caldari Provisions Caldari State
289
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Posted - 2012.07.22 07:33:00 -
[3] - Quote
With a feeble attempt to understand all caps. I got out of it that he wants completely customizable ships. An interesting concept but only from the inception of the game. If you want this, make your own game, compete with EVE and see how it goes; Eve is so terrible you just might beat them at they're own game.
It would take too much balancing and changes to the core gameplay to make a change like this feesable. |
Dave stark
Bombardier Inc
204
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Posted - 2012.07.22 08:38:00 -
[4] - Quote
oh my eyes! how they bleed! :( Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |
Shereza
Center for Advanced Studies Gallente Federation
12
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Posted - 2012.07.22 08:49:00 -
[5] - Quote
Zurrdok wrote:SOME SUGGESTIONS
: REMOVE MODULES AND -- CREATE HOLE NEW MODIFYING WICH SHOULD ALOW CHANGE EVERY % BY LIKE , EVERY + to same atribute should BY LIKE +1 (1%) +2(1.9%3(1.8%) AND NEGATIVE EFECT LIKE (+11%) SHIELD -1%HULL) PLAYERS SHOULD BY ABLE EVERYTHING LIKE ADD TO DRONE SPEED LOSING SOME DAMAGE. REDUCING MISLE in INCREASING DAMAGE AND SO ON.
: WHY 8 modules max (wich u try to compensate giving ship insane like +100% turet damage).
: ALOW CHANGE CAP OFF MODULES LIKE AFTERBURNERS SHIELD BOSTERS WICH SHOLD WORK LIKE THAT in afterburner case ( 100 cap +100%110 cap +108%, 120 cap +115% and 90 cap +89% 80 cap +76%). 100cap +100% DEFAULT FROM WICH U START . : EVEN HOW TO COST U HEDACHE ,BUT MUST BY DONE SYSTEM ALOW TO ATACK TARGET WITH AS MANY TURRETS AS U HAVE ON SCREEN WICH MAKE ANOTHER KICK TO +MODIFYING (,SPEED,RANGE.....) SHOULD BY EGZISTED LONG TIME AGO INSTED U UPGRADE CHARACTER PORTRAIT CREATION ALSO WICH MAKE THIS LOOK LIKE FROM MOVIE IDEOCRACY. GIVING SHIPS BIG LIKE DREDNOUGH 3 GUNS IS ANOTHER BOUNHEAD MOVE WHEN EVERYONE LIKE UNLYSH TRUE WITH IT : MAKE FEW TURETS SECTIONS WITH ABILITY TO KEEP ONLY ACTIVE AT A TIME SWICHING DELAY LIKE 50 s .EVERYTHING SHOULD LOOK LIKE LARGE SHIPS COULD NOT HAVE SAME AMAUNT OFF TURETS EVERYWHERE HAVE SOME BLIND SPOTS OR EVEN SHIELD REZISTANCE AT SOME SPOT IFF U WOULD ATEMT TO OLD EGG SYSTEM . EVERYTHING TURET SETUP, SHIELDING(STRONG,WEAK) SPOTS, SENSORS (PERHAPS SHIP COULD SEE 150KM TO ONE AND TO OTHER SIDE) SET BY PLAYERS THEMSELVES .
IFF U KEEP PULING FROM HAT PLAYERS TO BECOME BORED.
TH FOR READING MY ENGLISH TEXT.
Don't thank us for reading something we can't read. Due to your caps lock being on I can't even understand that mess that's being quoted. I'm not even going to try.
I learned long ago that when folks type in all caps my brain skips words, and the post I quoted is exactly what I would have read had I tried to read yours. If you can't make sense of your post after I quote what I would have read then you need to re-type it. With the caps lock off. |
Mag's
the united Negative Ten.
8221
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Posted - 2012.07.22 08:51:00 -
[6] - Quote
Paikis wrote:I'm not reading that.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Ganthrithor
GoonWaffe Goonswarm Federation
310
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Posted - 2012.07.22 11:04:00 -
[7] - Quote
Is the thing your caps lock key? |
Simi Kusoni
HelloKittyFanclub
1509
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Posted - 2012.07.22 11:08:00 -
[8] - Quote
Came expecting nerf local thread, left disappointed.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
DarkAegix
24th Imperial Crusade Amarr Empire
1172
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Posted - 2012.07.22 12:29:00 -
[9] - Quote
LOUD NOISES |
Plaude Pollard
Crimson Cartel
57
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Posted - 2012.07.22 13:20:00 -
[10] - Quote
Thanks for the headache. Just what I needed to make this day perfect...
I didn't understand what your idea was, but next time, switch off your Caps Lock. |
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Deena Amaj
Native Freshfood Minmatar Republic
6
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Posted - 2012.07.22 13:43:00 -
[11] - Quote
Strangely, he gets more attention than those who type normal :D.
I tried reading the OP through nonetheless. While I can cover an eye for the capslock, it is indeed to hard to understand. I suppose this is may be a troll post but I'd still ask "What's your main language then @ OP".
There are too many wild suggestions so I will pick out the only thing I could understand, which was letting the player choose what ship bonuses he wants. I like the idea myself, but that' about it. The rest is simply incomprehensible. confirthisposmed
"When I'm through with you, there won't be anything left..." |
Veinnail
FinFleet Raiden.
39
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Posted - 2012.07.22 19:55:00 -
[12] - Quote
Mag's wrote:Paikis wrote:I'm not reading that.
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ShahFluffers
Ice Fire Warriors Late Night Alliance
804
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Posted - 2012.07.22 20:01:00 -
[13] - Quote
I glanced at the OP and my eyes glazed over... so I said "no" on principle.
Then I went back and actually attempted to read it... what I understood I still say "no" to (because the OP obviously doesn't care about balancing issues much). Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Jarl Muorin
Killing In The Nude Entropy Alliance
0
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Posted - 2012.07.22 20:51:00 -
[14] - Quote
well.. i grabbed one thing out of that wich made some sense. Why have 8 slots as max? Why not just add more slots? Instead of a 100% bonus to turret damage, why not just add more slots ontop of them? This would be "weird" considering that for instance amarr benefit more from having 4 turrets do 200% damage then having 8 turrets and extra highslots (cap wise). But how to sort that would be for the developers to figure out :3 |
Simi Kusoni
HelloKittyFanclub
1514
|
Posted - 2012.07.22 21:03:00 -
[15] - Quote
Jarl Muorin wrote:well.. i grabbed one thing out of that wich made some sense. Why have 8 slots as max? Why not just add more slots? Instead of a 100% bonus to turret damage, why not just add more slots ontop of them? This would be "weird" considering that for instance amarr benefit more from having 4 turrets do 200% damage then having 8 turrets and extra highslots (cap wise). But how to sort that would be for the developers to figure out :3 I'd hazard a guess that an upper limit was decided on purely for aesthetic and design purposes.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
killroy v2
Thorn Project Black Thorne Alliance
5
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Posted - 2012.07.22 22:45:00 -
[16] - Quote
Veinnail wrote:Mag's wrote:Paikis wrote:I'm not reading that.
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leviticus ander
CATO.nss
201
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Posted - 2012.07.23 02:03:00 -
[17] - Quote
Quote:Some suggestions
: remove all pasive modules and ship riging -- create hole new ship modifying system wich should alow change every % and by limited like calibration, every + to same atribute should by like +1 (1%) +2(1.9%) 3(1.8%) and so on with negative efect like (+1(1%) shield -1%hull) players should by able modyfy everything like considerable add to drone speed losing some damage. reducing misle range in exchange increasing misle damage and so on.
: why 8 modules max (wich u try to compensate giving ship insane like +100% turet damage).
: alow change cap consumtion off modules like afterburners shield armor bosters wich shold work like that in afterburner case ( 100 cap +100%, 110 cap +108%, 120 cap +115% and 90 cap +89% 80 cap +76%). 100cap +100% default from wich u start .
: even thinking how to could cost u hedache ,but must by done current turrets system alow to atack target anywhere with as many turrets as u have on fitting screen wich is make another kick to ships building+modifying (vizual+propertys(shield,speed,range.....) Tool creation wich should by egzisted long time ago insted u upgrade character portrait creation also wich make this look like episode from movie ideocracy. Giving ships big like drednough 3 guns is another bounhead move when everyone wold like unlysh true hell with it sugescion : make few turets sections with ability to keep only one active at a time swiching delay like 50 s . everything should look like large ships could not have same amaunt off turets everywhere perhaps have some blind spots or even weaker shield rezistance at some spot iff u would atemt to improve old egg system . Everything turet setup, shielding(strong,weak) spots, sensors (perhaps ship could see 150km to one and 20km to other side) set by players themselves .
Iff u keep puling bunys from hat players going to become bored.
Th for reading my poor english text.
for those of you whining about all caps. just so you know, that took me about 15 seconds to do. copy into a text editor, use the change case button. |
Feligast
GoonWaffe Goonswarm Federation
1258
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Posted - 2012.07.23 06:12:00 -
[18] - Quote
leviticus ander wrote:Quote:Some suggestions
1 : remove all passive modules and ship rigging. Create whole new ship modifying system, which should allow you to change every % and by limited like calibration, every + to same attribute should by like +1 (1%) +2(1.9%) 3(1.8%) and so on with negative effect like (+1(1%) shield -1%hull) players should by able modify everything like considerable add to drone speed losing some damage. reducing missile range in exchange increasing missile damage and so on.
2 : why 8 modules max (which you try to compensate giving ship insane like +100% turret damage).
3 : allow change cap consumption off modules like an afterburner to be changed manually to get a better or more cap efficient boost such as, you can up the cap consumption to get more speed. 100 cap = +100%, 110 cap = +108%, 120 cap = +115% or you could lower the cap usage to be a little slower, but use less cap. 90 cap = +89%, 80 cap = +76%).
4 : even thinking how to could cause you headache, but must by done current turrets system allow to attack target anywhere with as many turrets as you have on fitting screen which is make another change to ships building+modifying (visual+property(shield,speed,range.....) Tool creation which should have existed a long time ago, instead you decided to upgrade character portrait creation which make this look like episode from movie idiocracy. Giving big ships like dreadnought 3 guns is another bonehead move when everyone would like unleash true hell with it. suggestion : make few turrets sections with the ability to keep only one active at a time, but have a switching delay like 50 seconds. everything should look like large ships could not have same amount off turrets everywhere perhaps have some blind spots or even weaker shield resistance at some spot, maybe you could attempt to improve old system . Everything turret set up, shielding(strong,weak) spots, sensors (perhaps ship could lock out to 150km to one and 20km to other side) would be set up by players themselves .
If you keep puling bunnies from hat players going to become bored.
Thank for reading my poor English text.
for those of you whining about all caps. just so you know, that took me about 15 seconds to do. copy into a text editor, use the change case button. EDIT: give me a bit and I'll translate what I can into reasonably understandable English. that fourth point was pretty cryptic in some places, so I couldn't change too much without possibly changing his original intentions.
You missed the point. The point was, it's a terrible post, with terrible ideas, and he should feel terrible. |
Cardano Firesnake
ICE is Coming to EVE Goonswarm Federation
31
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Posted - 2012.07.23 11:18:00 -
[19] - Quote
I am losing my time here. But I wanted this guy to know : This post is ridiculous. |
Lord Zim
1090
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Posted - 2012.07.23 13:11:00 -
[20] - Quote
Mag's wrote:Paikis wrote:I'm not reading that.
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Dusenman
Krait Corp Fidelas Constans
13
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Posted - 2012.07.23 14:00:00 -
[21] - Quote
Lord Zim wrote:Mag's wrote:Paikis wrote:I'm not reading that.
I read that, and I am sorry I am confused as to what you are trying to say. GM Homonoia: In other words; feel free to use the tactic, but don't be an utter and total ***. |
Mike Whiite
Keystone Industrial
61
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Posted - 2012.07.23 14:20:00 -
[22] - Quote
Dusenman wrote:Lord Zim wrote:Mag's wrote:Paikis wrote:I'm not reading that. I read that, and I am sorry I am confused as to what you are trying to say.
He tries to say, look I've got a Caps Lock and I'm not afriad to use it, usualy gets better after they leave puberty.
In till then
Paikis wrote:I'm not reading that. |
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