Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Insultan
|
Posted - 2010.07.29 03:17:00 -
[1]
Edited by: Insultan on 29/07/2010 03:26:42
I have a lot of skills that I don't need anymore and I really want to delete them. I expect I'll have to re-train them if I ever want them back but it's a reasonable trade off to me.
|
Lemmy Kravitz
|
Posted - 2010.07.29 03:47:00 -
[2]
eh... just ignoring that you a have them works really well, and won't take any work on anyone's part other than your own. Besides, I can see some noob, or even old player messing up and deleting a skill that they needed. accidental deletion of Cap ship 4 = Butthurt deinstall FTG.
|
will munny
|
Posted - 2010.07.29 11:51:00 -
[3]
Ignoring said skills, while successful, is great but it does not negate the fact that they are unneed and/or unwanted - especially when you have toons that specialise in said skills.
I want to be able to delete skills I have TRAINED and have no need for, allowing me to reassign those SP's to something I DO WANT. Obviously, deleted/reassigned is irreversable but as with life, everything has a caveat..some just more than others...
Obviously those that are only 1 toon people (I believe there are yes) won't likely appreciate something that they won't be wanting to use...
|
Ninetails o'Cat
League of Super Evil
|
Posted - 2010.07.29 12:19:00 -
[4]
@OP: Fair enough, though it would make more sense just to have a toggle to 'hide' certain skills so that they aren't there when you look at your charecter sheet, but don't have to re-train them.
@Poster above me: No to any form of skill respec in EVE. Ever. The last thing this game needs is more FOTM chasing.
|
Flying ZombieJesus
|
Posted - 2010.07.29 13:01:00 -
[5]
Originally by: Ninetails o'Cat @OP: Fair enough, though it would make more sense just to have a toggle to 'hide' certain skills so that they aren't there when you look at your charecter sheet, but don't have to re-train them.
@Poster above me: No to any form of skill respec in EVE. Ever. The last thing this game needs is more FOTM chasing.
How about a one time 'I accidentally trained a hulk when I first started now I pvp and it embarrasses me that I have exhumers 4' respec?
|
CONCORD4U
Amarr Hedion University
|
Posted - 2010.07.29 13:41:00 -
[6]
Edited by: CONCORD4U on 29/07/2010 13:45:10 Yeah I totally support the OP .
Today I like to mine a lot so I dedicate all my SP (after deleting skills) to be able to fly a Hulk and strip belts......wait what do I see there? A wartarget entering the system. Let me dock up quick and relocate all my SP to my Strategig Cruiser skills and hop into my Tengu. If I'm lucky I can catch him in time.
Undock.....damn he left. Redock and allocate all SP to mining skills.
Wow that would really enrich my gaming experience. Let's do it!
Originally by: will munny
I want to be able to delete skills I have TRAINED and have no need for, allowing me to reassign those SP's to something I DO WANT. Obviously, deleted/reassigned is irreversable but as with life, everything has a caveat..some just more than others...
Yes as in life I want to be a pilot but I studied hard to become a docter. Let me get all those years back and invest them in learning ho to fly an A380. Seems like as in life indeed.
|
Jint Hikaru
OffWorld Exploration Inc
|
Posted - 2010.07.29 13:52:00 -
[7]
Originally by: Insultan Edited by: Insultan on 29/07/2010 03:26:42
I have a lot of skills that I don't need anymore and I really want to delete them. I expect I'll have to re-train them if I ever want them back but it's a reasonable trade off to me.
Pointless - why waste dev and programmer time with this
Quote: I want to be able to delete skills I have TRAINED and have no need for, allowing me to reassign those SP's to something I DO WANT.
God NO, take some responsibility for choices you have made.
------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
Zanzbar
|
Posted - 2010.07.29 14:37:00 -
[8]
Allowing the respec of a character for any role would reduce the need to interact with other players and player interaction is somthing ccp will never want to nerf
|
Altaen
|
Posted - 2010.07.29 16:07:00 -
[9]
Originally by: will munny Ignoring said skills, while successful, is great but it does not negate the fact that they are unneed and/or unwanted - especially when you have toons that specialise in said skills.
I want to be able to delete skills I have TRAINED and have no need for, allowing me to reassign those SP's to something I DO WANT. Obviously, deleted/reassigned is irreversable but as with life, everything has a caveat..some just more than others...
Obviously those that are only 1 toon people (I believe there are yes) won't likely appreciate something that they won't be wanting to use...
I'd support an idea similar to this, with some limitations. A certain percentage of SP should be lost in the process, it should not be cheap, sliding scale on cost with the number of SP you wish to reassign, and it can not be done frequently.
|
Insultan
|
Posted - 2010.07.30 17:47:00 -
[10]
Edited by: Insultan on 30/07/2010 17:47:28
Originally by: Zanzbar
Allowing the respec of a character for any role would reduce the need to interact with other players and player interaction is somthing ccp will never want to nerf
That's funny because Eve has been nothing but a MSO (Massively Singleplayer Game) to me for the last 5 years.
|
|
Insultan
|
Posted - 2010.07.30 17:58:00 -
[11]
Edited by: Insultan on 30/07/2010 18:03:43
Originally by: Jint Hikaru
Pointless - why waste dev and programmer time with this
If it were pointless, I wouldn't be asking for it.
The point is to reduce the cost of replacing clones. My char has 43 million SP and a head full of standard attribute implants, which requires a clone grade Pi, which costs 10 million isk a pop. All together it costs well over 50 million isk to get podded. That's a hell of a death penalty for a player who doesn't isk mine or sell game stuff on ebay. I do everything the hard way so, I'm more than willing to DELETE (not re-allocate) 20 to 30 million SP- about a year and a half's worth of training- to reduce my death penalty. Then I could afford to die more often, which would allow me to come out of empire and play more often, which would be more fun for everyone.
|
Lemmy Kravitz
|
Posted - 2010.07.30 18:46:00 -
[12]
Edited by: Lemmy Kravitz on 30/07/2010 18:48:26 I would support this idea if it was a once a year kind of thing like the attribute relocation. But @ the same time I can see it being very greatly abused. i.e. since I won't be flying Cruisers or smaller. Take all points allocated to crap i don't need and put it all toward Battleship and up skills.
Also making death hurt less is something I will never agree with. As it is now it is right balance of OMFG I died, and oh, I died. swinging that balance in either direction will make me quit.
|
Weena Mercator
|
Posted - 2010.07.30 19:03:00 -
[13]
Edited by: Weena Mercator on 30/07/2010 19:03:35 How about...
A flat rate per SP you want deleted.
Say 1k per each.
So you fork over 1mil, and 1k SP are randomly deleted from your character sheet.
Repeat until the offending skills are gone, and then retrain whatever you lost that you intended on keeping.
When this becomes too costly, maybe then you'll quit trying to muck about inside your own head, and/or sticking your noggin in a microwave. |
Magnus Orin
Minmatar United Systems Navy Wildly Inappropriate.
|
Posted - 2010.07.30 19:08:00 -
[14]
Go play WoW if you want to respec.
In Eve, choices have consequences. It's a primary reason a large number of players play this game.
Not freaking supported. Sarcasm - Because i'm too far away to strangle you. |
Weena Mercator
|
Posted - 2010.07.30 19:29:00 -
[15]
Originally by: Magnus Orin Go play WoW if you want to respec.
In Eve, choices have consequences. It's a primary reason a large number of players play this game.
Not freaking supported.
But wait... you mean this isn't The Matrix? We can't just format our brain and reload new skills?
Ooh! How about...
Repeated Pod Suicide!
Just don't upgrade your clone in between glasses of Kool-aid, and you will eventually whittle away those pesky SPs. |
Czert ElPrezidente
Caldari
|
Posted - 2010.07.31 06:05:00 -
[16]
Originally by: will munny Obviously those that are only 1 toon people (I believe there are yes) won't likely appreciate something that they won't be wanting to use...
Huh ? If you have 1 alt, with skills which ylou dont use, then why you trained that skills in first place ? And if bued toon - why you didnt buy another toon instead of it, with different skills ? ------------------------------------------------
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=cfrm&c=11 - mod for one of best game ever |
Insultan
|
Posted - 2010.08.02 01:15:00 -
[17]
Edited by: Insultan on 02/08/2010 01:26:23
Originally by: Lemmy Kravitz
I would support this idea if it was a once a year kind of thing like the attribute relocation. But @ the same time I can see it being very greatly abused. Also making death hurt less is something I will never agree with.
Remapping is restricted to once a year because it greatly accelerates skill progression. Deleting skills isn't progression, it's instant, permanent skill regression. It's not an exploit so it doesn't need to be restricted. And it's not so much the death penalty that bothers me but the time and effort it takes to recover from it. Anything that helps make recovering from a fight less arduous will help retain subscribers.
|
Gray Pawn
|
Posted - 2010.08.02 07:58:00 -
[18]
How about we just keep it to the OP's original topic and not turn it into one of the 100s of threads about character respec?
The idea is to reduce the cost associated with the higher level clones. One way is to reduce the cost of clones directly (a much easier approach IMO). Another is to give players the ability to "forget" skills. Like the OP said, it's nothing more than deleting the skill completely, i.e. you'd have to retrain from start if you want it back.
I think there should be something in place to allow a character to cut costs resulting from death. Sure, those industrialists out there might never lose a clone, but there are PvPers who lose clones daily. One could argue that they're paying for the luxury of having more skill points and, thus, more options on the battlefield. What if they want to give up some of those skills? There's currently no way to streamline costs associated with death once you have reached certain milestones (clone grades); i.e. you cannot untrain SP.
Look at it this way. You fly an expensive ship through low sec and, since it keeps getting blown up, you switch to a cheaper, almost as effetive ship instead. It's a simple adaptation response that does not exist with clones. If my 100 million isk body keeps getting blown up, I can't swap to a cheaper clone. I am stuck enduring those losses for no other reason than I have been playing the game longer than others or, perhaps, have changed from being an industrialist to a fighter. The same goes for implants, I can either plug them in or not; I can choose to lower the cost of death with regard to implants, but not with clones.
The arguments against unlearning skills as being too "far fetched" is ridiculous. How much EVE technology exists in the present day? How much more far fetched is it to forget something than it is to have your entire personality changed (neural remapping, anyone?)? And all those who think that any change to the current skill system will somehow turn EVE into WoW need to get real. That's like saying, "anyone who wears a red shirt is a communist" - close minded, all-or-nothing thinking doesn't benefit this forum.
|
Hal Endor
|
Posted - 2010.08.02 08:15:00 -
[19]
Edited by: Hal Endor on 02/08/2010 08:16:10
Originally by: will munny I want to be able to delete skills I have TRAINED and have no need for, allowing me to reassign those SP's to something I DO WANT.
i would support the idea of doing this as a trade for your once anual attribute redistribution, and for only 10% of your skill points.
|
Abulurd Boniface
Gallente 0ccam's Razor Industries
|
Posted - 2010.08.02 08:18:00 -
[20]
Originally by: Flying ZombieJesus
How about a one time 'I accidentally trained a hulk when I first started now I pvp and it embarrasses me that I have exhumers 4' respec?
You accidentally trained Mining Barges V, you accidentally spent 25 mil to buy the exhumers book and then you could not help yourself training it to IV [when you only need III for the Hulk].
Has it ever happened to you that, still groggy from waking up, you took a dump in the sink and you brushed your teeth with toilet water?
Not supported. There is an entire interface to guide yourself along the path of where you want to go in the game. And this is actually a good one. It's the new chique to bash CCP for everything but the training queue and the certificate planner are great features.
It's EVE, you're supposed to pay attention. If we have to start holding the hands of people who have to spend real time and real ISK for something they then decide they don't want after all, where is that going to end? No, GM, I really did not want to jump through the star gate. If I had known there were pirates at the other end, I would not have clicked the button. Give me my stuff back!
If it pains those who want the skill back so much that they want to reverse their decision, maybe that should give them pause to reflect on the importance of planning ahead.
For good to survive it suffices for evil to acquire a deadly, incapacitating disease. |
|
XXSketchxx
Gallente Remote Soviet Industries Important Internet Spaceship League
|
Posted - 2010.08.02 08:23:00 -
[21]
respec in a game where balance shifts can be rather dramatic (re: end of speed, rise of lasers) is a terrible idea that will only encourage and enhance fotm training
not supported
even the option to delete skills you noobishly trained is bad, live with the decisions you make...this is eve
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |