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Author |
Thread Statistics | Show CCP posts - 73 post(s) |
Steijn
Quay Industries
135
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Posted - 2012.07.23 15:16:00 -
[1] - Quote
What about the UI? What improvements are you making to the fail inventory system you have forced upon us? or are we just supposed to STFU and lump it? |
Steijn
Quay Industries
135
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Posted - 2012.07.23 15:23:00 -
[2] - Quote
Erzak Ormand wrote:I'm interested in hearing about the new Barge updates :D Quote:Reading about a mining update, finding a bunch of links to sites with no information about mining changes. Interesting. They just said due to vacation time and sickness they were unable to post the details. They are human you know. Steijn wrote:What about the UI? What improvements are you making to the fail inventory system you have forced upon us? or are we just supposed to STFU and lump it? I personally enjoy the new Inventory system. I keeps me from having to open 10 different windows.
im mainly talking about the lag it has created. Its still at a level that is not acceptable imo. |
Steijn
Quay Industries
135
|
Posted - 2012.07.23 15:28:00 -
[3] - Quote
Madlof Chev wrote:Oh, people are still whining about the inventory. I'm glad I don't come to these forums often, I can only take so much repetitive bleating from degenerates with a bee in their panties.
im only still here because i was stupid enough to re-subscribe just before they released it. Trust me, if it isnt sorted by the time the subs run out, you wont have to worry about me anymore. |
Steijn
Quay Industries
139
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Posted - 2012.07.23 16:03:00 -
[4] - Quote
Wingmate wrote:Steijn wrote:Madlof Chev wrote:Oh, people are still whining about the inventory. I'm glad I don't come to these forums often, I can only take so much repetitive bleating from degenerates with a bee in their panties. im only still here because i was stupid enough to re-subscribe just before they released it. Trust me, if it isnt sorted by the time the subs run out, you wont have to worry about me anymore. you're going to unsubscribe from a video game because the inventory makes you mad? what the hell is wrong with these people? this is like when they changed ship spinning and people were unsubbing. better off without them.
no, im going to unsubscribe from a video game because the forced upon us UI makes this enjoyable game, no longer enjoyable.
I dont see any reason why I should continue to subsidise a firm which says they listen to its subscribers, when the evidence proves that they may listen, but they only hear what they want to hear. |
Steijn
Quay Industries
146
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Posted - 2012.07.23 20:24:00 -
[5] - Quote
CCP Punkturis wrote: when we realized we made a mistake when we saw all the feedback it was added back in as soon as possible..
as posted slightly above, most of these tree (UI/Inventory/Lagfest, call if what you will) issues, were mentioned in the SiSi feedback thread and were simply ignored.
Soundwave mentioned that he knew they had made a mistake, but he also said this would be worked upon until we were happy. Hate to say this, but by the time you lot decide to mend it, the ones who disliked it wont be here.......or is that his idea? |
Steijn
Quay Industries
146
|
Posted - 2012.07.23 20:34:00 -
[6] - Quote
CCP Punkturis wrote:Steijn wrote:CCP Punkturis wrote: when we realized we made a mistake when we saw all the feedback it was added back in as soon as possible.. as posted slightly above, most of these tree (UI/Inventory/Lagfest, call if what you will) issues, were mentioned in the SiSi feedback thread and were simply ignored. Soundwave mentioned that he knew they had made a mistake, but he also said this would be worked upon until we were happy. Hate to say this, but by the time you lot decide to mend it, the ones who disliked it wont be here.......or is that his idea? why didn't you quote my whole paragraph where it said I wasn't talking about the unified inventory but took an example of the windows being locked while pinned CCP Punkturis wrote: I wasn't talking about the unified inventory because I wasn't involved in it but if you want an example then here's one: when we removed the option to lock windows when pinned.. when we realized we made a mistake when we saw all the feedback it was added back in as soon as possible.
will you please not take my words out of context? I'll say it again, I'm not involved in the unified inventory I can't and won't comment on it.
my point was that members of CCP are not reading from the same hymn sheet. You were quite willing to consider the feedback and then roll-back an option when you understood that the change was wrong (which is commendable). Soundwave on the other hand, admits the UI was flawed, but continually tries to apply band-aids to it when to be perfectly honest, you will never get the true functionality of the old system back by continually patching it up.
EDIT: and it certainly wasnt a dig at you as to be perfectly blunt about it, if some of the male members of CCP showed the same amount of balls that you do by actually commenting in these threads, things would be far better. |
Steijn
Quay Industries
155
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Posted - 2012.07.24 18:09:00 -
[7] - Quote
CCP Affinity wrote:Now, perhaps we can all go back to discussing what this thread was intended for?
Fine by me.
Therefore can you please ask the person(s) responsible for the unified inventory to post in here what changes will be made to it with the forthcoming expansion/patch. |
Steijn
Quay Industries
174
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Posted - 2012.07.30 11:58:00 -
[8] - Quote
CCP Arrow wrote:mkint wrote:Jett0 wrote:mkint wrote:CCP Arrow wrote:"Require SHIFT be pressed to open a new window (applies to Show Info and Inventory folders)" you're doing it again. You're breaking existing functionality for no good reason. Isn't this just extending what that option applies to? What does it break? Having 1 checkbox for 2 things that are completely unrelated? How is that extending anything? This is another example of why this particular dev shouldn't be allowed to touch UI stuff. He has no concept of usability and workflow. Has he even ever played EVE? You know, just to see what all the hubbub is about? Do you use your show-info windows the same way you use inventory windows? Do you use your inventory windows the same way you use show-info windows? Why in the ever loving hell should they be forced to behave the same way, when they don't have a goddamned thing to do with one another? 1 checkbox? Are you freakin' kidding me? The 'Shift' Setting discussion is to get a better idea of what solves the problem for most. In this case, having a separate 'Shift' setting that only applies to the Inventory would be optimal. The only way to find the right solution is discussing all possibilities first. The idea about adding the 'Shift' option to the already existing 'Show Info' setting was just an idea that had been floating around since people want to try to stay away from constantly adding new settings in the 'Esc Menu'. Your input matters and helps us find the right solution.
with the greatest respect, the 'right' solution was to have tinkered with the old way of doing things and not completely FUBAR the way of doing things with the new Uni.Inv. |
Steijn
Quay Industries
176
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Posted - 2012.07.30 19:32:00 -
[9] - Quote
Kirin Intarca wrote:I Last note, Don't whine, gripe, and sob about a problem when talking to the devs. For those who may not know 'Dev' is short for Developer... If you have a problem, offer a real solution. If you can't, then simply mention the issue and let it drop, so the Devs can get to work on it. They develop,
I think your missing the point about these problems and some solutions been mentioned to the Devs BEFORE this was released on TQ. IMO the Devs are well entitled to receive the criticism that they are for simply releasing a system that was not ready for release, a point that the Devs even admit to after if was put live. |
Steijn
Quay Industries
183
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Posted - 2012.08.07 10:04:00 -
[10] - Quote
edit: deleted as cant be arsed arguing with trolls anymore. |
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