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Dave stark
Bombardier Inc
302
|
Posted - 2012.07.28 09:02:00 -
[271] - Quote
Pipa Porto wrote:Dave stark wrote:Pipa Porto wrote:Dave stark wrote:that depends on how long you're mining for, and what you're hauling in. the mackinaw only really comes out ahead if you're mining less than 2-3 jetcans worth in 1 sitting. so if you're mining for over an hour, you're probably better off with the hulk. I wan't the Mack to have enough Ore bay that it comes out ahead any time you don't have a second account hauling. That's what it's role is. It should be great at that role, just like the Hulk and Skiff are great at theirs (though the Mack is also great at the Skiff's role, and the Skiff good at the Mack's atm). Oh well, I guess the Mack's gonna be a HS boat (can flip proof). assuming you mean "coming out on top" means having more m3 of ore in the station at the end of the session. and the mack does come out on top; if you're not mining for extended periods of time. however that means the mack has more yield tank and cargo than a hulk. which is basically what the hulk is doing now and they want to move away from it. an issue hasn't been solved, the ships have just swapped between who's the king and who's the peasant. The tank issue is separate. If the Mack had a tank similar to the current SISI dump Hulk (topping at ~22k), the Skiff would be king. If the Skiff's ore bay was then reduced to ~2 un-gang-bonused cycles, it would be a toss up. The Hulk has the most Yield Measured by Roid->Cargo. Which is nice, but you need a Hauler. The Mack should have the most Yield when measured Solo, Roid -> Station. Maybe getting the numbers right for the Ore hold would be too difficult, I don't know, but that's how I envision the yield-cargo balance between the Hulk and the Mack.
the skiff's the most pointless mining ship for mining; it's giving up everything for a level of tank that simply isn't required. hence we go back to hulk vs mack, and unless you're doing some extremely long mining sessions the mack has the best of all 3 worlds so we're back in the situation we're in now. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
548
|
Posted - 2012.07.28 09:15:00 -
[272] - Quote
Dave stark wrote:Pipa Porto wrote:The tank issue is separate. If the Mack had a tank similar to the current SISI dump Hulk (topping at ~22k), the Skiff would be king. If the Skiff's ore bay was then reduced to ~2 un-gang-bonused cycles, it would be a toss up.
The Hulk has the most Yield Measured by Roid->Cargo. Which is nice, but you need a Hauler. The Mack should have the most Yield when measured Solo, Roid -> Station.
Maybe getting the numbers right for the Ore hold would be too difficult, I don't know, but that's how I envision the yield-cargo balance between the Hulk and the Mack. the skiff's the most pointless mining ship for mining; it's giving up everything for a level of tank that simply isn't required. hence we go back to hulk vs mack, and unless you're doing some extremely long mining sessions the mack has the best of all 3 worlds so we're back in the situation we're in now.
Agreed. But the Skiff's level of tank isn't the problem, it's the Mackinaw's tank that causes the problem with the Skiff.
Like I said, I see no reason why the Mackinaw should have the Ore Bay AND enough Tank AND a better yield than the Skiff.
I think the Mack should have the same Yield (just give the Skiff a 3rd low), not enough Tank to be safe from ganks, and a CAVERNOUS Ore bay. Which means the Skiff steals its role with its Giant Ore bay, so that needs to shrink and we're fine.
Then all three get roles. If you want Safety, you pick the Skiff. If you want convenience, pick the Mack (gotta pay attention to the game you are in the process of playing though). If you have the support to use it efficiently, pick the Hulk.
If it takes a long time for switching to a hauler to beat the mack, that's gonna have to be good enough. I think the mack would be fine with a ~40k Ore hold, which would make it better than a hauler (it would haul better than the Itty V), meaning that the Hulk's not going to bring more ore to station SOLO than the Mack.
With a dedicated Hauler, the Hulk will bring more Ore back than a Mack, because it pulls more from the belt. EvE: Everyone vs Everyone
-RubyPorto |

Dave stark
Bombardier Inc
303
|
Posted - 2012.07.28 09:28:00 -
[273] - Quote
i definitely agree that the barges are stepping on each other's toes in terms of their unique roles. there's no need for the skiff to have an ore bay as large as it is, that's for certain.
i think the hulk/mack did need tank buffs however else they simply wouldn't be viable in 0.0 space where the rats would tear them to shreds without deadspace/faction modules. however in keeping them 0.0 sec viable they also become unprofitable to gank which renders the skiff redundant in high sec. either way some of the ships will never see a use in some parts of space. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
548
|
Posted - 2012.07.28 09:33:00 -
[274] - Quote
Dave stark wrote:i definitely agree that the barges are stepping on each other's toes in terms of their unique roles. there's no need for the skiff to have an ore bay as large as it is, that's for certain.
i think the hulk/mack did need tank buffs however else they simply wouldn't be viable in 0.0 space where the rats would tear them to shreds without deadspace/faction modules. however in keeping them 0.0 sec viable they also become unprofitable to gank which renders the skiff redundant in high sec. either way some of the ships will never see a use in some parts of space.
Give 'em an active tank bonus and they'll be fine in 0.0 or give them a resist bonus and further reduce their raw HP.
There are bunches of ways to make them tanky vs rats but flimsy v people.
From the look of it, I don't think the Hulk's losing any of its ability to tank rats (I could easily be wrong. I don't have SISI installed due to space constraints, and I'm way too stupid to try modding Pyfa) EvE: Everyone vs Everyone
-RubyPorto |

Dave stark
Bombardier Inc
303
|
Posted - 2012.07.28 09:35:00 -
[275] - Quote
Pipa Porto wrote:Dave stark wrote:i definitely agree that the barges are stepping on each other's toes in terms of their unique roles. there's no need for the skiff to have an ore bay as large as it is, that's for certain.
i think the hulk/mack did need tank buffs however else they simply wouldn't be viable in 0.0 space where the rats would tear them to shreds without deadspace/faction modules. however in keeping them 0.0 sec viable they also become unprofitable to gank which renders the skiff redundant in high sec. either way some of the ships will never see a use in some parts of space. Give 'em an active tank bonus and they'll be fine in 0.0 or give them a resist bonus and further reduce their raw HP. There are bunches of ways to make them tanky vs rats but flimsy v people. From the look of it, I don't think the Hulk's losing any of its ability to tank rats (I could easily be wrong. I don't have SISI installed due to space constraints, and I'm way too stupid to try modding Pyfa)
the hulk is losing a bit of resists and some shields/armour/structure i think.
and yeah, those changes would be good to let it tank rats well enough but still be vulnerable to gankers if poorly fit. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
548
|
Posted - 2012.07.28 09:42:00 -
[276] - Quote
Dave stark wrote:Pipa Porto wrote:Dave stark wrote:i definitely agree that the barges are stepping on each other's toes in terms of their unique roles. there's no need for the skiff to have an ore bay as large as it is, that's for certain.
i think the hulk/mack did need tank buffs however else they simply wouldn't be viable in 0.0 space where the rats would tear them to shreds without deadspace/faction modules. however in keeping them 0.0 sec viable they also become unprofitable to gank which renders the skiff redundant in high sec. either way some of the ships will never see a use in some parts of space. Give 'em an active tank bonus and they'll be fine in 0.0 or give them a resist bonus and further reduce their raw HP. There are bunches of ways to make them tanky vs rats but flimsy v people. From the look of it, I don't think the Hulk's losing any of its ability to tank rats (I could easily be wrong. I don't have SISI installed due to space constraints, and I'm way too stupid to try modding Pyfa) the hulk is losing a bit of resists and some shields/armour/structure i think. and yeah, those changes would be good to let it tank rats well enough but still be vulnerable to gankers if poorly fit.
The Hulk should be vulnerable to gankers unless actively flown. It should not be able to tank a gank. That's the Skiff's job. EvE: Everyone vs Everyone
-RubyPorto |

Dave stark
Bombardier Inc
303
|
Posted - 2012.07.28 09:46:00 -
[277] - Quote
Pipa Porto wrote:Dave stark wrote:Pipa Porto wrote:Dave stark wrote:i definitely agree that the barges are stepping on each other's toes in terms of their unique roles. there's no need for the skiff to have an ore bay as large as it is, that's for certain.
i think the hulk/mack did need tank buffs however else they simply wouldn't be viable in 0.0 space where the rats would tear them to shreds without deadspace/faction modules. however in keeping them 0.0 sec viable they also become unprofitable to gank which renders the skiff redundant in high sec. either way some of the ships will never see a use in some parts of space. Give 'em an active tank bonus and they'll be fine in 0.0 or give them a resist bonus and further reduce their raw HP. There are bunches of ways to make them tanky vs rats but flimsy v people. From the look of it, I don't think the Hulk's losing any of its ability to tank rats (I could easily be wrong. I don't have SISI installed due to space constraints, and I'm way too stupid to try modding Pyfa) the hulk is losing a bit of resists and some shields/armour/structure i think. and yeah, those changes would be good to let it tank rats well enough but still be vulnerable to gankers if poorly fit. The Hulk should be vulnerable to gankers unless actively flown. It should not be able to tank a gank. That's the Skiff's job.
i'd say that depends entirely upon what's trying to gank it. a 'nado, or a battleship? sure exhumer wrecks everywhere! some thing i was given for free in the tutorial? no, not a chance. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
548
|
Posted - 2012.07.28 09:48:00 -
[278] - Quote
Dave stark wrote:Pipa Porto wrote:The Hulk should be vulnerable to gankers unless actively flown. It should not be able to tank a gank. That's the Skiff's job. i'd say that depends entirely upon what's trying to gank it. a 'nado, or a battleship? sure exhumer wrecks everywhere! some thing i was given for free in the tutorial? no, not a chance.
You got a T2 fit Catalyst in your tutorial?
It should be profitable to gank a Hulk. Otherwise the tanky ship is worthless.
Bring back insurance and we'll be doing it in Cruisers and BCs. Until then, it's Dessies all the way. EvE: Everyone vs Everyone
-RubyPorto |

Dave stark
Bombardier Inc
303
|
Posted - 2012.07.28 09:53:00 -
[279] - Quote
Pipa Porto wrote:Dave stark wrote:Pipa Porto wrote:The Hulk should be vulnerable to gankers unless actively flown. It should not be able to tank a gank. That's the Skiff's job. i'd say that depends entirely upon what's trying to gank it. a 'nado, or a battleship? sure exhumer wrecks everywhere! some thing i was given for free in the tutorial? no, not a chance. You got a T2 fit Catalyst in your tutorial? It should be profitable to gank a Hulk. Otherwise the tanky ship is worthless. Bring back insurance and we'll be doing it in Cruisers and BCs. Until then, it's Dessies all the way.
it shouldn't be profitable to gank a hulk; ccp said so. the size of the ship isn't really the issue, it's the loss incurred by the ganker. in empire space the ganker's loss should be greater than their gain, that's why an exhumer should be able to repel a destroyer. null sec and low sec are for profitable ganks.
nothing is stopping you destroying an exhumer with a bigger ship. of course i'll wager when the profit dries up so does people's motivation to gank. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
548
|
Posted - 2012.07.28 11:01:00 -
[280] - Quote
Dave stark wrote:Pipa Porto wrote:Dave stark wrote:Pipa Porto wrote:The Hulk should be vulnerable to gankers unless actively flown. It should not be able to tank a gank. That's the Skiff's job. i'd say that depends entirely upon what's trying to gank it. a 'nado, or a battleship? sure exhumer wrecks everywhere! some thing i was given for free in the tutorial? no, not a chance. You got a T2 fit Catalyst in your tutorial? It should be profitable to gank a Hulk. Otherwise the tanky ship is worthless. Bring back insurance and we'll be doing it in Cruisers and BCs. Until then, it's Dessies all the way. it shouldn't be profitable to gank a hulk; ccp said so. the size of the ship isn't really the issue, it's the loss incurred by the ganker. in empire space the ganker's loss should be greater than their gain, that's why an exhumer should be able to repel a destroyer. null sec and low sec are for profitable ganks. nothing is stopping you destroying an exhumer with a bigger ship. of course i'll wager when the profit dries up so does people's motivation to gank.
CCP Soundwave wrote a screamer, didn't he.
The changes are supposed to give the Miners a choice.
CHOOSE to fly a Hulk for Max Yield and accept that you need to use active protection measures to be safe (like an active tanked Tengu, which has less EHP than a Hulk ever had). CHOOSE to fly a Skiff for Safety and accept a slightly lower yield.
If the Hulk can fit for yield and enough tank that you're not going to be profitably ganked, why would Skiffs get used at all?
There is no reason cost of a ship to have relevance on its survivability, and trying to make it relevant is a terrible idea. CCP should have learned that lesson a long time ago. EvE: Everyone vs Everyone
-RubyPorto |

Dave stark
Bombardier Inc
303
|
Posted - 2012.07.28 11:04:00 -
[281] - Quote
Pipa Porto wrote:If the Hulk can fit for yield and enough tank that you're not going to be profitably ganked, why would Skiffs get used at all?.
you're assuming mining only happens in empire space. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
548
|
Posted - 2012.07.28 11:07:00 -
[282] - Quote
Dave stark wrote:Pipa Porto wrote:If the Hulk can fit for yield and enough tank that you're not going to be profitably ganked, why would Skiffs get used at all?. you're assuming mining only happens in empire space.
Yeah, in Low/Null/WH, the EHP of a tackled ship that can't shoot back is so very, very important. EvE: Everyone vs Everyone
-RubyPorto |

Dave stark
Bombardier Inc
303
|
Posted - 2012.07.28 11:10:00 -
[283] - Quote
Pipa Porto wrote:Dave stark wrote:Pipa Porto wrote:If the Hulk can fit for yield and enough tank that you're not going to be profitably ganked, why would Skiffs get used at all?. you're assuming mining only happens in empire space. Yeah, in Low/Null/WH, the EHP of a tackled ship that can't shoot back is so very, very important.
aaand that's why they shouldn't have removed the warp stab bonus Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
548
|
Posted - 2012.07.28 11:11:00 -
[284] - Quote
Dave stark wrote:Pipa Porto wrote:Dave stark wrote:Pipa Porto wrote:If the Hulk can fit for yield and enough tank that you're not going to be profitably ganked, why would Skiffs get used at all?. you're assuming mining only happens in empire space. Yeah, in Low/Null/WH, the EHP of a tackled ship that can't shoot back is so very, very important. aaand that's why they shouldn't have removed the warp stab bonus
aaand how would that affect the value of the Skiff's EHP in Low/Null/WH? EvE: Everyone vs Everyone
-RubyPorto |

Jorma Morkkis
State War Academy Caldari State
126
|
Posted - 2012.07.28 11:24:00 -
[285] - Quote
Pipa Porto wrote:EDIT: I want all 3 to be useful in all areas of space. I'm fine giving the Skiff a WCS bonus, but I want it to be a viable HS ship as well.
Yeah, viable gank target... |

Pipa Porto
548
|
Posted - 2012.07.28 11:28:00 -
[286] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:EDIT: I want all 3 to be useful in all areas of space. I'm fine giving the Skiff a WCS bonus, but I want it to be a viable HS ship as well. Yeah, viable gank target...
Where did I say the Skiff should be a viable gank target?
At this point you're not even pretending to try to add to the conversation. EvE: Everyone vs Everyone
-RubyPorto |

Dave stark
Bombardier Inc
303
|
Posted - 2012.07.28 11:30:00 -
[287] - Quote
Pipa Porto wrote:Dave stark wrote:Pipa Porto wrote:Dave stark wrote:Pipa Porto wrote:If the Hulk can fit for yield and enough tank that you're not going to be profitably ganked, why would Skiffs get used at all?. you're assuming mining only happens in empire space. Yeah, in Low/Null/WH, the EHP of a tackled ship that can't shoot back is so very, very important. aaand that's why they shouldn't have removed the warp stab bonus aaand how would that affect the value of the Skiff's EHP in Low/Null/WH? EDIT: I want all 3 to be useful in all areas of space. I'm fine giving the Skiff a WCS bonus, but I want it to be a viable HS ship as well.
because it's ehp actually matters if it can avoid being tackled due to wcs... Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Jorma Morkkis
State War Academy Caldari State
126
|
Posted - 2012.07.28 11:33:00 -
[288] - Quote
Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:EDIT: I want all 3 to be useful in all areas of space. I'm fine giving the Skiff a WCS bonus, but I want it to be a viable HS ship as well. Yeah, viable gank target... Where did I say the Skiff should be a viable gank target? At this point you're not even pretending to try to add to the conversation.
It's all you do in EVE. Only part of EVE that keeps you playing. You will unsub if you don't get your daily easy targets. |

Pipa Porto
548
|
Posted - 2012.07.28 11:34:00 -
[289] - Quote
Dave stark wrote:Pipa Porto wrote: aaand how would that affect the value of the Skiff's EHP in Low/Null/WH?
EDIT: I want all 3 to be useful in all areas of space. I'm fine giving the Skiff a WCS bonus, but I want it to be a viable HS ship as well.
because it's ehp actually matters if it can avoid being tackled due to wcs...
No, it's align time does. It's either going to escape, so any EHP past a few volleys of the light tackle isn't relevant, or it's going to get tackled by the rest of the gang, and going to die anyway. EvE: Everyone vs Everyone
-RubyPorto |

Mallak Azaria
403
|
Posted - 2012.07.28 12:13:00 -
[290] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:EDIT: I want all 3 to be useful in all areas of space. I'm fine giving the Skiff a WCS bonus, but I want it to be a viable HS ship as well. Yeah, viable gank target... Where did I say the Skiff should be a viable gank target? At this point you're not even pretending to try to add to the conversation. It's all you do in EVE. Only part of EVE that keeps you playing. You will unsub if you don't get your daily easy targets.
Bitter miner is bitter. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Pipa Porto
548
|
Posted - 2012.07.28 12:17:00 -
[291] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:EDIT: I want all 3 to be useful in all areas of space. I'm fine giving the Skiff a WCS bonus, but I want it to be a viable HS ship as well. Yeah, viable gank target... Where did I say the Skiff should be a viable gank target? At this point you're not even pretending to try to add to the conversation. It's all you do in EVE. Only part of EVE that keeps you playing. You will unsub if you don't get your daily easy targets.
Where did I say any of that? Link where I said I'd unsub.
I'm in SniggWaffe down in Delve (FWST-8 II - Blood Raiders Logistic Support). How often do you think I get easy targets there?
Ganking's a little side project that I do on occasion because I find it amusing. EvE: Everyone vs Everyone
-RubyPorto |

Jorma Morkkis
State War Academy Caldari State
126
|
Posted - 2012.07.28 12:56:00 -
[292] - Quote
Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:EDIT: I want all 3 to be useful in all areas of space. I'm fine giving the Skiff a WCS bonus, but I want it to be a viable HS ship as well. Yeah, viable gank target... Where did I say the Skiff should be a viable gank target? At this point you're not even pretending to try to add to the conversation. It's all you do in EVE. Only part of EVE that keeps you playing. You will unsub if you don't get your daily easy targets. Where did I say any of that? Link where I said I'd unsub. I'm in SniggWaffe down in Delve (FWST-8 II - Blood Raiders Logistic Support). How often do you think I get easy targets there? Ganking's a little side project that I do on occasion because I find it amusing.
That's Goons space. People are always looking ways to get something from Goons. Especially sov. |

Pipa Porto
550
|
Posted - 2012.07.28 12:59:00 -
[293] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:Jorma Morkkis wrote: It's all you do in EVE. Only part of EVE that keeps you playing. You will unsub if you don't get your daily easy targets.
Where did I say any of that? Link where I said I'd unsub. I'm in SniggWaffe down in Delve (FWST-8 II - Blood Raiders Logistic Support). How often do you think I get easy targets there? Ganking's a little side project that I do on occasion because I find it amusing. That's Goons space. People are always looking ways to get something from Goons. Especially sov.
Link where I said I'd unsub.
So now the Blood Raiders NPC Corp are part of the CFC? Really? EvE: Everyone vs Everyone
-RubyPorto |

Jorma Morkkis
State War Academy Caldari State
126
|
Posted - 2012.07.28 13:01:00 -
[294] - Quote
Pipa Porto wrote:So now the Blood Raiders NPC Corp are part of the CFC? Really?
Yes. And in case you didn't know Goons invaded Delve during ATX. |

Pipa Porto
550
|
Posted - 2012.07.28 13:08:00 -
[295] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:So now the Blood Raiders NPC Corp are part of the CFC? Really? Yes. And in case you didn't know Goons invaded Delve during ATX.
So the Blood Raiders NPC Corp are part of the CFC... OK.
By the way, Look at DOTLAN. GSF doesn't hold any Sov in Delve.
Jorma Morkkis wrote:It's all you do in EVE. Only part of EVE that keeps you playing. You will unsub if you don't get your daily easy targets.
Link Where I said I'd Unsub. EvE: Everyone vs Everyone
-RubyPorto |

Jorma Morkkis
State War Academy Caldari State
126
|
Posted - 2012.07.28 13:30:00 -
[296] - Quote
Pipa Porto wrote:By the way, Look at DOTLAN. GSF doesn't hold any Sov in Delve.
TEST = GSF |

Pipa Porto
550
|
Posted - 2012.07.28 13:34:00 -
[297] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:By the way, Look at DOTLAN. GSF doesn't hold any Sov in Delve. TEST = GSF
Nope. And when did the Blood Raiders join the CFC, as you claim?
Jorma Morkkis wrote:It's all you do in EVE. Only part of EVE that keeps you playing. You will unsub if you don't get your daily easy targets.
Link Where I said I'd Unsub. EvE: Everyone vs Everyone
-RubyPorto |

Jorma Morkkis
State War Academy Caldari State
127
|
Posted - 2012.07.28 13:39:00 -
[298] - Quote
Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:By the way, Look at DOTLAN. GSF doesn't hold any Sov in Delve. TEST = GSF Nope. And when did the Blood Raiders join the CFC, as you claim?
During ATX. They had to otherwise Goons would have killed them. |

Pipa Porto
550
|
Posted - 2012.07.28 13:56:00 -
[299] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:By the way, Look at DOTLAN. GSF doesn't hold any Sov in Delve. TEST = GSF Nope. And when did the Blood Raiders join the CFC, as you claim? During ATX. They had to otherwise Goons would have killed them.
You don't know who the Blood Raiders are, do you?
Jorma Morkkis wrote:It's all you do in EVE. Only part of EVE that keeps you playing. You will unsub if you don't get your daily easy targets.
Link Where I said I'd Unsub. EvE: Everyone vs Everyone
-RubyPorto |

Mallak Azaria
415
|
Posted - 2012.07.28 14:12:00 -
[300] - Quote
Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:Jorma Morkkis wrote:[quote=Pipa Porto]By the way, Look at DOTLAN. GSF doesn't hold any Sov in Delve. TEST = GSF Nope. And when did the Blood Raiders join the CFC, as you claim? During ATX. They had to otherwise Goons would have killed them.
So what is it like being delusional?
Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |
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