| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

codemaster28
Caldari Phobos Alliance
|
Posted - 2010.08.10 17:36:00 -
[1]
Ok it would nice to see what the player base feels the top 5 things they feel ccp should fix ASAP (within the next couple of patches). I dont have much faith in the CSM anymore after the scandels of the past although i know they try and do a good job, sometimes the little man never gets heard.
So try and keep it on topic and dont feed the trolls, im interested in which areas effect the major player base. After enough data has been collected i`ll whip up some fancy graphs and post up links for everyone to see the top fixes the majority would like to see fixed.
Please try and keep the same format so its easier for me. Top 5 list
1.Lag 2.Alliance Fleet flagging system (the ability to rep fleet members without being flagged) 3.Multi-select extractors on PI 4.High sec lvl 5 missions or group mode for harder missions for better payouts 5.Ammo fixes (rockets just sux & T2 ammo is worse than faction)
Now these are just my personal fixes i would like to see.
|

Stick Cult
Unspoken Autonomy.
|
Posted - 2010.08.10 17:38:00 -
[2]
Originally by: codemaster28 4.High sec lvl 5 missions or group mode for harder missions for better payouts
lolwut
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
|

codemaster28
Caldari Phobos Alliance
|
Posted - 2010.08.10 17:43:00 -
[3]
Originally by: Stick Cult
Originally by: codemaster28 4.High sec lvl 5 missions or group mode for harder missions for better payouts
lolwut
Lvl 4`s are too damn easy for us older players, lvl 5`s are a joke, so i basically mean fix the quality on agents so -20 is easy +20 is very hard or have the ability to choose missions for small groups 1-5 players , or ultra hard 10-20 players
|

Stick Cult
Unspoken Autonomy.
|
Posted - 2010.08.10 17:46:00 -
[4]
Originally by: codemaster28
Originally by: Stick Cult
Originally by: codemaster28 4.High sec lvl 5 missions or group mode for harder missions for better payouts
lolwut
Lvl 4`s are too damn easy for us older players, lvl 5`s are a joke, so i basically mean fix the quality on agents so -20 is easy +20 is very hard or have the ability to choose missions for small groups 1-5 players , or ultra hard 10-20 players
Sleepers. Risk vs Reward. Missions are laughably easy, but are done in basicly safe space. Level 5s and sleepers have much higher rewards, but must be done in more dangerous space.
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
|

Connfizzle882
|
Posted - 2010.08.10 17:47:00 -
[5]
1.)Make cap ships killable in low-sec. (No more docking games.) 2.)Allow a focused HIC point to be buffed by skirmish gang links. 3.)Less grinding for standings. 4.)More consistent respawns of scannable sites in space. 5.)Buff laser damage.
|

Johnny Wonderful
Caldari Ma-Ven Industries Phobos Alliance
|
Posted - 2010.08.10 17:49:00 -
[6]
Edited by: Johnny Wonderful on 10/08/2010 17:51:35 hmmm, fixes n stuffs that i wants....
1. More consistent respawns of scannable sites in space 2. More systems?? More nul specificly, game's getting big now, time to open jove space? 3. More ships!!! I wants a 3rd tier bc, and just more ships in general, bored of my current ones, hate the way we've all eft'd everything to death 4. Make missiles good again coz they fail hard, and fix rockets 5. More places to go / new features. WH's were a good attempt i suppose, now lets get some new concepts, nebulars, bigger belts with stuff in... How about some new module concepts? new things that we can do to each other in pvp??
|

Phsycotic Maniac
|
Posted - 2010.08.10 18:44:00 -
[7]
there are more than 5 top things that need to be fix. but, if I must choose only five.
LAG LAG LAG LAG LAG
|

Roosterton
|
Posted - 2010.08.10 20:54:00 -
[8]
Quote: 5.Ammo fixes (rockets just sux & T2 ammo is worse than faction)
Faction *should* be better than T2. With all other modules and items it is. It's also about 5x more expensive.
Oh, and btw, have you ever used Barrage?
|
|

Chribba
Otherworld Enterprises Otherworld Empire
|
Posted - 2010.08.10 21:18:00 -
[9]
Originally by: codemaster28 3.Multi-select extractors on PI
How about multi-select blueprints for normal research/invention/manufacturing as well...
Secure 3rd party service | my in-game channel 'Holy Veldspar' |
|

Noun Verber
Gallente
|
Posted - 2010.08.10 22:33:00 -
[10]
Originally by: codemaster28
3.PI
Simplified it for you. Lets see how the iteration actually works out
|

stankpod
|
Posted - 2010.08.10 22:34:00 -
[11]
1) fix my target painter it freaks out and fills my screen with red blinding lights ( does this on 3 diff OS's with 3 diff video cards )
2) Lag (I never get any but ill jump on the bandwagon)
3) BPC's would be nice to make one but ill have to wait 39 days
4) sorry i only have 3
5) read above
|

Thorian Baalnorn
|
Posted - 2010.08.11 02:16:00 -
[12]
1)Lag 2)Sov issues( SBUs and such)
Fix those and i will play more and ***** less.
|

Cambarus
The Baros Syndicate
|
Posted - 2010.08.11 03:40:00 -
[13]
1)Lag is obv something that needs fixing
2)RR in general needs a nerf, should give the same aggression as shooting someone (with regards to docking/jumping rules)
3)PI is a joke, how about we fix some of the broken SHIPS in eve first? Field CSs, tier 1 BCs, assault frigs, several HACs come to mind.
4)There are already missions that are team-oriented, they're called lvl 5s. Or, if you prefer, sleeper sites. Yes there's some risk involved but what you're asking for is essentially nothing more than MOAR ISKZKZKZ FOR MAH HIGHSEC CARBARSZ! There are plenty of PVE content for teams, just not in highsec. If anything we need MORE encouragement to get people out of HS, not fewer.
5)You should specify that you're referring to short range ammo, as the long range ammos out there are already much, much better than their t2 equivalents. I remember one of the devs (think it was zulupark) who said that faction ammo was SUPPOSED to be better than t2, but that the idea stems from the old days where faction ammo was hard to come by (back when agents gave you offers for LP randomly rather than having a store). The issue is that faction ammo is just too damn cheap/easy to get.
My personal list would look more like this:
1)Fix hybrids. 2)Fix field CSs/AFs/phantasm/other broken ships. 3)Fix lag. 4)Fix neutral RR (really there's no excuse for this still being broken, there's no way it'd be complicated to stop someone docking for a minute after repping someone) 5)More lvl 5 agents in lowsec (there's too few of them now for the masses to be able to easily access them, and part of getting people out of highsec is making ALL of low/nullsec viable, not just a select few areas) |

yourdoingitwrong
|
Posted - 2010.08.11 04:52:00 -
[14]
1. Lag 2. Lag 3. Lag 4. Lag 5. CCP getting a grip on reality
|

Dalmont Delantee
Gallente Fidelis Discordia
|
Posted - 2010.08.11 05:59:00 -
[15]
1) Fix the forums so moaners and whingers are flagged to ignore 2) Fix the forums so moaners and whingers are flagged to ignore 3) Fix the forums so moaners and whingers are flagged to ignore 4) Fix the forums so moaners and whingers are flagged to ignore 5) Fix the forums so moaners and whingers are flagged to ignore
:P
Seriously guys CCP know the problem, will fix them when they can (I know some have been going no since 2004/5 but there are always bigger issues)
Doesn't matter if you have faith in the CSM or not, EVE is the _only_ games company that does this so you should be proud and greatful for that.
And no they won't be fixed in 18 months...(Incarna programing skill does not = eve programing skills)
Take comfort in knowing that its probably some pimply faced twit, or 40 year old virgin, who gleens everytime mommy offfers to take them to needle point lessons |

Hienz Doofenshmirtz
|
Posted - 2010.08.11 08:47:00 -
[16]
1 fix the stupidity of forum whiners 2 explain the reality of the way that the processes work 3 people need to understand that no one is forcing them to play this game 4 advertise the job openings at ccp more so more people from the community apply 5 DOOM
|

Dyzzy Dyvyl
|
Posted - 2010.08.11 13:48:00 -
[17]
Edited by: Dyzzy Dyvyl on 11/08/2010 13:51:42
Originally by: Connfizzle882 1.)Make cap ships killable in low-sec. (No more docking games.) 2.)Allow a focused HIC point to be buffed by skirmish gang links. 3.)Less grinding for standings. 4.)More consistent respawns of scannable sites in space. 5.)Buff laser damage.
^^ must the the talk of a low sec pirate/carebear who flys amarr abd has no idea of the real issues in eve
btw there is an answer to the top one wait for agro launch cyno get ur buddys to land on top of him resulting effect is. Enough guys will have the dps to kill in 20 seconds and also cynoing in other cap ships at close range will bump that carrier or dread far far off the station
Now for the real issues
1. LAG 2. sov war 3. ccp customer service I.E the amount of time it take to get a responce from a GM waited 3 days for a GM to put a temp reactivation on my account because it went inactive in that 3 day downtime 4. this game used to be fun IT needs putting back to basics. If u want new content try new ships that dont cost an uber amount something like new frigs/cruisers or t3 bs and t2 caps 5. this is our game the the end of the day we pay for it we make it work. U ccp come up with the ideas and let us vote on the changes we want put in. every change in the new patches and relases have been bugged at best at worst so badly thought out looks like a 5 year old got into the ccp board room and started playing with the flip chart b4 the meeting
ôWise men speak because they have something to say; Fools because they have to say something.ö |

Takseen
|
Posted - 2010.08.11 14:16:00 -
[18]
Originally by: Stick Cult
Sleepers. Risk vs Reward. Missions are laughably easy, but are done in basicly safe space. Level 5s and sleepers have much higher rewards, but must be done in more dangerous space.
I've never really understood the logic behind this system from a gameplay perspective. It'd make more sense if the pve content in pvp areas was *easier* to do, so you could a) attract more people there b) let them fly cheaper ships and fits c) let them pay more attention to local and d scanner d) not be as disadvantaged if surprise pvp occurs
|

Opertone
Caldari Metalworks Majesta Empire
|
Posted - 2010.08.11 14:27:00 -
[19]
I lost two of my ships due to a LAG/bug. But CCP doesn't care, their "logs show nothing".
1) FIX lag/bug related issues
2) Improve reimbursement/petition program
I was trying to jump, the gate was stuck for 2 minutes. Ship was stuck too. Next time, I was trying to dock, the station accepted docking, but did not get my ship inside. In both cases the hostile got on top of this.
|

Vee Raa
Minmatar Tribal Liberation Force
|
Posted - 2010.08.11 14:40:00 -
[20]
maybe CCP should fix the logs first and work from there 
|

Malicious Manifesto
|
Posted - 2010.08.11 14:45:00 -
[21]
1.Lag lag has improved over the years - considering its a one server game its not bad- theres things u can do on your end - participate in stress tests - details in the one of the top stickeys in this forum area - turn down graphics settings, shut off brackets, even shut off sound - reduce the # of things running in your task bar, stop dling and stay off **** sights
2.Alliance Fleet flagging system (the ability to rep fleet members without being flagged) stop repping pirates or people that have timers - theres nothing wrong with the flag system- with more experience u will understand why 3.Multi-select extractors on PI here you got ccp by the kahoonas - 1 button should reset your extractors to previous your settings when they're done
4.High sec lvl 5 missions or group mode for harder missions for better payouts u gotta have some risk with reward - i would like them to them to have the entire game null or lowsex - so be happy with the care bearing area u have 5.Ammo fixes (rockets just sux & T2 ammo is worse than faction) yes rockets suck train something else
|

Cat o'Ninetails
Caldari Rancer Defence League Eternal Ascension
|
Posted - 2010.08.11 14:51:00 -
[22]
hi cat here
i would mainly just like pirates to be fixed tbh lol
x My Facebook! |

Jack Gilligan
Caldari 1st Cavalry Division Circle-Of-Two
|
Posted - 2010.08.11 15:04:00 -
[23]
1. Lag 2. Lag 3. Lag 4. Lag 5. Did I mention lag?
|

R0N JEREMY
|
Posted - 2010.08.11 18:33:00 -
[24]
Originally by: Malicious Manifesto
- turn down graphics settings, shut off brackets, even shut off sound - reduce the # of things running in your task bar, stop dling and stay off **** sights
You might as well Start>Shut Down => best lag counter ever !
|

Hari Markkus
Freelancing Corp Confederation of Independent Corporations
|
Posted - 2010.08.11 19:04:00 -
[25]
Originally by: Cat o'Ninetails i would mainly just like pirates to be fixed tbh lol
I got my cat fixed last week. 
http://toppettips.com/general_tips_for_all_pets/tips_for_you_and_your_cat/the_importance_on_having_your_cat_fixed.html
|

Goremageddon Box
Minmatar Guerilla Gorilla
|
Posted - 2010.08.12 01:08:00 -
[26]
1. where are the aliens 2. customizable sheeps 3. custom wepons 4. custom custom custom 5. more more more _______________________ Hottest Character Ever. |

Cipher Jones
Minmatar
|
Posted - 2010.08.12 01:18:00 -
[27]
1. Fix the mining already. More severe market interdiction is needed. 2. Fix rockets. 3. Nerf the Drake and Buff the Ferox 4. Close this forum but leave the usefull ones open. 5. Disregard player suggestions.
This is clearly a signature. |

d026
Priory Of The Lemon Atlas Alliance
|
Posted - 2010.08.12 01:40:00 -
[28]
1. lag 2. rr, its fotm so def to strong. multi reps on 1 target need some dimnishing return or the logistics need lower sensor strenght. 3. lag 4. make probes keep theyre relative position after going down with the scan size (1au to 0.5 au)
|

Ghoest
|
Posted - 2010.08.12 02:53:00 -
[29]
Edited by: Ghoest on 12/08/2010 02:55:57 Edited by: Ghoest on 12/08/2010 02:55:09
1.Lag 2.Better tools for corp industry managment(including BP managment). 3.Ammo fixes (rockets just sux & T2 ammo is worse than faction) 4.Multi-select extractors on PI 5 fleet stuff.
People dont realize how much the game is limited by the aburd Corp industry set up.
Wherever you went - Here you are.
|

Alara IonStorm
Agent-Orange
|
Posted - 2010.08.12 05:16:00 -
[30]
My list.
1 LAG of course
2 Make meta 4 medium and small guns cheaper. BS meta 4 guns are 1.2 mil while cruisers are 10 mil. Just to keep up with older tech 2 players will cost you a ton and your dmg will still be less, I think 2 Mil will give newer players a fighting chance.
3. Balancing, Fix HAMs/Rockets/Hybrids. More grid and CPU on a few ships(The Hype can't fit Neutrons, Omen can't tank properly even with max skills and the Caracal, would be nice to fit HAMs). Reposition some high slots Moa could use and extra Mid, Caracal and Stabber an extra Low. Change the Prophecy, Maller, and Punisher's laser cap bonus to a dmg one so they can be used without AC's.
4. Neutral RR and docking games. The game would be so much better for High Sec wars if people actually could die instead of rep/dock every ten seconds.
5. The PI thing.
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |