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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Zymurgist
Gallente C C P
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Posted - 2010.08.16 18:36:00 -
[1]
EVE Online: Tyrannis 1.0.4 will be deployed Wednesday August 18, 2010. The deployment process will begin at 11:00 UTC and is expected to be completed at 13:30 UTC. The patch will address some of the reported issues with Tyrannis and patch notes are available for review.
Zymurgist Community Representative CCP Hf, EVE Online Contact Us |
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Minchurra
Caldari Feudum Chalybis The Spire Collective
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Posted - 2010.08.16 18:51:00 -
[2]
Quote: Various crash issues have been crushed, making Steve Jobs a happier man.
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cBOLTSON
Reaction Theory Talos Coalition
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Posted - 2010.08.16 18:55:00 -
[3]
Ahhh I hate having to patch. Lets hope its for good cause hey :)
So lets see... what long skills do I have that I can train
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Judas Yanakov
Caldari Heavy Metal Machine. Mostly Clueless
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Posted - 2010.08.16 19:16:00 -
[4]
Less Mac more Linux.
Steve Jobs is a ****.
Hail freedom! The answer is ALWAYS 42.
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Silvermoon Armanis
Gallente 22nd Black Rise Defensive Unit
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Posted - 2010.08.16 19:20:00 -
[5]
Originally by: Judas Yanakov Less Mac more Linux.
Steve Jobs is a ****.
Hail freedom!
I couldnt agree more, however, mac IS a form of linux :P
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Obsidian Hawk
RONA Legion
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Posted - 2010.08.16 19:25:00 -
[6]
Yay for plugging the memory leaks and updating the python code to something more efficient.
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Traelox
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Posted - 2010.08.16 19:26:00 -
[7]
(disclaimer: non-tech guy here) -- what does "character related services" mean? Is that talking about: a) Traelox is my EVE character and my interaction with the game will speed up? Or, b) software services related to computer code framework and architecture stuff?
If it related to my toon, what types of things have been optimized to run faster? Wednesday is SOOOOOOOOO far away and I'm one of those people that hate waiting for Christmas presents. Satisfy my curiosity NOW! :)
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2010.08.16 19:27:00 -
[8]
Quote: Graphics glitches where the shader setting has been set to high on ATI cards has been fixed.
Hurray!
This signature is useless, but it is red.
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Morgash Sen
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Posted - 2010.08.16 19:29:00 -
[9]
Guess everyone should start training those 30 day skills now.
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Jack Kennedy
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Posted - 2010.08.16 19:30:00 -
[10]
Let hope for christ sake soon they introduce a button feature on the command centre for PI to re-extract ALL extractors on either of the four time options and not have to click on every dam extractor on ever planet you have!! It's nuts and needs changing fast.
Also anchor for corp PI and use of wallets is needed please!!
JK
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2010.08.16 19:31:00 -
[11]
Quote: Various crash issues have been crushed, making Steve Jobs a happier man.
If Steve Jobs had his way, Eve would be forced to run on the iPhone and iPad, and Windows support would be end of lifed. I'm kind of happy it isn't that way.
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Jarjar
Blue Republic
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Posted - 2010.08.16 19:37:00 -
[12]
Originally by: Silvermoon Armanis
Originally by: Judas Yanakov Less Mac more Linux.
Steve Jobs is a ****.
Hail freedom!
I couldnt agree more, however, mac IS a form of linux :P
No it's not. OS X is based on FreeBSD/Mach, and is UNIX certified. Linux is a Unix-like OS. OS X is not based on Linux in any way whatsoever, nor is the reverse true.
On topic: Yay, Mac crash fixes! Most of the crashed I've had have been when jumping to a new system... Not the most ideal time.
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Mitsuko Kikai
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Posted - 2010.08.16 19:37:00 -
[13]
finally ill be able to read mail in game agian \o/ !!!! =)
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Bella Yar
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Posted - 2010.08.16 19:37:00 -
[14]
Why is CCP wasting resources on patches when they should be fixing lag?!!?!?!!
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Jarjar
Blue Republic
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Posted - 2010.08.16 19:47:00 -
[15]
Originally by: Bella Yar Why is CCP wasting resources on patches when they should be fixing lag?!!?!?!!
Because read today's dev blog? http://www.eveonline.com/devblog.asp?a=blog&bid=783
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Fridge Chesthair
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Posted - 2010.08.16 19:49:00 -
[16]
Edited by: Fridge Chesthair on 16/08/2010 19:49:13
Originally by: Bella Yar Why is CCP wasting resources on patches when they should be fixing lag?!!?!?!!
It looks like they have been attempting to address lag and have discovered a number of performance issues with the client.
True, this doesn't appear to fix the major issue of fleet induced lag.
However, this does appear to be a step in the right direction.
Which would you prefer: this or a patch that fixes game mechanic balancing?
Also... Troll, I am disappoint.
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ChYph3r
Multiplex Gaming SpaceMonkey's Alliance
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Posted - 2010.08.16 19:56:00 -
[17]
Originally by: Bella Yar Why is CCP wasting resources on patches when they should be fixing lag?!!?!?!!
Lag CCP doesnt have lag, its a figment of our collective imagination (and three hundred in local doesnt help!).
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Raigir
Gallente
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Posted - 2010.08.16 20:16:00 -
[18]
Quote: òMany character related services have been optimized on the server to run faster and more reliably.
Does this mean something like my skill queue not taking 5 mins to load anymore?
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Sheaelhun
Caldari State War Academy
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Posted - 2010.08.16 20:17:00 -
[19]
Originally by: Bella Yar Why is CCP wasting resources on patches when they should be fixing lag?!!?!?!!
Because lag is a feature, and meant to be there, but bugs aren't.
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Rathnon Domitras
Gallente Bi-Polar Bears
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Posted - 2010.08.16 20:44:00 -
[20]
Just curious to see there is nothing adressing a rather annoying issue, that of Remote Repping in Faction Warfare.
Currently any FW player that reps a blinky loses more standing to the faction e.g Gallente, Minmatar - than if they shot a pilot in the militia.
Bi-polar Bears have petitioned this issue already and been told it's not correctly coded so where is the fix CCP?
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Originally by: Savage Creampuff TY for the snowballs
For halloween can we get corpse launchers???
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Buckaroo Kamakazee
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Posted - 2010.08.16 20:47:00 -
[21]
No lag fixes. Why am I not surprized?
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Swidgen
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Posted - 2010.08.16 21:43:00 -
[22]
You're updating Python from 2.5 to 2.7? You are delusional if you think this will go smoothly and be completed in 2.5 hours. It's not realistic to expect this can be done in less than 12 hours, and estimating 2.5 hours is indicative of incompetence at best, and outright lying at worst.
This is a huge step as any Python nerd will tell you. The changes made from Python 2.5 to 2.7 are significant; it is not merely a version bump with a few changes here and there.
Come back to this post in 48 hours and see how I predict the future: I told you so. Whoever is responsible for the 2.5 hour downtime estimate should be fired.
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Stick Cult
Unspoken Autonomy.
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Posted - 2010.08.16 22:23:00 -
[23]
Originally by: Swidgen You're updating Python from 2.5 to 2.7? You are delusional if you think this will go smoothly and be completed in 2.5 hours. It's not realistic to expect this can be done in less than 12 hours, and estimating 2.5 hours is indicative of incompetence at best, and outright lying at worst.
This is a huge step as any Python nerd will tell you. The changes made from Python 2.5 to 2.7 are significant; it is not merely a version bump with a few changes here and there.
Come back to this post in 48 hours and see how I predict the future: I told you so. Whoever is responsible for the 2.5 hour downtime estimate should be fired.
lolwut? Ok, I'll admit I know nothing of the difference between Python 2.5 and 2.7, but isn't it like deploying any other patch? The changes have been made, and they simply need to be applied (meaning any code that wouldn't have worked has been updated already). I don't get why that would take 2 days...
Quote: The EVE Mail cache issue has been fixed.
YES!
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Lan Staz
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Posted - 2010.08.16 22:29:00 -
[24]
Originally by: Swidgen You're updating Python from 2.5 to 2.7? You are delusional if you think this will go smoothly and be completed in 2.5 hours. It's not realistic to expect this can be done in less than 12 hours, and estimating 2.5 hours is indicative of incompetence at best, and outright lying at worst.
This is a huge step as any Python nerd will tell you. The changes made from Python 2.5 to 2.7 are significant; it is not merely a version bump with a few changes here and there.
Come back to this post in 48 hours and see how I predict the future: I told you so. Whoever is responsible for the 2.5 hour downtime estimate should be fired.
I too have a tiny bit of technical knowledge and hence can assume that everyone else is a total idiot. Hear me roar!
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Josef Huffenpuff
Caldari
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Posted - 2010.08.16 23:03:00 -
[25]
Originally by: Swidgen You're updating Python from 2.5 to 2.7? You are delusional if you think this will go smoothly and be completed in 2.5 hours. It's not realistic to expect this can be done in less than 12 hours, and estimating 2.5 hours is indicative of incompetence at best, and outright lying at worst.
This is a huge step as any Python nerd will tell you. The changes made from Python 2.5 to 2.7 are significant; it is not merely a version bump with a few changes here and there.
Come back to this post in 48 hours and see how I predict the future: I told you so. Whoever is responsible for the 2.5 hour downtime estimate should be fired.
As Troll Attempt : -2 / 10 As Serious Post : I completely agree that CCP are so dumb that they would wake up yesterday and decide to do this without testing.
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.08.16 23:05:00 -
[26]
Originally by: Swidgen You're updating Python from 2.5 to 2.7? You are delusional if you think this will go smoothly and be completed in 2.5 hours. It's not realistic to expect this can be done in less than 12 hours, and estimating 2.5 hours is indicative of incompetence at best, and outright lying at worst.
2.7 has probably been running on SiSi for a few weeks, so the only real concerns would be related to subtle bugs caused by load and usage patterns of TQ. These aren't generally 48 hour downtime kind of issues though, and if TQ won't start up or something they can simply revert until they figure out what to do.
That's why you see the update to Python in a deployment that includes few real changes.
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Psychotic Maniac
Caldari Head Shrinkers
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Posted - 2010.08.17 00:07:00 -
[27]
does this mean less lag or more? --
"You can't live a perfect day without doing something for someone who will never be able to repay you." -John Wooden |
Daan Sai
Polytrope
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Posted - 2010.08.17 05:39:00 -
[28]
Great to see some mac bug fixes! I am looking forward to see if they fix my list of problems.
Daan
--------------------------------- Internet Submarines is Serious Business ---------------------------------
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Buckaroo Kamakazee
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Posted - 2010.08.17 11:25:00 -
[29]
Originally by: Psychotic Maniac does this mean less lag or more?
Based on CCP's track record, it will mean more lag.
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Tiger's Spirit
Caldari
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Posted - 2010.08.17 11:33:00 -
[30]
Edited by: Tiger''s Spirit on 17/08/2010 11:36:14
Originally by: Psychotic Maniac does this mean less lag or more?
More! More bugs, and the server will starting minimum UTC 16:30 not at 13:30. :D
And CCP do you tried the mass tests when many bubbles on the gate ? :D
Just try it, and see the differences. Instantly stucked weapons if fighters in the battle using bubbles, empty weapons in grouped weapon systems, when trying someone reload them, so need ungroup and load the empty weapons, when want to shot again, buged killmails (bad damage summarize), because server don't get datas from laggy fight.
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