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Slue
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Posted - 2010.08.19 13:00:00 -
[1]
Why is it impossible in eve to fire all turrets at once?
For example maelstrom has 8tuhhet hardpoints which means it carries 8guns on each of its boards. 8*2=16.
Imagine a situation: mael is hanging 100km above the target. Body of the ship is perpendicular to its firing line and is situated "horisontally".
Why can't it give a shot with all of its 16guns?
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Windows ME
State War Academy
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Posted - 2010.08.19 13:05:00 -
[2]
because of many reasons -
Windows ME, defragging your harddisk since two thousand.
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Minchurra
Caldari Feudum Chalybis The Spire Collective
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Posted - 2010.08.19 13:06:00 -
[3]
Something in doing?
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OmniBeton
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Posted - 2010.08.19 13:07:00 -
[4]
It appears it has 8 guns on both boards so it wont fire through itself whet target is on the "wrong" side :)
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Lottan
LoneTruck
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Posted - 2010.08.19 13:10:00 -
[5]
Edited by: Lottan on 19/08/2010 13:11:47
Originally by: Windows ME because of many reasons
I know that organizing this sort of change of game mechanics would take hours...Well I agree it will involve a complete rewriting of game fighting mechanics. I know it would put a huge stress on the servers to carry that hard model, but why not add more realism to the game.
This things that i talk would bring much more tactics to the game. Eve ship will have its angular zones in which it will fire with sertain number of guns.
Also. Thorax is not meant to shoot through itself...
Originally by: OmniBeton It appears it has 8 guns on both boards so it wont fire through itself whet target is on the "wrong" side :)
When target is on one side of the ship It will fire with 8guns(mael)
------- www.soeri.ru ------- How would you answer this question? |
Calathea Sata
State War Academy
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Posted - 2010.08.19 13:21:00 -
[6]
Originally by: Lottan Edited by: Lottan on 19/08/2010 13:11:47
Originally by: Windows ME because of many reasons
I know ..........., but why not add more realism to the game.
This things that i talk would bring much more tactics to the game. Eve ship will have its angular zones in which it will fire with sertain number of guns.
EVE is not a game about realism, submarine physics + no line-of-sight detection already makes EVE a non-space game with space-themed graphics. And I think there is already so much more that can contribute to "realism" before the 16guns issue it's not even worth considering. For this game, at this stage.
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Paeniteo
Vengeance Imperium
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Posted - 2010.08.19 13:23:00 -
[7]
Because the make-believe targeting computer can only handle the tracking of 8 imaginary turrets. Happy?
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LadyWhale
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Posted - 2010.08.19 13:30:00 -
[8]
Or why not just make the maelstrom have 4 guns on each side?
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Paeniteo
Vengeance Imperium
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Posted - 2010.08.19 13:34:00 -
[9]
Originally by: LadyWhale Or why not just make the maelstrom have 4 guns on each side?
Son, I am disappoint.
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William Walker
Amarr House Celtae
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Posted - 2010.08.19 13:38:00 -
[10]
Edited by: William Walker on 19/08/2010 13:38:38 Because ships of war only could shoot from one side when at sea, clearly. Space, however, has it's own rules. It's own grim, dark rules. ________________________________________________
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andeira
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Posted - 2010.08.19 13:48:00 -
[11]
because if you could fire 16 guns thus doubling your offensive capabilities you would get double DPS. If that happens missile users will whine about it cause don't get that double DPS so ccp decides to double missile DPS but cause missiles get pooped out of a ship no matter what the target is at everyone wills tart using missiles cause of higher dps all the time thus making missiles FOTM and nobody would use the other weapon systems anymore.
that good enough for you?
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Tengu's: is there anything they can't do? |
Lottan
LoneTruck
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Posted - 2010.08.19 14:00:00 -
[12]
Originally by: andeira because if you could fire 16 guns thus doubling your offensive capabilities you would get double DPS. If that happens missile users will whine about it cause don't get that double DPS so ccp decides to double missile DPS but cause missiles get pooped out of a ship no matter what the target is at everyone wills tart using missiles cause of higher dps all the time thus making missiles FOTM and nobody would use the other weapon systems anymore.
that good enough for you?
Nice one there)
Important notice: Missiles are always fired from one side of the rocket launcher, after what they correct thir speed and trajectory which in some cases might take a while. There are rockets. There are citadel missiles that have mass and are less agile! Oh...wait...missiles are massless? Nerf dat!
------- www.soeri.ru ------- How would you answer this question? |
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Gallente
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Posted - 2010.08.19 19:31:00 -
[13]
Storywise you dont equip a single turret, but two. or how many are displayed on your ship for each slot.
If anyone asks, why there is only one displayed: Nanites.
It's all fun and Games 'till someone's broke :) - T'is an alt for playing the Forum - |
Catherine Frasier
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Posted - 2010.08.19 19:55:00 -
[14]
Originally by: Slue Why is it impossible in eve to fire all turrets at once?
I'm giv'n 'er all she's got Captain but the scantlings canna' take the massed recoil!
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Faolan Fortune
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Posted - 2010.08.19 20:18:00 -
[15]
Because when you purchase a turret, you're actually purchasing a set, all the attributes are for the one gun but CPU and PG requirements are for both of them. The reason they come in a set is because you need two to fire from either side of your ship. If you were to fire all 16 of them your cap depletion would be doubled and would probably blow up your core reactor.
Of course if you wanted to save 50% of your CPU and PG you could just equip 8 of the 16 paired guns, but then you'd have to manually rotate your ship to fire in the other direction. Simple.
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Lonzo Kincaid
Black Bands HYDRA RELOADED
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Posted - 2010.08.20 00:00:00 -
[16]
This is one of the few things i haven't seen them give an RP explanation, even lag has an RP explanation.
Off the top of my head i was thinking they'd have to have a magazine running right through the middle of a ship from one gun to another. ----------------------
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Sajad
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Posted - 2010.08.20 02:43:00 -
[17]
It could be because EVE is a piece of software and it isn't perfect.
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Ishina Fel
Caldari Terra Incognita Black Star Alliance
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Posted - 2010.08.20 09:20:00 -
[18]
Edited by: Ishina Fel on 20/08/2010 09:20:49
Originally by: Slue Why is it impossible in eve to fire all turrets at once?
For example maelstrom has 8tuhhet hardpoints which means it carries 8guns on each of its boards. 8*2=16.
Imagine a situation: mael is hanging 100km above the target. Body of the ship is perpendicular to its firing line and is situated "horisontally".
Why can't it give a shot with all of its 16guns?
Because you are simply mixing up cause and effect. The issue is not, and never was, "There are 16 guns, but only half of them fire." That is merely the result of an issue that was fixed.
The initial issue was "Our 8 turrets keep firing through their own ship's hull if the target moves around it. That looks terrible. Also the turrets can rotate their barrel through themselves. That looks terrible, too."
And this is how they fixed it: "Let's limit all turret activity to a hemisphere instead of a full sphere, and just slap a second set on the other side so that no matter where the target is, one set can always be shown firing without looking terrible."
Signature? What signature? |
stoicfaux
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Posted - 2010.08.20 13:13:00 -
[19]
Eight guns, sixteen barrels. Guns with two barrels. Why mount 16 smaller, shorter ranged guns, when you can mount eight bigger, longer ranged guns, each with two barrels to provide 360 degree coverage?
Makes peeeeeeeeeeeeeeeeeeerfect sense.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Cipher Jones
Minmatar
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Posted - 2010.08.20 13:19:00 -
[20]
think for yourself question authority think for yourself question authority think for yourself question authority
When you say "fanboi" try to picture a fat man doing burlesque with 2 big ass fans that say CCP on one and HTFU on the other. Because that dude is me. |
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Skippermonkey
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2010.08.20 13:21:00 -
[21]
Originally by: stoicfaux Eight guns, sixteen barrels. Guns with two barrels. Why mount 16 smaller, shorter ranged guns, when you can mount eight bigger, longer ranged guns, each with two barrels to provide 360 degree coverage?
Makes peeeeeeeeeeeeeeeeeeerfect sense.
WTB Rokh with 16 hislots
Originally by: CCP Capslock
OH GOD THE TESTING
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SupaKudoRio
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Posted - 2010.08.20 14:10:00 -
[22]
[LOLRP]
The reason you cannot fire turrets on both sides of the ship at once are due to the fact that both draw power through the same conduit. Should both be active, the conduit would overload and likely disable those two hardpoints.
If you were to fire all 16 guns mounted on a Maelstrom, not only would the conduits overload, but the main power core of the ship as well, most likely resulting in sudden ship destruction as the core violently reacts to the main transfers blowing out under the suddenly increased power draw.
As you can imagine, the ship computer and hardware has many failsafes built in to prevent such a thing happening. If you require additional firepower beyond design specifications, use the 'overload' feature instead (which uses localized auxiliary generators to provide the extra power); the damage to your equipment will be far less severe, and much more likely to be reversible (with either use of nanite repair paste or established repair facilities).
[/LOLRP]
Ye'llo? |
heheheh
The Scope
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Posted - 2010.08.20 14:16:00 -
[23]
Originally by: Calathea Sata
EVE is not a game about realism, submarine physics + no line-of-sight detection already makes EVE a non-space game with space-themed graphics. And I think there is already so much more that can contribute to "realism" before the 16guns issue it's not even worth considering. For this game, at this stage.
Who are you to tell us what is realistic and what is not ? I wasnt aware anyone had actually been through a wormhole, let alone tested the physics on the other side.
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Mithfindel
Aseyakone
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Posted - 2010.08.20 14:39:00 -
[24]
Edited by: Mithfindel on 20/08/2010 14:39:56 History lesson. In the beginning, the ships of EVE were planned to have turrets at several places. Then the devs ran into a situation: How to calculate the line-of-sight from each turret, so they could see which turrets could fire and which could not? What about turrets who could not fire? And so on. The solution was the following: All turrets have a twin, which together can fire at any direction (both having 180 degree cone of fire, with turrets pointing at opposite directions).
Technically, the alternative would've been maneuvering manually so that the cones of fire of turrets have the target in them. This is a fine minigame for 2D stuff like sailing games, but when you get to 3D, you'd also need to maneuver the roll and/or pitch of your ship. Since EVE isn't in continuous communication with the client, the option of having joystick + pedals just isn't realistic (and, it could be argued that in modern EVE the large scale fighting wouldn't be even that "possible" it is now if there'd be a continuous stream of packets between the server and the client, since in effect the game would DDoS itself).
Edit 1: Fixed a typo.
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Deckington Forgecaster
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Posted - 2010.08.20 16:10:00 -
[25]
Originally by: Cipher Jones think for yourself question authority think for yourself question authority think for yourself question authority
TOOL FTW!
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Syn Callibri
Minmatar Blacklight Incorporated
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Posted - 2010.08.20 16:59:00 -
[26]
Edited by: Syn Callibri on 20/08/2010 17:00:17
@ OP...its a GAME! Just sit back, relax, have some popcorn, and try to enjoy the ride...please keep your arms, head,hands and feet inside the car at all times...
...thank you.
btw...if you want your turrets to fire all at once...
1)Empty ammo to cargo. 2) click + Shift 3) Drag to same weapon type 4) Do this for all of the same weapon type and then reload them. 5) Click single icon for weapon group. 6) All go *BOOM* at same time. 7) Rinse 8) Repeat as needed to remove stain.
...its called grouping and its all you need.
Syn Callibri Ilharess of the Scorpion Clan Blacklight Inc. Fleet Defense Command
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Aerilis
Gallente Percussive Diplomacy
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Posted - 2010.08.20 18:20:00 -
[27]
One day.... Eve will have tactics of this depth. One day.
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Cambarus
The Baros Syndicate
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Posted - 2010.08.20 18:26:00 -
[28]
M8 it's because you only get one matari per gun to run back and fourth between the 2 guns, of course he can't be in 2 places at once to firem both :D |
K'uata Sayus
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Posted - 2010.08.20 19:13:00 -
[29]
16 Guns and whaddya get, half don't fire and you start to fret I know my Maelstrom got the DPS blues 'cause I shoulda paid my gunner's union dues...
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |
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