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Commander Ted
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Posted - 2010.09.01 00:42:00 -
[1]
Now I know what your going to say, "No" but hear me out! First off if you don't think this is a idiotic idea in the first place then your saying use a rook. Well a rook may be a bigger dps beat but it has less powergrid so less tank. Now your going to be ON A GATE so the guns are pounding on you very hard. Whatever you shoot at it going to be blinded by ECM also. Not to mention CLOAK! [Falcon, Solo gate falcon?] 800mm Reinforced Rolled Tungsten Plates I Reactive Plating II Damage Control II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II BZ-5 Neutralizing Spatial Destabilizer ECM 'Umbra' I White Noise ECM 'Hypnos' Ion Field ECM I Faint Epsilon Warp Scrambler I Stasis Webifier II
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M Heavy Electron Blaster II, Caldari Navy Antimatter Charge M Heavy Electron Blaster II, Caldari Navy Antimatter Charge M Covert Ops Cloaking Device II
Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Hobgoblin II x2 Stats with my skills. Jam strength on amarr,gallente,caldari is 16, Minmatar is 9. Tank (Against the gate guns damage of course) 26k EHP. DPS 167 (Main downside)
Please dont blurt out that im a idiot. At least I asked here first before trying.
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Russel Williams
Minmatar Percussive Diplomacy
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Posted - 2010.09.01 00:46:00 -
[2]
[url=http://gallente.eve-kill.net?a=pilot_detail&plt_id=178287] [/url] |
Magoozle
Deaths Right Hand
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Posted - 2010.09.01 01:14:00 -
[3]
you have very little resists at all, the guns will tear you a new one before you know it tbh plus you cant cloak when they are shooting you as you're targetted :P
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Commander Ted
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Posted - 2010.09.01 01:17:00 -
[4]
Originally by: Magoozle you have very little resists at all, the guns will tear you a new one before you know it tbh plus you cant cloak when they are shooting you as you're targetted :P
yes but I can hide cloaked on a gate waiting for a target. I figured out the exact damage gate guns do and it appears that as I said can tank it with 26k EHP. When they have 350dps I can tank em for over a minute enabling me to gank haulers or other petty ****ty ships.
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Rajere
Vicious Inc Killboard Online
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Posted - 2010.09.01 01:20:00 -
[5]
Edited by: Rajere on 01/09/2010 01:25:40
Originally by: Commander Ted
Stats with my skills. Jam strength on amarr,gallente,caldari is 16, Minmatar is 9. Tank (Against the gate guns damage of course) 26k EHP. <----Main Downside DPS 167 <----Also Main downside
Please dont blurt out that im a idiot. At least I asked here first before trying.
Your dps after your 2 piddly drones die is like 138 (guesstimate trying to recreate you're 167 dps/26k ehp numbers). Sentry guns will kill you in approx 1 min. The only thing you could possibly kill before the sentry guns kill you are t1 haulers, unless they are tanked at all, then you'd still die before they would. Most likely they would simply warp off before you could get in scram range + lock them.
Basically you are an idiot, or a troll. Please try it out in game and let us know how it goes.
edit: Quote: Although I could tweak this a little bit to work with other force recons and be capable of ganking other things very quickly.
No you can't. Other force recons do just as terribad dps as you do. There's some variance but 150-300dps is about it. There are far better ships for what you are trying to do. -------------------------- F5F5F5F5F5F5F5 |
Magoozle
Deaths Right Hand
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Posted - 2010.09.01 01:22:00 -
[6]
imo use a plated thorax lol
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Duchess Starbuckington
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Posted - 2010.09.01 01:23:00 -
[7]
^ What they said, + decloaking delays + short range scram = pure fail. There are much better ships for killing haulers. _________________________________
ROCKET STATUS: NOT FIXED |
Commander Ted
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Posted - 2010.09.01 01:26:00 -
[8]
Thorax may have trouble if somebody tries to chase you through the gate with friends ready to gank on the other side. Plus I can burn to a hauler fast enough to catch it anyway. With all level 5 skills and 3 intertial stabilizers a badger mark II takes 7.2 seconds to align.
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Commander Ted
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Posted - 2010.09.01 01:33:00 -
[9]
let it be known that this is mainly a experimental idea. This would have also been useful when me and my buds tried killing a armageddon sitting off station in a .4 system. We were 2 harbys and a myrm and I was thinking if my falcon could just handle those guns for a little bit (even with my friends taking alot of the gun fire) I could have jammed his ass and killed him easily. We tried it with the battlecruisers and he popped some of us. While the survivors scurried away. Situational yes, handy for that situation yes.
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Rajere
Vicious Inc Killboard Online
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Posted - 2010.09.01 01:38:00 -
[10]
Originally by: Commander Ted Thorax may have trouble if somebody tries to chase you through the gate with friends ready to gank on the other side. Plus I can burn to a hauler fast enough to catch it anyway. With all level 5 skills and 3 intertial stabilizers a badger mark II takes 7.2 seconds to align.
now we know you're trolling. You can buy 20-25 thoraxes for the cost of a single falcon and have better dps and ehp. You're going to lose that falcon the first time you try to use it so it's not like you can even say "but I don't wanna lose ships"
Btw i've been using a falcon for tackling for years, so I have some experience here. falcon tackle, best tackle; that was especially true before the ecm changes, but it's still true now. -------------------------- F5F5F5F5F5F5F5 |
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Commander Ted
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Posted - 2010.09.01 01:45:00 -
[11]
Originally by: Rajere
Originally by: Commander Ted Thorax may have trouble if somebody tries to chase you through the gate with friends ready to gank on the other side. Plus I can burn to a hauler fast enough to catch it anyway. With all level 5 skills and 3 intertial stabilizers a badger mark II takes 7.2 seconds to align.
now we know you're trolling. You can buy 20-25 thoraxes for the cost of a single falcon and have better dps and ehp. You're going to lose that falcon the first time you try to use it so it's not like you can even say "but I don't wanna lose ships"
Btw i've been using a falcon for tackling for years, so I have some experience here. falcon tackle, best tackle; that was especially true before the ecm changes, but it's still true now.
Im not a troll. I just dont need to take isk value into account with my ships.
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Rajere
Vicious Inc Killboard Online
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Posted - 2010.09.01 03:04:00 -
[12]
Originally by: Commander Ted let it be known that this is mainly a experimental idea. This would have also been useful when me and my buds tried killing a armageddon sitting off station in a .4 system. We were 2 harbys and a myrm and I was thinking if my falcon could just handle those guns for a little bit (even with my friends taking alot of the gun fire) I could have jammed his ass and killed him easily. We tried it with the battlecruisers and he popped some of us. While the survivors scurried away. Situational yes, handy for that situation yes.
wow there's so much wrong with that story.
why would your gang, a few bc's, have sentry aggro fighting a station hugging BS? Mistake #1 right there.
a: If all you needed was a single jam to prevent your guys from dying and enable you to kill the guy, you could have done that with a no-tank jamming falcon np. Just align to warp out, decloak, jam, and then warp. Assuming your friends where already aggressed chances are the guns wouldn't have immediately switched to you so you could have stuck around for a while before sentry fire made you warp out.
b: If you needed more than a single jam (each cycle being 20 seconds, aggression timer being 60s), then there's no way you would have killed him anyway. The moment you successfully decloaked and jammed him, he would have pulled drones and deaggressed. Since you needed multiple jam cycles, he would have had enough time to simply dock. You might have prevented him from killing your guys, but you wouldn't have killed him either.
Another way to prevent him from killing your guys would have been to not aggress a BS on a station with only 2-3 BCs. Let him aggress you and get sentry aggro, then you could have been free to jam to your hearts content without worrying about sentry fire. If you were forced to aggress him, then only do so when you have enough damage to actually kill him, otherwise you're just throwing away ships. -------------------------- F5F5F5F5F5F5F5 |
megawinsausesniperproxxx
Minmatar
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Posted - 2010.09.01 03:19:00 -
[13]
Hey guys, if a Falcon can't tank gate guns, can a Sacrilege?
if it can, post fit w stats
Because my name JUST HAPPENED null OHYESITDID |
Jim Tudeski
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Posted - 2010.09.01 03:43:00 -
[14]
Originally by: megawinsausesniperproxxx Hey guys, if a Falcon can't tank gate guns, can a Sacrilege?
if it can, post fit w stats
[Sacrilege, New Setup 1] Medium Armor Repairer II Medium Armor Repairer II Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Medium Capacitor Booster II, Cap Booster 400 Warp Scrambler II Fleeting Propulsion Inhibitor I
Heavy Assault Missile Launcher II, Torrent Rage Assault Missile Heavy Assault Missile Launcher II, Torrent Rage Assault Missile Heavy Assault Missile Launcher II, Torrent Rage Assault Missile Heavy Assault Missile Launcher II, Torrent Rage Assault Missile Heavy Assault Missile Launcher II, Torrent Rage Assault Missile Small Nosferatu II
Medium Nanobot Accelerator I Medium Nanobot Accelerator I
Not at all.
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Ashira Twilight
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Posted - 2010.09.01 04:35:00 -
[15]
Originally by: Commander Ted let it be known that this is mainly a experimental idea. This would have also been useful when me and my buds tried killing a armageddon sitting off station in a .4 system. We were 2 harbys and a myrm and I was thinking if my falcon could just handle those guns for a little bit (even with my friends taking alot of the gun fire) I could have jammed his ass and killed him easily. We tried it with the battlecruisers and he popped some of us. While the survivors scurried away. Situational yes, handy for that situation yes.
Geddon gets jammed, recalls his drones, waits out the aggro timer, docks.
Fail.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.09.01 04:39:00 -
[16]
Buy a second account or make a friend to fly a tanking dps ship whilst you jam the crap out of them from range. Gate camping combat falcon is simply lulz.
Originally by: CCP Oveur My milkshake brings all the boys to the yard.
Originally by: Ryhss There is no paranoia in Eve, everyone is out to get you....
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Zilberfrid
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Posted - 2010.09.01 07:53:00 -
[17]
So, you are going from a ship known for its lack of tank and DPS to a ship that is made of them exclusively?
I'd say drake it in this area, you need a good tank, and with drakes you can get a few buddies with ease, with t2 ship setups this is not as easy. If you wish to have a large tank with ample ECM, try a scorpion. ------------------------------------- I like to fly around and shoot stuff.
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Magoozle
Deaths Right Hand
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Posted - 2010.09.01 11:34:00 -
[18]
get a solo cane, 425's close on geddon = win
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Sidus Isaacs
Gallente
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Posted - 2010.09.01 16:36:00 -
[19]
Originally by: Zeba Buy a second account or make a friend to fly a tanking dps ship whilst you jam the crap out of them from range. Gate camping combat falcon is simply lulz.
Even more luls when it gets kills. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |
The Tzar
Quam Singulari Session Changes
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Posted - 2010.09.01 20:51:00 -
[20]
[Falcon, Solo] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Signal Distortion Amplifier II
10MN Afterburner II Warp Scrambler II ECM - Spatial Destabilizer II ECM - Phase Inverter II ECM - Ion Field Projector II ECM - White Noise Generator II Large Shield Extender II
Covert Ops Cloaking Device II Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Particle Dispersion Augmentor I Particle Dispersion Augmentor I
Hobgoblin II x2
OR
[Falcon, tank] Damage Control II Power Diagnostic System II Power Diagnostic System II
Large Shield Extender II Large Shield Extender II Large Shield Extender II Large Shield Extender II Large Shield Extender II Warp Scrambler II Invulnerability Field II
Covert Ops Cloaking Device II Medium Unstable Power Fluctuator I Small Unstable Power Fluctuator I Small Diminishing Power System Drain I
Core Defence Field Extender I Core Defence Field Extender I
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Commander Ted
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Posted - 2010.09.01 22:56:00 -
[21]
Originally by: Rajere
Originally by: Commander Ted let it be known that this is mainly a experimental idea. This would have also been useful when me and my buds tried killing a armageddon sitting off station in a .4 system. We were 2 harbys and a myrm and I was thinking if my falcon could just handle those guns for a little bit (even with my friends taking alot of the gun fire) I could have jammed his ass and killed him easily. We tried it with the battlecruisers and he popped some of us. While the survivors scurried away. Situational yes, handy for that situation yes.
wow there's so much wrong with that story.
why would your gang, a few bc's, have sentry aggro fighting a station hugging BS? Mistake #1 right there.
a: If all you needed was a single jam to prevent your guys from dying and enable you to kill the guy, you could have done that with a no-tank jamming falcon np. Just align to warp out, decloak, jam, and then warp. Assuming your friends where already aggressed chances are the guns wouldn't have immediately switched to you so you could have stuck around for a while before sentry fire made you warp out.
b: If you needed more than a single jam (each cycle being 20 seconds, aggression timer being 60s), then there's no way you would have killed him anyway. The moment you successfully decloaked and jammed him, he would have pulled drones and deaggressed. Since you needed multiple jam cycles, he would have had enough time to simply dock. You might have prevented him from killing your guys, but you wouldn't have killed him either.
Another way to prevent him from killing your guys would have been to not aggress a BS on a station with only 2-3 BCs. Let him aggress you and get sentry aggro, then you could have been free to jam to your hearts content without worrying about sentry fire. If you were forced to aggress him, then only do so when you have enough damage to actually kill him, otherwise you're just throwing away ships.
He actually was 10km off the station. We had bumped him before and because it was a 3man corp and there were 3 of us there he knew could take us. We actually killed his drake 10km off the station before also. 5 minutes later though he came back in the BS.
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LiNuXb0y
Amarr Imperial Shipment
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Posted - 2010.09.02 02:45:00 -
[22]
I dont get how someone that actually plays this game could come up with such a ******ed idea.
You must be one of these people that plays eftwarrioronline, you should probably try posting this on their forums maybe they can help you
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AtheistOfFail
Caldari
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Posted - 2010.09.02 05:13:00 -
[23]
26k Ehp is enough to last for exactly 155 seconds under current 2-gun gatefire. Higher sec gates will rip your falcon a new one so keep that in mind
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