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Celestine Santora
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Posted - 2010.09.02 13:49:00 -
[1]
I mean it doesn't really seem like it would be overpowered or anything.
Not many ships would want to use up their entire drone bay for only logistics drones, and the ships that have room for logistics drones as well as other drones are bonused ships that would always be using combat drones in a fight anyway. Not to mention they can be shot down like any other drone so it's not like they're a reliable tank or anything.
Besides, if they were really so useful wouldn't you see a lot more gangs of two ships with repair drones assigned to eachother? That's essentially the same thing as having your own repair drones repair you.
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.02 13:50:00 -
[2]
Move to features and Idea's
Fight the Spam!
Also you can not target yourself!
-- Tactical Responder who is Organized and a Leading-edge Linguist |
Celestine Santora
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Posted - 2010.09.02 13:51:00 -
[3]
Originally by: Alara IonStorm Move to features and Idea's
Fight the Spam!
Also you can not target yourself!
Features and ideas is where ideas go to die!
Right click group -> repair me?
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.02 13:52:00 -
[4]
Originally by: Celestine Santora
Originally by: Alara IonStorm Move to features and Idea's
Fight the Spam!
Also you can not target yourself!
Features and ideas is where ideas go to die!
Right click group -> repair me?
Exactly and No! -- Tactical Responder who is Organized and a Leading-edge Linguist |
True Sight
THORN Syndicate Controlled Chaos
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Posted - 2010.09.02 14:01:00 -
[5]
Simply put:
Same reason there aren't tech 2 capital ship modules.
This sort of thing makes things 'defacto'
If every tanking ship with drone-space could add self-repairing drones, then every tanking ship would always use self-repairing drones.
Just like if there was a Tech 2 capital armor repairer, every single cap would only be expected to use the Tech 2.
It sucks, yes, and logic wise it makes no sense either, but its much better than every single drone-bay in the game being relegated to additions repair-per-second --------------------------------------
True Sight President Foiritan Emissary --<<!SUPPORT DRONES!>>--
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2010.09.02 14:08:00 -
[6]
you can... you just can't target yourself?
Win an Adrestia for 10M |
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Sol Mahon
Caldari State Protectorate
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Posted - 2010.09.02 14:11:00 -
[7]
same reason Ghostbusters cannot cross the streams...
...something bad will happen |
Mar Lee
An Army of None
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Posted - 2010.09.02 14:17:00 -
[8]
Originally by: True Sight If every tanking ship with drone-space could add self-repairing drones, then every tanking ship would always use self-repairing drones.
Unless they needed the drone bay to kill smaller ships effectively (any battleship). Or the additional DPS is more important than the reps (Taranis, which structure tanks anyway). Or they need ECM drones, etc., etc.
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Celestine Santora
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Posted - 2010.09.02 15:03:00 -
[9]
Originally by: Mar Lee
Originally by: True Sight If every tanking ship with drone-space could add self-repairing drones, then every tanking ship would always use self-repairing drones.
Unless they needed the drone bay to kill smaller ships effectively (any battleship). Or the additional DPS is more important than the reps (Taranis, which structure tanks anyway). Or they need ECM drones, etc., etc.
That was my point pretty much. Repair drones are useful but they wouldn't be useful enough on non-droneboats to justify taking them instead of more useful drone types. On the other hand with droneboats, they wouldn't be out in combat since the pilot will be taking advantage of their 50% drone damage ship bonus and using combat drones.
Even if this were allowed I don't think it would see that much use honestly outside of drone ships with buffer tanks repairing themselves inbetween fights without having to dock. It just seems pointless to not allow your own drones to rep you and it definitely wouldn't break anything or even change the game hardly at all.
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Pentinor
Corp 1 Allstars QQ Connoisseur's
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Posted - 2010.09.02 15:24:00 -
[10]
Originally by: True Sight Simply put:
Same reason there aren't tech 2 capital ship modules.
This sort of thing makes things 'defacto'
If every tanking ship with drone-space could add self-repairing drones, then every tanking ship would always use self-repairing drones.
Just like if there was a Tech 2 capital armor repairer, every single cap would only be expected to use the Tech 2.
It sucks, yes, and logic wise it makes no sense either, but its much better than every single drone-bay in the game being relegated to additions repair-per-second
This statement...confused me. Signature locked. Please file a petition to discuss the matter - CCP Fallout |
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Aessoroz
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Posted - 2010.09.02 15:26:00 -
[11]
Edited by: Aessoroz on 02/09/2010 15:27:06
Originally by: Pentinor
Originally by: True Sight Simply put:
Same reason there aren't tech 2 capital ship modules.
This sort of thing makes things 'defacto'
If every tanking ship with drone-space could add self-repairing drones, then every tanking ship would always use self-repairing drones.
Just like if there was a Tech 2 capital armor repairer, every single cap would only be expected to use the Tech 2.
It sucks, yes, and logic wise it makes no sense either, but its much better than every single drone-bay in the game being relegated to additions repair-per-second
This statement...confused me.
It's like he has never seen or heard of spider tanking.
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.02 15:30:00 -
[12]
Originally by: Aessoroz Edited by: Aessoroz on 02/09/2010 15:27:06
Originally by: Pentinor
Originally by: True Sight Simply put:
Same reason there aren't tech 2 capital ship modules.
This sort of thing makes things 'defacto'
If every tanking ship with drone-space could add self-repairing drones, then every tanking ship would always use self-repairing drones.
Just like if there was a Tech 2 capital armor repairer, every single cap would only be expected to use the Tech 2.
It sucks, yes, and logic wise it makes no sense either, but its much better than every single drone-bay in the game being relegated to additions repair-per-second
This statement...confused me.
It's like he has never seen or heard of spider tanking.
Shhh!
It's a secret!
-- Tactical Responder who is Organized and a Leading-edge Linguist |
Ryhss
Caldari Ominous Corp Circle-Of-Two
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Posted - 2010.09.02 15:45:00 -
[13]
You should be able to use logi drones on yourself....that is all.
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Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.09.02 16:00:00 -
[14]
I +1 this idea.
-Liang -- Eve Forum ***** Extraordinaire On Twitter Blog
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De'Veldrin
Minmatar CareBears on Fire The Obsidian Legion
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Posted - 2010.09.02 16:50:00 -
[15]
My supposition (and this is purely my opinion) is that this is a carry over to balance the fact that ships used to be able to launch more than 5 drones at a time.
So maybe it is time to revisit why it exists. --Vel
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Zahira Wrath
Amarr Dominion Strategic
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Posted - 2010.09.02 16:57:00 -
[16]
Originally by: Ryhss You should be able to use logi drones on yourself....that is all.
Yeah I agree. Kinda silly that you can't IMHO.
And why are there no hull repair logi drones?
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Ryhss
Caldari Ominous Corp Circle-Of-Two
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Posted - 2010.09.02 17:15:00 -
[17]
Originally by: Zahira Wrath
Originally by: Ryhss You should be able to use logi drones on yourself....that is all.
Yeah I agree. Kinda silly that you can't IMHO.
And why are there no hull repair logi drones?
HERO TANKING FTW!
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Ocih
Amarr The Program Controlled Chaos
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Posted - 2010.09.02 17:45:00 -
[18]
You can, in an EvE sort of way.
You need to multibox though. |
RutilusUnus
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Posted - 2010.09.02 17:58:00 -
[19]
HULL REPAIR DRONES PLEASE CCP
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RentableMuffin
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Posted - 2010.09.02 18:06:00 -
[20]
what happens if you tell them to assist a logi and the logi reps you? or would they have to shoot you for it to work
or would it just fail
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Barakkus
Kaalakiota Innovations
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Posted - 2010.09.02 22:06:00 -
[21]
It's pretty much due to the fact that you can't target yourself. The "assist" and "guard" commands where added much later and probably done as a "hack" to make drones behave better. I'm guessing it would be quite a revamp to make them work on your ship, which means drones would end up broken for 18 months.
I'm all for using them on yourself, but is it likely to happen soon and work when release? No.
Originally by: CCP Dropbear
rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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Rahnim
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Posted - 2010.09.02 22:44:00 -
[22]
Originally by: Liang Nuren I +1 this idea.
-Liang
I support that Liang supports this +1
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stoicfaux
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Posted - 2010.09.03 02:57:00 -
[23]
Edited by: stoicfaux on 03/09/2010 02:58:25
Originally by: Liang Nuren I +1 this idea.
-Liang
Yeah, I'm getting aroused by the prospect of a mission running Mach MWD'ing at 1500m/s with its four heavy logistic drones repping itself.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Bhattran
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Posted - 2010.09.03 03:53:00 -
[24]
Originally by: Celestine Santora
Originally by: Mar Lee
Originally by: True Sight If every tanking ship with drone-space could add self-repairing drones, then every tanking ship would always use self-repairing drones.
Unless they needed the drone bay to kill smaller ships effectively (any battleship). Or the additional DPS is more important than the reps (Taranis, which structure tanks anyway). Or they need ECM drones, etc., etc.
That was my point pretty much. Repair drones are useful but they wouldn't be useful enough on non-droneboats to justify taking them instead of more useful drone types. On the other hand with droneboats, they wouldn't be out in combat since the pilot will be taking advantage of their 50% drone damage ship bonus and using combat drones.
Even if this were allowed I don't think it would see that much use honestly outside of drone ships with buffer tanks repairing themselves inbetween fights without having to dock. It just seems pointless to not allow your own drones to rep you and it definitely wouldn't break anything or even change the game hardly at all.
Agreed, let the circle complete. -------------------------------------------------------------- Fanboys would make great cult members. |
Anh Nguyen
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Posted - 2010.09.03 05:03:00 -
[25]
I think they should add the command "repair self" in the drone command option, so that when prompted they would automatically target yourself and rep you without you having to lock yourself.
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Lance Fighter
Amarr
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Posted - 2010.09.03 05:23:00 -
[26]
a full flight of 5 t2 heavy maint drones is about 30% more effective at repairing than a large armor rep t2, at a cost of 450ish dps on a domi (ogre IIs).
On a domi, this means you can replace your set of ogres with heavy maint drones, fill your highslots with 350mm railguns, and ... well, have about the same amount of dps (assuming 4 hardeners). On the bright side, you save a ton of slots on cap stability. On the other hand, you havent really gained anything, except a knowledge of how tracking works. Well, if you intend on shooting... hitting something that is.
Originally by: CCP Shadow Have you ever wished you could have prevented a train wreck before it actually happened? I need to stop this one before the craziness begins.
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John Grimm
Amarr Rendili StarDrive Yards
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Posted - 2010.09.03 05:38:00 -
[27]
Originally by: Lance Fighter a full flight of 5 t2 heavy maint drones is about 30% more effective at repairing than a large armor rep t2, at a cost of 450ish dps on a domi (ogre IIs).
On a domi, this means you can replace your set of ogres with heavy maint drones, fill your highslots with 350mm railguns, and ... well, have about the same amount of dps (assuming 4 hardeners). On the bright side, you save a ton of slots on cap stability. On the other hand, you havent really gained anything, except a knowledge of how tracking works. Well, if you intend on shooting... hitting something that is.
True, but can you imagine how this will work on a Geddon with T2 Pulses and 5Heavys reping, low slots full of damage mods and resistance only, with little wory for cap.
The ship will become the new mission overlord.
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El'Niaga
Minmatar Republic Military School
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Posted - 2010.09.03 05:56:00 -
[28]
I've always assumed it was game mechanics.
The fact you can't target yourself. However if they did program it so that you could some idiot would shoot himself up then petition it....my drones killed me, I shot myself with missiles that shouldn't be possible, etc.
So to avoid all that we can't target ourselves.
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Lance Fighter
Amarr
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Posted - 2010.09.03 06:27:00 -
[29]
Edited by: Lance Fighter on 03/09/2010 06:34:40
Originally by: John Grimm
Originally by: Lance Fighter a full flight of 5 t2 heavy maint drones is about 30% more effective at repairing than a large armor rep t2, at a cost of 450ish dps on a domi (ogre IIs).
On a domi, this means you can replace your set of ogres with heavy maint drones, fill your highslots with 350mm railguns, and ... well, have about the same amount of dps (assuming 4 hardeners). On the bright side, you save a ton of slots on cap stability. On the other hand, you havent really gained anything, except a knowledge of how tracking works. Well, if you intend on shooting... hitting something that is.
True, but can you imagine how this will work on a Geddon with T2 Pulses and 5Heavys reping, low slots full of damage mods and resistance only, with little wory for cap.
The ship will become the new mission overlord.
well, itd certainly do a lot of damage fairly easily, but maint drones are incredibly fragile, mess up the triggers or dont get the right guys shooting at you with enough buffer to make sure its all working fine, and i can see a lot of things going downhill fast.
Also, in that config it cant really protect itself from frigs either.. although a hypothetical tracking of 0.07 will shoot down a good deal of stuff at 10km...
what is the relationship between the radius of a circle, and the tracking speed? say at 10km, with .07 tracking.. my math tries to tell me you multiply 10km by .07rad/s to get the speed at which something can travel to be going at the tracking speed of the turret, yes?
edit. Yeah. Wow that simplifies things. >.>
Originally by: CCP Shadow Have you ever wished you could have prevented a train wreck before it actually happened? I need to stop this one before the craziness begins.
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Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2010.09.03 07:12:00 -
[30]
Having logistic drones repair yourself won't change much except give a couple of more options and styles of play. Since diversity is the thing that I like most in this game, I think that it would be good to have this option. Besides, you'll always have a choice considering drones: tank or gank which is the same choice you face when you fit a ship.
And no, I don't think it would make overtanked invulnerable ships because everyone know that gank > tank.
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