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VanNostrum
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Posted - 2010.10.02 08:33:00 -
[61]
immunity to neuts would make them ideal heavy tacklers that no cruiser/battleship could shake off AF are already good vs frigates (when/if they can catch those) but they die badly to cruisers and bigger as they are slower than most other frigs, and they're like fish out of water when neuted.
Previous AB buff on AF failed miserably since cruiser and BS guns could not track them. A neut immunity buff could make AF really useful in gangs and it still wouldn't make ceptors/dictors obselete since inties can catch fast targets and dictors can bubble many ships at once.
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.10.02 11:10:00 -
[62]
Originally by: VanNostrum immunity to neuts would make them ideal heavy tacklers that no cruiser/battleship could shake off....
It also would make them solo-BS/BC killers. Drones are wasted long before an AF's tank is ever in danger and then its goodnight .. neutralisers currently prevents this by making tackle fail, speed fail, damage fail or all at once.
Perhaps a proximity based bonus (if possible) is a better way. AF bonus: +7.5% to capacitor size and recharge for every ganged AF within 100km (maximum +25% = 4 wingmen).
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2010.10.02 11:44:00 -
[63]
Originally by: VanNostrum immunity to neuts would make them ideal heavy tacklers that no cruiser/battleship could shake off AF are already good vs frigates (when/if they can catch those) but they die badly to cruisers and bigger as they are slower than most other frigs, and they're like fish out of water when neuted.
Previous AB buff on AF failed miserably since cruiser and BS guns could not track them. A neut immunity buff could make AF really useful in gangs and it still wouldn't make ceptors/dictors obselete since inties can catch fast targets and dictors can bubble many ships at once.
Uhm, nos?
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VanNostrum
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Posted - 2010.10.04 09:56:00 -
[64]
Originally by: Hirana Yoshida
Originally by: VanNostrum immunity to neuts would make them ideal heavy tacklers that no cruiser/battleship could shake off....
It also would make them solo-BS/BC killers. Drones are wasted long before an AF's tank is ever in danger and then its goodnight .. neutralisers currently prevents this by making tackle fail, speed fail, damage fail or all at once.
Perhaps a proximity based bonus (if possible) is a better way. AF bonus: +7.5% to capacitor size and recharge for every ganged AF within 100km (maximum +25% = 4 wingmen).
Battleship maybe, BC i don't think so.. BCs with web can still hit AFs. BS would have hard time but then again why should BS roam around solo anyway? It would still take a good 10-20 minutes for solo AF to down a BS too. So it would still make the AF a heavy tackler instead of a killer. Not all AFs have super dps, a taranis does more dps than an ishkur.
Originally by: Bomberlocks Uhm, nos?
to Nos an AF a battleship would have to cap itself using it's own active modules, and how many hours would that take without being able to neut the AF?
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Bluejacket CT
Percussive Diplomacy
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Posted - 2010.10.05 08:09:00 -
[65]
AFs are great solo frigates and they're excellent in wolf packs, especially in tandem with electronic attack frigates.
They could use a slight speed and agility buff though. Nothing crazy, I'd just like to see all of them get over 1 km/s with an afterburner and align a bit quicker. ~
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praznimrak
Gallente Level Up
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Posted - 2010.10.05 22:34:00 -
[66]
Hmmm Af do work awsomly well,at least in low sec aerea. Now lets face it except Dramiel there canot be i win ship,and af do work well in that line. I love my iskhur in which i kill any frig,inty,af,faction frigs,destroyers and cruisers too(maybe some bc if there is a time). So as you can see there is larg line of posibel targets for an af.
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Bluejacket CT
Percussive Diplomacy
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Posted - 2010.10.06 00:41:00 -
[67]
Exactly, all these little ships need is a slight afterburner speed boost, nothing crazy or OP, just so it has the same speed or a little better than the t1 versions. 800 m/s in unacceptable on a frigate, 1200 m/s would be great and would not break the game whatsoever. ~
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Tanaka Reina
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Posted - 2010.10.07 06:30:00 -
[68]
slight AB bonus with ganglink ability would make these ships really useable, frig gangs would love to be able to have stuff like this.
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Lenartowicz
FireStar Inc
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Posted - 2010.10.07 17:50:00 -
[69]
just make them cheaper
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Cattegirn
Coniurati
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Posted - 2010.10.07 20:13:00 -
[70]
Edited by: Cattegirn on 07/10/2010 20:14:21 I don't agree with much written in this thread, but as someone who likes to find niches for everything, I can tell you that the assault ship is the only thing I have yet to find a niche for.
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VanNostrum
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Posted - 2010.10.08 11:46:00 -
[71]
Originally by: Lenartowicz just make them cheaper
this would be the best idea
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Hidden Snake
Caldari Inglorious-Basterds
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Posted - 2010.10.08 12:31:00 -
[72]
Originally by: VanNostrum
Originally by: Lenartowicz just make them cheaper
this would be the best idea
well prices went south in last 4 months. Enyo is cheap as chips (and still is good gang dmg dealer).
"There is no honor in war" |
Cattegirn
Coniurati
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Posted - 2010.10.08 22:59:00 -
[73]
Edited by: Cattegirn on 08/10/2010 23:00:25
Originally by: VanNostrum
Originally by: Lenartowicz just make them cheaper
this would be the best idea
Possibly, but they'd need to be cheaper than the NET cost of losing a T1 cruiser. CHEAPER. lol.
And then what would be the point of frigates, ever? Just a noob training ship? I don't think that's what CCP has in mind.
It ain't broke, you just don't get it. |
Bluejacket CT
Percussive Diplomacy
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Posted - 2010.10.09 09:03:00 -
[74]
Assault Ships are an improved T1 Frigate, just as HACS are improved T1 Cruisers.
As I said before, the only problem is that they're slow with an afterburner and not very agile.
Also, Assault Frigates for PvP are very affordable, I don't know why some of you think they're so expensive. ~
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Ophelia Ursus
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Posted - 2010.10.09 09:27:00 -
[75]
Edited by: Ophelia Ursus on 09/10/2010 09:29:12
Originally by: Bluejacket CT Assault Ships are an improved T1 Frigate, just as HACS are improved T1 Cruisers.
As I said before, the only problem is that they're slow with an afterburner and not very agile.
Also, Assault Frigates for PvP are very affordable, I don't know why some of you think they're so expensive.
In absolute terms, they're not expensive. In terms of ISK:capability ratio... it costs about as much to lose a T2-fit Jag as it does to lose an insured BC or two insured cruisers, or two inties, all of which are, on balance, more useful options. While they're fairly affordable, the value proposition of AFs just isn't all that strong. Buff their speed and agility and give them sensible 4th bonuses, and they'd be about right. As it is... my AFs are mothballed for now. Signature removed. |
dAhAmbUrglA
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Posted - 2010.10.10 03:23:00 -
[76]
If every AF cost maximum 10mil, they would be very good ships. Now it's just not worth buying a frigate which costs almost as much as a tier 1 battlecruiser without the insurance.
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Merdaneth
Amarr Angel Wing.
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Posted - 2010.10.10 09:46:00 -
[77]
This bears repeating: no blanket buff to AF's
Each AF has a different niche, different issues and different utility. A blanket buff tends to benefit the already good AF's most and does nothing for AF's with very specific issues. ____
The Illusion of Freedom | The Truth about Slavery |
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