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Thread Statistics | Show CCP posts - 1 post(s) |

Pipa Porto
573
|
Posted - 2012.07.30 09:21:00 -
[151] - Quote
Hrett wrote:I really only fly armor active rep or shield buffer Gallente, but if a Neutron Talos wiill fit an XL asb +web+point+mwd + 3 extender rigs - then I might have to give that a try. ;)
I want to be very, very clear here. I do not advocate flying this fit. However. It does all the things you want.
Resist instead of Extender Rigs because :active:
(tbh, I'd prefer a Meta4 DC in the low and an ACR)
[Talos, ASB]
Co-Processor II Power Diagnostic System II Co-Processor II Magnetic Field Stabilizer II Tracking Enhancer II
X-Large Ancillary Shield Booster, Navy Cap Booster 400 Experimental 10MN MicroWarpdrive I Fleeting Propulsion Inhibitor I Warp Scrambler II
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Medium Anti-EM Screen Reinforcer I Medium Anti-EM Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I EvE: Everyone vs Everyone
-RubyPorto |

Durzel
The Xenodus Initiative.
26
|
Posted - 2012.07.30 09:52:00 -
[152] - Quote
How can anyone get so mad over ship losses on SiSi? They cost 100 ISK :( |

Anya Ohaya
School of Applied Knowledge Caldari State
145
|
Posted - 2012.07.30 10:43:00 -
[153] - Quote
Cameron Cahill wrote:also OP his "pathetic 150 dps **** fit" is apparently better than yours. You even have the lossmail to prove it.
150dps from missiles. The drones probably add 500 or more. |

Zaraz Zaraz
Imperial Planetology Academy
13
|
Posted - 2012.07.30 10:56:00 -
[154] - Quote
Anya Ohaya wrote:Cameron Cahill wrote:also OP his "pathetic 150 dps **** fit" is apparently better than yours. You even have the lossmail to prove it. 150dps from missiles. The drones probably add 500 or more.
He said he killed off the drones and the missile dps killed him. I can't imagine how the rattler had enough cap charges in the cargo hold for it to sustain tank long enough even for a buffer fit bhaalgorn to finally die.
|

Freezehunter
248
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Posted - 2012.07.30 11:50:00 -
[155] - Quote
Zaraz Zaraz wrote:Anya Ohaya wrote:Cameron Cahill wrote:also OP his "pathetic 150 dps **** fit" is apparently better than yours. You even have the lossmail to prove it. 150dps from missiles. The drones probably add 500 or more. He said he killed off the drones and the missile dps killed him. I can't imagine how the rattler had enough cap charges in the cargo hold for it to sustain tank long enough even for a buffer fit bhaalgorn to finally die.
I had 15% left of my buffer until I managed to kill off all of his drones, because every time I popped one, another one would come out from his drone bay.
And a Rattlesnake can pump out 780 drone DPS+the 150-220 from cruise Missiles or Torps.
Add that to the ridiculous buffer and shield passive recharge+ ASB, and that thing is just ridiculous.
It will win not by DPS or buffer, but by chewing down your armor buffer slowly until you eventually die, because the son of a ***** is going from 5% to 100% shields every 40-60 seconds five times in a row.
Inappropriate signature, CCP Phantom. |

Zaraz Zaraz
Imperial Planetology Academy
15
|
Posted - 2012.07.30 12:03:00 -
[156] - Quote
Freezehunter wrote:Zaraz Zaraz wrote:Anya Ohaya wrote:Cameron Cahill wrote:also OP his "pathetic 150 dps **** fit" is apparently better than yours. You even have the lossmail to prove it. 150dps from missiles. The drones probably add 500 or more. He said he killed off the drones and the missile dps killed him. I can't imagine how the rattler had enough cap charges in the cargo hold for it to sustain tank long enough even for a buffer fit bhaalgorn to finally die. I had 15% left of my buffer until I managed to kill off all of his drones, because every time I popped one, another one would come out from his drone bay. And a Rattlesnake can pump out 780 drone DPS+the 150-220 from cruise Missiles or Torps. Add that to the ridiculous buffer and shield passive recharge+ ASB, and that thing is just ridiculous. It will win not by DPS or buffer, but by chewing down your armor buffer slowly until you eventually die, because the son of a ***** is going from 5% to 100% shields every 40-60 seconds five times in a row.
How about fitting a repper next time? And maybe neuts instead of nos? That way you'd cap him out and his point would fail and you could warp off...
|

Pipa Porto
575
|
Posted - 2012.07.30 12:04:00 -
[157] - Quote
Zaraz Zaraz wrote: How about fitting a repper next time? And maybe neuts instead of nos? That way you'd cap him out and his point would fail and you could warp off...
And his hardeners would fail, forcing him to boost constantly, and allowing you to kill him on the reload. EvE: Everyone vs Everyone
-RubyPorto |

Fronkfurter McSheebleton
Horse Feathers
104
|
Posted - 2012.07.30 15:57:00 -
[158] - Quote
Bhaalgorn- Good at pinning the other guy down and cap him out, low dps for a battleship hull
Rattlesnake- Good at fitting passive-oriented tanks, can fire all weapons with no cap, can tank a large amount of damage
I don't really see why the op should have won this at all. The rattler could have done more or less the same thing with a regular XL booster. Triple rep Myrms are like what you'd get if you strapped a beehive to Robocop. |

Metal Icarus
Minmatar Defence Force
229
|
Posted - 2012.07.30 15:59:00 -
[159] - Quote
This thread is stupid.
Srs.
Sincerely, The Universe. |

Eve Chenal
Chemal Tech Shipyards SRS.
0
|
Posted - 2012.07.30 17:06:00 -
[160] - Quote
Pipa Porto wrote:Freezehunter wrote: Crap damage types. Crap tracking (when lasers IRL can shoot down missiles going mach 5) Huge cap usage.
Meeeeh.
Enormous base Damage. (2 Heatsinks on a Hellcat give you ~900dps) Fit on wonderful ships. Ships that are designed to deal with the Cap use. Spectacular damage projection. The damage types aren't really a problem either, since most people patch their holes (Therm is usually the heardest to patch, btw). If Lasers are broken, why are Hellcats and AHAX fairly wonderful fleetcomps.
These **** talkers clearly have never flown either. They also don't realize that in general, lasers work best on shield ships. A lot of people don't patch that EM hole. |

Sexy Cakes
Poasting
12
|
Posted - 2012.07.30 17:13:00 -
[161] - Quote
Metal Icarus wrote:This thread is stupid.
Srs.
Sincerely, The Universe.
|

Abyssum Invocat
Justified Chaos
21
|
Posted - 2012.07.31 00:29:00 -
[162] - Quote
Ah, the classic "LOLLLL I TROLL U" defense for when you realize that your uninformed posts have been met with universal derision. |

Pipa Porto
587
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Posted - 2012.07.31 00:33:00 -
[163] - Quote
Eve Chenal wrote:Pipa Porto wrote:Freezehunter wrote: Crap damage types. Crap tracking (when lasers IRL can shoot down missiles going mach 5) Huge cap usage.
Meeeeh.
Enormous base Damage. (2 Heatsinks on a Hellcat give you ~900dps) Fit on wonderful ships. Ships that are designed to deal with the Cap use. Spectacular damage projection. The damage types aren't really a problem either, since most people patch their holes (Therm is usually the heardest to patch, btw). If Lasers are broken, why are Hellcats and AHAX fairly wonderful fleetcomps. These **** talkers clearly have never flown either. They also don't realize that in general, lasers work best on shield ships. A lot of people don't patch that EM hole.
And Thermal's a PITA to patch on most ships.
EvE: Everyone vs Everyone
-RubyPorto |

Paikis
Armarium Trading
101
|
Posted - 2012.07.31 01:14:00 -
[164] - Quote
I love the way the OP's story changes as the thread goes on. First it was a 1v1, then it was a 3v1 but he killed 2, then it was JUST KIDDING GUYS LOLOLOLOL TROLLED!
Liang Nuren wrote: LSE = 2625 Raw HP XL ASB = 980 Raw HP/cycle L ASB = 390 Raw HP/cycle
XL ASB > 1 LSE at 12 seconds into the fight. L ASB > 1 LSE at 28 seconds into the fight.
1600 II = 4200 Raw HP 2x LAR II = 1600 Raw HP/Cycle (800 ea) 1 LAR > 1600 II at 90 sec into the fight (fires at the end of the cycle) 2 LAR > 1600 II at 45 sec into the fight (fires at the end of the cycle)
-Liang
LSE compares to 800mm plates, not 1600mm. Just as LAR2 compares with LSB2, and not the X-LSB2. Armor setups are given extra large plates, shield setups are given extra large reps. You should know this. ASB doesn't really compare to either setup.
800 II = 2103 Raw HP 1x LAR II = 800 Raw HP/Cycle 1 LAR > 800 II at 29.5 sec into the fight (or at 33.75sec at the end of the third cycle) 2 LAR > 800 II at 14.7 sec into the fight (or at 22.5sec at end of second cycle)
LSE II = +2625 Raw HP 1x LSB II = 240 Raw HP/Cycle 1 LSB > LSE at 40 sec into the fight 2 LSB > LSE at 20 sec into the fight
Seems like armor reps are too good doesn't it? Especially considering that an LSB will use slightly more cap to get about half the reps.
Having said that... X-LASBs *are* too good. The smaller sizes simply front-load the reps, but the X-LASB is also giving MORE total reps over 1 cycle.
L ASB > 1 LSE at 24 seconds into the fight. XL ASB > 1 LSE at 8 seconds into the fight. |

Gared Kain
Kain's Freelancers
2
|
Posted - 2012.07.31 01:17:00 -
[165] - Quote
Freezehunter wrote:Zoe Athame wrote:Maybe I havn't been flying in the right corps, but how often do you 1v1 a bhaalgorn vs a rattlesnake? On the test server, every 20 minutes or so. And unless Rattle has a bullshit OP mod on it or 2, Bhaalgorn always wins.
I might be necroing a bit here.. Or saying something said a little further up. But I read this and almost died laughing...
Lemme translate this: "I'm angry as hell right now because his free ship used a iWin button that made me lose my free iWin button ship.. Why didn't my ship at always wins, win? Nerf him for beating my iWin button!" |

Liang Nuren
Heretic Army Heretic Nation
1686
|
Posted - 2012.07.31 01:18:00 -
[166] - Quote
Paikis wrote: LSE compares to 800mm plates, not 1600mm. Just as LAR2 compares with LSB2, and not the X-LSB2. Armor setups are given extra large plates, shield setups are given extra large reps. You should know this. ASB doesn't really compare to either setup.
The only interesting thing is what people actually fit, not which ones people mentally equate via some (potentially outdated) model. This means that comparing a LAR to an 800 plate is just silly talk.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Ezra Tair
Murientor Tribe Defiant Legacy
78
|
Posted - 2012.07.31 01:25:00 -
[167] - Quote
Quaaid wrote:Quote:So, I just had a test fight on SiSi.
It was a 1 v 1 fight versus a RATTLESNAKE in a BHAALGORN and I LOST.
My Bhaalgorn had 250 K EHP, 850 gun + 200 drone DPS, dual web, dual NOS, one neutralizer, one tracking computer with tracking scripts, one target painter, one warp scrambler and 4 T2 pulses with COnflagration L crystals.
The other guy had a generic mission carebear **** fit like all rattlesnakes do, the typical super passive+crap boring drones and pathetic 150 dps cruise missiles setup. You lost a Bhaal to a Mission Runner? Were you even pointed? Could you not cap him and run if you were pointed? Did you not kill his drones? Quote:If this was a TQ fight I would have been ******* pissed for losing a Bhallgorn to a **** fit mission rattlesnake with two bullshit overpowered mods on it. So, to be clear... you are not mad now? You just would be mad IF if was on TQ. So this is not rage posting?
No you don't understand. he brought a Bhaal. He was suppose to win. |

Pipa Porto
587
|
Posted - 2012.07.31 01:27:00 -
[168] - Quote
Gared Kain wrote:Freezehunter wrote:Zoe Athame wrote:Maybe I havn't been flying in the right corps, but how often do you 1v1 a bhaalgorn vs a rattlesnake? On the test server, every 20 minutes or so. And unless Rattle has a bullshit OP mod on it or 2, Bhaalgorn always wins. I might be necroing a bit here.. Or saying something said a little further up. But I read this and almost died laughing... Lemme translate this: "I'm angry as hell right now because his free ship used a iWin button that made me lose my free iWin button ship.. Why didn't my ship at always wins, win? Nerf him for beating my iWin button!"
Hey, the ships on SISI aren't free. They cost 100 ISK.  EvE: Everyone vs Everyone
-RubyPorto |

Zarnak Wulf
Imperial Outlaws
457
|
Posted - 2012.07.31 01:28:00 -
[169] - Quote
Would a 1 per ship limit fix it in your eyes Liang? They do add new life to old ships. I'd hate to see them nerfed to uselessness. |

Paikis
Armarium Trading
101
|
Posted - 2012.07.31 01:29:00 -
[170] - Quote
Liang Nuren wrote:Paikis wrote: LSE compares to 800mm plates, not 1600mm. Just as LAR2 compares with LSB2, and not the X-LSB2. Armor setups are given extra large plates, shield setups are given extra large reps. You should know this. ASB doesn't really compare to either setup.
The only interesting thing is what people actually fit, not which ones people mentally equate via some (potentially outdated) model. This means that comparing a LAR to an 800 plate is just silly talk. -Liang
And yet you use Tech 2 plates for your maths, which no one fits. We can play semantics all day long if you like?
Realistically you should be comparing ASBs to SBs, because they are completely unrelated to armour. |

NightmareX
Rebirth. THE GOD SQUAD
80
|
Posted - 2012.07.31 01:33:00 -
[171] - Quote
Sorry, but your Bhaalgorn wont even scratch a properly fitted Vindicator either.
Before your neuts and damage have started to do any effects or damage on a Vindicator, then you would be dead long time ago. My current EVE videos.
Rebirth 4: https://forums.eveonline.com/default.aspx?g=posts&t=131123
Bringers of Hatred: http://tinyurl.com/BOHINFOD |

Eternal Error
Exitus Acta Probant
88
|
Posted - 2012.07.31 02:31:00 -
[172] - Quote
Zarnak Wulf wrote:Would a 1 per ship limit fix it in your eyes Liang? They do add new life to old ships. I'd hate to see them nerfed to uselessness. Artificial limits suck. They need to be nerfed to the point that they are an ALTERNATIVE to current shield boosters designed to be neut proof for as long as you have charges and not require another slot for a cap booster. |

Zarnak Wulf
Imperial Outlaws
457
|
Posted - 2012.07.31 03:00:00 -
[173] - Quote
Current shield boosters (not ancillary) are playtoys of the rich. You need crystal implants and a Tengu alt AND drugs to make them work in the first place. Balancing something to an obsolete, niche module is borked on many levels.
One of the ideas I heard was marrying armor reppers to EANM. Two slots in one. I would like to see a solution like that applied to the normal armor reppers and shield boosters. Make them unique in their own way.
Take a Mael or Rokh, slap a LSE and X-LASB on them, and you have a high DPS platform with a decent buffer and a nice, short term burst tank. That is not worthless at all unless you're a tanking enthusiast who HAS to have a permatank. This module is not for you then and that's ok as well. |

Liang Nuren
Heretic Army Heretic Nation
1686
|
Posted - 2012.07.31 04:06:00 -
[174] - Quote
Zarnak Wulf wrote:Current shield boosters (not ancillary) are playtoys of the rich. You need crystal implants and a Tengu alt AND drugs to make them work in the first place. Balancing something to an obsolete, niche module is borked on many levels.
Did you know that a new XL ASB cyclone can tank 780 DPS for ~163 seconds and will also survive its reload giving it a life expectancy of 386 seconds. It will tank ~300k effective damage and during this time, it is almost wholly immune to neuts. ASBs as a whole are probably fine, but either fitting dual ASB or an oversized ASB is probably a bit too powerful.
As it was meant to be.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Hrett
Justified Chaos
125
|
Posted - 2012.07.31 04:23:00 -
[175] - Quote
Liang Nuren wrote:Zarnak Wulf wrote:Current shield boosters (not ancillary) are playtoys of the rich. You need crystal implants and a Tengu alt AND drugs to make them work in the first place. Balancing something to an obsolete, niche module is borked on many levels.
Did you know that a new XL ASB cyclone can tank 780 DPS for ~163 seconds and will also survive its reload giving it a life expectancy of 386 seconds. It will tank ~300k effective damage and during this time, it is almost wholly immune to neuts. ASBs as a whole are probably fine, but either fitting dual ASB or an oversized ASB is probably a bit too powerful. As it was meant to be. -Liang
That about says it in a nutshell.
In fact, it's so crazily unbalanced that it makes me think that they have to be considering some similar armor module to balance it out. They simply can't have gotten this so badly out of whack by accident...
Combine a cap booster, shield repper, and two shield Boost amps (or whatever they are called) into a single mod. Sounds like great idea... |

Zarnak Wulf
Imperial Outlaws
457
|
Posted - 2012.07.31 04:42:00 -
[176] - Quote
An interesting way to put it. The tank is ~2700 DPS over ~47 seconds the XLASB operates? The common Joe sans 2-3 billion in crystal implants and a billion isk Tengu alt would probably get around a 1400 DPS tank. And of course there is the possible threat of off grid boosting getting removed. |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
230
|
Posted - 2012.07.31 04:46:00 -
[177] - Quote
ASBs are imbalanced because they give a tank immune to neutralizers. Everything should have a counter.
You might say that neutralizers are too good currently and I respond that this is only true on some ships (mostly the Hurricane). Single neutralizers on ships that actually have to make some sacrifices to fit one appropriate to their size class are not overpowered. ie. the "neutralizer problem" doesn't warrant adding something like the ASB. An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Paikis
Armarium Trading
102
|
Posted - 2012.07.31 05:54:00 -
[178] - Quote
Interesting numbers...
After 40 seconds (when the large and X-large ASBs run out of charges) you see the following: LASB: 3900 repped. LSB: 2400 repped X-LASB: 9800 repped X-LSB: 4800 repped.
After 100secs (at the end of reload) you see this: LASB: 3900 repped. LSB: 6000 repped X-LASB: 9800 repped X-LSB: 12000 repped. |

Liang Nuren
Heretic Army Heretic Nation
1686
|
Posted - 2012.07.31 06:02:00 -
[179] - Quote
Paikis wrote:Interesting numbers...
After 40 seconds (when the large and X-large ASBs run out of charges) you see the following: LASB: 3900 repped. LSB: 2400 repped X-LASB: 9800 repped X-LSB: 4800 repped.
After 100secs (at the end of reload) you see this: LASB: 3900 repped. LSB: 6000 repped X-LASB: 9800 repped X-LSB: 12000 repped.
The truly interesting numbers come from the fittings/cap savings allowing a an "oversized" shield booster or dual ASBs in place of shield booster + cap booster. Suddenly you're making the following comparison: LSB: 6000 repped vs XL ASB 9800 repped
or
LSB 6000 repped vs 2x L ASB 7800 repped
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Takeshi Yamato
Blue Republic RvB - BLUE Republic
231
|
Posted - 2012.07.31 06:14:00 -
[180] - Quote
Paikis wrote:Interesting numbers...
After 40 seconds (when the large and X-large ASBs run out of charges) you see the following: LASB: 3900 repped. LSB: 2400 repped X-LASB: 9800 repped X-LSB: 4800 repped.
After 100secs (at the end of reload) you see this: LASB: 3900 repped. LSB: 6000 repped X-LASB: 9800 repped X-LSB: 12000 repped.
Another bad comparison. A shield booster won't run that long without a cap booster and that's 2 modules. Try comparing two ASBs to a shield booster + cap booster combo. An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |
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