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Vivian Marcos
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Posted - 2010.09.10 23:44:00 -
[1]
Ok what ship do i use to kill one. Two of them are camping a system and i need them gone. I have 24 days till fitted SB and 6 more till assault frig. Should I go with a interdicter (the destroier class i think) or should i go for a uber tank bs/bc and say F*** you? what ship do i use and a fitting please.
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chatgris
Quantum Cats Syndicate
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Posted - 2010.09.10 23:51:00 -
[2]
Is this in 0.0 or lowsec/highsec?
If it's not 0.0 - just get an AB rifter and destroy them.
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ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.11 00:20:00 -
[3]
Any ship that can quickly lock, point, and/or project DPS will do. However, smaller ships are generally more of a threat to Stealth Bombers.
I personally like to use my Arazu though. Just sit around... cloaked... just chillin... watch as the miners mine away... take a drink or two... zzzzzZZZZZzzzzzzzZZZZZZzzzzz... _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Goose99
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Posted - 2010.09.11 01:37:00 -
[4]
Edited by: Goose99 on 11/09/2010 01:37:24 Unless it's over undocking port or they're afk uncloaked, you don't kill them.
They'll see you before you come out of warp, cloak up, and there is nothing you can do. Lowsec gatecamping is useless, they have a minute to decide when to make a run and instantly cloak up, you have human reaction time and game lag even with insta-lock. By the time you burn into the last know location to buzz them, assuming you catch a glimpse, they're in warp already.
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Vivian Marcos
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Posted - 2010.09.11 02:10:00 -
[5]
Originally by: chatgris Is this in 0.0 or lowsec/highsec?
If it's not 0.0 - just get an AB rifter and destroy them.
0.0
Originally by: Goose99 Edited by: Goose99 on 11/09/2010 01:37:24 Unless it's over undocking port or they're afk uncloaked, you don't kill them.
They'll see you before you come out of warp, cloak up, and there is nothing you can do. Lowsec gatecamping is useless, they have a minute to decide when to make a run and instantly cloak up, you have human reaction time and game lag even with insta-lock. By the time you burn into the last know location to buzz them, assuming you catch a glimpse, they're in warp already.
I was hoping to bait them/let them try to jump me and then kill them.
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Goose99
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Posted - 2010.09.11 02:37:00 -
[6]
Originally by: Vivian Marcos
Originally by: chatgris Is this in 0.0 or lowsec/highsec?
If it's not 0.0 - just get an AB rifter and destroy them.
0.0
Originally by: Goose99 Edited by: Goose99 on 11/09/2010 01:37:24 Unless it's over undocking port or they're afk uncloaked, you don't kill them.
They'll see you before you come out of warp, cloak up, and there is nothing you can do. Lowsec gatecamping is useless, they have a minute to decide when to make a run and instantly cloak up, you have human reaction time and game lag even with insta-lock. By the time you burn into the last know location to buzz them, assuming you catch a glimpse, they're in warp already.
I was hoping to bait them/let them try to jump me and then kill them.
Not sure how well baiting will work, as sbs rarely engage solo. They tend to have a tackler on your large bait while shooting torps from afar. When your buddies arrive they'll just warp off. They sometimes chub a bomb trying to induce small tacklers to veer off, but that's only a few extra seconds before disappearing. I was told a highly tracking boosted munnin sniper does the job. No idea if it's true though. It's just not a lot of time to work with.
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Vivian Marcos
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Posted - 2010.09.11 03:03:00 -
[7]
Originally by: Goose99 Not sure how well baiting will work, as sbs rarely engage solo. They tend to have a tackler on your large bait while shooting torps from afar. When your buddies arrive they'll just warp off. They sometimes chub a bomb trying to induce small tacklers to veer off, but that's only a few extra seconds before disappearing. I was told a highly tracking boosted munnin sniper does the job. No idea if it's true though. It's just not a lot of time to work with.
There are two of them, maybe a cloaked recon or covops to stand by the bait.
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Schalac
Caldari Apocalypse Reign
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Posted - 2010.09.11 04:45:00 -
[8]
If you kill a SB it's because they ****ed up or are not very smart pilots. SB and Cov-Ops are pretty much invincible. They literally need to warp into your SB(Smart Bomb) camp to be killed. That doesn't really happen all that much with people that fly those ships. SCHALAC HAS SPOKEN |
ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.11 07:28:00 -
[9]
Originally by: Schalac If you kill a SB it's because they ****ed up or are not very smart pilots. SB and Cov-Ops are pretty much invincible. They literally need to warp into your SB(Smart Bomb) camp to be killed. That doesn't really happen all that much with people that fly those ships.
Either a troll or ignoramus. My detector is a bit fuzzy with this one due to both having very similar responses.
Also, my Arazu would like to have a word with your "invincible" Stealth Bomber. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Jyngo
Gallente The Scope
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Posted - 2010.09.11 07:39:00 -
[10]
Originally by: ShahFluffers
Originally by: Schalac If you kill a SB it's because they ****ed up or are not very smart pilots. SB and Cov-Ops are pretty much invincible. They literally need to warp into your SB(Smart Bomb) camp to be killed. That doesn't really happen all that much with people that fly those ships.
Either a troll or ignoramus. My detector is a bit fuzzy with this one due to both having very similar responses.
Also, my Arazu would like to have a word with your "invincible" Stealth Bomber.
If the SB pilot has any sense he will line you up between him and a celestial, accelerate to top speed, launch his bomb and warp off. A few SB doing this at once = dead arazu.
How excactly can your arazu counter that?
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Schalac
Caldari Apocalypse Reign
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Posted - 2010.09.11 07:47:00 -
[11]
Originally by: ShahFluffers
Originally by: Schalac If you kill a SB it's because they ****ed up or are not very smart pilots. SB and Cov-Ops are pretty much invincible. They literally need to warp into your SB(Smart Bomb) camp to be killed. That doesn't really happen all that much with people that fly those ships.
Either a troll or ignoramus. My detector is a bit fuzzy with this one due to both having very similar responses.
Also, my Arazu would like to have a word with your "invincible" Stealth Bomber.
I looked through 20 pages of your "leet" Arazu skills in killing SB and Cov_ops. Yet I found nothing. I doubt you can even fly that ship. SCHALAC HAS SPOKEN |
ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.11 09:25:00 -
[12]
Edited by: ShahFluffers on 11/09/2010 09:33:21
Originally by: Schalac I looked through 20 pages of your "leet" Arazu skills in killing SB and Cov_ops. Yet I found nothing. I doubt you can even fly that ship..
*ahem*
http://www.minmatar-militia.org/kb/?a=kill_detail&kll_id=144165
I survived 3 bombs hits getting this. The other SB that were part of the gang got away before they could be killed (we managed to point quite a few).
I will admit, it is hard to pull off such a kill. Most people start freaking out when the bombs appear on the overview. But it is possible so long as you keep a cool head and have a sturdy buffer tank on your ship. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
khazak mokl
Black Viper Nomads
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Posted - 2010.09.11 10:01:00 -
[13]
Has a SB unclock in a WH while we were salvaging once and I had a legion with the tactical targeting network sub that gives you increased lock time. By the time he dropped his bomb and was going to warp I had him targeted @ about 30k and one volleyed him so no need for points ect. Mind you a seasoned SB pilot would probably not unclock near a legion anyway so this may not help you much.
SB kill
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Dr Sheepbringer
Gallente
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Posted - 2010.09.11 10:39:00 -
[14]
Just take any frig or ceptor. Perhaps a ceptor because they have nice locking times and are quick. So you might even catch them to decloak them if you are lucky. Basically anything small and the SB is in trouble. I would perhaps take an ishkur (even if you don't have full skills). It's fast and small, and it has drones. Just add a few dronelinks, some sensor booster for locking and there you have it. The SB can't cloak and when you get a point...he's fried. Of course some of them have warp core stabs...i hate those. Even if they hunt in pairs I think you should be quite okay with a ishkur.
Originally by: CCP Shadow Dr. Sheepbringer -- It's not that kind of horn.
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Gud Stuff
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Posted - 2010.09.11 13:36:00 -
[15]
It's easy to pop a Stealth Bomber.
Sensor boosted Arty-cane. Shove scan res scripts in the sensor boosters and throw some scan res rigs in for that final WTF moment.
With a nice 1100+ scan res + the alpha of arty you can instant lock and pop any Stealth Bomber who decloaks near you.
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Goose99
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Posted - 2010.09.11 14:27:00 -
[16]
Originally by: Gud Stuff It's easy to pop a Stealth Bomber.
Sensor boosted Arty-cane. Shove scan res scripts in the sensor boosters and throw some scan res rigs in for that final WTF moment.
With a nice 1100+ scan res + the alpha of arty you can instant lock and pop any Stealth Bomber who decloaks near you.
This requires the sb pilot to be noob in order to work. Competent ones fit inertia stab, mse, and ab. They move cloaked, stay far away, uncloak only in favorable engagement conditions, and warp away instead of burning sig-boosting mwd when conditions turn unfavorable. It's the nature of sb.
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ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.11 14:48:00 -
[17]
Originally by: Goose99
Originally by: Gud Stuff It's easy to pop a Stealth Bomber.
Sensor boosted Arty-cane. Shove scan res scripts in the sensor boosters and throw some scan res rigs in for that final WTF moment.
With a nice 1100+ scan res + the alpha of arty you can instant lock and pop any Stealth Bomber who decloaks near you.
This requires the sb pilot to be noob in order to work. Competent ones fit inertia stab, mse, and ab. They move cloaked, stay far away, uncloak only in favorable engagement conditions, and warp away instead of burning sig-boosting mwd when conditions turn unfavorable. It's the nature of sb.
And here is where tactics and metagaming come into play. If you don't want to be engaged, make yourself an "unfavorable" target by stacking the odds in your favor (bring a friend, fly agile ships, always have a point, etc, etc). If you want to draw a stealth bomber out, make yourself (or someone else) SEEM like "favorable" target and pounce on the SB before he/she has a chance to realize what has happened. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Vivian Marcos
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Posted - 2010.09.11 16:03:00 -
[18]
wow thanks for all the suggestions, never expected this many. I will try a rifter setup for now, and train down to a recon ship a bit later. Ty again guys
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Baneken
Gallente School of the Unseen
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Posted - 2010.09.11 18:26:00 -
[19]
To kill an SB you just need a keres with some scripts for fast locking with the +30km point it kills bombers rather quick depite it's low DPS since a bomber has even thinner tank. But the arazu mentioned earlier would be better since it also has a +30km point and can dish considerably more DPS.
Best way to kill an SB is to get a prober bait and have friends in frigs ready to jump for your aid as soon as the bait is bit.
http://desusig.crumplecorn.com/sigs.html |
Goose99
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Posted - 2010.09.11 19:06:00 -
[20]
Edited by: Goose99 on 11/09/2010 19:06:49
Originally by: Baneken To kill an SB you just need a keres with some scripts for fast locking with the +30km point it kills bombers rather quick depite it's low DPS since a bomber has even thinner tank. But the arazu mentioned earlier would be better since it also has a +30km point and can dish considerably more DPS.
Best way to kill an SB is to get a prober bait and have friends in frigs ready to jump for your aid as soon as the bait is bit.
This will never work against any non-noob sb. They shoot torps from twice that range, and will see you and hit warp before you even come out of warp. Assuming the sb isn't already aligned, after you exist warp yourself, you'll have at most 2 or 3 seconds until the sb aligns and warp off. It's not enough time to accelerate and close the distance for point.
The only way it might work is to snipe it fast with boosted snipers, and only if the sb isn't pre-alighed, since they see you before you come out of warp. Might need multiple snipers if sb packs mse/plate. You only get one volley, even if it hits the small, buffered, non-mwding sb non-noobs fly.
If it's a noob, a rifter can kill it.
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ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.11 23:23:00 -
[21]
Originally by: Goose99 They shoot torps from twice that range, and will see you and hit warp before you even come out of warp.
Be aware that torps do have a flight time and that if the SB warps off they will not hit, so they will want to be as close as comfortably possible to do maximum DPS (also take into account that you can warp away if a SB employs ranged tactics... after all, SOMETHING needs to keep you pinned down). Also remember that to deploy bombs you need to be within a minimum of 45km for the damage to be applied, well within the point range of an Arazu (with a Keres you would have to be around 30km or so).
Originally by: Goose99
Assuming the sb isn't already aligned, after you exist warp yourself, you'll have at most 2 or 3 seconds until the sb aligns and warp off. It's not enough time to accelerate and close the distance for point.
The only way it might work is to snipe it fast with boosted snipers, and only if the sb isn't pre-alighed, since they see you before you come out of warp. Might need multiple snipers if sb packs mse/plate. You only get one volley, even if it hits the small, buffered, non-mwding sb non-noobs fly.
If it's a noob, a rifter can kill it.
You are assuming too much. Even a vet will fumble with the interface from time to time causing a delay in warping off. Not everyone fits the way you think they might (rarely have I see a buffer tanked SB). And there is more than one way to "skin a cat."
Honestly... you're making Stealth Bombers out to be like some mythical beast of lore that cannot be killed using normal weaponry. Sure they have a cloak, and yes, they will only decloak and engage when they feel they have the edge. But the trade off is that they have minimal defensive ability and limited fitting options. Use this knowledge to YOUR advantage and stack the odds in your favor rather than QQ about it. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Schalac
Caldari Apocalypse Reign
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Posted - 2010.09.12 02:26:00 -
[22]
Edited by: Schalac on 12/09/2010 02:27:11
Originally by: ShahFluffers
Originally by: Goose99 They shoot torps from twice that range, and will see you and hit warp before you even come out of warp.
Be aware that torps do have a flight time and that if the SB warps off they will not hit, so they will want to be as close as comfortably possible to do maximum DPS (also take into account that you can warp away if a SB employs ranged tactics... after all, SOMETHING needs to keep you pinned down). Also remember that to deploy bombs you need to be within a minimum of 45km for the damage to be applied, well within the point range of an Arazu (with a Keres you would have to be around 30km or so).
Originally by: Goose99
Assuming the sb isn't already aligned, after you exist warp yourself, you'll have at most 2 or 3 seconds until the sb aligns and warp off. It's not enough time to accelerate and close the distance for point.
The only way it might work is to snipe it fast with boosted snipers, and only if the sb isn't pre-alighed, since they see you before you come out of warp. Might need multiple snipers if sb packs mse/plate. You only get one volley, even if it hits the small, buffered, non-mwding sb non-noobs fly.
If it's a noob, a rifter can kill it.
You are assuming too much. Even a vet will fumble with the interface from time to time causing a delay in warping off. Not everyone fits the way you think they might (rarely have I see a buffer tanked SB). And there is more than one way to "skin a cat."
Honestly... you're making Stealth Bombers out to be like some mythical beast of lore that cannot be killed using normal weaponry. Sure they have a cloak, and yes, they will only decloak and engage when they feel they have the edge. But the trade off is that they have minimal defensive ability and limited fitting options. Use this knowledge to YOUR advantage and stack the odds in your favor rather than QQ about it.
It's not QQing it's the truth. You don't go hunting SBs. A SB pilot just has to **** up and you just need to be in the right place at the right time to get the kill. Same thing with Cov-Ops ships.
Other than that you can pop a few if you are in a decent sized fleet fight and you are able to snipe them as they uncloak to apply DPS. The rest of your talk about how to kill them is drivel. SCHALAC HAS SPOKEN |
Garbad theWeak
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Posted - 2010.09.12 02:34:00 -
[23]
Originally by: ShahFluffers Honestly... you're making Stealth Bombers out to be like some mythical beast of lore that cannot be killed using normal weaponry. Sure they have a cloak, and yes, they will only decloak and engage when they feel they have the edge. But the trade off is that they have minimal defensive ability and limited fitting options. Use this knowledge to YOUR advantage and stack the odds in your favor rather than QQ about it.
And that's the skewed perspective you get from playing in FW against awful noobs. Anyone with even minimal ability simply won't die in a SB. And honestly...the whole lern2adapt is pretty sad. You can't adapt to kill an opponent where the only way you can kill him is if he does something dumb.
The only success I've had killing SBs was using an 800+ scan res cane/munnin and getting lucky from time to time. Likewise, the only times I can remember losing a SB is when someone in a hac/bc on short range got lucky.
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Irae Ragwan
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Posted - 2010.09.12 03:55:00 -
[24]
ITT: Lots of people who don't fly SB's.
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Goose99
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Posted - 2010.09.12 05:28:00 -
[25]
Originally by: Schalac Edited by: Schalac on 12/09/2010 02:27:11
Originally by: ShahFluffers
Originally by: Goose99 They shoot torps from twice that range, and will see you and hit warp before you even come out of warp.
Be aware that torps do have a flight time and that if the SB warps off they will not hit, so they will want to be as close as comfortably possible to do maximum DPS (also take into account that you can warp away if a SB employs ranged tactics... after all, SOMETHING needs to keep you pinned down). Also remember that to deploy bombs you need to be within a minimum of 45km for the damage to be applied, well within the point range of an Arazu (with a Keres you would have to be around 30km or so).
Originally by: Goose99
Assuming the sb isn't already aligned, after you exist warp yourself, you'll have at most 2 or 3 seconds until the sb aligns and warp off. It's not enough time to accelerate and close the distance for point.
The only way it might work is to snipe it fast with boosted snipers, and only if the sb isn't pre-alighed, since they see you before you come out of warp. Might need multiple snipers if sb packs mse/plate. You only get one volley, even if it hits the small, buffered, non-mwding sb non-noobs fly.
If it's a noob, a rifter can kill it.
You are assuming too much. Even a vet will fumble with the interface from time to time causing a delay in warping off. Not everyone fits the way you think they might (rarely have I see a buffer tanked SB). And there is more than one way to "skin a cat."
Honestly... you're making Stealth Bombers out to be like some mythical beast of lore that cannot be killed using normal weaponry. Sure they have a cloak, and yes, they will only decloak and engage when they feel they have the edge. But the trade off is that they have minimal defensive ability and limited fitting options. Use this knowledge to YOUR advantage and stack the odds in your favor rather than QQ about it.
It's not QQing it's the truth. You don't go hunting SBs. A SB pilot just has to **** up and you just need to be in the right place at the right time to get the kill. Same thing with Cov-Ops ships.
Other than that you can pop a few if you are in a decent sized fleet fight and you are able to snipe them as they uncloak to apply DPS. The rest of your talk about how to kill them is drivel.
Yes, not qq, as I'm more often in the sb than on the receiving end of it. SBs don't tackle, it's way too close, need teamwork. Non-noobs will be staying far and not get close. Bombs are usually used as surprise attack, often followed by quick warpout, not when you're already uncloaked for a while and hammering a single large target with torps. An Arazu or Keres will not catch it in time. And SBs are fit that way.
The only assumption I'm making is that sb pilot is not noob. If he is, a rifter can kill it.
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local 81
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Posted - 2010.09.12 06:50:00 -
[26]
Assault frigs should be more than enough. A well skilled Rifter pilot will be a nasty threat to a SB once tackled.
Knowing me, if I were in your shoes, though I dont know much of the situation itself, Id fly a jag, or anything with a web and disruptor and fast lock times, and obviously able to get within tackle range quick enough...
jag fit
3 150 t2 autocannons small neut t2
cap booster mwd disruptor web
nano gyro t2 gyro t2
pick your rigs
There are many ways to skin a cat, but this will make very short work of any sb pilot once with a tackle on it. Ranges are important to your fleet so make sure when they warp to you for backup, they warp at a range where they will be in optimal for the targets. if you can plan that safe or if you have support, I recommend fitting an after-burner to the jag. gl flysafe
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Tanaka Reina
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Posted - 2010.09.12 11:03:00 -
[27]
recommend hookbill, lots of midslots for tackling
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Jyngo
Gallente The Scope
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Posted - 2010.09.12 11:14:00 -
[28]
Originally by: local 81 Assault frigs should be more than enough. A well skilled Rifter pilot will be a nasty threat to a SB once tackled.
Practically anything is a threat to a SB once you've locked it. Of course, thats the hard part.
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Ralnik
Mutineers
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Posted - 2010.09.12 14:50:00 -
[29]
If you will be warping on grid to them, then a dual sensor boosted Arti Thrasher. Use a MWD, 1 SB for range, 1 for scan res, then Alpha once they uncloak. Should only take a single volley assuming it's not some Med Shield buffer SB fit.
If you have to chase them around a system, then likely a sensor boosted long point interceptor.
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Goose99
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Posted - 2010.09.12 15:09:00 -
[30]
Originally by: Ralnik If you will be warping on grid to them, then a dual sensor boosted Arti Thrasher. Use a MWD, 1 SB for range, 1 for scan res, then Alpha once they uncloak. Should only take a single volley assuming it's not some Med Shield buffer SB fit.
If you have to chase them around a system, then likely a sensor boosted long point interceptor.
Not remotely enough to cover the 60km range that sb hauls torps from. You need a boosted Munnin.
Again, assuming it's not noob. If it is, anything works.
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