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Thread Statistics | Show CCP posts - 1 post(s) |
Niccolo Paganini
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Posted - 2010.09.12 15:24:00 -
[1]
I just did a level 4 mission in Motsu in my Tengu
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship - And of course unable to do anything because of game lag.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
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Goose99
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Posted - 2010.09.12 15:27:00 -
[2]
Welcome to Motsu.
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Niccolo Paganini
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Posted - 2010.09.12 15:42:00 -
[3]
Let's put it another way:
Concord is meant to provide some level of security to pilots If a pilot destroys a ship illegally, say, in Motsu, then said pilot is destroyed by Concord
This makes sense.
What doesn't make sense is that Concord then does nothing to defend the wreckage of the illaglly destroyed ship, which is, in effect, a crime scene.
Concord should therefore protect that wreckage from collection by the pilot who destroyed the ship illegally or any other pilot looking to scavenge - Otherwise it is, through inaction encouraging illegal destruction of missions runner's ships.
When the profits of crime are taken by police in raids they are stored, destroyed, auctioned or given back to their rightful owner. Perhaps this is something Concord could think about.
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Niccolo Paganini
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Posted - 2010.09.12 15:45:00 -
[4]
This game has wars that are sanctioned by concord, it has lawful space and unlawful space. In this instance concord is failing in it's obligation to pilots, encouraging illegal piracy and condemning people who put the hours into creating wealth instead of merely taking it through methods that are not features of the game, but loopholes in concord's laws.
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Valandril
Caldari Empire Assault Corp Dead Terrorists
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Posted - 2010.09.12 15:46:00 -
[5]
Originally by: Niccolo Paganini Let's put it another way:
Concord is meant to provide some level of security to pilots If a pilot destroys a ship illegally, say, in Motsu, then said pilot is destroyed by Concord
This makes sense.
What doesn't make sense is that Concord then does nothing to defend the wreckage of the illaglly destroyed ship, which is, in effect, a crime scene.
Concord should therefore protect that wreckage from collection by the pilot who destroyed the ship illegally or any other pilot looking to scavenge - Otherwise it is, through inaction encouraging illegal destruction of missions runner's ships.
When the profits of crime are taken by police in raids they are stored, destroyed, auctioned or given back to their rightful owner. Perhaps this is something Concord could think about.
Can i have your stuff ?
Recruit me if you dare |
Bhattran
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Posted - 2010.09.12 15:50:00 -
[6]
I'm guessing you had it decked out in faction gear or otherwise insanely expensive crap, if not then I'm a bit surprised but not that surprised as I'm sure someone was bored and sooner or later bored + EVE = gank. Anytime you see people loitering in space it pretty much isn't going to end well for someone, this % increases when they are yellow, you are weak/have lots of valuable cargo/gear, etc.
Crap in space is salvage and therefore open to anyone who wants to take it, if you want you are free to kill/attack anyone who steals your loot but why would concord who just punishes people protect your loot when they wouldn't protect your ship in the first place. This is how the game is, you don't want to deal with it you really should have known better as Motsu and other 'overpopulated' hubs are crime scenes in progress or waiting to happen.
-------------------------------------------------------------- Fanboys would make great cult members. |
Niccolo Paganini
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Posted - 2010.09.12 15:53:00 -
[7]
Oh I agree, I should have been more careful But I still stand by my point that the wreck is a crime scene
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CCP Adida
C C P C C P Alliance
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Posted - 2010.09.12 16:46:00 -
[8]
Moved from features and ideas
Adida Community Rep CCP Hf, EVE Online
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captain foivos
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Posted - 2010.09.12 16:50:00 -
[9]
Originally by: CCP Adida Moved from features and ideas
This cannot possibly end well.
At this point in the post you are probably on the verge of realizing that this is, in fact, my signature. |
knentil
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Posted - 2010.09.12 17:04:00 -
[10]
Just what was the fit?
I just wanna know how much it hurt? And let you know, its ok, someday, it will happen to me. :(
There no point in having a non-faction/dead space fitted tengu.
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Hiser
Hiser Industries Corporation
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Posted - 2010.09.12 17:05:00 -
[11]
Captain, your avatar bears a striking resemblance to Niccolo's avatar. Does anyone see it? This is kind of suspicious. Take off the eye patch for a minute...
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captain foivos
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Posted - 2010.09.12 17:07:00 -
[12]
You think I look like Niccolo?
Try looking at captain fovios. Now there's a real resemblance.
At this point in the post you are probably on the verge of realizing that this is, in fact, my signature. |
Grarr Dexx
Amarr GK inc. Pandemic Legion
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Posted - 2010.09.12 17:11:00 -
[13]
CONCORD provides consequences, not protection. Welcome to EVE Online, enjoy your stay.
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Niccolo Paganini
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Posted - 2010.09.12 17:18:00 -
[14]
If Concord is unwilling or unable to secure crime scenes, whats the point in running missions?
We should all instead use our alts to salvage wrecks. This will be good for the game and encourage new players. ..... ....... Sigh.
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RankOutsider
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Posted - 2010.09.12 17:20:00 -
[15]
Originally by: Grarr Dexx CONCORD provides consequences, not protection. Welcome to EVE Online, enjoy your stay.
That very neatly sums up CCPs actions in letting ganking occur outside stations in 1.0 sec systems!
It's happening in Amarr as well.
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Mr Traven
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Posted - 2010.09.12 17:20:00 -
[16]
Originally by: Niccolo Paganini I just did a level 4 mission in Motsu in my Tengu
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship - And of course unable to do anything because of game lag.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
Sucks for you, but the real fault is the system itself. Pirates and the like are likely to gravitate to areas where their is a high concentration of well fitted ships, even when the area in question makes a CONCORD response guaranteed.
Thus, if you wish to avoid such instances again, I would advise you to locate a differently located agent for your missions. If this means switching the organisation you run missions for then it's just the price you will have to pay
-Mr Traven
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Zabby Gabby
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Posted - 2010.09.12 17:24:00 -
[17]
Originally by: Niccolo Paganini If Concord is unwilling or unable to secure crime scenes, whats the point in running missions?
We should all instead use our alts to salvage wrecks. This will be good for the game and encourage new players. ..... ....... Sigh.
CONCORD does secure the crime scenes... they stay around for a while after they kill the ganker. What they don't do is stop anyone taking dropped stuff in your wreck. If you want to get the stuff back, try quickly docking and getting in another ship to scoop it all up.
And also, "whats the point in running missions?" is an extremely stupid question.
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Niccolo Paganini
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Posted - 2010.09.12 17:26:00 -
[18]
Concord is failing to protect mission runners - the people that, in game terms enable states to build stations and give out missions.
It just doesn't make logical sense that a player can, by using multiple characters effectively be rewarded for high sec piracy.
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Intense Thinker
Minmatar
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Posted - 2010.09.12 17:26:00 -
[19]
Originally by: Zabby Gabby
Originally by: Niccolo Paganini If Concord is unwilling or unable to secure crime scenes, whats the point in running missions?
We should all instead use our alts to salvage wrecks. This will be good for the game and encourage new players. ..... ....... Sigh.
CONCORD does secure the crime scenes... they stay around for a while after they kill the ganker. What they don't do is stop anyone taking dropped stuff in your wreck. If you want to get the stuff back, try quickly docking and getting in another ship to scoop it all up.
And also, "whats the point in running missions?" is an extremely stupid question.
It takes a minte to dock, get into a nother ship, and undock... 1 minute outside station in Motsu? Faction gear will stay there that long with the gankers' alts there? Signature locked for editing a moderator's warning. Zymurgist |
GreaseMonkeyAlt
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Posted - 2010.09.12 17:29:00 -
[20]
Originally by: Niccolo Paganini Concord is failing to protect mission runners - the people that, in game terms enable states to build stations and give out missions.
It just doesn't make logical sense that a player can, by using multiple characters effectively be rewarded for high sec piracy.
Its not logical either that mission runners should be able to make such ludicrous amounts of isk while being extremely safe (What happened to you, as far as I know, has never happened before)
If you don't like it, shoo.
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Niccolo Paganini
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Posted - 2010.09.12 17:35:00 -
[21]
I don't think anyone has given a reason why Concord doesn't secure it's crime scenes?
Anyone want to give it a proper try?
Just because my motivation for this thread is obvious doesn't mean that my logic is wrong.
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RankOutsider
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Posted - 2010.09.12 17:36:00 -
[22]
Well the thing here is that people have discovered that you can make ISK ganking outside a station in a 1.0 sec system, so no one is safe. Well at least no one moving expensive **** around.
This is a gankers charter.
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Niccolo Paganini
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Posted - 2010.09.12 17:40:00 -
[23]
Just think about this simple question:
Is suicide ganking a feature of the game design or an unwanted loophole?
Honestly, aside from people with an IQ below 60 who don't understand the question, and suicide gankers themselves, I don't think anyone would think it's a feature?
Someone said that mission runners make a lot of money - this is completely illogical, as a suicide ganker can make more than the mission runner with much less effort.
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Alilkara
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Posted - 2010.09.12 17:45:00 -
[24]
Originally by: Niccolo Paganini Just think about this simple question:
Is suicide ganking a feature of the game design or an unwanted loophole?
Its a feature.
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Grarr Dexx
Amarr GK inc. Pandemic Legion
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Posted - 2010.09.12 17:45:00 -
[25]
You're being awfully aggressive here. The problem here lies with you, who seems to think 'HIGH security' means 'complete safety'. It doesn't. CONCORD is just there to punish people, it's not there to prevent crime.
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ImLost InSpace
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Posted - 2010.09.12 17:46:00 -
[26]
Originally by: Niccolo Paganini Just think about this simple question:
Is suicide ganking a feature of the game design or an unwanted loophole?
Honestly, aside from people with an IQ below 60 who don't understand the question, and suicide gankers themselves, I don't think anyone would think it's a feature?
Someone said that mission runners make a lot of money - this is completely illogical, as a suicide ganker can make more than the mission runner with much less effort.
It's a feature. Do you think CCP don't know how concord works? It was even better a few years ago when the response time was much longer. Nowadays its kind of lame that you can be "almost" safe in highsec. I'd quit your whining and adapt.
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RankOutsider
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Posted - 2010.09.12 17:51:00 -
[27]
I agree it's obviously a feature of the game but it does seem to be on the rise at the moment (at least it appears so to me).
I guess we have to make sure we move expensive stuff around in ships that have more hitpoints than the ganker can inflict before Concord decides to fire on them. When docking up in your expensive fitted ship keep the hardeners and boosters running etc etc
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Goose99
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Posted - 2010.09.12 17:51:00 -
[28]
If you see lots of gankers loitering at undock port, consider hanging around with a cheap dessie fitted for cargo room. When they gank, burn at the target and loot wreck as soon as it's down. Always an easy source of income. I do it whenever opportunities arise.
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IQ 001
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Posted - 2010.09.12 17:55:00 -
[29]
Originally by: Niccolo Paganini I just did a level 4 mission in Motsu in my Tengu
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship - And of course unable to do anything because of game lag.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
did you fill in and return ur SC form along with the appropriate fee?
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Niccolo Paganini
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Posted - 2010.09.12 17:57:00 -
[30]
All I can say is "Sigh" Really... Sigh. *Gets drunk and slaps kittens while shouting abuse at strangers*
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Solostrom
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Posted - 2010.09.12 17:59:00 -
[31]
Originally by: Niccolo Paganini Just think about this simple question:
Is suicide ganking a feature of the game design or an unwanted loophole?
Honestly, aside from people with an IQ below 60 who don't understand the question, and suicide gankers themselves, I don't think anyone would think it's a feature?
Someone said that mission runners make a lot of money - this is completely illogical, as a suicide ganker can make more than the mission runner with much less effort.
Suicide Ganking is an intended feature. This is something that anyone who has been playing for long enough to have a faction pimped Tengu should know.
Apparently, the only person around here who has an IQ below 60 is you.
Obviously mish runners do make a lot of ISK otherwise you wouldn't have been flying that pimped out Tengu now would you?
As for the looting the wreck being a CONCORD offense. Sorta makes it difficult for people to help you out doesn't it? Besides the only reason you suggest it is because you lost your pimped out Tengu.
So let us do a quick review of the idiot checklist shall we?
Running mish in Motsu... check Flying ship with insane amounts of faction/ded modules... check Acting all suprised when this doesn't go well... check Crying about it in forums... check Fake, of course this was my fault beginning to OP... check Not taking responsiblity for your own stupidity and suggesting that the Game/Devs have overlooked something/made a mistake... check Ad Hominem attack on others disagreeing with you... check
Your doing pretty good so far. Perhaps you should stop posting and get back to mish running so you can replace all the stuff you lost.
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rofflesausage
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Posted - 2010.09.12 18:04:00 -
[32]
Originally by: Niccolo Paganini
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship
Even a Tengu set up for missioning has a good tank (small sig radius, and you should have a good buffer). To kill it in 2 seconds is very difficult, certainly if in docking range....
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Larkonis Trassler
Neo Spartans Laconian Syndicate
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Posted - 2010.09.12 18:13:00 -
[33]
Pathetic. Trole.
Unless of course, OP, you are willing to provide us with a killmail?
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Niccolo Paganini
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Posted - 2010.09.12 18:43:00 -
[34]
Originally by: Solostrom
Originally by: Niccolo Paganini Just think about this simple question:
Is suicide ganking a feature of the game design or an unwanted loophole?
Honestly, aside from people with an IQ below 60 who don't understand the question, and suicide gankers themselves, I don't think anyone would think it's a feature?
Someone said that mission runners make a lot of money - this is completely illogical, as a suicide ganker can make more than the mission runner with much less effort.
Suicide Ganking is an intended feature. This is something that anyone who has been playing for long enough to have a faction pimped Tengu should know.
Apparently, the only person around here who has an IQ below 60 is you.
Obviously mish runners do make a lot of ISK otherwise you wouldn't have been flying that pimped out Tengu now would you?
As for the looting the wreck being a CONCORD offense. Sorta makes it difficult for people to help you out doesn't it? Besides the only reason you suggest it is because you lost your pimped out Tengu.
So let us do a quick review of the idiot checklist shall we?
Running mish in Motsu... check Flying ship with insane amounts of faction/ded modules... check Acting all suprised when this doesn't go well... check Crying about it in forums... check Fake, of course this was my fault beginning to OP... check Not taking responsiblity for your own stupidity and suggesting that the Game/Devs have overlooked something/made a mistake... check Ad Hominem attack on others disagreeing with you... check
Your doing pretty good so far. Perhaps you should stop posting and get back to mish running so you can replace all the stuff you lost.
Please read all the posts before commenting. I have addressed your concerns already. Thanks for trying.
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Otocinclus
Minmatar Project Nemesis The 0rphanage
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Posted - 2010.09.12 18:49:00 -
[35]
Originally by: Niccolo Paganini I don't think anyone has given a reason why Concord doesn't secure it's crime scenes?
Anyone want to give it a proper try?
Just because my motivation for this thread is obvious doesn't mean that my logic is wrong.
It's a video game. There is no crime scene. They aggressed your ship without corp/personal aggression. Their ship was destroyed. That's why concord is in the game, thats what they do. Concord isn't there to protect you, they're there to destroy the ships of those who they should/
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Buckfast Cherry
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Posted - 2010.09.12 19:02:00 -
[36]
Forgive me if I'm getting it all wrong here, but...
1. You got ganked before you could fire a shot, you now have kill rights on the killer. 2. The wreck of your ship is classed as your property, the person that took from it is now flagged as a thief and you have a 15 minute aggression window on them.
Man up and go exact some revenge on both, without concord intervention, and see if you can get some fiscal recompense from the wrecks of their ships instead of whining about it?
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Niccolo Paganini
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Posted - 2010.09.12 19:18:00 -
[37]
Their alt gets the wreck within 30 seconds What is wrong with you people?
Accepting the status-quo regardless of the reality of the situation for the sole purpose of trying to look bad-ass on a forum.
95% of Eve players are men.... it's not worth the effort, seriously
*drinks more*
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Herzog Wolfhammer
Gallente Aliastra
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Posted - 2010.09.12 19:26:00 -
[38]
Best way to avoid the high-sec griefbears is by going to 0.0 or Wormhole space.
A Tengu can handle WH space and 0.0 quite well. But doing lvl 4 missions in a T3 ship in highsec is just as bad as high sec ganking.
I consider this a "bear on bear" incident.
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Niccolo Paganini
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Posted - 2010.09.12 19:29:00 -
[39]
Originally by: Herzog Wolfhammer Best way to avoid the high-sec griefbears is by going to 0.0 or Wormhole space.
A Tengu can handle WH space and 0.0 quite well. But doing lvl 4 missions in a T3 ship in highsec is just as bad as high sec ganking.
I consider this a "bear on bear" incident.
Although somewhat painful, this is actually a valid critique. The first one yet, thank you.
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Grimpak
Gallente The Whitehound Corporation
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Posted - 2010.09.12 19:49:00 -
[40]
Edited by: Grimpak on 12/09/2010 19:49:33
Originally by: Niccolo Paganini Their alt gets the wreck within 30 seconds What is wrong with you people?
Accepting the status-quo regardless of the reality of the situation for the sole purpose of trying to look bad-ass on a forum.
95% of Eve players are men.... it's not worth the effort, seriously
*drinks more*
Look at your post. Now back to mine. Now back at your post. Now back to mine. Sadly it isn't my post, but if you stopped trolling and started posting legitimate posts, it could look like mine. Look down. Back up. Where are you? You're scrolling through posts, writing the post your post could look like. What did you post? Back at mine, it's a reply saying something you want to hear. Look again, the reply is diamonds. Anything is possible when you think before you post. I'm on a horse.
edit: I get to use this twice today! \o/ ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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Hypamania
Liberation Army
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Posted - 2010.09.12 20:11:00 -
[41]
u mad bro?
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Niccolo Paganini
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Posted - 2010.09.12 20:27:00 -
[42]
There is a horse now?
WTF happened to this thread?
Am I hallucinating? I've only had 5 beers, a lot for me, but still
Maybe I should drink some water
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Xcen
Money-Talks
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Posted - 2010.09.12 20:38:00 -
[43]
I don't understand whats up with all this hate... i mean all he was doing was running missions (wha?)... he didnt afk... all he tryed to do was dock and he was killed before he could... thats pretty dumb mechanics in my eyes...
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Sharbaraz
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Posted - 2010.09.12 20:50:00 -
[44]
Linkage guessing this was yours?
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Admiral Pelleon
White Shadow Imperium Veritas Immortalis
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Posted - 2010.09.12 20:51:00 -
[45]
Originally by: Xcen I don't understand whats up with all this hate... i mean all he was doing was running missions (wha?)... he didnt afk... all he tryed to do was dock and he was killed before he could... thats pretty dumb mechanics in my eyes...
Dead carebear best carebear. ________ Chicago players channel: 'Windy City'
Originally by: CCP Navigator Confirming that I am the best poster.
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Valoche Mrehl
Firebird Squadron Terra-Incognita
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Posted - 2010.09.12 21:26:00 -
[46]
I like to think of Concord as American Police. They are LAW ENFORCEMENT. These are not unarmed brit peace keepers, or kiwi play-cops. They enforce laws w/ brutality and presense. They are not there to make amends if you do get hurt by a criminal.
Your situation: You got attacked. CONCORD law states that aggression in highsec without a wardec/killright is a killable offense. Your attacker got killed for his offense. CONCORD has enforced the law and done is done. It's not CONCORD's duty to protect your stuff or make amends for your loss.
As others have stated, it's not the security sec, but the location. How many people get ganked in jita every single day? How many tempests are sent to the void by CONCORD's law enforcement? Bears are not meant to be pack animals. Go find a system with <10 people in it and run your missions.
TL;DR You did it wrong. As one shepherd said to the other shepherd, lets get the flock outta here. Move systems and keep your expensive stuff alpha proof.
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ElJo123
Sons Of 0din The Strangers.
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Posted - 2010.09.12 21:28:00 -
[47]
Originally by: Niccolo Paganini
What doesn't make sense is that Concord then does nothing to defend the wreckage of the illaglly destroyed ship, which is, in effect, a crime scene.
Concord should therefore protect that wreckage from collection by the pilot who destroyed the ship illegally or any other pilot looking to scavenge - Otherwise it is, through inaction encouraging illegal destruction of missions runner's ships.
It's a fun idea actually. Wreck contents could go into evidence if not picked up right away. To be realistic, it would be released about 6-12 months later (or lost in the system) depending on the outcome of the respective investigation -- say the 'victim' had (concealed) CalNavy launchers fitted; this alone should rise serious questions concerning whether the attacker wasn't merely acting in self defense?
Of course, there'd be the necessity of a fair trial with (hilariously overpaid) lawyers arguing the Chewbacca defense...
k mebbe not that fun
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Grimpak
Gallente The Whitehound Corporation
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Posted - 2010.09.12 21:37:00 -
[48]
Originally by: Xcen I don't understand whats up with all this hate... i mean all he was doing was running missions (wha?)... he didnt afk... all he tryed to do was dock and he was killed before he could... thats pretty dumb mechanics in my eyes...
hate is main course in this game ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Niccolo Paganini
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Posted - 2010.09.12 21:49:00 -
[49]
Originally by: Grimpak
Originally by: Xcen I don't understand whats up with all this hate... i mean all he was doing was running missions (wha?)... he didnt afk... all he tryed to do was dock and he was killed before he could... thats pretty dumb mechanics in my eyes...
hate is main course in this game
Indeed it is, and whilst that might be expected in a world which when compared to our own is almost completely lawless, it is still quite depressing.
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Grimpak
Gallente The Whitehound Corporation
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Posted - 2010.09.12 21:58:00 -
[50]
Originally by: Niccolo Paganini
Originally by: Grimpak
Originally by: Xcen I don't understand whats up with all this hate... i mean all he was doing was running missions (wha?)... he didnt afk... all he tryed to do was dock and he was killed before he could... thats pretty dumb mechanics in my eyes...
hate is main course in this game
Indeed it is, and whilst that might be expected in a world which when compared to our own is almost completely lawless, it is still quite depressing.
with time you either get used to it and start hating everyone, or you leave.
I, as you may have already noticed, managed to get along with everyone by hating them, which is actually a good thing, since hating everyone equally is actually anti-racist, since I hate everyone equally. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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Irae Ragwan
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Posted - 2010.09.12 22:09:00 -
[51]
You might think it's dissapointing to loose your tengu, but just think of the joy that suicider got when his alt/friend looted your wreck.
This thread is selfish. Good day sir.
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Niccolo Paganini
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Posted - 2010.09.12 22:12:00 -
[52]
Originally by: Irae Ragwan You might think it's dissapointing to loose your tengu, but just think of the joy that suicider got when his alt/friend looted your wreck.
This thread is selfish. Good day sir.
Your point has already been rendered worthless by relative comparison of the mission runner and the ganker, but thanks for trying.
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Intense Thinker
Minmatar
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Posted - 2010.09.12 22:28:00 -
[53]
I was just smoking some weed when I realized... you lost a Tengu in a system where concord spawns in 2 seconds.
You know nothing about Tengus!!!! Signature locked for editing a moderator's warning. Zymurgist |
Salria Usenheart
Caldari
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Posted - 2010.09.12 22:47:00 -
[54]
Edited by: Salria Usenheart on 12/09/2010 22:49:04 Edited by: Salria Usenheart on 12/09/2010 22:48:15 Its the ability to negate the sec status loss thats the issue not the action itself, criminal actions with the use of multiple accounts to always be active with a suicide ship even while fixing sec on other characters that means there is little or no downtime to this kind of play.
Unfortunately theres no fix to that, and never will be, unless ccp impliment a time delay before you can rise again in sec status, but i seriously doubt that will ever happen.
(yeah yeah response to a troll, but at least the issue itself is relevant even if the op isnt)
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Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.09.12 23:23:00 -
[55]
I agree with everyone that there is no safe space. It's how I play... even in my not-so-expensive Tengu, I'm still wary whenever I got near Jita. My mods aren't worth that much, but you never know.
However, I do agree that Concorde as just a executioner is pretty stupid. Yes, suicide ganking is part of the game, but seriously, "cops" just standing by and not doing anything about evidence? Meh.
At the same time, if Concorde were to "protect" your loot in some way (tractor it...deliver it to a Concorde station - require payment to release, etc. then Suicide ganking would disappear... and that's not right either.
So... should you be able to take out module insurance? Or... some form of Hisec module insurance where an NPC swoops in and grabs your can if you're in Hisec, but then, it has a very high premium, and it expires instantly, i.e. the ship pops, and even if just 1 mod drops, that's it for your insurance.
Dunno...but Concorde are nothing more than OP drones at present. :P
-G
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I likegirls
Minmatar
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Posted - 2010.09.12 23:30:00 -
[56]
Maybe because you have very crappy ehp? Did you even have your hardeners on?
Maybe more faction mods would help you xD
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Grimpak
Gallente The Whitehound Corporation
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Posted - 2010.09.12 23:38:00 -
[57]
Originally by: I likegirls Maybe because you have very crappy ehp? Did you even have your hardeners on?
Maybe more faction mods would help you xD
my guess is that they prefer to use the amp node sub (less EHP, moar shield boost) instead of the supplemental screen (oodles of EHP), thus low shields, lots of resists. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Goose99
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Posted - 2010.09.12 23:39:00 -
[58]
Originally by: Brannor McThife Edited by: Brannor McThife on 12/09/2010 23:30:21 Edited by: Brannor McThife on 12/09/2010 23:26:38 I agree with everyone that there is no safe space. It's how I play... even in my not-so-expensive Tengu, I'm still wary whenever I got near Jita. My mods aren't worth that much, but you never know.
However, I do agree that Concorde as just a executioner is pretty stupid. Yes, suicide ganking is part of the game, but seriously, "cops" just standing by and not doing anything about evidence? Meh.
At the same time, if Concorde were to "protect" your loot in some way (tractor it...deliver it to a Concorde station - require payment to release, etc. then Suicide ganking would disappear... and that's not right either.
So... should you be able to take out module insurance? Or... some form of Hisec module insurance where an NPC swoops in and grabs your can if you're in Hisec, but then, it has a very high premium, and it expires instantly, i.e. the ship pops, and even if just 1 mod drops, that's it for your insurance.
Dunno...but Concorde are nothing more than OP drones at present. :P
-G
PS. Wow... from Battleclinic, it seems Motsu is a BAAAAD place to fly Tengu's... they're being targeted quite a bit there.
EDIT(2): OMG... These guys are raking in billions of ISK at Motsu ganking Tengu's... They're losing maybe 100mil, and scoring hundreds of mil each kill...
See this:
Originally by: Goose99 If you see lots of gankers loitering at undock port, consider hanging around with a cheap dessie fitted for cargo room. When they gank, burn at the target and loot wreck as soon as it's down. Always an easy source of income. I do it whenever opportunities arise.
You get no ship loss, no sec hit, no killright, only 15 min of carebear aggro for looting. Very profitable. Instead of whinning about loophole, take advantage of said loophole and exploit the exploiters.
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I likegirls
Minmatar
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Posted - 2010.09.13 00:08:00 -
[59]
Originally by: Grimpak
Originally by: I likegirls Maybe because you have very crappy ehp? Did you even have your hardeners on?
Maybe more faction mods would help you xD
my guess is that they prefer to use the amp node sub (less EHP, moar shield boost) instead of the supplemental screen (oodles of EHP), thus low shields, lots of resists.
His tank wasn't anything special. He had 2 explosive hardeners, an invul, deadspace medium booster, and then cap recharge mods.
Killed in 1 volley since it was 1400's in a .9... The Apoc did nearly 9k damage shown on kill mail.
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Irae Ragwan
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Posted - 2010.09.13 00:13:00 -
[60]
Originally by: Niccolo Paganini
Originally by: Irae Ragwan You might think it's dissapointing to loose your tengu, but just think of the joy that suicider got when his alt/friend looted your wreck.
This thread is selfish. Good day sir.
Your point has already been rendered worthless by relative comparison of the mission runner and the ganker, but thanks for trying.
Who was the mission runner here? You weren't killed in a mission pocket. Therefor, you were not in-fact a mission runner, but a PVP'er who was cleverly baiting using an over-priced ship in Motsu!
So, the question is now: Why aren't you proud of your accomplishment? Clearly you got what you were asking for.
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Le Skunk
Low Sec Liberators
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Posted - 2010.09.13 00:30:00 -
[61]
Probabilty of troll... high
SKUNK (o)
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Kari Cald
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Posted - 2010.09.13 00:51:00 -
[62]
Originally by: Sharbaraz Linkage guessing this was yours?
lol, looks like OP shot someone without realising and concord stepped in.
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Lady Aja
Caldari
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Posted - 2010.09.13 00:55:00 -
[63]
Everyone in EvE is out to get you and I do mean *everyone*.
That trusted corpmate you've known for years? He's out to get you.
That pilot you once accused of petitioning your account is out to get you.
That lost little new guy in his rookie ship? He's out to get you.
That guy Yakumo Smith giving you free loot and salvage, guess what? yip hes out to get you.
The trader you're about to make a tidy profit from? He's out to get you.
That pilot offering to move your stuff, is out to get you too.
That unopened can of bundaberg is out to get you.
That GM you petitioned about losing all your isk to a scammer? He will listen patiently to you, ignore your request, log on to his other account and get you.
As for me? I don't know you well enough yet but give me sufficient time and I'll be out to get you as well.
Welcome to EvE...
Originally by: Niccolo Paganini I just did a level 4 mission in Motsu in my Tengu
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship - And of course unable to do anything because of game lag.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
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Merchant Queen
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Posted - 2010.09.13 01:08:00 -
[64]
just try to have a look at this from gankers point of view he loses about 20 mil on the insured ship, about 30 mil on fit all in all 50 mil per every char at every attempt some fiddling with eft shows that he needs at least 2 chars to shoot your average pve tengu. in return he gets 50% chance of drop of every mod in your ship, including cheap t2 stuff. so now do some math and calculate what you need to stay below the radar.
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I likegirls
Minmatar
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Posted - 2010.09.13 01:10:00 -
[65]
Originally by: Irae Ragwan
Originally by: Niccolo Paganini
Originally by: Irae Ragwan You might think it's dissapointing to loose your tengu, but just think of the joy that suicider got when his alt/friend looted your wreck.
This thread is selfish. Good day sir.
Your point has already been rendered worthless by relative comparison of the mission runner and the ganker, but thanks for trying.
Who was the mission runner here? You weren't killed in a mission pocket. Therefor, you were not in-fact a mission runner, but a PVP'er who was cleverly baiting using an over-priced ship in Motsu!
So, the question is now: Why aren't you proud of your accomplishment? Clearly you got what you were asking for.
I don't know about you, but I consider Motsu a mission hub.
And he was not a pvper who was baiting, he has no tackle on plus anyone in bait would not fly a 750 mil isk ship that can be killed in 1 volley.
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.09.13 01:41:00 -
[66]
Originally by: Larkonis Trassler Pathetic. Trole.
Unless of course, OP, you are willing to provide us with a killmail?
After continuing to read this, yeah I agree..
Replying to threads without reading them since 2008 |
RentableMuffin
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Posted - 2010.09.13 02:00:00 -
[67]
Originally by: Sharbaraz Linkage guessing this was yours?
nope, he was posting with his main
http://eve.battleclinic.com/killboard/killmail.php?id=11287942
on that note I have 2x well skilled arty characters why am I not doing this
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Bhattran
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Posted - 2010.09.13 03:01:00 -
[68]
Originally by: Merchant Queen just try to have a look at this from gankers point of view he loses about 20 mil on the insured ship, about 30 mil on fit all in all 50 mil per every char at every attempt some fiddling with eft shows that he needs at least 2 chars to shoot your average pve tengu. in return he gets 50% chance of drop of every mod in your ship, including cheap t2 stuff. so now do some math and calculate what you need to stay below the radar.
All I see from dead tengi/tengus? is profit, expensive fit profit, if only he was setup to be probe immune somehow this wouldn't have happened. -------------------------------------------------------------- Fanboys would make great cult members. |
Slimy Worm
Cyan Wolf
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Posted - 2010.09.13 03:33:00 -
[69]
Edited by: Slimy Worm on 13/09/2010 03:33:55 2/10, that horse beat so dead it ain't got no bones no more
but if you're not a troll:
gb2wowkthxbai
---------------
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Aerion Va'rr
Dead Pilots Society
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Posted - 2010.09.13 05:15:00 -
[70]
Well- Came expecting Troll. Checked Battleclinic. Yep, Tengu Dead. (As well as his impressive 1 Kill - 22 Losses).
It does seem that you blaming this on lag is complete and utter rubbish since, you have a pretty vivid recant of what happened (locked instantly, and died in a second to one ship).. That happens when you have a 8k buffer... Tech II 1400MM Arty is stronger than you.
And whoever said your average ganker was out 50M per attempt, is way off. After insurance (assuming platinum) your out 15M + T2 Guns (Assuming 10M @ Jita Prices) and Meta 2-3 Tracking Comps, Gyros, TE's, its closer to 25M per attempt, 30 if you rig it.
Proof = Linkage
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Helmh0ltz
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Posted - 2010.09.13 05:30:00 -
[71]
Originally by: RentableMuffin
Originally by: Sharbaraz Linkage guessing this was yours?
nope, he was posting with his main
http://eve.battleclinic.com/killboard/killmail.php?id=11287942
on that note I have 2x well skilled arty characters why am I not doing this
lol @ rigors+HAMS ====== Your signature is freakishly huge for this forum. Please resize according to the forum rules, thanks. Shadow. |
Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.09.13 05:34:00 -
[72]
Originally by: Aerion Va'rr Well- Came expecting Troll. Checked Battleclinic. Yep, Tengu Dead. (As well as his impressive 1 Kill - 22 Losses).
It does seem that you blaming this on lag is complete and utter rubbish since, you have a pretty vivid recant of what happened (locked instantly, and died in a second to one ship).. That happens when you have a 8k buffer... Tech II 1400MM Arty is stronger than you.
And whoever said your average ganker was out 50M per attempt, is way off. After insurance (assuming platinum) your out 15M + T2 Guns (Assuming 10M @ Jita Prices) and Meta 2-3 Tracking Comps, Gyros, TE's, its closer to 25M per attempt, 30 if you rig it.
Proof = Linkage
People RIG them??!!
Ran the numbers with T1 stock guns, faction ammo and T1 stock everything else and I worked out its a 15M isk loss for a pest (I think it was a pest, the one with the big wingy bit)..
Ok, you cant instapop something like a tengu in a 0.9 or 1.0 system, it'll take 2 shots.. I guess that's why you fit the T2 stuff..
Replying to threads without reading them since 2008 |
Niccolo Paganini
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Posted - 2010.09.13 09:47:00 -
[73]
Originally by: Helmh0ltz
Originally by: RentableMuffin
Originally by: Sharbaraz Linkage guessing this was yours?
nope, he was posting with his main
http://eve.battleclinic.com/killboard/killmail.php?id=11287942
on that note I have 2x well skilled arty characters why am I not doing this
lol @ rigors+HAMS
It's a mission running ship and it did an excellent job.
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Shwedagon Paya
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Posted - 2010.09.13 10:17:00 -
[74]
OP, if you're so passionate about the subject of CONCORD mechanics and the speed with which suicide gankers can destroy mission-running ships, why haven't you posted about them before? Well, I'll tell you: You didn't give a fart in a hurricane about any of this until you were personally affected by it. You lost your Tengu to a suicide ganker, and you knew you'd be ridiculed for posting a straight-up complaint thread, so you're trying to present legitimate arguments to fit your completely obvious and and entirely self-serving personal agenda.
No one with a brain is going to take your arguments seriously, because they know you're only making them due to the very recent loss of your ship. It is not your wish to discuss the game mechanics in an impartial manner to improve EVE; you simply want your Tengu back, and wish you hadn't lost it in the first place.
If you fly ships worth close to or more than a billion ISK, you might lose them unexpectedly in a way that seems unfair. The same applies to shuttles. I'm sure you can afford to replace your Tengu, since only idiots fly ships they can't afford to replace, so get back out there, keep running missions, and be more careful next time.
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Robert Caldera
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Posted - 2010.09.13 10:44:00 -
[75]
Edited by: Robert Caldera on 13/09/2010 10:46:32
haha a mission noob been ganked in motsu... wait, WHERE?? MUUUUUAAAAHAHAHAHAHAHA
Originally by: Niccolo Paganini If Concord is unwilling or unable to secure crime scenes, whats the point in running missions?
dunno. You are running the missions, so you should be able to answer that question.
Originally by: Niccolo Paganini I don't think anyone has given a reason why Concord doesn't secure it's crime scenes?
because.. ehm... why should concord to that?? Suicide ganking is a feature, its intended and there are penalties for that.
Originally by: Niccolo Paganini Someone said that mission runners make a lot of money - this is completely illogical, as a suicide ganker can make more than the mission runner with much less effort.
so you've chosen a wrong profession it seems, your fail
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Hauling Hal
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Posted - 2010.09.13 11:30:00 -
[76]
Originally by: Niccolo Paganini I just did a level 4 mission in Motsu in my Tengu
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship - And of course unable to do anything because of game lag.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
I think you're exagurating slightly. For a ship to kill you in 2 seconds you must have a pretty bad tank on a Tengu.
SO many unanswered questions, too:
Did you shoot any ninja looters? Are you at war? What prevented you warping to 0 and insta docking at the station? (Lag won't stop you docking at the server end. You may not look docked, but the hostile won't be able to shoot you). How do you know he scanned you? There is no 'safe space' in Eve, only 'safer space'.
yada yada yada...
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.09.13 11:34:00 -
[77]
I can't believe this thread has so much shiptoasting in it.
Lossmail or GTFO TBH.
~_~
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AstarothPrime
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Posted - 2010.09.13 11:39:00 -
[78]
Are you absolutely sure it wasnt like this (bold is added / corrected from original):
Originally by: Niccolo Paganini I just did a level 4 mission in Motsu in my juicy fit Tengu
I warp to the station to dock but fail and click "to 0 m" instead - I'm targetted and scanned within what seemed 1 second, destroyed in what seemed 2 seconds by a (single ship) fleet of suicide gankers - And of course unable to do anything because (of game lag) I went to grab a cup of coffee while my ship docks and didnt actually see anything but my wreck floating.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
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Sajaky
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Posted - 2010.09.13 11:52:00 -
[79]
motsu the place were tengu's go to die ^^
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Aerion Va'rr
Dead Pilots Society
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Posted - 2010.09.13 11:57:00 -
[80]
Originally by: Lana Torrin
People RIG them??!!
Ran the numbers with T1 stock guns, faction ammo and T1 stock everything else and I worked out its a 15M isk loss for a pest (I think it was a pest, the one with the big wingy bit)..
Ok, you cant instapop something like a tengu in a 0.9 or 1.0 system, it'll take 2 shots.. I guess that's why you fit the T2 stuff..
Overheat before shooting, 4x <Insert Weapon Upgrade of Choice> should enable you to get a 2nd volley off.. if your still skeptical, launch drones before firing, while CONCORD is jamming you to no end, and before the untimely demise of your ship, your drones are still going at it..
I'm still Amateur at Suicide Ganking, but I know you can get 2 volleys off in .8
I'm sure it was an extremely effective mission ship Nicc, until you got caught slacking on a station by someone with a RSB alt and a passive targeter... hell you may have been scanned out before you left to run the mission, afterall, it doesn't take a whole lot of common sense to realize you will be coming back soon.
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Niccolo Paganini
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Posted - 2010.09.13 12:52:00 -
[81]
Based on the last 5 posts or so, there is no point in debating the issue anymore
Going round in circles making pointless offensive points that I have already countered on previous pages.
Read the whole thread if you want to say something, otherwise **** off, cheers!
Thread summary: Q: Why doesn't concord secure its crime scenes? A: Because you suck oll11!
Fin
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Bhattran
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Posted - 2010.09.13 13:26:00 -
[82]
Originally by: Niccolo Paganini Based on the last 5 posts or so, there is no point in debating the issue anymore
Going round in circles making pointless offensive points that I have already countered on previous pages.
Read the whole thread if you want to say something, otherwise **** off, cheers!
Thread summary: Q: Why doesn't concord secure its crime scenes? A: Because you suck oll11!
Fin
A) It is space. B) There is nothing to investigate, criminal was shot/killed. C) Doing so would nerf suicide ganking which is bad. D) A wrecked ship with loot isn't a crime scene, it is your property that is open to anyone to take with the consequences that the owner of loot can then attack the thief of said loot.
IIRC All have been mentioned but were tossed out by OP.
-------------------------------------------------------------- Fanboys would make great cult members. |
Awesome Possum
Gallente Isk Relocation Services Stratagem.
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Posted - 2010.09.13 13:41:00 -
[83]
Originally by: Niccolo Paganini Q: Why doesn't concord secure its crime scenes?
A: Because its not a crime scene, you moron.
♥
Wreck Disposal Services |
Bernard Schuyler
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Posted - 2010.09.13 16:01:00 -
[84]
Originally by: Niccolo Paganini Based on the last 5 posts or so, there is no point in debating the issue anymore
Going round in circles making pointless offensive points that I have already countered on previous pages.
Read the whole thread if you want to say something, otherwise **** off, cheers!
Thread summary: Q: Why doesn't concord secure its crime scenes? A: Because you suck oll11!
Fin
I sympathyze on your ship loss. Here is a real answer to your question:
You are mistaken in your analogy to CONCORD as Police Officers and their role. They do not investigate or prosecute cases against offenders. They execute summmary judgment for breaches of the peace and then move on.
A much more apt analogy would be that CONCORD are more like Bouncers. Break the rules, and they come and whack you with a night stick. Break the rules too often in a short period of time (ie lose too much sec status) and they boot you from the club (ie high sec).
But they do nothing other than issue bloody noses.
Now that is the "roleplay" side, and whether or not it makes a whole lot of sense in its internal logic is tempered by the fact that this is a game that encourages PVP action as much as is possible. Long lasting criminal penalties, etc. would be difficult to implement and detrimental to their game play vision.
Bottom line is you now have learned (and have shared) a very valuable lesson: Billion ISK ships need to be fit to withstand a casual suicide gank, and your tank was not up to the challenge.
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Zeta Zhul
Caldari Preemptive Paranoia
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Posted - 2010.09.13 16:48:00 -
[85]
Originally by: Sajaky motsu the place were tengu's go to die ^^
I ... see dead tengus.
Let's face it this entire thread is pretty silly, though Grimpak definitely hit the cause of OP's demise on the first try. Any time you leave station, anywhere and for any reason, you're subject to dying. Only safe place is in station ... and if CCP actually goes through with their "walk around station" nonsense it won't be safe even there.
And really "crime scene"? Be real here. Does it suck to get ganked? Sure. Do what other people do and gank the gankers. Or create an alt setup to destroy wrecks. Hang around in Motsu, wait for your favorite nemesis to show up and gank someone and then gank their loot alts. Or shoot the wreck in a small cheap T1 ship. Really go out of your way to aggravate them.
Now that's entertainment!
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Soliscout
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Posted - 2010.09.13 16:54:00 -
[86]
ohai !!!
I am in your poast...caring for your Tengu.
Oh wait....well at least I am in your poast
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Barron Hammerstrike
Minmatar Intergang
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Posted - 2010.09.13 17:05:00 -
[87]
This is EVE and in EVE these things sometimes happen
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.13 17:09:00 -
[88]
Edited by: Alara IonStorm on 13/09/2010 17:10:26 I don't get a lot of these Concord should do more whines, it is like people think Concord is accually all powerful!
They are in a game laws ceated by devs way, they did not used to be. They were buffed so they could not be tanked to provide consequences. If there ships were really this powerful they would rule EVE and could instantly stop any war, no more seperate Empires.
Most people argue that from an RP prospective they should do more because they are police. From an RP prospective they are scared sh*tless of capsuleer and don't want to push us.
The Concord ships in Null Sec pirate missions are the real Concord, and if capsuleers ever revolted they would have a impossible fight on there hands against overskilled pod pilots with near unlimited ships who can not die. We have Carriers, Dreads, Titans and could easily find and take out Cyno Jammers so an Empire invasion would be disasterous!
So how do they survive, they do the bare minimum, and we accept that from them. We have accepted there rules and regulations to a point, if they cared about loot and salvage that would galvinizee us against them. So they let us infight with aggression flags and wars to keep us away from them and the Empires.
So that is why Concord doest care, they would rather keep violence to a minimum with targeted strikes and Sec Status to be effective enough to keep there Empire funders happy and not make any enemies to big for them.
TL;DR thats why from a lore perspective they do not care bout the money in your floating garbage!
-- Tactical Responder who is Organized and a Leading-edge Linguist |
Goose99
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Posted - 2010.09.13 19:20:00 -
[89]
Originally by: Alara IonStorm Edited by: Alara IonStorm on 13/09/2010 17:10:26 I don't get a lot of these Concord should do more whines, it is like people think Concord is accually all powerful!
They are in a game laws ceated by devs way, they did not used to be. They were buffed so they could not be tanked to provide consequences. If there ships were really this powerful they would rule EVE and could instantly stop any war, no more seperate Empires.
Most people argue that from an RP prospective they should do more because they are police. From an RP prospective they are scared sh*tless of capsuleer and don't want to push us.
The Concord ships in Null Sec pirate missions are the real Concord, and if capsuleers ever revolted they would have a impossible fight on there hands against overskilled pod pilots with near unlimited ships who can not die. We have Carriers, Dreads, Titans and could easily find and take out Cyno Jammers so an Empire invasion would be disasterous!
So how do they survive, they do the bare minimum, and we accept that from them. We have accepted there rules and regulations to a point, if they cared about loot and salvage that would galvinizee us against them. So they let us infight with aggression flags and wars to keep us away from them and the Empires.
So that is why Concord doest care, they would rather keep violence to a minimum with targeted strikes and Sec Status to be effective enough to keep there Empire funders happy and not make any enemies to big for them.
TL;DR thats why from a lore perspective they do not care bout the money in your floating garbage!
This whine is weak. From "RP perspective," Concord wouldn't be all powerful, but at the same time, you'd be refused docking from all highsec stations, all your assets in station seized, your wallet account frozen, services such as insurance and market cut off, jumpgates locked, concord hunting you until you're podded, and then you're gone for good because they locked out your clone in their station. This ridiculous "RP perspective" doesn't work in a viable game.
Supporting some minor Concord fixes aimed at filling loopholes in order to restore existing intended game mechanics back into working order.
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.13 19:32:00 -
[90]
Edited by: Alara IonStorm on 13/09/2010 19:34:21
Originally by: Goose99
This whine is weak. From "RP perspective," Concord wouldn't be all powerful, but at the same time, you'd be refused docking from all highsec stations, all your assets in station seized, your wallet account frozen, services such as insurance and market cut off, jumpgates locked, concord hunting you until you're podded, and then you're gone for good because they locked out your clone in their station. This ridiculous "RP perspective" doesn't work in a viable game.
Supporting some minor Concord fixes aimed at filling loopholes in order to restore existing intended game mechanics back into working order.
Unless we do 90% of the work in empires internal wars and piracy control, meaning we are a neccesity. you also asume Concord has any control over stations not owned by their corp or Empire Stargates. Pirates and NPC Pirates seem to get in just fine where is that jump gate locking ability!
Concord has no control over our clones if we move clones to null sec stations or even Lo sec stations. That is why they keep us in fighting through kill rights, agression timers and wars. You over estimate there influence, go read some cronicles to see how much power they really have.
-- Tactical Responder who is Organized and a Leading-edge Linguist |
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Goose99
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Posted - 2010.09.13 19:52:00 -
[91]
Originally by: Alara IonStorm Edited by: Alara IonStorm on 13/09/2010 19:34:21
Originally by: Goose99
This whine is weak. From "RP perspective," Concord wouldn't be all powerful, but at the same time, you'd be refused docking from all highsec stations, all your assets in station seized, your wallet account frozen, services such as insurance and market cut off, jumpgates locked, concord hunting you until you're podded, and then you're gone for good because they locked out your clone in their station. This ridiculous "RP perspective" doesn't work in a viable game.
Supporting some minor Concord fixes aimed at filling loopholes in order to restore existing intended game mechanics back into working order.
Unless we do 90% of the work in empires internal wars and piracy control, meaning we are a neccesity. you also asume Concord has any control over stations not owned by their corp or Empire Stargates. Pirates and NPC Pirates seem to get in just fine where is that jump gate locking ability!
Concord has no control over our clones if we move clones to null sec stations or even Lo sec stations. That is why they keep us in fighting through kill rights, agression timers and wars. You over estimate there influence, go read some cronicles to see how much power they really have.
If they have no control over gates or anything else, how does timer work? And what about concord-sov systems? In any case, enough of this rp rubbish, it's silly. Clearly, rp is ample justification to make mechanics for your own amusement, right? Internet spaceships is not a game, it doesn't need viable game mechanics.
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.13 19:58:00 -
[92]
Originally by: Goose99 If they have no control over gates or anything else, how does timer work? And what about concord-sov systems? In any case, enough of this rp rubbish, it's silly. Clearly, rp is ample justification to make mechanics for your own amusement, right? Internet spaceships is not a game, it doesn't need viable game mechanics.
Then who cares.
They destroy the ship shooting at you so where is the arguement, that you don't get your stuff back?
You know what game you get your stuff back in...
WOW! you shoud gb2 it!
-- Tactical Responder who is Organized and a Leading-edge Linguist |
Jones Bones
Heretic Army
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Posted - 2010.09.13 20:43:00 -
[93]
Tengu Loss
Cause I'm bored at work....
That fit has 17k ehp...with no mods fit. The highest alpha I can get out of that Apoc is 12k. So in theory, I guess it could work.
1. Don't fly what you can't afford to lose. 2. Refer to step 1.
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Goose99
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Posted - 2010.09.13 20:45:00 -
[94]
Originally by: Alara IonStorm
Originally by: Goose99 If they have no control over gates or anything else, how does timer work? And what about concord-sov systems? In any case, enough of this rp rubbish, it's silly. Clearly, rp is ample justification to make mechanics for your own amusement, right? Internet spaceships is not a game, it doesn't need viable game mechanics.
Then who cares.
They destroy the ship shooting at you so where is the arguement, that you don't get your stuff back?
You know what game you get your stuff back in...
WOW! you shoud gb2 it!
Because it's highsec. No reason to go to lowsec when you can shoot in insured ships with no isk loss in highsec. Game mechanics designed to restricting pew-pew to wardecs and low/null sec should have its loophole filled to restore its original intended function.
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.13 20:47:00 -
[95]
Originally by: Goose99
Because it's highsec. No reason to go to lowsec when you can shoot in insured ships with no isk loss in highsec. Game mechanics designed to restricting pew-pew to wardecs and low/null sec should have its loophole filled to restore its original intended function.
Umm CCP is fine with suicide ganks!
Don't fly what you can not afford to loose mods included!
-- Tactical Responder who is Organized and a Leading-edge Linguist |
Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.09.14 00:57:00 -
[96]
Originally by: Goose99 The reason suicide ganking is considered broken is because you can't just shoot the gankers first
Wait wot?? Suicide ganking is considered broken because you cant kill people before they do anything?? Did you really just write that?
You are correct, if you wish to shoot people first then go to lowsec or 0.0, if you wish to shoot people first in highsec then guess what, you are a suicide ganker.
Replying to threads without reading them since 2008 |
Gavin DeVries
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Posted - 2010.09.14 03:20:00 -
[97]
As best I can tell, here is the followup lossmail on the Artillerypoc that did the ganking. 8x 1400mm Howitzer IIs, 4 Sebos with scan resolution scripts, 4 gyrostabs, 3 tracking enhancers, and 2 targeting rigs. Assuming all V skills and Republic Fleet Emp L ammo, it has an alpha strike of ~11600 damage.
My guess would be things actually went something more like this:
OP did a mission in the neighboring system to Motsu. Upon conclusion he didn't rep his shields to full, and returned to Motsu. Once through the gate he hit the button for "Dock at..." and actually wound up dropping about 2km short of the station, with shield damage still lingering and all hardeners off. EFT shows that fit as having just under 14k EHP against EMP ammo, so it was probably a good hit; the Apoc has plenty of tracking for it, and the pilot likely has implants. I seriously doubt the ganker got a second shot off with artillery. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Helmh0ltz
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Posted - 2010.09.14 06:14:00 -
[98]
Originally by: Niccolo Paganini
Originally by: Helmh0ltz
Originally by: RentableMuffin
Originally by: Sharbaraz Linkage guessing this was yours?
nope, he was posting with his main
http://eve.battleclinic.com/killboard/killmail.php?id=11287942
on that note I have 2x well skilled arty characters why am I not doing this
lol @ rigors+HAMS
It's a mission running ship and it did an excellent job.
No, no, you don't understand. I was mocking you because rigors don't work with HAMs, the rigors were completely useless. From the 'Medium Warhead Rigor Catalyst I' description:
"This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.
Note: only works on guided missiles, that is light missiles, heavy missiles and cruise missiles. " ====== Your signature is freakishly huge for this forum. Please resize according to the forum rules, thanks. Shadow. |
RasaelWolf
Caldari Black Rabbits
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Posted - 2010.09.14 07:06:00 -
[99]
Originally by: Niccolo Paganini ... What doesn't make sense is that Concord then does nothing to defend the wreckage of the illaglly destroyed ship, which is, in effect, a crime scene.
Concord should therefore protect that wreckage from collection by the pilot who destroyed the ship illegally or any other pilot looking to scavenge - Otherwise it is, through inaction encouraging illegal destruction of missions runner's ships.
When the profits of crime are taken by police in raids they are stored, destroyed, auctioned or given back to their rightful owner. Perhaps this is something Concord could think about...
Dude, your hilarious, love you carebears. Keep 'em coming \o/
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Gistatis Tribunus
The Unknown Bar and Pub
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Posted - 2010.09.14 07:22:00 -
[100]
This was originally in features and ideas, so I'm going to give the OP the benefit of the doubt.
Why are you missioning in Motsu? Why are you missioning CN? There are a ton of other corps you can run for that have well placed agents. Also, why are you using a tengu with ridiculously overpriced crap on it? A raven works just fine for l4's.
The OP does sound trollish, but still botd. --------- "The." -Oceano da Cruz |
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Robert Caldera
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Posted - 2010.09.14 09:21:00 -
[101]
Edited by: Robert Caldera on 14/09/2010 09:22:03
lol? onevolleyd an uber faction fitted T3 solo with a poc in a 0.9 highsec.
Gz, good job dude :-DD
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Mashie Saldana
BFG Tech
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Posted - 2010.09.14 09:59:00 -
[102]
Originally by: Gistatis Tribunus Also, why are you using a tengu with ridiculously overpriced crap on it? A raven works just fine for l4's.
The OP does sound trollish, but still botd.
I rather fly an overpriced 790dps HML Tengu than a cheap as chips Raven in L4's.
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Niccolo Paganini
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Posted - 2010.09.14 10:24:00 -
[103]
I used a Raven for a long time, then a CNR for a little while, then the Tengu The Tengu was the best
Is CCP ever going to get decent insurance on tech 2/3 ships?
There was talk about it a while ago?
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Sendraks
The Spice Weasels Must Flow
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Posted - 2010.09.14 10:28:00 -
[104]
Originally by: Niccolo Paganini Is CCP ever going to get decent insurance on tech 2/3 ships?
The insurance on T2 has been the way it is pretty much forever and isn't likely to change anytime soon.
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Nitric Oxide
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Posted - 2010.09.14 11:45:00 -
[105]
Ass kicked and violin broken.
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Aerion Va'rr
Dead Pilots Society
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Posted - 2010.09.14 12:04:00 -
[106]
Originally by: RasaelWolf
Originally by: Niccolo Paganini ... What doesn't make sense is that Concord then does nothing to defend the wreckage of the illaglly destroyed ship, which is, in effect, a crime scene.
Concord should therefore protect that wreckage from collection by the pilot who destroyed the ship illegally or any other pilot looking to scavenge - Otherwise it is, through inaction encouraging illegal destruction of missions runner's ships.
When the profits of crime are taken by police in raids they are stored, destroyed, auctioned or given back to their rightful owner. Perhaps this is something Concord could think about...
Dude, your hilarious, love you carebears. Keep 'em coming \o/
Yeah.. you know the people that "Broke the Law" or whatever are going to stop once looting a wreck would be made illegal (not that it would ever be), its still stealing from you, and you have a 15 minute aggression time to go shoot them, but isn't that giving them what they want anyway?
For the last time, Concord isn't here to protect you, its here to Avenge you. Sorry you lost 500M or so for 14M Decision.
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SkwisgaarSkwigelf
Swords Horses and Heavy Metal
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Posted - 2010.09.14 13:13:00 -
[107]
tl;dr but I heard rl police are always there right after a crime to cordon off a crime scene and noone has ever stole anything ever wooooo the world is awesome guys
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Bernard Schuyler
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Posted - 2010.09.14 14:51:00 -
[108]
Originally by: Lana Torrin
Originally by: Goose99 The reason suicide ganking is considered broken is because you can't just shoot the gankers first
Wait wot?? Suicide ganking is considered broken because you cant kill people before they do anything?? Did you really just write that?
You are correct, if you wish to shoot people first then go to lowsec or 0.0, if you wish to shoot people first in highsec then guess what, you are a suicide ganker.
I agree that things as is are reasonably OK, but I think the point he was trying to make is that because of the way the rules work in high sec, the Ganker tends to have a significant advantage in high sec that they would not have in other areas.
However, that being said, so what? The game is the way it is and that is fine.
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Niccolo Paganini
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Posted - 2010.09.14 18:18:00 -
[109]
Suicide ganking is fine until it happens to you and, for the record, I hated ganking before I lost my Tengu Its a cheap trick, and they dont deserve the rewards they get from it
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.09.14 18:25:00 -
[110]
Originally by: Niccolo Paganini ...they dont deserve the rewards they get from it
Why not? It's more effective than running dumb pve content for hours to get the same isk reward. Seems perfectly fine to me. It's only your ethics that makes it wrong. Way to go imposing your vision on everyone that plays the game. If everyone thought like you this game would be dead years ago. ~_~
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Niccolo Paganini
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Posted - 2010.09.14 19:33:00 -
[111]
Originally by: Lady Spank
Originally by: Niccolo Paganini ...they dont deserve the rewards they get from it
Why not? It's more effective than running dumb pve content for hours to get the same isk reward. Seems perfectly fine to me. It's only your ethics that makes it wrong. Way to go imposing your vision on everyone that plays the game. If everyone thought like you this game would be dead years ago.
So you are saying the only reason the game works is because you're a ****? Not really much that one can say to that.
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.09.14 19:36:00 -
[112]
I didn't say I'm a ****, you are handing out judgement on everyone that does something you disapprove of. It's not your game and you should know these kind of activities are perfectly normal within the confines of CCP's vision. If you don't like it there are other games with a hand-holding approach to its customers. ~_~
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Mr Epeen
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Posted - 2010.09.14 21:52:00 -
[113]
Originally by: Valoche Mrehl
Your attacker got killed for his offense.
If only that could be true.
His attacker didn't get killed. If He did, he would have woken up in a new clone, wouldn't he?
He lost a gank ship. No biggie.
Concord needs to HTFU and start podding these criminal scum. Like Judge Dredd, they need to be judge jury and executioner all in one. It annoys me the way concord kiss criminal ass like that.
Do the nasty...bye bye pod.
Make EVE the cold, harsh, dark, etc., universe that it claims to be.
Mr Epeen
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100milisk
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Posted - 2010.09.14 22:14:00 -
[114]
Originally by: Niccolo Paganini Suicide ganking is fine until it happens to you and, for the record, I hated ganking before I lost my Tengu Its a cheap trick, and they dont deserve the rewards they get from it
All your crying aside you do have a month to kill your ganker. Next time you see him, just jump his ass in a pvp ship, avenge your tengu and mock him in local. Doing so you'd save his next victim, become a hero, buddy!
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Doddy
The Executives IT Alliance
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Posted - 2010.09.14 23:45:00 -
[115]
wtb single sub-cap suicide ship that can lock and destroy tengu in 3 seconds ....
If you are going to troll at least make it believable.
(even an unfitted terribad tengu has more ehp than any single sub-capital ship can give out in 3 seconds, as for the lag thats what you get for missioning in motsu)
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.15 00:10:00 -
[116]
Edited by: Alara IonStorm on 15/09/2010 00:11:32
Originally by: Mr Epeen If only that could be true.
His attacker didn't get killed. If He did, he would have woken up in a new clone, wouldn't he?
He lost a gank ship. No biggie.
Concord needs to HTFU and start podding these criminal scum. Like Judge Dredd, they need to be judge jury and executioner all in one. It annoys me the way concord kiss criminal ass like that.
Do the nasty...bye bye pod.
Make EVE the cold, harsh, dark, etc., universe that it claims to be.
Mr Epeen
Oh no I lost all the implants in my suicide jump clone...
Oh Wait!
-- Alara's Law!
As an online discussion on EVE ships grows longer, the probability of a comparison involving the Dominix approaches 1 |
Goose99
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Posted - 2010.09.15 00:17:00 -
[117]
Originally by: Alara IonStorm Edited by: Alara IonStorm on 15/09/2010 00:11:32
Originally by: Mr Epeen If only that could be true.
His attacker didn't get killed. If He did, he would have woken up in a new clone, wouldn't he?
He lost a gank ship. No biggie.
Concord needs to HTFU and start podding these criminal scum. Like Judge Dredd, they need to be judge jury and executioner all in one. It annoys me the way concord kiss criminal ass like that.
Do the nasty...bye bye pod.
Make EVE the cold, harsh, dark, etc., universe that it claims to be.
Mr Epeen
Oh no I lost all the implants in my suicide jump clone...
Oh Wait!
That would actually work very well, by limiting how often you can suicide gank from 15 minutes to jc limit, and adding cost of clone update to ganking costs.
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Tinfoy Lat
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Posted - 2010.09.15 00:48:00 -
[118]
Originally by: Niccolo Paganini
Originally by: Lady Spank
Originally by: Niccolo Paganini ...they dont deserve the rewards they get from it
Why not? It's more effective than running dumb pve content for hours to get the same isk reward. Seems perfectly fine to me. It's only your ethics that makes it wrong. Way to go imposing your vision on everyone that plays the game. If everyone thought like you this game would be dead years ago.
So you are saying the only reason the game works is because you're a ****? Not really much that one can say to that.
No, the game works because CCP leaves the possibility of being a **** in the game. Removing the suicide gankers and scammers from it turns high sec into farmville in space.
Take a moment and admire the setup here. As a missioner do you read eve-survival or a forum post somewhere telling you what resists and damage to use in missions? Well these guys from darkside have taken the same approach. They're attacking with 2 gank fit battleships most times although only one makes the killmail often due to it's alpha being enough. They rarely if ever (haven't checked all the killmails yet) lose more than one of the bs to concord.
Looking through some pve setups for lvl 4 tengus on battleclinic i see they get pretty insulting to anyone not using mission specific resists or someone fitting any kind of buffer on the active shield tank setups for lvl 4s. That means they have a huge EM hole when setup for guristas. Doubt most of you have all the skills at level 5, so you're running around with 9 or 10k ehp vs EM most of the time. They did their research and found juicy targets (one earlier today dropped 2b in mods for them) who have a large hole in their defense. Not much different than what the mission runners are doing to run the missions faster.
I don't much like the idea of suicide ganking myself, but come on you have to appreciate what they did.
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.09.15 00:55:00 -
[119]
On the question of insurance:
As you will be aware, CCP recently re-wrote how insurance works. In the devblogs it was SPECIFICALLY STATED T2 insurance would never be more then 10-15% of the ships value and T3 even less. This is listed as one of the down sides of T2 and T3 ships and should remain that way.
Replying to threads without reading them since 2008 |
Gistatis Tribunus
The Unknown Bar and Pub
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Posted - 2010.09.15 03:27:00 -
[120]
Originally by: Mashie Saldana
Originally by: Gistatis Tribunus Also, why are you using a tengu with ridiculously overpriced crap on it? A raven works just fine for l4's.
The OP does sound trollish, but still botd.
I rather fly an overpriced 790dps HML Tengu than a cheap as chips Raven in L4's.
But why, when you can spend all that money on divine opium and multiple copies of 17 Successful Torture Techniques and The Little Pirate who Could? --------- "The." -Oceano da Cruz |
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.09.15 05:00:00 -
[121]
lol I can't wait to get my sec up and suicide some tengus
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Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.09.15 05:13:00 -
[122]
Heh... just realised, all these people losing their Tengu's are losing levels of skills too...
-G
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Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.09.15 05:24:00 -
[123]
This kill seems to indicate that they might not be scanning... or perhaps 180mil is sufficient enough of a "reward" for the sec hit.
http://eve.battleclinic.com/killboard/killmail.php?id=11287942
-G
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AtheistOfFail
Caldari
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Posted - 2010.09.15 08:21:00 -
[124]
Then again, people suicide just for ****s and giggles. This one netted me a -36% sec status loss. But it was worth it.
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Nitric Oxide
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Posted - 2010.09.15 08:40:00 -
[125]
Originally by: Brannor McThife Heh... just realised, all these people losing their Tengu's are losing levels of skills too...
-G
This alone makes it worth it. Train those lvl 5s!
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IbanezLaney
Caldari Dingo took my corp name
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Posted - 2010.09.15 08:46:00 -
[126]
I would like to post a more constructive answer but HTFU just seems to say it all.
I lost a ship with about 1.2 bil of crap on it a few weeks ago - Instead of crying, i docked, got another ship and kept going. No new thread on the forums, no petitions to ccp trying to shift the blame for my own stupidity. The game has the same rules for everyone - every ship I have lost in eve is my own fault so therefore every ship you lose is also your own fault.
The wrecks - Of course they have alts waiting to take ur faction stuff. Why do you think they ganked you in the 1st place?
When your ship pops - you've basically lost the lot, accept that and then any modules you do somehow recover are a bonus. I wouldnt waste the time cause anyone smart will just re-gank you the minute you pick the mods up. Then the isk figures for that module shows in two killmails.
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HeIIfire11
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Posted - 2010.09.15 09:42:00 -
[127]
Originally by: Nitric Oxide
Originally by: Brannor McThife Heh... just realised, all these people losing their Tengu's are losing levels of skills too...
-G
This alone makes it worth it. Train those lvl 5s!
Oh I do train mine up..Im also the type of person who sits in reacon three with a huge buffer tank, while watching a movie.Or who might enjoy a tour through motsu in my 400k ehp t3.
To the op..payback is a *****..dont get mad..get evenAnd ffs..sell that faction stuff and get those skills up..t2 is the way to go and just as good for missioning.
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ElJo123
Sons Of 0din The Strangers.
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Posted - 2010.09.15 10:12:00 -
[128]
Originally by: HeIIfire11 Im also the type of person who sits in reacon three with a huge buffer tank, while watching a movie.Or who might enjoy a tour through motsu in my 400k ehp t3.
How's that working out for you?
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HeIIfire11
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Posted - 2010.09.15 10:18:00 -
[129]
Edited by: HeIIfire11 on 15/09/2010 10:20:16
Originally by: ElJo123
Originally by: HeIIfire11 Im also the type of person who sits in reacon three with a huge buffer tank, while watching a movie.Or who might enjoy a tour through motsu in my 400k ehp t3.
How's that working out for you?
It works out great when people warp to you and pop..and you stop taking damage after a while sitting at the gate.As far as the huge buffer tour through motsu..also worlds of fun to see people try to gank you and fail..that hasnt worked yet thoughBut i have had many lolz in reaconEdit:Reacon is more for the ninja salvagers though
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LOLCatofJita
Estel Arador Corp Services
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Posted - 2010.09.15 11:11:00 -
[130]
WTB pith a-type medium ssb.
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thatbloke
Gallente
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Posted - 2010.09.15 12:15:00 -
[131]
If you're in a Tengu and get killed in 2 seconds by a single ship of ANY kind, then you are doing it oh so very, VERY, wrong.
Originally by: CCP Shadow I think we'd be better off with a troll shard.
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K'racker
Minmatar Brutor tribe
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Posted - 2010.09.15 13:31:00 -
[132]
very high incoming dps, or high alpha, can kill ships with less than 1/4 damage than their ehp.
sure sign of a noob is when they start quoting ehp as if it means something.
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HeIIfire11
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Posted - 2010.09.15 14:04:00 -
[133]
Edited by: HeIIfire11 on 15/09/2010 14:11:21 Edited by: HeIIfire11 on 15/09/2010 14:10:00
Originally by: K'racker very high incoming dps, or high alpha, can kill ships with less than 1/4 damage than their ehp.
sure sign of a noob is when they start quoting ehp as if it means something.
Whatever..your not cracking through 30-40k hp armor either way not to mention shield and hull..and all that in a .8 system with one tempest.So dont call me a noob or get ****ed because im right...show me.
Edit:lets see you alpha this pro gamerhttp://eve.battleclinic.com/loadout/26919-Buffer-Proteus.html
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Tinfoy Lat
Minmatar Republic Military School
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Posted - 2010.09.15 15:02:00 -
[134]
Originally by: K'racker very high incoming dps, or high alpha, can kill ships with less than 1/4 damage than their ehp.
sure sign of a noob is when they start quoting ehp as if it means something.
That's odd, I'd say not understanding that your ehp is dependent on the incoming damage type(s) and therefore you can't be alpha'd by a 1/4 of it would be a sure sign.
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Morganta
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Posted - 2010.09.15 15:50:00 -
[135]
ya know what really ****es the gankers off? when you keep an alt in the system and loot your wreck before they can.
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K'racker
Minmatar Brutor tribe
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Posted - 2010.09.15 16:15:00 -
[136]
Originally by: Tinfoy Lat
Originally by: K'racker very high incoming dps, or high alpha, can kill ships with less than 1/4 damage than their ehp.
sure sign of a noob is when they start quoting ehp as if it means something.
That's odd, I'd say not understanding that your ehp is dependent on the incoming damage type(s) and therefore you can't be alpha'd by a 1/4 of it would be a sure sign.
ehp is based on uniform damage being applied over a period of time. it does not account for resist holes, very high alpha or very high incoming dps. ehp has -nothing- to do with incoming damage type; you can use eft and change the damage any way you want, the ehp of the ship will not change. the poster above you i was not refering to in my reply, the others who can't understand a 15k ehp tengu dieing to 11k alpha, i was calling noob. and now you.
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Jaggati Khan
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Posted - 2010.09.15 16:18:00 -
[137]
no no no your all thinking about this the worng way :p
PLAYER police is where its at as an example:
player suicides someone in a 0.9 - victim has 15 days of killrights - simply add this to anyone who is in the police militia :) maybe make it 30 days? or just 15 but you can kill em over and over til the time is up? ooor 15 days but any police can shoot them until they have had at least one ship killed or the same equivilant in isk dropped from the original gank - victim retains his killrights seperatley from the player polices...
que epic cops and robbers - my monies on the pirates at first as i know theyll be sensible enough to have logi support :p
now to fix bounties....
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Tinfoy Lat
Minmatar Republic Military School
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Posted - 2010.09.15 17:33:00 -
[138]
Originally by: K'racker ehp is based on uniform damage being applied over a period of time. it does not account for resist holes, very high alpha or very high incoming dps. ehp has -nothing- to do with incoming damage type; you can use eft and change the damage any way you want, the ehp of the ship will not change. the poster above you i was not refering to in my reply, the others who can't understand a 15k ehp tengu dieing to 11k alpha, i was calling noob. and now you.
Wow, and you call others noob? Not even worth trying to explain it to you.
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HeIIfire11
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Posted - 2010.09.15 18:00:00 -
[139]
Originally by: K'racker
Originally by: Tinfoy Lat
Originally by: K'racker very high incoming dps, or high alpha, can kill ships with less than 1/4 damage than their ehp.
sure sign of a noob is when they start quoting ehp as if it means something.
That's odd, I'd say not understanding that your ehp is dependent on the incoming damage type(s) and therefore you can't be alpha'd by a 1/4 of it would be a sure sign.
ehp is based on uniform damage being applied over a period of time. it does not account for resist holes, very high alpha or very high incoming dps. ehp has -nothing- to do with incoming damage type; you can use eft and change the damage any way you want, the ehp of the ship will not change. the poster above you I was not refering to in my reply, the others who can't understand a 15k ehp tengu dieing to 11k alpha, I was calling noob. and now you.
lol..Ill try to make it easy for you and give you some homework.Go get an armor tanker..put two eanm on it.Now put 1 reactive on it and watch your ehp sky rocket.what you said here shows clearly you have no idea what your talking about.You here by resign all rights to call anyone a noob.When I mention a huge buffer..dont think im talking about tanking two ways..you cant get a huge buffer by tanking two ways,there will be no hole anywhere.
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Niccolo Paganini
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Posted - 2010.09.15 19:46:00 -
[140]
Tomato, tomato Potato, potato Ketchup, Katsup *Gets put in a straight-jacket*
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Obsidian Hawk
RONA Legion
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Posted - 2010.09.15 23:38:00 -
[141]
Pro tip dont fly a tengu with active hardners. instead invest in some c-type or a-type passive hardners. oh and always leave an EM on your ship at all times.
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Bringon Thepain
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Posted - 2010.09.15 23:57:00 -
[142]
CONCORD is a joke. i got ganked in 0.8 system with a faction BS X2 by a gang of 7 that even had a orca with them for salvage ( goodies all was destroyed, screw them) , and it took them over 20 MINUTES to kill my 2 ships and concord didnt do squat. And, no, no kill rights, no war ect. I PvP on a third account. he was in 0.0 at time. Every time i get ganked, no concord, but let me pop a can, instant death! So, yeah, i hear you. took me 2 years to get my security level up from -10.0 to a positive so this can happen.
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Mashie Saldana
BFG Tech
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Posted - 2010.09.16 00:33:00 -
[143]
Originally by: Bringon Thepain CONCORD is a joke. i got ganked in 0.8 system with a faction BS X2 by a gang of 7 that even had a orca with them for salvage ( goodies all was destroyed, screw them) , and it took them over 20 MINUTES to kill my 2 ships and concord didnt do squat. And, no, no kill rights, no war ect. I PvP on a third account. he was in 0.0 at time. Every time i get ganked, no concord, but let me pop a can, instant death! So, yeah, i hear you. took me 2 years to get my security level up from -10.0 to a positive so this can happen.
You were flagged one way or another as a fight can't last 20 minutes if Concord action is required.
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Dr Ngo
Amarr JESUS CHRIST IT'S A LION GET IN THE CAR
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Posted - 2010.09.16 00:37:00 -
[144]
Originally by: K'racker
Originally by: Tinfoy Lat
Originally by: K'racker very high incoming dps, or high alpha, can kill ships with less than 1/4 damage than their ehp.
sure sign of a noob is when they start quoting ehp as if it means something.
That's odd, I'd say not understanding that your ehp is dependent on the incoming damage type(s) and therefore you can't be alpha'd by a 1/4 of it would be a sure sign.
ehp is based on uniform damage being applied over a period of time. it does not account for resist holes, very high alpha or very high incoming dps. ehp has -nothing- to do with incoming damage type; you can use eft and change the damage any way you want, the ehp of the ship will not change. the poster above you i was not refering to in my reply, the others who can't understand a 15k ehp tengu dieing to 11k alpha, i was calling noob. and now you.
Game mechanics fail. M.D. |
Agent Unknown
Caldari
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Posted - 2010.09.16 01:49:00 -
[145]
EHP factors in uniform resists. That tempest that alpha'd you fires (usually) EM+Therm EMP ammo. A Tempest can easily surpass 10,000 "unresisted" damage with 1400s.
So:
Tengu with 50% EM and 50% Thermal resists (Theory-crafting here) would reduce the damage to around 4,000 (again, theory). However, since active tanks call for weak buffers because of how you fit it, you maybe have ~3000 unresisted HP (add up shield, armor, and structure). 4,000 > 3,000, so you pop in one shot.
Conclusion:
When looking for a "gank-proof resistant" ship (hint: no such thing as gank-proof, they bring enough and you die), fit for uniform resists and buffer. If you have an unresisted buffer of say, 12,000 or more, you should be safe from a single BS alpha.
Again, I could be completely wrong, but I'm going by the "logical" explanation of the game mechanics.
If you really want to avoid that happening again...try creating a bookmark that is right on top of the station (so you would bounce off going any closer) and using that as your warp-in. If you get "docking request accepted" you will be invulnerable upon landing (you are also invulnerable immediately upon exiting warp for a few moments). Using an on-grid "safe" bookmark roughly 300km from a station will also allow you to see what's outside before going in to dock. I forgot to mention that you are in fact reading something that is called a signature. |
Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.09.16 02:18:00 -
[146]
Originally by: Agent Unknown EHP factors in uniform resists. That tempest that alpha'd you fires (usually) EM+Therm EMP ammo. A Tempest can easily surpass 10,000 "unresisted" damage with 1400s.
Let this be a lesson for any would be gankers.. Pick your targets.
In this case you would want your target to be tanking rats that do Ken and Exp damage (so Angels I think??). Almost all mission runners will tank the specific damage as it gives them a MUCH stronger tank against the rats on the mission (seeing as the damage is known). This means what you want to do is hit their damage hole, which you can actually work out ahead of time..
I would say this guy got lucky and hit the hole (or mostly hit the hole anyway, with EMP doing EM damage).
Remember, as a rule, mission runners do not omni-tank as its non-optimal for what they do (where as PvP fits usually DO omni-tank)
Replying to threads without reading them since 2008 |
Gavin DeVries
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Posted - 2010.09.16 04:17:00 -
[147]
The killmail link is on page three. He had 2 explosive hardeners and one invulnerability field, almost certainly all turned off. In EFT, his fit against EMP ammo with the hardeners off and All V skills has just over 13,000 EHP. The ganking Artillerypoc, again assuming All V skills, does 11,600 alpha with Republic Fleet EMP L. He gets a better than average hit and POOF! No more Tengu. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.09.16 04:25:00 -
[148]
So a 2x1600mm RT plated Tengu with 3xT2 LSE's and 2x C-type Pithum Magnetic amps has a passive EHP of around 95k against 80/20 Em/Therm ?
Fly as slow as a freighter...and have a huge sig... but hey... at least you'll notice the mini-fleet gunning for you.
-G
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.09.16 04:52:00 -
[149]
Originally by: Gavin DeVries The killmail link is on page three. He had 2 explosive hardeners and one invulnerability field, almost certainly all turned off. In EFT, his fit against EMP ammo with the hardeners off and All V skills has just over 13,000 EHP. The ganking Artillerypoc, again assuming All V skills, does 11,600 alpha with Republic Fleet EMP L. He gets a better than average hit and POOF! No more Tengu.
I am aware of this. It was covered on page 3 as well.. I was being generic.. If you are stalking someone expensive fit (best way to do it as it yields better and more consistent results) its a good idea to see what mission they are running and fit ammo accordingly. If you think they are going to fire back (not likely if you have done your job right) then you also know what tank to fit.
Replying to threads without reading them since 2008 |
K'racker
Minmatar Brutor tribe
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Posted - 2010.09.16 07:47:00 -
[150]
it's really so much easier to troll...
Originally by: HeIIfire11
lol..Ill try to make it easy for you and give you some homework.Go get an armor tanker..put two eanm on it.Now put 1 reactive on it and watch your ehp sky rocket.
vs. ogre II's, how much more damage would your ship with the 'skyrocketed' ehp tank compared to just two eanm? zero; illustrating my point about resists.
Originally by: Dr Ngo
Game mechanics fail.
http://eve.battleclinic.com/killboard/killmail.php?id=9215386
your fit has 36k ehp before skills, 45k at lvl 5. it died to less than 16k damage. illustrating my point about high incoming damage.
posters itt were poking fun at the op, while at the same time demonstrating ignorance of how ehp applies in game, not just eft. ships can die to much less damage than their ehp; the killboards are littered with examples of this.
thanks for letting me enlighten you.
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Gavin DeVries
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Posted - 2010.09.16 11:11:00 -
[151]
K'racker, you do realize that you can't directly compare killboard damage stats to EHP, right? EHP refers to raw damage before resists, while the killboards report damage after resists, assuming they report correctly at all. A ship with 12000 total hp and 75% EM resists across the board (not that this could really exist) would show as having 48000 EHP against all-EM damage. However, if it was blown up the killboards would only show 12000 damage received. |
Rock Dock
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Posted - 2010.09.16 13:41:00 -
[152]
Edited by: Rock Dock on 16/09/2010 13:42:29 Hi guys.
Look at this KB http://kb.ds-alliance.com/?a=kill&id=127538&kb=frs
For now killing tengus in high secs is the most profitable business. It will spread even more. So I'll recomend all mission runners to change their T3 ships on BS. |
Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.09.16 13:53:00 -
[153]
Originally by: Rock Dock Edited by: Rock Dock on 16/09/2010 13:42:29 Hi guys.
Look at this KB http://kb.ds-alliance.com/?a=kill&id=127538&kb=frs
For now killing tengus in high secs is the most profitable business. It will spread even more. So I'll recomend all mission runners to change their T3 ships on BS.
Interesting info, why edit it out? |
Pasithea Aeas
Pirates in Silk Suits
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Posted - 2010.09.16 14:24:00 -
[154]
he didnt bother until his ship got blown up that only tells me he doesent really want/belive in change for the "better"
also a crime isnt a crime until its committed car with expensive autoradio is more likely to get wrecked :3
you just gave your bike away to the niqqa by not being careful
unless you want to disable locking other players in hisec lmao that would totally reflect the eve player freedom idea eh?
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Niccolo Paganini
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Posted - 2010.09.16 18:38:00 -
[155]
Originally by: Pasithea Aeas he didnt bother until his ship got blown up that only tells me he doesent really want/belive in change for the "better"
also a crime isnt a crime until its committed car with expensive autoradio is more likely to get wrecked :3
you just gave your bike away by not being careful
unless you want to disable locking other players in hisec lmao that would totally reflect the eve player freedom idea eh?
Inappropriate content removed. Zymurgist
I have already made clear that I have always thought suicide ganking is a cheap and dirty trick, long before I lost my Tengu.
My bike, is insured, actually, for its full value, so, not a good example there
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Misanth
Reaper Industries Asset Liberation Front.
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Posted - 2010.09.16 18:45:00 -
[156]
/me wants some cheese - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.09.17 00:41:00 -
[157]
Dear lord...
Makes me almost want to give up everything else and take up Tengu-slaying:
2.8 Billion in lewt!
-G
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Pasithea Aeas
Pirates in Silk Suits
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Posted - 2010.09.17 06:58:00 -
[158]
Originally by: Niccolo Paganini I have already made clear that I have always thought suicide ganking is a cheap and dirty trick, long before I lost my Tengu. My bike, is insured, actually, for its full value, so, not a good example there
You haven't been around long enough to see the suicide ganking nerf have you?
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PimpMommy
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Posted - 2010.09.17 09:41:00 -
[159]
If you flying something expensive, just always expect someone to try ganking you no matter where your at. I omni-tank my Golem and even fill a low slot with a damage control and always keep my hardners active. Yes its not optimal for mission running but it is great for shanking off the odd ganking attempt(best try got into my armor a little bit 10% or so). I still get attempts in ship worth about the same with a hell lot more tank then you had across the board. Shoot they even occasionally go for frieghters so no one is ever really safe.
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Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.09.17 11:05:00 -
[160]
Tengu target? Check. Tengu ganked? Check. Tengu loot? Um...
FAIL
Unless of course, the aim was to simply kill a T2 Tengu and lose your own ships to Concorde...
Greedy gank is greedy.
-G
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Ran Khanon
Amarr Swords Horses and Heavy Metal
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Posted - 2010.09.17 11:24:00 -
[161]
Originally by: Brannor McThife Dear lord...
Makes me almost want to give up everything else and take up Tengu-slaying:
2.8 Billion in lewt!
-G
Methinks you should be quick with such a career move. Browsing through that guy's BC killboard makes you think Tengu's in Motsu should be added to a list of endangered spaceships Also it helped him make it to nr. 12 on battleclinic. Wouldn't want to be flying a faction fit Tengu over yonder.
Recruiting. |
Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.09.17 11:36:00 -
[162]
You are right... mission runners beware really.
Though it does seem to maybe getting a bit out of hand now? I'm all for the EvE-is-harsh view, but they're dying so fast now. I guess it's no different that autopiloting a hauler with billions in the hold...
Easy money is easy?
-G
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Goose99
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Posted - 2010.09.17 15:09:00 -
[163]
Originally by: Ran Khanon
Originally by: Brannor McThife Dear lord...
Makes me almost want to give up everything else and take up Tengu-slaying:
2.8 Billion in lewt!
-G
Methinks you should be quick with such a career move. Browsing through that guy's BC killboard makes you think Tengu's in Motsu should be added to a list of endangered spaceships Also it helped him make it to nr. 12 on battleclinic. Wouldn't want to be flying a faction fit Tengu over yonder.
It has pith x-type large booster listed at 1.4 bil. The payoff isn't even close.
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AngryMax
Gallente Warriors tribe DarkSide.
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Posted - 2010.09.22 03:54:00 -
[164]
What a fantastic thread.
Words cannot describe the joys of flying under the bat ticker. You fight shoulder to shoulder with the most experienced and innovative players in EvE whose testicular (and otherwise) fortitude rises exponentially with time. Null sec, low sec, high sec, its all the same to DarkSide. who collectively look to squeeze maximum amount of fun and enjoyment out of this sandbox mmo - sometimes in ways that seem almost unnatural in bending the rules of the game.
So if you happen to speak Russian decently enough, feel free to stop by here, and give us a consideration.
Thank you.
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Whelan Jr
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Posted - 2010.09.22 04:08:00 -
[165]
Nyet
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Tian Nu
Ministry of War
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Posted - 2010.09.22 11:12:00 -
[166]
CCP fooled you Motsu is not 0.9 is -0.9
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Ran Khanon
Amarr Swords Horses and Heavy Metal
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Posted - 2010.09.22 11:17:00 -
[167]
Originally by: AngryMax What a fantastic thread.
Words cannot describe the joys of flying under the bat ticker. You fight shoulder to shoulder with the most experienced and innovative players in EvE whose testicular (and otherwise) fortitude rises exponentially with time. Null sec, low sec, high sec, its all the same to DarkSide. who collectively look to squeeze maximum amount of fun and enjoyment out of this sandbox mmo - sometimes in ways that seem almost unnatural in bending the rules of the game.
So if you happen to speak Russian decently enough, feel free to stop by here, and give us a consideration.
Thank you.
Является ли Google перевод достаточно хорош для вас, ребята?
Recruiting. |
AngryMax
Gallente Warriors tribe DarkSide.
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Posted - 2010.09.22 21:26:00 -
[168]
No sorry Ran, some basic spoken Russian would be necessary, and you can pick up Russian eve-lingo as quick as you pick it up in English. For fleet ops, you have to understand what FC's are talking about. We move too fast for google translate, and hardly any comms are in text.
Mainly we are looking for westernized Russians, second generation immigrants, people who for some odd reason speak Russian and play EvE, but aren't playing in a Russian alliance yet. Or Americans that learned Russian or have some basic knowledge of the language and wish to be in a true PvP alliance.
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Herzog Wolfhammer
Gallente Aliastra
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Posted - 2010.09.23 01:57:00 -
[169]
There is much to learn here.
So it appears, thanks to some good analysis, that a mission runner was down on defenses and got alpha'ed at a station.
This need not be a T3 ship that such a thing could happen to.
I have returned from WH space and missions with half armor on a T1 ship full of T2 mods and sleeper/Radar loot.
But you shan't multi-tank, they say. But now there is a good example here, and a good reason, to stay away from stations until that armor rep or shield regeneration is completed.
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Tinfoy Lat
Minmatar Republic Military School
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Posted - 2010.09.23 06:57:00 -
[170]
Actually Herzog, in these cases waiting till the shields regen isn't going to do any good. The mission runners are resting 1 or 5 billion in mods on a cruiser hull whose fit carries a huge EM hole in guristas space. This being eve and not a wow pve server suggests that plan may have a flaw or two.
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.09.23 07:59:00 -
[171]
Originally by: Tinfoy Lat Actually Herzog, in these cases waiting till the shields regen isn't going to do any good. The mission runners are resting 1 or 5 billion in mods on a cruiser hull whose fit carries a huge EM hole in guristas space. This being eve and not a wow pve server suggests that plan may have a flaw or two.
Swap your ch for a k....
ITS A WAR! |
Majkel Mir
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Posted - 2010.09.23 18:34:00 -
[172]
Very interesting read in this thread. Tried to do some calculations on how much damage a tengu can stand from an alpha with various fits but my calculations seem to be off. Any experts out there how to calculate it?
Assume a tengu gets alpha:ed with 13000 EM damage and the ship has the following HP and resists (passive):
HP/ EM resist (%): Shield 4380/ 12 Armor 2940/ 50 Structure 2076/ 0
Will the ship survive the alpha?
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Tinfoy Lat
Minmatar Republic Military School
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Posted - 2010.09.23 20:43:00 -
[173]
To answer your question, if the damage were all em you'd divide your shield hp by .88, your armor hp by .5, your hull hp stays the same and add them up. Should be 12934, so it's close but no cigar given the information in the question.
In the case of these tengus in question, however, the damage isn't all EM. The highest EM damage shell the 1400 arty IIs would be using is republic fleet EMP. It does 75% EM, 16.67% explosive, and 8.33% kinetic. So you need to know those resists for shield, armor and hull. Easiest way to see it is to put the ship's fitting into eft, make sure your pilot profile is up to date with your skills, and then create a damage profile with the above percentages. When that damage profile is selected the EHP will show the damage the ship can withstand vs the republic ammo.
If you want to do it yourself just for kicks then it's not that hard to work out. As an example, give the shield 50% explosive and 85% kinetic resists to go with your 12% EM. Those aren't unreasonable numbers for a guristas mission runner. The shield's EHP would look like this:
75% of the damage is EM, 12% of that is resisted, so 88% of the 75% gets through. (66%) 16.67% of the damage is explosive, 50% of that is resisted, so 50% of 16.67% gets through. (8.34%) 8.33% of the damage is kinetic, 85% of that is resisted, so 15% of 8.33% gets through. (1.25%) Add those up and you get 75.59% of the damage actually hitting the shield. Divide your shield hp by that to get 5794. That's what your shield at those resists would effectively have as HP vs the republic emp shells. Do the same for your armor and hull and you get the amount it would take to alpha the ship. It should be at least close.
If you're just looking for the easiest way to survive the alpha from a single bs, then: (1) leave one invuln module in the mids rather than replacing it with a non-em mission specific hardener. (2) put a damage control in one of the low slots (3) get your compensation skills and shield management up (4) raise hull upgrades and mechanic if they're low. (5) always turn the modules on even if you're just warping to a station to dock.
This does mean you give up a bit of mission specific tank and dps. You'll survive an attack by a single bs and have some chance if there's 2, but in the end it's still an active tanked cruiser hull (read: little buffer) so three will pop you.
tldr: boring math; skill and fit a few slots with a pvp defense in mind.
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Herzog Wolfhammer
Gallente Aliastra
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Posted - 2010.09.24 00:57:00 -
[174]
Edited by: Herzog Wolfhammer on 24/09/2010 00:58:10
Originally by: Tinfoy Lat Actually Herzog, in these cases waiting till the shields regen isn't going to do any good. The mission runners are resting 1 or 5 billion in mods on a cruiser hull whose fit carries a huge EM hole in guristas space. This being eve and not a wow pve server suggests that plan may have a flaw or two.
I am still thinking that the T3 needed to be caught off guard with low shields at least. The trick is to survive the alpha and as was said before, could it be possible that the battleship, if it was an arty ship, managed a second shot?
But I see your point.
Edit: what of Tactical Shield Manipulation skill in this?
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Elly Bravo
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Posted - 2010.09.25 11:12:00 -
[175]
Or you know... insta undocks and on station bookmarks...
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Majkel Mir
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Posted - 2010.09.25 15:43:00 -
[176]
Originally by: Tinfoy Lat To answer your question...
Thats great info. in your post Tinfoy, thanks!
By the looks of the BattleClinic`s killboard of ganked tengus it looks like most tengus recieves damage of about 9000 HP or lower, must be unresisted damage right? IMO, Should display resisted damage as well to give the whole picture.
And everyone has the subsystem "Amplification Node" fitted + active hardeners which does not help much in a gank situation if they are inactive (a little lag at undock...).
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Khan Dok
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Posted - 2010.09.28 23:01:00 -
[177]
The OP is surely not the only Tengu missioner in Motsu.
GedoVan...Motsu...Tengus!
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.09.29 02:11:00 -
[178]
Originally by: Majkel Mir
Everyone has the subsystem "Amplification Node" fitted + active hardeners which does not help much in a gank situation if they are inactive (a little lag at undock...). I think the subsystem Supplemental screening and modules such as DC and passive hardeners/ rigs will get more popular now.
luckily there is a 30s timer where people can't lock you but you can activate modules. so that would be a whole lotta lag and not (a little lag)
stupid pimp fit tengus basically should never have been in fashion, I mean even with 2x cn invluns + max skills they have ~30k ehp. I'm pretty sure someone mentioned this like the day eft added t3.
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Brian Ballsack
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Posted - 2010.09.29 02:40:00 -
[179]
Quote: When the profits of crime are taken by police in raids they are stored, destroyed, auctioned or given back to their rightful owner. Perhaps this is something Concord could think about.
Im still finding this amusing, oh just wait until you grow up.
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Bernadictus
Caldari Priory Of The Lemon Dead Terrorists
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Posted - 2010.09.29 09:12:00 -
[180]
Edited by: Bernadictus on 29/09/2010 09:13:30 Don't fly which you can't afford to lose. And yes - flying a pimp Tengu will get you ganked. If you must fly a Pengu, go 0.0 - safer than hi-sex since Dominion 1.0. If you really want to fly a pimped out ship, get an officer fit Damnation, 400k+ ehp.
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Riho
Gallente i Care.
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Posted - 2010.09.29 09:27:00 -
[181]
grtz to the ppl who are doing it :P
iv tryd to solo gank a tengu undocking... but failed 2 times :P
so im back to ganking easymode haulers and noobships with lots og random stuff in them :) ---------------------------------- Fighting for something
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Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2010.09.29 15:27:00 -
[182]
Edited by: Katarlia Simov on 29/09/2010 15:28:27
Originally by: Bernadictus Edited by: Bernadictus on 29/09/2010 09:13:30 Don't fly which you can't afford to lose. And yes - flying a pimp Tengu will get you ganked. If you must fly a Pengu, go 0.0 - safer than hi-sex since Dominion 1.0. If you really want to fly a pimped out ship, get an officer fit Damnation, 400k+ ehp.
Or a Golem ? Or even a raven/CNR really ?
Takes a lot less pimping to get a BS into a sexy-good mission runner. Maybe a relatively cheap booster for cap stability (or just t2 if you are smart and manage aggro and cap) and navy BCUs is all it takes to get a permatank and certainly comparable dps to boot. Also drones for frig slapping is much better. Chasing elite frigs with heavy missiles is a real pain.
Anyways, then you get WAY better EHP, what with being a BS, and you have WAY less attractive loot. The combination of being a harder kill and with less potential loot keeps you pretty safe really.
Like anything in eve its all about risk vs reward. A tengu is a fine mission runner for sure, but then you risk being an easy kill for gankers. Being slow and fat (and a little slower completion time for vanilla BS) means slightly slower isk making, but more security.
Working as intended tbh. I like that certain people are making mission running into a more risk profession. It should always have had some element of risk, particularly for super-pimp guys who do nothing but grind the missions.
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Sutskop
PILSGESCHWADER
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Posted - 2010.09.29 15:35:00 -
[183]
Originally by: Niccolo Paganini If Concord is unwilling or unable to secure crime scenes, whats the point in running missions?
We should all instead use our alts to salvage wrecks. This will be good for the game and encourage new players. ..... ....... Sigh.
What you're saying is, you were silly enough to get alpha'd at a hisec station, but you want your loot? Come on.
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Moroccan Tourist
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Posted - 2010.09.29 18:27:00 -
[184]
Nerf the 1400 ! Dont fly a pimped one shot ship ! Dont run missions in crowded hubs ! Use KBs to find the junky gankers and make them red !
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Mkiaki
Gallente Progressive Business Solutions
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Posted - 2010.09.29 19:15:00 -
[185]
-opens thread-
-see's random moron crying about loosing pixels-
-laughs so hard he cries and passes out-
-posts in thread-
-gains profit-
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Corncob Spokesperson
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Posted - 2010.10.04 09:02:00 -
[186]
Corncob has never and will never, condone or assist with, the dishonest and distasteful act of suicide ganking the ships of our loyal and law abiding citizens. Corncob does not take bribes, slave women or illicit drugs or a years worth of free Quafe or pink fluffy bunny slippers, as a bribe or fee for standing by while innocents are blown up and their loot stolen.
A once great man stated:
"Originally by Oveur: High security empire space is supposed to be quite safe. If you want piracy, go into areas where it is supported and encouraged, areas that are 0.4 and less. Don't complain that you can't pirate easily in 0.6, you aren't supposed to do it easily. That's the whole point of high security."
Based on this Corncob does its utmost to protect and punish those who step over the line and we will continue to do so. However please understand, Corncob has fallen behind in the war on these villainous persons. Since Corncob was introduced, a slew of changes, ships, weapons and modules have been added for the pod pilots of EVE while Corncob has largely been ignored.
If the status quo is to be restored so that Corncob is able to react and destroy the suiciders before they manage to destroy and grief the law abiding citizens of our great empires, then the deficiencies of Corncob must be addressed post haste!.
Regards
Corncob Spokesperson
[Corncob does not support the ganking of extremely valuable ships in Corncob protected space.. period] |
Professional Retard
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Posted - 2010.10.04 13:14:00 -
[187]
lol, butthurt *****
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Alicia Ryan
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Posted - 2010.10.04 21:19:00 -
[188]
I suggest everyone is ganking in highsec, cause it is profitable, one of the most profitable things ingame atm, if they do so, the game will die... so ccp need to change something about it, it sucks if u can loose a multibillion ship in highsec and cant do anything against it and the ganker can just loose some millions, i dont see the risk vs reward part here is right.
and for the sec hit, u can easily fix that.
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Herrring
Amarr Space Pinatas Co.
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Posted - 2010.10.04 21:44:00 -
[189]
No, the game wont die when suicide gankers kill expensive ships. The ganked will learn that they should only fly tech II fitted ships and leave the officer mods for caps.
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Alicia Ryan
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Posted - 2010.10.04 22:19:00 -
[190]
u think a pithii a type shieldbooster is for a cap?? U dont understand it, rly... what u want to try?
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xeno1008
The Party Corp
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Posted - 2010.10.04 23:51:00 -
[191]
This has happened to me as well, yes I am sick of it, so, I'm going to do something about it
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Herzog Wolfhammer
Gallente Aliastra
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Posted - 2010.10.05 06:18:00 -
[192]
This thread delivers.
Though I have no desire to gank any T3 ships, I have a problem with them.
Considering the capabilities of a T3 ship, flown well and well equipped, a fine vessel for exploration purposes it can be.
And over the summer, I watched T3 ships farming away at....
Sleepers in C4-5? No. 5/10 or better complexes? No. Escalations that take you many jumps deep into lowsec for the rare rewards? Of course not.
High sec radar and complexes.
Low and behold I still manage to get past them with my Cyclone and hack the cans for those days when wormholes are just not opening up and "something" appears in the probes (lots of decryptors to be given away to a RP scientist because I ain't got the time).
The T3 ship has become the Carebear Explorer vessel of choice. And for a high sec radar, or even a simple complex like a Serpentis Hideaway or something like that, it's just overkill. I don't even bother with them any more but if I am bored I will call up a noob in the free wrecks channel if there is a need to blow s**t up.
That I can pass them and out-hack them shows noobs lacking hacking skills.
When I asked this in the exploration channel, I got smacked down most grievously, as if I asked that sort of question that should not be asked - like asking a woman why she has an adams apple for example - as if a nerve was struck.
Then I asked "Ok so who is carebearing it in high sec sites with a T3" and the insults started to fly.
I can take a T1 BC many wormholes to 0.0 and to a radar site (so long it's not those blasted Guristas but I have faction with them and would like to do their missions someday anyway) and solo C1-C2 wormholes, but am I the devil for thinking a T3 for high sec radar and complexes to be overkill? (happens to be the same BC in the sig and it's kept in one piece for a long long time).
I don't care for piracy, or whatever that high-sec murder thing they call piracy, and never minded much for carebears before, for seeing that some people have limited time and cannot put in the commitment for lowsec and 0.0.
But as usual, in EvE, no matter how tolerant you can try to be, people will even manage to test that too. And seeing T3 ships farm high sec sites was not something I could ignore. Knowing what a T3 ship can do, and seeing what is being done with it, it's like ..... well I don't know what that's like. I guess it's like when 10 cops shoot a guy 100 times for having a knife.
So the even something I don't care for, high sec ganking, seems welcome in this case.
Now where are my f**king cookies?
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Alicia Ryan
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Posted - 2010.10.05 09:13:00 -
[193]
there are alot better ways to make isk with a Tengu then Farm Plexes in empire... but thats not the problem. Problem is atm that one Bs can Gank a T3 in Empire, or 3-4Bs can gank a Bs/Marauder in Empire, Ganking was nerved when u needed 8-9Bs to Gank one, but now it is even easier with the huge Alpha of Arties...
It,s not right to go to a mission hub, scan a bit and have an officer Spawn and it,s not fair at all.
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Dark Pony
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Posted - 2010.10.05 09:32:00 -
[194]
Edited by: Dark Pony on 05/10/2010 09:33:49
Originally by: Herzog Wolfhammer RANT
C'mon Herzog. You can't expect people who are able to fly T3 to settle for less rite? Why fly a T1 crap cruiser to do a highsec 3/10 when you can enter the gate with your far superior nber-crnser? Enough slots for probe launcher, explo mods and enough tank and gank left to deal with anything opposing you. So far I used a faction Omen and harb for highsec/lowsec small time explo but I would certainly use a T3 crnser if I could. i agree that it is overkill in most cases but so is blob warfare in pvp or having an army of remote reppers.
People choose the safe and easy way and since you need so much utility slots on a 1-ship-for-all exploration setup T3 is the perfect choice. Official Helmet Polisher |
HeliosGal
Caldari
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Posted - 2010.10.05 11:46:00 -
[195]
Edited by: HeliosGal on 05/10/2010 11:47:47 where there is profit , the lesser elements of eve will be. This is a issue why its profit driven
for ccp its a isk sink to a lot of expensive items are destoryed and not droppd in a suicide gank meaning that sure u get profit but expensive stuff vanishes to
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Oguras
Gallente ANZAC ALLIANCE IT Alliance
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Posted - 2010.10.05 12:05:00 -
[196]
stop crying, it wasn't even that pimped. also learn that hi sec is not secure and that with greater number in local rises the chance that somebody is going to gank you. also learn that you don't need t3/deadspace/officer/faction crap to run some stupid missions..
..either you'll learn that with time or you'll cry and leave..
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Alicia Ryan
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Posted - 2010.10.05 12:18:00 -
[197]
one more stupid poster... read first and then answer pls
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Oguras
Gallente ANZAC ALLIANCE IT Alliance
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Posted - 2010.10.05 18:45:00 -
[198]
That's reply for first post (and maybe few afer that). Would have been stupid to go through those 7 pages..
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Alicia Ryan
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Posted - 2010.10.05 18:59:00 -
[199]
it,s about broken game mechanics... if u can one volley a t3 in empire, something is just wrong, u can kill a officer/faction fit golem/cnr with 3-4bs in empire, ganking got nerved hard, but with the changes to arties it is once more overpowered.
Go to Motsu, wait --> officer Spawn, if u Spawn Concord not on Grid of Gate u have even more time...
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LittleTerror
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Posted - 2010.10.05 19:04:00 -
[200]
Originally by: Alicia Ryan it,s about broken game mechanics... if u can one volley a t3 in empire, something is just wrong, u can kill a officer/faction fit golem/cnr with 3-4bs in empire, ganking got nerved hard, but with the changes to arties it is once more overpowered.
Go to Motsu, wait --> officer Spawn, if u Spawn Concord not on Grid of Gate u have even more time...
Cry cry cry...
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Oguras
Gallente ANZAC ALLIANCE IT Alliance
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Posted - 2010.10.05 19:23:00 -
[201]
Originally by: Alicia Ryan it,s about broken game mechanics... if u can one volley a t3 in empire, something is just wrong, u can kill a officer/faction fit golem/cnr with 3-4bs in empire, ganking got nerved hard, but with the changes to arties it is once more overpowered.
Go to Motsu, wait --> officer Spawn, if u Spawn Concord not on Grid of Gate u have even more time...
It's not broken. This game is about getting a ship, fitting it for some role and flying it. Pimped out, overtanked marauders are not neccessary for lvl4 missions in hisec nor cost effective. Thats all. Live with it or find some safe place to roll your pimped boat.
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Lost Greybeard
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Posted - 2010.10.06 16:56:00 -
[202]
Originally by: RankOutsider
Originally by: Grarr Dexx CONCORD provides consequences, not protection. Welcome to EVE Online, enjoy your stay.
That very neatly sums up CCPs actions in letting ganking occur outside stations in 1.0 sec systems!
It's happening in Amarr as well.
Actually, iirc, doing it in 1.0, to new players at least, is considered greifing and will get you a nice temporary ban from the game.
The rest of high-sec is fair game, though. ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |
De'Veldrin
Minmatar CareBears on Fire The Obsidian Legion
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Posted - 2010.10.06 17:04:00 -
[203]
Originally by: Lost Greybeard
Originally by: RankOutsider
Originally by: Grarr Dexx CONCORD provides consequences, not protection. Welcome to EVE Online, enjoy your stay.
That very neatly sums up CCPs actions in letting ganking occur outside stations in 1.0 sec systems!
It's happening in Amarr as well.
Actually, iirc, doing it in 1.0, to new players at least, is considered greifing and will get you a nice temporary ban from the game.
The rest of high-sec is fair game, though.
If they're in a Tengu, they are obviously not new*, and can safely be considered fair game, regardless.
*Unless of course someone just gave them a T3 capable character, in which case they're still fair game for failing to do their reading before undocking in it. --Vel
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Professional Retard
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Posted - 2010.10.07 00:36:00 -
[204]
still a butthurt little *****
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Dark Eulogy
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Posted - 2010.10.07 06:04:00 -
[205]
+
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Niickollas
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Posted - 2010.10.07 06:39:00 -
[206]
I just have to say this is a awesome post thank you OP
BTW BAM HEAD SHOT
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DuKackBoon
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Posted - 2010.10.07 07:16:00 -
[207]
Edited by: DuKackBoon on 07/10/2010 07:17:14
Originally by: Niccolo Paganini Concord is meant to provide some level of security to pilots
No, it's not. It's merely there to destroy illegal attackers, not to protect you. /thread
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Corncob Spokesperson
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Posted - 2010.10.08 02:32:00 -
[208]
Originally by: DuKackBoon Edited by: DuKackBoon on 07/10/2010 07:17:14
Originally by: Niccolo Paganini Concord is meant to provide some level of security to pilots
No, it's not. It's merely there to destroy illegal attackers, not to protect you. /thread
You are wrong. Read the quote I posted earlier in this thread. That was from the producer of EvE Online and quite a long time ago. However, I have not seen a post from CCP that gives any indication that they have decided to make high security space the way it is deliberately.
Its most probably just another example of idiot creep. Where they make changes to things without thinking of the consequences and then leave it for a few years to fix it. It will eventually be nerfed.
[Corncob does not support the ganking of extremely valuable ships in Corncob protected space.. period] |
Jilly Serkov
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Posted - 2010.10.08 02:34:00 -
[209]
If Concord didn't already know who killed you and when, maybe they might need to waste time cordoning off the wreck - lol. As it is theres no need to investigate, so your wreck is just a pile of space junk. The faster it gets celared up, the happier Concord and the local authorities are.
If you must stay in hisec, avoid Motsu and the like. Is it really that difficult?
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LittleTerror
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Posted - 2010.10.08 03:49:00 -
[210]
I'd never mission run in well, a huge mission hub...
I laugh my arse off every time I see a post like omg wreck thieves and such. Does anyone REALLY bother with that cack? I can run another whole mission in the time it takes to loot and salvage. The bounties more than make up for the crap loot I would have gotten and the loyalty store is a flipping joke I only use it to get implants or skill books and that's it, complete garbage waste of time pointless effort. If I really wanted that super duper chum ship I'll just buy it since I can make more isk faster with out wasting my time.
So HAHAHAHAH I hope you lose your next tengu and rage quit over it
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Schwa88
Death By Association Violent Intent
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Posted - 2010.10.08 04:37:00 -
[211]
Oh look another one of these threads.
"I'm a hurf blurf missionbear in highsec and I see all these red guise come out of warp and poon my over 9000 billion isk faction fit whatever because I was missioning during wartime. I'm gonna go petition my loss because I was in highsec, not lowsex."
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Dirk Magnum
Blue Republic
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Posted - 2010.10.08 08:10:00 -
[212]
I blame the victim here because sometimes it's appropriate. A Tengu in Motsu, especially flown by a player barely a year old (Niccolo), is just bear bait.
Also people can't ask for a nerf to artillery just because of this. While you run your grindfests in the game's most pedestrian ships (Drake, Raven, Tengu), others among us need artillery to run grindfests of our own. You should also consider that were it not for the fact the guy accurately predicted where you'd be entirely lacking in resistances, there's no way he could have one-volleyed you. Bad luck was a factor here too, you know.
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Sendraks
The Spice Weasels Must Flow
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Posted - 2010.10.08 09:58:00 -
[213]
Originally by: Schwa88 Oh look another one of these threads.
"I'm a hurf blurf missionbear in highsec and I see all these red guise come out of warp and poon my over 9000 billion isk faction fit whatever because I was missioning during wartime. I'm gonna go petition my loss because I was in highsec, not lowsex."
Essentially they derped and then they were herped. After which they came here to hurf a derf, with added blurf.
Simple cause and effect.
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